mirror of
https://github.com/SWG-Source/client-tools.git
synced 2026-07-28 22:16:01 -04:00
cleanup
This commit is contained in:
@@ -1,5 +0,0 @@
|
||||
AUTOMAKE_OPTIONS=foreign
|
||||
SUBDIRS=shared server .
|
||||
|
||||
|
||||
include $(engine_dir)/../make_include/engine.include
|
||||
@@ -1,13 +0,0 @@
|
||||
#!/bin/sh
|
||||
|
||||
if ! test -d config; then
|
||||
mkdir config;
|
||||
fi
|
||||
|
||||
aclocal && libtoolize --force && automake --force --foreign --add-missing --copy && autoconf
|
||||
|
||||
SUBDIRS=
|
||||
|
||||
for d in $SUBDIRS; do
|
||||
cd $d && ./bootstrap && cd ..
|
||||
done
|
||||
@@ -1,198 +0,0 @@
|
||||
###############################################################################
|
||||
#
|
||||
# Master Makefile for Engine
|
||||
#
|
||||
# This file invokes the makefiles for specific engine projects as needed.
|
||||
#
|
||||
# Organization:
|
||||
# Targets
|
||||
# Definitions and includes
|
||||
# Application build rules (all applications build required libs implicitly)
|
||||
# Special targets (e.g. clean, publish, dependcheck)
|
||||
#
|
||||
# Typically used targets:
|
||||
# make engine_debug Builds the debug version of all libs/applications
|
||||
# make engine_release Builds the release version of all libs/applications
|
||||
# make noGameServer_<debug/release> Builds everything except the SwgGameServer and
|
||||
# SwgDatabaseServer procs. (libgameServer.a is
|
||||
# enormous, so excluding it is sometimes a good
|
||||
# idea, if you do not really need to rebuild it.)
|
||||
# make <servername> Builds a server process and any libraries needed by that process.
|
||||
# e.g. make GameServer_d
|
||||
###############################################################################
|
||||
|
||||
noGameServer_debug: CentralServer_d \
|
||||
ConnectionServer_d \
|
||||
LoginServer_d \
|
||||
ServerConsole_d \
|
||||
PlanetServer_d \
|
||||
TaskManager_d \
|
||||
ChatServer_d \
|
||||
LogServer_d \
|
||||
MetricsServer_d \
|
||||
LoginPing_d \
|
||||
CustomerServiceServer_d \
|
||||
CommoditiesServer_d \
|
||||
|
||||
noGameServer_release: CentralServer_r \
|
||||
ConnectionServer_r \
|
||||
LoginServer_r \
|
||||
ServerConsole_r \
|
||||
PlanetServer_r \
|
||||
TaskManager_r \
|
||||
ChatServer_r \
|
||||
LogServer_r \
|
||||
MetricsServer_r \
|
||||
LoginPing_r \
|
||||
CustomerServiceServer_r \
|
||||
CommoditiesServer_r \
|
||||
|
||||
engine_debug: noGameServer_debug \
|
||||
|
||||
engine_release: noGameServer_release \
|
||||
SwgGameServer_r \
|
||||
SwgDatabaseServer_r \
|
||||
|
||||
###############################################################################
|
||||
# Definitions and includes
|
||||
###############################################################################
|
||||
|
||||
SRCDIR =../../..
