382 lines
19 KiB
XML
382 lines
19 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!-- edited with XMLSpy v2007 sp1 (http://www.altova.com) by Joshua Morris (Sony Online Entertainment) -->
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<!-- edited with XML Spy v4.3 U (http://www.xmlspy.com) by 4.0 Installed Multi IDE for 5 users (private) -->
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" elementFormDefault="qualified" attributeFormDefault="unqualified">
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<xs:include schemaLocation="BaseTypes.xsd"/>
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<xs:complexType name="SharedBaseObject_10_Type">
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<xs:sequence>
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<xs:element name="objectName" type="typeStringID" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Required) text outputs to .stf file. This is the text name you see when looking at the object.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="detailedDescription" type="typeStringID" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Required) text outputs to .stf file. This is the text description you see when looking at the object.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="lookAtText" type="typeStringID" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) Not quite sure how this differes from description.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="snapToTerrain" type="xs:boolean" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. This denotes if the object will try to align itself to the terrain, defined for most objects in the base object template.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="containerType" type="enumContainerType" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) if this is a container, what kind</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="containerVolumeLimit" type="xs:int" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. If this object has a volume container, this say how much it can hold.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="tintPalette" type="xs:string" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. What tints are available to the object.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="slotDescriptorFilename" type="xs:string" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. What slots are available for this object.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="arrangementDescriptorFilename" type="xs:string" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. What slots this object can be put into.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="appearanceFilename" type="xs:string" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Required) outputs to the shared template. This is the art assest of the object, typically a .apt file.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="portalLayoutFilename" type="xs:string" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. No one seems to know what this does, even the definition file.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="clientDataFile" type="xs:string" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. Client-specific data, if you would like to attach a particle or sound to an object you build it into a .cef and reference it here.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="scale" type="xs:float" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. Modification to object's size.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="gameObjectType" type="enumGameObjectType" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) game object type</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="sendToClient" type="xs:boolean" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. Specifies whether or not the object using this template should is sent to the client.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="scaleThresholdBeforeExtentTest" type="xs:float" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. Specifies the scale at which the object will use box extents for collision.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="clearFloraRadius" type="xs:float" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. Distance to clear collidable flora around this object.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="surfaceType" minOccurs="0">
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<xs:simpleType>
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<xs:restriction base="enumSurfaceType"/>
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</xs:simpleType>
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</xs:element>
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<xs:element name="noBuildRadius" type="xs:float" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. Distance to not allow structure placement around this object.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="onlyVisibleInTools" type="xs:boolean" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. No idea what tools this references.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="locationReservationRadius" type="xs:float" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. No idea what this does.</xs:documentation>
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</xs:annotation>
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</xs:element>
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<xs:element name="forceNoCollision" type="xs:boolean" nillable="true" minOccurs="0">
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<xs:annotation>
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<xs:documentation>(Optional) outputs to the shared template. Not sure what this does, implies no collision for this object.</xs:documentation>
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</xs:annotation>
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</xs:element>
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</xs:sequence>
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</xs:complexType>
