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src-1.2/engine/server/application/TaskManager/src/shared/ManagerConnection.cpp
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// ManagerConnection.cpp
// Copyright 2000-01, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
//-----------------------------------------------------------------------
#include "FirstTaskManager.h"
#include "Locator.h"
#include "ManagerConnection.h"
#include "serverNetworkMessages/TaskProcessDiedMessage.h"
#include "serverNetworkMessages/TaskSpawnProcess.h"
#include "serverNetworkMessages/TaskSpawnProcessAck.h"
#include "serverNetworkMessages/TaskUtilization.h"
#include "serverNetworkMessages/TaskConnectionIdMessage.h"
#include "sharedFoundation/CalendarTime.h"
#include "sharedFoundation/Clock.h"
#include "sharedFoundation/FormattedString.h"
#include "sharedFoundation/Scheduler.h"
#include "sharedLog/Log.h"
#include "sharedMessageDispatch/Transceiver.h"
#include "sharedNetwork/NetworkSetupData.h"
#include "sharedNetworkMessages/GenericValueTypeMessage.h"
#include "ConfigTaskManager.h"
#include "TaskConnection.h"
#include "TaskManager.h"
//-----------------------------------------------------------------------
namespace ManagerConnectionNamespace
{
int s_managerConnectionCount = 0;
}
using namespace ManagerConnectionNamespace;
//-----------------------------------------------------------------------
ManagerConnection::ManagerConnection(const std::string & a, const unsigned short p) :
Connection(a,p, NetworkSetupData()),
m_nodeLabel(0),
m_remoteUtilAvg(100000.0f)
{
}
//-----------------------------------------------------------------------
ManagerConnection::ManagerConnection(UdpConnectionMT * u, TcpClient * t) :
Connection(u, t),
m_nodeLabel(0),
m_remoteUtilAvg(100000.0f)
{
}
//-----------------------------------------------------------------------
ManagerConnection::~ManagerConnection()
{
if (m_nodeLabel)
{
Locator::closed(*m_nodeLabel, this);
delete m_nodeLabel;
m_nodeLabel = 0;
}
}
//-----------------------------------------------------------------------
void ManagerConnection::onConnectionClosed()
{
DEBUG_REPORT_LOG(true, ("Manager connection %s closed\n", getRemoteAddress().c_str()));
TaskManager::retryConnection(this);
if (m_nodeLabel)
{
Locator::closed(*m_nodeLabel, this);
delete m_nodeLabel;
m_nodeLabel = 0;
}
s_managerConnectionCount--;
}
//-----------------------------------------------------------------------
void ManagerConnection::onConnectionOpened()
{
DEBUG_REPORT_LOG(true, ("Manager connection opened\n"));
TaskConnectionIdMessage id(TaskConnectionIdMessage::TaskManager, TaskManager::getNodeLabel(), ConfigTaskManager::getClusterName());
send(id);
s_managerConnectionCount++;
}
//-----------------------------------------------------------------------
void ManagerConnection::onReceive(const Archive::ByteStream & message)
{
Archive::ReadIterator r(message);
GameNetworkMessage m(r);
r = message.begin();
if (m.isType("SystemTimeCheck"))
{
long const currentTime = static_cast<long>(::time(nullptr));
GenericValueTypeMessage<std::pair<std::string, long > > msg(r);
if (TaskManager::getNodeLabel() == "node0")
{
if ((std::max(currentTime, msg.getValue().second) - std::min(currentTime, msg.getValue().second)) > ConfigTaskManager::getMaximumClockDriftToleranceSeconds())
{
LOG("CustomerService", ("system_clock_mismatch:System clock mismatch (%d seconds) by more than %d seconds: master TaskManager epoch (%ld), remote TaskManager %s (%s) epoch (%ld)", (std::max(currentTime, msg.getValue().second) - std::min(currentTime, msg.getValue().second)), ConfigTaskManager::getMaximumClockDriftToleranceSeconds(), currentTime, msg.getValue().first.c_str(), getRemoteAddress().c_str(), msg.getValue().second));
// tell CentralServer about the system clock mismatch so it can report an alert to SOEMon
GenericValueTypeMessage<std::string> systemTimeMismatchMessage("SystemTimeMismatchNotification",
FormattedString<1024>().sprintf("%s: %s (%s) is off by %ld seconds", CalendarTime::convertEpochToTimeStringLocal(static_cast<time_t>(currentTime)).c_str(), msg.getValue().first.c_str(), getRemoteAddress().c_str(), (std::max(currentTime, msg.getValue().second) - std::min(currentTime, msg.getValue().second))));
TaskManager::sendToCentralServer(systemTimeMismatchMessage);
}
}
}
else if (m.isType("TaskConnectionIdMessage"))
{
static long const clockDriftFatalTimePeriod = static_cast<long>(TaskManager::getStartTime()) + ConfigTaskManager::getClockDriftFatalIntervalSeconds();
long const currentTime = static_cast<long>(::time(nullptr));