|
||||
SERVER_ENGINE_DIR =$(SRCDIR)/engine/server/application
|
||||
SHARED_ENGINE_DIR =$(SRCDIR)/engine/shared/application
|
||||
|
||||
SERVER_GAME_DIR =$(SRCDIR)/game/server/application
|
||||
|
||||
###############################################################################
|
||||
# Rules to invoke the makefiles for specific applications
|
||||
###############################################################################
|
||||
|
||||
debug_libs:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/PhonyApp/build/linux debug
|
||||
|
||||
CentralServer_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/CentralServer/build/linux debug
|
||||
|
||||
CentralServer_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/CentralServer/build/linux release
|
||||
|
||||
ConnectionServer_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ConnectionServer/build/linux debug
|
||||
|
||||
ConnectionServer_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ConnectionServer/build/linux release
|
||||
|
||||
LoginServer_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LoginServer/build/linux debug
|
||||
|
||||
LoginServer_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LoginServer/build/linux release
|
||||
|
||||
ServerConsole_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ServerConsole/build/linux debug
|
||||
|
||||
ServerConsole_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ServerConsole/build/linux release
|
||||
|
||||
PlanetServer_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/PlanetServer/build/linux debug
|
||||
|
||||
PlanetServer_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/PlanetServer/build/linux release
|
||||
|
||||
TaskManager_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/TaskManager/build/linux debug
|
||||
|
||||
TaskManager_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/TaskManager/build/linux release
|
||||
|
||||
ChatServer_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ChatServer/build/linux debug
|
||||
|
||||
ChatServer_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ChatServer/build/linux release
|
||||
|
||||
CustomerServiceServer_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/CustomerServiceServer/build/linux debug
|
||||
|
||||
CustomerServiceServer_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/CustomerServiceServer/build/linux release
|
||||
|
||||
LoginPing_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LoginPing/build/linux debug
|
||||
|
||||
LoginPing_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LoginPing/build/linux release
|
||||
|
||||
MetricsServer_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/MetricsServer/build/linux debug
|
||||
|
||||
MetricsServer_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/MetricsServer/build/linux release
|
||||
|
||||
LogServer_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LogServer/build/linux debug
|
||||
|
||||
LogServer_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LogServer/build/linux release
|
||||
|
||||
TemplateCompiler_d:
|
||||
+@make -C $(SHARED_ENGINE_DIR)/TemplateCompiler/build/linux debug
|
||||
|
||||
TemplateCompiler_r:
|
||||
+@make -C $(SHARED_ENGINE_DIR)/TemplateCompiler/build/linux release
|
||||
|
||||
DataTableTool_d:
|
||||
+@make -C $(SHARED_ENGINE_DIR)/DataTableTool/build/linux debug
|
||||
|
||||
DataTableTool_r:
|
||||
+@make -C $(SHARED_ENGINE_DIR)/DataTableTool/build/linux release
|
||||
|
||||
GameServer_d:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/GameServer/build/linux debug
|
||||
|
||||
GameServer_r:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/GameServer/build/linux release