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<xs:simpleType name="enumGameObjectType">
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<xs:restriction base="xs:string">
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<xs:enumeration value="GOT_none"/>
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<xs:enumeration value="GOT_corpse"/>
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<xs:enumeration value="GOT_group"/>
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<xs:enumeration value="GOT_guild"/>
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<xs:enumeration value="GOT_lair"/>
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<xs:enumeration value="GOT_static"/>
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<xs:enumeration value="GOT_camp"/>
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<xs:enumeration value="GOT_vendor"/>
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<xs:enumeration value="GOT_loadbeacon"/>
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<xs:enumeration value="GOT_armor"/>
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<xs:enumeration value="GOT_armor_body"/>
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<xs:enumeration value="GOT_armor_head"/>
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<xs:enumeration value="GOT_armor_misc"/>
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<xs:enumeration value="GOT_armor_leg"/>
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<xs:enumeration value="GOT_armor_arm"/>
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<xs:enumeration value="GOT_armor_hand"/>
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<xs:enumeration value="GOT_armor_foot"/>
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<xs:enumeration value="GOT_armor_shield"/>
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<xs:enumeration value="GOT_armor_layer"/>
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<xs:enumeration value="GOT_armor_segment"/>
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<xs:enumeration value="GOT_armor_core"/>
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<xs:enumeration value="GOT_armor_psg"/>
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<xs:enumeration value="GOT_building"/>
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<xs:enumeration value="GOT_building_municipal"/>
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<xs:enumeration value="GOT_building_player"/>
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<xs:enumeration value="GOT_building_factional"/>
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<xs:enumeration value="GOT_creature"/>
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<xs:enumeration value="GOT_creature_character"/>
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<xs:enumeration value="GOT_creature_droid"/>
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<xs:enumeration value="GOT_creature_droid_probe"/>
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<xs:enumeration value="GOT_creature_monster"/>
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<xs:enumeration value="GOT_data"/>
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<xs:enumeration value="GOT_data_draft_schematic"/>
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<xs:enumeration value="GOT_data_manufacturing_schematic"/>
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<xs:enumeration value="GOT_data_mission_object"/>
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<xs:enumeration value="GOT_data_token"/>
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<xs:enumeration value="GOT_data_waypoint"/>
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<xs:enumeration value="GOT_data_fictional"/>
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<xs:enumeration value="GOT_data_pet_control_device"/>
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<xs:enumeration value="GOT_data_vehicle_control_device"/>
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<xs:enumeration value="GOT_data_draft_schematic_read_only"/>
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<xs:enumeration value="GOT_data_ship_control_device"/>
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<xs:enumeration value="GOT_data_droid_control_device"/>
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<xs:enumeration value="GOT_data_house_control_device"/>
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<xs:enumeration value="GOT_installation"/>
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<xs:enumeration value="GOT_installation_factory"/>
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<xs:enumeration value="GOT_installation_generator"/>
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<xs:enumeration value="GOT_installation_harvester"/>
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<xs:enumeration value="GOT_installation_turret"/>
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<xs:enumeration value="GOT_installation_minefield"/>
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<xs:enumeration value="GOT_misc"/>
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<xs:enumeration value="GOT_misc_ammunition"/>
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<xs:enumeration value="GOT_misc_chemical"/>
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<xs:enumeration value="GOT_misc_container"/>
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<xs:enumeration value="GOT_misc_crafting_station"/>
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<xs:enumeration value="GOT_misc_electronics"/>
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<xs:enumeration value="GOT_misc_flora"/>
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<xs:enumeration value="GOT_misc_food"/>
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<xs:enumeration value="GOT_misc_furniture"/>
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<xs:enumeration value="GOT_misc_instrument"/>
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<xs:enumeration value="GOT_misc_pharmaceutical"/>
