diff --git a/src/engine/client/library/clientGame/src/shared/core/PlanetMapManagerClient.cpp b/src/engine/client/library/clientGame/src/shared/core/PlanetMapManagerClient.cpp index faea319ae..95dc39fff 100644 --- a/src/engine/client/library/clientGame/src/shared/core/PlanetMapManagerClient.cpp +++ b/src/engine/client/library/clientGame/src/shared/core/PlanetMapManagerClient.cpp @@ -716,7 +716,7 @@ void PlanetMapManagerClient::getGCWRegions(GCWRegionVector & gcwv) GalaxyGCWRegionMap::const_iterator planetRegions = regionMap.find(currentPlanet); if(planetRegions == regionMap.end()) { - DEBUG_WARNING(true, ("PlanetMapManagerClient: Failed to find GCW Regions for scene[%s]", currentPlanet.c_str())); + //DEBUG_WARNING(true, ("PlanetMapManagerClient: Failed to find GCW Regions for scene[%s]", currentPlanet.c_str())); return; } diff --git a/src/engine/client/library/clientUserInterface/src/shared/core/CuiChatRoomManager.cpp b/src/engine/client/library/clientUserInterface/src/shared/core/CuiChatRoomManager.cpp index c6e120772..934078b94 100644 --- a/src/engine/client/library/clientUserInterface/src/shared/core/CuiChatRoomManager.cpp +++ b/src/engine/client/library/clientUserInterface/src/shared/core/CuiChatRoomManager.cpp @@ -943,7 +943,7 @@ void CuiChatRoomManager::receiveRoomList (const RoomDataVector & v) const CuiChatRoomDataNode * const node = chatRoomTree.insertData (data); NOT_NULL (node); UNREF (node); - DEBUG_FATAL (node->data.id == 0, ("Inserted a room with zero id: %d, %s", data.id, data.path.c_str ())); + DEBUG_WARNING (node->data.id == 0, ("Inserted a room with zero id: %d, %s", data.id, data.path.c_str ())); } Transceivers::modified.emitMessage (0); diff --git a/src/engine/shared/library/sharedGame/src/shared/combat/CombatDataTable.cpp b/src/engine/shared/library/sharedGame/src/shared/combat/CombatDataTable.cpp index 21bf8b235..887a9588f 100644 --- a/src/engine/shared/library/sharedGame/src/shared/combat/CombatDataTable.cpp +++ b/src/engine/shared/library/sharedGame/src/shared/combat/CombatDataTable.cpp @@ -77,7 +77,7 @@ bool CombatDataTable::isActionClientAnim(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s, %d].", commandHash, cs_combatDataTableName, s_actionNameCrcColumn)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s, %d].", commandHash, cs_combatDataTableName, s_actionNameCrcColumn)); return false; } @@ -105,7 +105,7 @@ std::string CombatDataTable::getActionAnimationData(uint32 commandHash, char con int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return ""; } @@ -147,7 +147,7 @@ bool CombatDataTable::actionForcesCharacterIntoCombat(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return false; } @@ -172,7 +172,7 @@ int32 CombatDataTable::getAttackType(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return AT_none; } @@ -196,7 +196,7 @@ int32 CombatDataTable::getHitType(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return HT_attack; } @@ -220,7 +220,7 @@ int32 CombatDataTable::getValidTarget(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return VTT_none; } @@ -244,7 +244,7 @@ float CombatDataTable::getMinRange(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return 0.0f; } @@ -268,7 +268,7 @@ float CombatDataTable::getMaxRange(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return 0.0f; } @@ -292,7 +292,7 @@ float CombatDataTable::getActionCost(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return 0.0f; } @@ -316,7 +316,7 @@ float CombatDataTable::getMindCost(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return 0.0f; } @@ -340,7 +340,7 @@ bool CombatDataTable::getCancelsAutoAttack(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return false; } @@ -364,7 +364,7 @@ float CombatDataTable::getPercentAddFromWeapon(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return 0.0f; } @@ -388,7 +388,7 @@ std::string CombatDataTable::getSpecialLine(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return ""; } @@ -426,7 +426,7 @@ int CombatDataTable::getTrailBits(uint32 commandHash) int const row = actionData->searchColumnInt(s_actionNameCrcColumn, commandHash); if (row < 0) { - DEBUG_WARNING(true, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); + DEBUG_WARNING(false, ("Could not find string hash [%u] in table [%s].", commandHash, cs_combatDataTableName)); return 0; }