|
||||
|
||||
CommoditiesServer_d:
|
||||
@echo " BOGUS CommoditiesServer_d rule, ignoring..."
|
||||
# [ ! -f $(SRCDIR)/../dev/linux/CommoditiesServer_d ] || \
|
||||
# chmod u+w $(SRCDIR)/../dev/linux/CommoditiesServer_d
|
||||
# cp $(SRCDIR)/../exe/linux/CommoditiesServer_d $(SRCDIR)/../dev/linux
|
||||
|
||||
CommoditiesServer_r:
|
||||
[ ! -f $(SRCDIR)/../dev/linux/CommoditiesServer_r ] || \
|
||||
chmod u+w $(SRCDIR)/../dev/linux/CommoditiesServer_r
|
||||
cp $(SRCDIR)/../exe/linux/CommoditiesServer_r $(SRCDIR)/../dev/linux
|
||||
|
||||
###############################################################################
|
||||
# Special targets
|
||||
###############################################################################
|
||||
|
||||
clean:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LoginServer/build/linux clean
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ServerConsole/build/linux clean
|
||||
+@make -C $(SERVER_ENGINE_DIR)/CentralServer/build/linux clean
|
||||
+@make -C $(SERVER_GAME_DIR)/SwgGameServer/build/linux clean
|
||||
+@make -C $(SERVER_GAME_DIR)/SwgDatabaseServer/build/linux clean
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ConnectionServer/build/linux clean
|
||||
+@make -C $(SERVER_ENGINE_DIR)/TaskManager/build/linux clean
|
||||
+@make -C $(SERVER_ENGINE_DIR)/PlanetServer/build/linux clean
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ChatServer/build/linux clean
|
||||
+@make -C $(SERVER_ENGINE_DIR)/CustomerServiceServer/build/linux clean
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LogServer/build/linux clean
|
||||
+@make -C $(SERVER_ENGINE_DIR)/MetricsServer/build/linux clean
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LoginPing/build/linux clean
|
||||
|
||||
lint:
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LoginServer/build/linux lint
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ServerConsole/build/linux lint
|
||||
+@make -C $(SERVER_ENGINE_DIR)/CentralServer/build/linux lint
|
||||
+@make -C $(SERVER_ENGINE_DIR)/SwgGameServer/build/linux lint
|
||||
+@make -C $(SERVER_ENGINE_DIR)/SwgDatabaseServer/build/linux lint
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ConnectionServer/build/linux lint
|
||||
+@make -C $(SERVER_ENGINE_DIR)/TaskManager/build/linux lint
|
||||
+@make -C $(SERVER_ENGINE_DIR)/PlanetServer/build/linux lint
|
||||
+@make -C $(SERVER_ENGINE_DIR)/ChatServer/build/linux lint
|
||||
+@make -C $(SERVER_ENGINE_DIR)/LogServer/build/linux lint
|
||||
|
||||
@@ -925,10 +925,6 @@
|
||||
<Project>{eaa23f07-4419-4aed-83d2-06654119b6f6}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\game\server\library\swgServerNetworkMessages\build\win32\swgServerNetworkMessages.vcxproj">
|
||||
<Project>{950e9cf2-cd44-476c-826a-bb7869241f5b}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\game\shared\library\swgSharedNetworkMessages\build\win32\swgSharedNetworkMessages.vcxproj">
|
||||
<Project>{fcc0f2b5-aade-4454-aff2-4d91365b4883}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
|
||||
@@ -345,10 +345,6 @@
|
||||
<Project>{eaa23f07-4419-4aed-83d2-06654119b6f6}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\game\server\library\swgServerNetworkMessages\build\win32\swgServerNetworkMessages.vcxproj">
|
||||
<Project>{950e9cf2-cd44-476c-826a-bb7869241f5b}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\game\shared\library\swgSharedNetworkMessages\build\win32\swgSharedNetworkMessages.vcxproj">
|
||||
<Project>{fcc0f2b5-aade-4454-aff2-4d91365b4883}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
|
||||
@@ -392,10 +392,6 @@
|
||||