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<xs:enumeration value="GOT_misc_sign"/>
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<xs:enumeration value="GOT_misc_counter"/>
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<xs:enumeration value="GOT_misc_factory_crate"/>
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<xs:enumeration value="GOT_misc_ticket_travel"/>
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<xs:enumeration value="GOT_misc_item"/>
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<xs:enumeration value="GOT_misc_trap"/>
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<xs:enumeration value="GOT_misc_container_wearable"/>
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<xs:enumeration value="GOT_misc_fishing_pole"/>
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<xs:enumeration value="GOT_misc_fishing_bait"/>
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<xs:enumeration value="GOT_misc_drink"/>
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<xs:enumeration value="GOT_misc_firework"/>
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<xs:enumeration value="GOT_misc_item_usable"/>
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<xs:enumeration value="GOT_misc_petmed"/>
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<xs:enumeration value="GOT_misc_firework_show"/>
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<xs:enumeration value="GOT_misc_clothing_attachment"/>
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<xs:enumeration value="GOT_misc_live_sample"/>
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<xs:enumeration value="GOT_misc_armor_attachment"/>
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<xs:enumeration value="GOT_misc_community_crafting_project"/>
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<xs:enumeration value="GOT_misc_force_crystal"/>
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<xs:enumeration value="GOT_misc_droid_programming_chip"/>
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<xs:enumeration value="GOT_misc_asteroid"/>
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<xs:enumeration value="GOT_misc_pob_ship_pilot_chair"/>
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<xs:enumeration value="GOT_misc_operations_chair"/>
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<xs:enumeration value="GOT_misc_turret_access_ladder"/>
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<xs:enumeration value="GOT_misc_container_ship_loot"/>
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<xs:enumeration value="GOT_misc_armor_noequip"/>
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<xs:enumeration value="GOT_terminal"/>
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<xs:enumeration value="GOT_terminal_bank"/>
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<xs:enumeration value="GOT_terminal_bazaar"/>
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<xs:enumeration value="GOT_terminal_cloning"/>
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<xs:enumeration value="GOT_terminal_insurance"/>
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<xs:enumeration value="GOT_terminal_manage"/>
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<xs:enumeration value="GOT_terminal_mission"/>
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<xs:enumeration value="GOT_terminal_permissions"/>
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<xs:enumeration value="GOT_terminal_player_structure"/>
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<xs:enumeration value="GOT_terminal_shipping"/>
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<xs:enumeration value="GOT_terminal_travel"/>
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<xs:enumeration value="GOT_terminal_space"/>
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<xs:enumeration value="GOT_terminal_misc"/>
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<xs:enumeration value="GOT_terminal_space_npe"/>
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<xs:enumeration value="GOT_tool"/>
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<xs:enumeration value="GOT_tool_crafting"/>
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<xs:enumeration value="GOT_tool_survey"/>
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<xs:enumeration value="GOT_tool_repair"/>
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<xs:enumeration value="GOT_tool_camp_kit"/>
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<xs:enumeration value="GOT_tool_ship_component_repair"/>
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<xs:enumeration value="GOT_vehicle"/>
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<xs:enumeration value="GOT_vehicle_hover"/>
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<xs:enumeration value="GOT_weapon"/>
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<xs:enumeration value="GOT_weapon_melee_misc"/>
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<xs:enumeration value="GOT_weapon_ranged_misc"/>
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<xs:enumeration value="GOT_weapon_ranged_thrown"/>
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<xs:enumeration value="GOT_weapon_heavy_misc"/>
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<xs:enumeration value="GOT_weapon_heavy_mine"/>
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<xs:enumeration value="GOT_weapon_heavy_special"/>
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<xs:enumeration value="GOT_weapon_melee_1h"/>
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<xs:enumeration value="GOT_weapon_melee_2h"/>
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<xs:enumeration value="GOT_weapon_melee_polearm"/>
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<xs:enumeration value="GOT_weapon_ranged_pistol"/>
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<xs:enumeration value="GOT_weapon_ranged_carbine"/>
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<xs:enumeration value="GOT_weapon_ranged_rifle"/>
