@echo off if not exist "copyexe.btm" goto error if not exist ..\exe\win32 md /s ..\exe\win32 :run echo AnimationEditor... copy %1 ..\src\compile\win32\AnimationEditor\optimized\AnimationEditor_o.exe ..\exe\win32 echo Client... copy %1 ..\src\compile\win32\SwgClient\optimized\SwgClient_o.exe ..\exe\win32 copy %1 ..\src\compile\win32\SwgClient\optimized\SwgClient_o.pdb ..\exe\win32 copy %1 ..\src\compile\win32\SwgClient\release\SwgClient_r.exe ..\exe\win32 copy %1 ..\src\compile\win32\SwgClient\release\SwgClient_r.pdb ..\exe\win32 copy %1 ..\src\compile\win32\SwgGodClient\optimized\SwgGodClient_o.exe ..\exe\win32 copy %1 ..\src\compile\win32\SwgGodClient\optimized\SwgGodClient_o.pdb ..\exe\win32 copy %1 ..\src\compile\win32\SwgClientSetup\release\SwgClientSetup_r.exe ..\exe\win32 echo ClientEffectEditor... copy %1 ..\src\compile\win32\ClientEffectEditor\optimized\ClientEffectEditor_o.exe ..\exe\win32 echo PlanetWatcher... copy %1 ..\src\compile\win32\PlanetWatcher\optimized\PlanetWatcher_o.exe ..\exe\win32 echo ParticleEditor... copy %1 ..\src\compile\win32\ParticleEditor\optimized\ParticleEditor_o.exe ..\exe\win32 echo ShaderBuilder... copy %1 ..\src\compile\win32\ShaderBuilder\optimized\ShaderBuilder_o.exe ..\exe\win32 echo SoundEditor... copy %1 ..\src\compile\win32\SoundEditor\optimized\SoundEditor_o.exe ..\exe\win32 echo SwgLoadClient... copy %1 ..\src\compile\win32\SwgLoadClient\debug\SwgLoadClient_d.exe ..\exe\win32\SwgLoadClient_d.exe echo TerrainEditor... copy %1 ..\src\compile\win32\TerrainEditor\optimized\TerrainEditor_o.exe ..\exe\win32 echo TextureBuilder... copy %1 ..\src\compile\win32\TextureBuilder\optimized\TextureBuilder_o.exe ..\exe\win32 echo Viewer... copy %1 ..\src\compile\win32\Viewer\optimized\Viewer_o.exe ..\exe\win32 echo WorldSnapshotViewer... copy %1 ..\src\compile\win32\WorldSnapshotViewer\optimized\WorldSnapshotViewer_o.exe ..\exe\win32 echo MayaExporter... copy %1 ..\src\compile\win32\MayaExporter\optimized\MayaExporter.mll ..\exe\win32 echo dlls... copy %1 ..\dev\win32\*.dll ..\exe\win32 del gl_004d.dll del gl_004r.dll del ..\exe\win32\gl_004d.dll del ..\exe\win32\gl_004r.dll echo UI Tools... copy %1 ..\src\compile\win32\UIBuilder\release\UIBuilder.exe ..\exe\win32 copy %1 ..\src\compile\win32\UIFontBuilder\release\UIFontBuilder.exe ..\exe\win32 copy %1 ..\src\compile\win32\LocalizationTool\optimized\LocalizationTool_o.exe ..\exe\win32 echo TemplateCompilers... copy %1 ..\src\compile\win32\TemplateDefinitionCompiler\optimized\TemplateDefinitionCompiler_o.exe ..\exe\win32\TemplateDefinitionCompiler.exe copy %1 ..\src\compile\win32\TemplateCompiler\optimized\TemplateCompiler_o.exe ..\exe\win32\TemplateCompiler.exe echo DataTableTool... copy %1 ..\src\compile\win32\DataTableTool\optimized\DataTableTool_o.exe ..\exe\win32\DataTableTool.exe echo PlanetServer (Debug)... copy %1 ..\src\compile\win32\PlanetServer\Debug\PlanetServer_d.exe ..\exe\win32\PlanetServer_d.exe echo SwgGameServer (Debug)... copy %1 ..\src\compile\win32\SwgGameServer\Debug\SwgGameServer_d.exe ..\exe\win32\SwgGameServer_d.exe echo configuration files... copy /u ..\dev\win32\*.iff ..\exe\win32 copy /u ..\dev\win32\*.tip ..\exe\win32 copy /u ..\dev\win32\*.ini ..\exe\win32 copy /u ..\dev\win32\*.snap ..\exe\win32 copy /u ..\dev\win32\*.path ..\exe\win32 copy /u ..\dev\win32\aliases.txt ..\exe\win32 copy /u ..\exe\win32\*.iff ..\dev\win32 copy /u ..\exe\win32\*.tip ..\dev\win32 copy /u ..\exe\win32\*.ini ..\dev\win32 copy /u ..\exe\win32\*.snap ..\dev\win32 copy /u ..\exe\win32\*.path ..\dev\win32 copy /u ..\exe\win32\aliases.txt ..\dev\win32 pause goto end :error echo You must run this from the tools directory! goto end :end