<Project>{b97963ef-49e4-477e-85ff-e7fee7c626d7}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\game\server\library\swgServerNetworkMessages\build\win32\swgServerNetworkMessages.vcxproj">
|
||||
<Project>{950e9cf2-cd44-476c-826a-bb7869241f5b}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\game\shared\library\swgSharedNetworkMessages\build\win32\swgSharedNetworkMessages.vcxproj">
|
||||
<Project>{fcc0f2b5-aade-4454-aff2-4d91365b4883}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
|
||||
@@ -1,76 +0,0 @@
|
||||
# Experimental makefile for Miff-Unix
|
||||
|
||||
INCLUDE_DIRS = \
|
||||
-I../../../../../shared/library/sharedCompression/include/public \
|
||||
-I../../../../../shared/library/sharedDebug/include/public \
|
||||
-I../../../../../shared/library/sharedFile/include/public \
|
||||
-I../../../../../shared/library/sharedFoundation/include/public \
|
||||
-I../../../../../shared/library/sharedFoundationTypes/include/public \
|
||||
-I../../../../../shared/library/sharedMemoryManager/include/public \
|
||||
-I../../../../../shared/library/sharedThread/include/public \
|
||||
-I../../../../../../external/3rd/library/stlport453/stlport \
|
||||
-I../../../../../../external/ours/library/fileInterface/include/public
|
||||
|
||||
GPP_FLAGS = -g -Wall -Wno-unused -Wno-unknown-pragmas -Werror -Wno-ctor-dtor-privacy -D_DEBUG -D__STL_NO_BAD_ALLOC -DLINUX $(INCLUDE_DIRS) # Always builds with debugging info
|
||||
GCC_FLAGS = -w #no warnings for code generated by yacc -- it's not our fault
|
||||
|
||||
LIBS = \
|
||||
../../../../../../compile/linux/sharedCompression/debug/libsharedCompression_d.a \
|
||||
../../../../../../compile/linux/sharedDebug/debug/libsharedDebug_d.a \
|
||||
../../../../../../compile/linux/sharedFile/debug/libsharedFile_d.a \
|
||||
../../../../../../compile/linux/sharedFoundation/debug/libsharedFoundation_d.a \
|
||||
../../../../../../compile/linux/sharedMath/debug/libsharedMath_d.a \
|
||||
../../../../../../compile/linux/sharedMemoryManager/debug/libsharedMemoryManager_d.a \
|
||||
../../../../../../compile/linux/sharedRandom/debug/libsharedRandom_d.a \
|
||||
../../../../../../compile/linux/sharedSynchronization/debug/libsharedSynchronization_d.a \
|
||||
../../../../../../compile/linux/sharedThread/debug/libsharedThread_d.a \
|
||||
../../../../../../external/3rd/library/stlport453/lib/libstlport_gcc.a \
|
||||
../../../../../../external/ours/library/fileInterface/build/linux/output/debug/libfileInterface.a \
|
||||
../../../../../../external/ours/library/archive/build/linux/output/debug/libarchive.a \
|
||||
../../../../../../external/ours/library/unicode/compile/linux/Debug/libunicode.a \
|
||||
../../../../../../external/ours/library/unicodeArchive/build/linux/output/debug/libunicodeArchive.a \
|
||||
../../../../../../external/ours/library/localization/compile/linux/Debug/libLocalization.a \
|
||||
../../../../../../external/ours/library/localizationArchive/compile/linux/Debug/libLocalizationArchive.a \
|
||||
-lncurses -lz -ldl
|
||||
|
||||
|
||||
SRCDIR = ../../src/linux
|
||||
OBJDIR = ../../src/linux
|
||||
OBJS = $(addprefix $(OBJDIR)/, lex_yy.o parser.o miff.o InputFileHandler.o OutputFileHandler.o)
|
||||
|
||||
miff: $(OBJS) $(LIBS)
|
||||
g++ $(OBJS) $(LIBS) -lpthread -g -o miff
|
||||
|
||||
$(OBJDIR)/lex_yy.o: $(SRCDIR)/lex_yy.c $(SRCDIR)/parser.h
|
||||
gcc $(GCC_FLAGS) $(SRCDIR)/lex_yy.c -c -g -o $(OBJDIR)/lex_yy.o
|
||||
|
||||
$(OBJDIR)/parser.o: $(SRCDIR)/parser.c $(SRCDIR)/parser.h
|
||||
gcc $(GCC_FLAGS) $(SRCDIR)/parser.c -c -g -o $(OBJDIR)/parser.o
|
||||
|
||||
$(OBJDIR)/miff.o: $(SRCDIR)/miff.cpp
|
||||
g++ $(GPP_FLAGS) $(SRCDIR)/miff.cpp -c -g -o $(OBJDIR)/miff.o
|
||||
|
||||