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<xs:enumeration value="GOT_component"/>
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<xs:enumeration value="GOT_component_armor"/>
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<xs:enumeration value="GOT_component_chemistry"/>
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<xs:enumeration value="GOT_component_clothing"/>
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<xs:enumeration value="GOT_component_droid"/>
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<xs:enumeration value="GOT_component_electronics"/>
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<xs:enumeration value="GOT_component_munition"/>
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<xs:enumeration value="GOT_component_structure"/>
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<xs:enumeration value="GOT_component_weapon_melee"/>
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<xs:enumeration value="GOT_component_weapon_ranged"/>
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<xs:enumeration value="GOT_component_tissue"/>
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<xs:enumeration value="GOT_component_genetic"/>
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<xs:enumeration value="GOT_component_saber_crystal"/>
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<xs:enumeration value="GOT_component_community_crafting"/>
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<xs:enumeration value="GOT_component_new_armor"/>
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<xs:enumeration value="GOT_powerup_weapon"/>
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<xs:enumeration value="GOT_powerup_weapon_melee"/>
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<xs:enumeration value="GOT_powerup_weapon_ranged"/>
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<xs:enumeration value="GOT_powerup_weapon_thrown"/>
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<xs:enumeration value="GOT_powerup_weapon_heavy"/>
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<xs:enumeration value="GOT_powerup_weapon_mine"/>
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<xs:enumeration value="GOT_powerup_weapon_heavy_special"/>
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<xs:enumeration value="GOT_powerup_armor"/>
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<xs:enumeration value="GOT_powerup_armor_body"/>
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<xs:enumeration value="GOT_powerup_armor_head"/>
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<xs:enumeration value="GOT_powerup_armor_misc"/>
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<xs:enumeration value="GOT_powerup_armor_leg"/>
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<xs:enumeration value="GOT_powerup_armor_arm"/>
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<xs:enumeration value="GOT_powerup_armor_hand"/>
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<xs:enumeration value="GOT_powerup_armor_foot"/>
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<xs:enumeration value="GOT_powerup_armor_layer"/>
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<xs:enumeration value="GOT_powerup_armor_segment"/>
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<xs:enumeration value="GOT_powerup_armor_core"/>
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<xs:enumeration value="GOT_jewelry"/>
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<xs:enumeration value="GOT_jewelry_ring"/>
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<xs:enumeration value="GOT_jewelry_bracelet"/>
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<xs:enumeration value="GOT_jewelry_necklace"/>
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<xs:enumeration value="GOT_jewelry_earring"/>
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<xs:enumeration value="GOT_resource_container"/>
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<xs:enumeration value="GOT_resource_container_energy_gas"/>
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<xs:enumeration value="GOT_resource_container_energy_liquid"/>
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<xs:enumeration value="GOT_resource_container_energy_radioactive"/>
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<xs:enumeration value="GOT_resource_container_energy_solid"/>
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<xs:enumeration value="GOT_resource_container_inorganic_chemicals"/>
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<xs:enumeration value="GOT_resource_container_inorganic_gas"/>
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<xs:enumeration value="GOT_resource_container_inorganic_minerals"/>
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<xs:enumeration value="GOT_resource_container_inorganic_water"/>
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<xs:enumeration value="GOT_resource_container_organic_food"/>
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<xs:enumeration value="GOT_resource_container_organic_hide"/>
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<xs:enumeration value="GOT_resource_container_organic_structure"/>
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<xs:enumeration value="GOT_resource_container_pseudo"/>
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<xs:enumeration value="GOT_resource_container_space"/>
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<xs:enumeration value="GOT_deed"/>
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<xs:enumeration value="GOT_deed_building"/>
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<xs:enumeration value="GOT_deed_installation"/>
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<xs:enumeration value="GOT_deed_pet"/>
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<xs:enumeration value="GOT_deed_droid"/>
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<xs:enumeration value="GOT_deed_vehicle"/>