TaskConnectionIdMessage t(r);
WARNING_STRICT_FATAL(t.getServerType() != TaskConnectionIdMessage::TaskManager,
("ManagerConnection received wrong type identifier"));
WARNING_STRICT_FATAL(m_nodeLabel, ("Received new taskconnectionIdMessage with an already named connection"));
FATAL((ConfigTaskManager::getVerifyClusterName() && (TaskManager::getNodeLabel() == "node0") && (t.getServerType() == TaskConnectionIdMessage::TaskManager) && (t.getClusterName() != std::string(ConfigTaskManager::getClusterName()))), ("Remote TaskManager %s (%s) reported cluster name (%s) that is different from my cluster name (%s)", t.getCommandLine().c_str(), getRemoteAddress().c_str(), t.getClusterName().c_str(), ConfigTaskManager::getClusterName()));
// don't allow cluster to start if the system clock across the boxes are out of sync
bool remoteSystemClockInSync = true;
if (TaskManager::getNodeLabel() == "node0")
{
if ((std::max(currentTime, t.getCurrentEpochTime()) - std::min(currentTime, t.getCurrentEpochTime())) > ConfigTaskManager::getMaximumClockDriftToleranceSeconds())
{
remoteSystemClockInSync = false;
// don't bring down the cluster if we lost a box and when the box is
// restarted, its system clock is out of sync; just ignore that
// TaskManager, and send it a message to terminate itself
if (currentTime <= clockDriftFatalTimePeriod)
{
FATAL(true, ("System clock mismatch (%d seconds) by more than %d seconds: master TaskManager epoch (%ld), remote TaskManager %s (%s) epoch (%ld)", (std::max(currentTime, t.getCurrentEpochTime()) - std::min(currentTime, t.getCurrentEpochTime())), ConfigTaskManager::getMaximumClockDriftToleranceSeconds(), currentTime, t.getCommandLine().c_str(), getRemoteAddress().c_str(), t.getCurrentEpochTime()));
}
else
{
LOG("CustomerService", ("system_clock_mismatch:System clock mismatch (%d seconds) by more than %d seconds: master TaskManager epoch (%ld), remote TaskManager %s (%s) epoch (%ld). Telling remote TaskManager to terminate.", (std::max(currentTime, t.getCurrentEpochTime()) - std::min(currentTime, t.getCurrentEpochTime())), ConfigTaskManager::getMaximumClockDriftToleranceSeconds(), currentTime, t.getCommandLine().c_str(), getRemoteAddress().c_str(), t.getCurrentEpochTime()));
GenericValueTypeMessage<std::pair<std::string, std::pair<long, long> > > systemTimeMismatchMessage("SystemTimeMismatchMessage", std::make_pair(TaskManager::getNodeLabel(), std::make_pair(static_cast<long>(currentTime), t.getCurrentEpochTime())));
send(systemTimeMismatchMessage);
}
}
}
if (remoteSystemClockInSync)
{
m_nodeLabel = new std::string(t.getCommandLine());
Locator::opened(*m_nodeLabel, this);
TaskManager::resendUnacknowledgedSpawnRequests(this, *m_nodeLabel);
}
}
else if (m.isType("SystemTimeMismatchMessage"))
{
GenericValueTypeMessage<std::pair<std::string, std::pair<long, long> > > msg(r);
FATAL((msg.getValue().first == "node0"), ("System clock mismatch (%d seconds) by more than %d seconds: master TaskManager epoch (%ld), self epoch (%ld)", (std::max(msg.getValue().second.first, msg.getValue().second.second) - std::min(msg.getValue().second.first, msg.getValue().second.second)), ConfigTaskManager::getMaximumClockDriftToleranceSeconds(), msg.getValue().second.first, msg.getValue().second.second));
}
else if(m.isType("TaskSpawnProcess"))
{
TaskSpawnProcess s(r);
if (TaskManager::startServer(s.getProcessName(), s.getOptions(), s.getTargetHostAddress(), s.getSpawnDelay()) == 0)
{
DEBUG_REPORT_LOG(true, ("Failed to spawn %s on this node\n", s.getProcessName().c_str()));
//send fail message back
}
else
{
TaskSpawnProcessAck ack(s.getTransactionId());
send(ack);
}
}
else if(m.isType("TaskUtilization"))
{
TaskUtilization util(r);
switch(util.getUtilType())
{
case TaskUtilization::SYSTEM_AVG:
{
if (m_nodeLabel)
{
m_remoteUtilAvg = util.getUtilAmount();
Locator::updateServerLoad(*m_nodeLabel, m_remoteUtilAvg);
}
}
break;
default:
break;
}
}
else if(m.isType("TaskProcessDiedMessage"))
{
TaskProcessDiedMessage died(r);
TaskManager::sendToCentralServer(died);
}
else if(m.isType("TaskSpawnProcessAck"))
{
TaskSpawnProcessAck ack(r);
TaskManager::removePendingSpawnProcessAck(ack.getTransactionId());
}
}
//-----------------------------------------------------------------------
void ManagerConnection::send(const GameNetworkMessage & message)
{
Archive::ByteStream b;
message.pack(b);
Connection::send(b, true);
}
//-----------------------------------------------------------------------
int ManagerConnection::getConnectionCount()
{
return s_managerConnectionCount;
}
//-----------------------------------------------------------------------