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76 lines
1.7 KiB
C++
Executable File
76 lines
1.7 KiB
C++
Executable File
// ======================================================================
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//
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// PatrolPathRootProperty.h
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// Copyright 2001 Sony Online Entertainment Inc.
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// All Rights Reserved.
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//
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// ======================================================================
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#ifndef INCLUDED_PatrolPathRootProperty_H
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#define INCLUDED_PatrolPathRootProperty_H
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// ======================================================================
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#include "sharedFoundation/Watcher.h"
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#include "sharedObject/Property.h"
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class ServerObject;
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// ======================================================================
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class PatrolPathRootProperty : public Property
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{
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public:
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static PropertyId getClassPropertyId();
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public:
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PatrolPathRootProperty(Object& thisObject);
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~PatrolPathRootProperty();
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int getObserverCount() const;
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void incrementObserverCount();
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void decrementObserverCount();
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void addPatrollingObject(const ServerObject & ai);
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void removePatrollingObject(const ServerObject & ai);
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const stdset<ConstWatcher<ServerObject> >::fwd & getPatrollingObjects() const;
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private:
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int m_observerCount;
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stdset<ConstWatcher<ServerObject> >::fwd * m_patrollers;
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private:
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PatrolPathRootProperty();
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PatrolPathRootProperty(const PatrolPathRootProperty&);
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PatrolPathRootProperty& operator= (const PatrolPathRootProperty&);
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};
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// ======================================================================
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inline int PatrolPathRootProperty::getObserverCount() const
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{
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return m_observerCount;
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}
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inline void PatrolPathRootProperty::incrementObserverCount()
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{
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++m_observerCount;
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}
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inline void PatrolPathRootProperty::decrementObserverCount()
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{
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--m_observerCount;
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}
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// ======================================================================
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#endif
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