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<xs:enumeration value="GOT_clothing"/>
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<xs:enumeration value="GOT_clothing_bandolier"/>
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<xs:enumeration value="GOT_clothing_belt"/>
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<xs:enumeration value="GOT_clothing_bodysuit"/>
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<xs:enumeration value="GOT_clothing_cape"/>
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<xs:enumeration value="GOT_clothing_cloak"/>
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<xs:enumeration value="GOT_clothing_foot"/>
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<xs:enumeration value="GOT_clothing_dress"/>
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<xs:enumeration value="GOT_clothing_hand"/>
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<xs:enumeration value="GOT_clothing_eye"/>
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<xs:enumeration value="GOT_clothing_head"/>
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<xs:enumeration value="GOT_clothing_head"/>
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<xs:enumeration value="GOT_clothing_pants"/>
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<xs:enumeration value="GOT_clothing_robe"/>
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<xs:enumeration value="GOT_clothing_shirt"/>
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<xs:enumeration value="GOT_clothing_vest"/>
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<xs:enumeration value="GOT_clothing_wookiee"/>
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<xs:enumeration value="GOT_clothing_misc"/>
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<xs:enumeration value="GOT_clothing_skirt"/>
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<xs:enumeration value="GOT_ship_component"/>
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<xs:enumeration value="GOT_ship_component_reactor"/>
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<xs:enumeration value="GOT_ship_component_engine"/>
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<xs:enumeration value="GOT_ship_component_shield"/>
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<xs:enumeration value="GOT_ship_component_armor"/>
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<xs:enumeration value="GOT_ship_component_weapon"/>
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<xs:enumeration value="GOT_ship_component_capacitor"/>
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<xs:enumeration value="GOT_ship_component_booster"/>
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<xs:enumeration value="GOT_ship_component_droid_interface"/>
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<xs:enumeration value="GOT_ship_component_hangar"/>
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<xs:enumeration value="GOT_ship_component_targeting_station"/>
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<xs:enumeration value="GOT_ship_component_bridge"/>
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<xs:enumeration value="GOT_ship_component_chassis"/>
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<xs:enumeration value="GOT_ship_component_missilepack"/>
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<xs:enumeration value="GOT_ship_component_countermeasurepack"/>
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<xs:enumeration value="GOT_ship_component_missilelauncher"/>
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<xs:enumeration value="GOT_ship_component_countermeasurelauncher"/>
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<xs:enumeration value="GOT_ship_component_cargo_hold"/>
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<xs:enumeration value="GOT_ship_component_modification"/>
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<xs:enumeration value="GOT_ship"/>
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<xs:enumeration value="GOT_ship_fighter"/>
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<xs:enumeration value="GOT_ship_capital"/>
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<xs:enumeration value="GOT_ship_station"/>
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<xs:enumeration value="GOT_ship_transport"/>
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<xs:enumeration value="GOT_ship_mining_asteroid_static"/>
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<xs:enumeration value="GOT_ship_mining_asteroid_dynamic"/>
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<xs:enumeration value="GOT_cybernetic"/>
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<xs:enumeration value="GOT_cybernetic_arm"/>
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<xs:enumeration value="GOT_cybernetic_legs"/>
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<xs:enumeration value="GOT_cybernetic_torso"/>
|
|
</xs:restriction>
|
|
</xs:simpleType>
|
|
<xs:simpleType name="enumSurfaceType">
|
|
<xs:annotation>
|
|
<xs:documentation> What our surface is made out of.</xs:documentation>
|
|
</xs:annotation>
|
|
<xs:restriction base="xs:string">
|
|
<xs:enumeration value="ST_other"/>
|
|
<xs:enumeration value="ST_metal"/>
|
|
<xs:enumeration value="ST_stone"/>
|
|
<xs:enumeration value="ST_wood"/>
|
|
<xs:enumeration value="ST_acid"/>
|
|
<xs:enumeration value="ST_ice"/>
|
|
<xs:enumeration value="ST_molten"/>
|
|
<xs:enumeration value="ST_obsidian"/>
|
|
</xs:restriction>
|
|
</xs:simpleType>
|
|
<xs:simpleType name="enumContainerType">
|
|
<xs:annotation>
|
|
<xs:documentation>(Optional) outputs to the shared template. If this is a container, what kind.</xs:documentation>
|
|
</xs:annotation>
|
|
<xs:restriction base="xs:string">
|
|
<xs:enumeration value="CT_none"/>
|
|
<xs:enumeration value="CT_slotted"/>
|
|
<xs:enumeration value="CT_volume"/>
|
|
<xs:enumeration value="CT_volumeIntangible"/>
|
|
<xs:enumeration value="CT_volumeGeneric"/>
|
|
<xs:enumeration value="CT_ridable"/>
|
|
</xs:restriction>
|
|
</xs:simpleType>
|
|
</xs:schema>
|