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src-1.2/engine/server/library/serverScript/src/shared/ScriptMethodsRemoteDebug.cpp
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//-----------------------------------------------------------------------
// ScriptMethodsRemoteDebug.cpp
// Copyright 2000-02, Sony Online Entertainment Inc., all rights reserved.
// Author: Justin Randall
//-----------------------------------------------------------------------
#include "serverScript/FirstServerScript.h"
#include "serverScript/JavaLibrary.h"
// ======================================================================
// ScriptMethodsRemoteDebugNamespace
// ======================================================================
namespace ScriptMethodsRemoteDebugNamespace
{
bool install();
void JNICALL printChannelMessage (JNIEnv *env, jobject self, jstring channel, jstring message);
}
//========================================================================
// install
//========================================================================
bool ScriptMethodsRemoteDebugNamespace::install()
{
const JNINativeMethod NATIVES[] = {
#define JF(a,b,c) {a,b,(void*)(ScriptMethodsRemoteDebugNamespace::c)}
JF("printChannelMessage", "(Ljava/lang/String;Ljava/lang/String;)V", printChannelMessage),
};
return JavaLibrary::registerNatives(NATIVES, sizeof(NATIVES)/sizeof(NATIVES[0]));
}
//-----------------------------------------------------------------------
void JNICALL ScriptMethodsRemoteDebugNamespace::printChannelMessage (JNIEnv *env, jobject self, jstring channel, jstring message)
{
JavaStringParam localChannel(channel);
std::string channelText;
JavaLibrary::convert(localChannel, channelText);
JavaStringParam localMessage(message);
std::string messageText;
JavaLibrary::convert(localMessage, messageText);
DEBUG_OUTPUT_CHANNEL(channelText.c_str(), ("%s", messageText.c_str()));
}
//-----------------------------------------------------------------------