$(OBJDIR)/InputFileHandler.o: $(SRCDIR)/InputFileHandler.cpp
|
||||
g++ $(GPP_FLAGS) $(SRCDIR)/InputFileHandler.cpp -c -g -o $(OBJDIR)/InputFileHandler.o
|
||||
|
||||
$(OBJDIR)/OutputFileHandler.o: $(SRCDIR)/OutputFileHandler.cpp
|
||||
g++ $(GPP_FLAGS) $(SRCDIR)/OutputFileHandler.cpp -c -g -o $(OBJDIR)/OutputFileHandler.o
|
||||
|
||||
$(SRCDIR)/lex_yy.c: $(SRCDIR)/parser.lex
|
||||
flex -w -o$(SRCDIR)/lex_yy.c $(SRCDIR)/parser.lex
|
||||
|
||||
$(SRCDIR)/parser.c $(SRCDIR)/parser.h: $(SRCDIR)/parser.yac
|
||||
bison -d -o$(SRCDIR)/parser.c $(SRCDIR)/parser.yac
|
||||
|
||||
clean:
|
||||
rm -f $(OBJS) $(SRCDIR)/parser.c $(SRCDIR)/parser.h $(SRCDIR)/lex_yy.c .depend
|
||||
|
||||
include .depend
|
||||
|
||||
.depend:
|
||||
@echo Generating dependencies for miff
|
||||
@touch .depend
|
||||
@g++ -MM $(GPP_FLAGS) $(INCLUDE_DIRS) $(SRCDIR)/miff.cpp -c -g >> .depend
|
||||
@g++ -MM $(GPP_FLAGS) $(INCLUDE_DIRS) $(SRCDIR)/InputFileHandler.cpp -c -g >> .depend
|
||||
@g++ -MM $(GPP_FLAGS) $(INCLUDE_DIRS) $(SRCDIR)/OutputFileHandler.cpp -c -g >> .depend
|
||||
|
||||
@@ -693,10 +693,6 @@
|
||||
<Project>{b97963ef-49e4-477e-85ff-e7fee7c626d7}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\game\server\library\swgServerNetworkMessages\build\win32\swgServerNetworkMessages.vcxproj">
|
||||
<Project>{950e9cf2-cd44-476c-826a-bb7869241f5b}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\game\shared\library\swgSharedNetworkMessages\build\win32\swgSharedNetworkMessages.vcxproj">
|
||||
<Project>{fcc0f2b5-aade-4454-aff2-4d91365b4883}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
|
||||
@@ -1267,10 +1267,6 @@
|
||||
<Project>{eaa23f07-4419-4aed-83d2-06654119b6f6}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\game\server\library\swgServerNetworkMessages\build\win32\swgServerNetworkMessages.vcxproj">
|
||||
<Project>{950e9cf2-cd44-476c-826a-bb7869241f5b}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\game\shared\library\swgSharedNetworkMessages\build\win32\swgSharedNetworkMessages.vcxproj">
|
||||
<Project>{fcc0f2b5-aade-4454-aff2-4d91365b4883}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
|
||||
@@ -1,57 +0,0 @@
|
||||
DEBUG_PLATFORM_CPP_FLAGS =-DLINUX -D_REENTRANT -D_XOPEN_SOURCE=500 -D_GNU_SOURCE -DTRUE=TRUE $(PERSONAL_FLAGS)
|
||||
DEBUG_PLATFORM_CPP_FLAGS =-DLINUX -D_REENTRANT -D_XOPEN_SOURCE=500 -D_GNU_SOURCE -DTRUE=TRUE $(PERSONAL_FLAGS)
|
||||
|
||||
include ../../../../../build/linux/platformDefs.mak
|
||||
include ../../../../../build/shared_unix/defs.mak
|
||||
|
||||
OUTPUT = remoteDebugTool
|
||||
|
||||
DEBUG_LINK_FLAGS += -lpthread -lodbc -L/usr/lib/qt-3.0.3/lib -lqui -ldl
|
||||
RELEASE_LINK_FLAGS += -lpthread -lodbc -L/usr/lib/qt-3.0.3/lib -lqui -ldl
|
||||
|
||||
INCLUDE_DIRS = \
|
||||
../../src/shared \
|
||||
../../include/private \
|
||||
../../include/public \
|
||||
$(ARCHIVE_INCLUDE_PATH) \
|
||||
$(DEBUG_INCLUDE_PATH) \
|
||||
$(FILE_INCLUDE_PATH) \
|
||||
$(FOUNDATION_INCLUDE_PATH) \
|
||||
$(FOUNDATION_TYPES_INCLUDE_PATH) \
|
||||
$(SYNCHRONIZATION_INCLUDE_PATH) \
|
||||
$(THREAD_INCLUDE_PATH) \
|
||||
$(UTILITY_INCLUDE_PATH) \
|
||||
$(SHARED_NETWORK_INCLUDE_PATH) \
|
||||
$(CLIENT_REMOTE_DEBUG_INCLUDE_PATH) \
|
||||
$(STL_INCLUDE_PATH) \
|
||||
$(COMMON_ENGINE_LIBRARY_INCLUDES) \
|
||||
/usr/lib/qt-3.0.3/include \
|
||||
|
||||
DEBUG_LINK_LIBRARIES = \
|
||||
$(CLIENT_REMOTE_DEBUG_DEBUG_LIB) \
|
||||
$(COMMON_ENGINE_DEBUG_LIBS) \
|
||||
$(UNICODE_DEBUG_LIB)
|
||||
|
||||
DEBUG_SHARED_LIBRARIES = \
|
||||
|
||||
RELEASE_LINK_LIBRARIES = \
|
||||
$(CLIENT_REMOTE_DEBUG_RELEASE_LIB) \
|
||||
$(COMMON_ENGINE_RELEASE_LIBS) \
|
||||
$(UNICODE_RELEASE_LIB)
|
||||
|
||||
RELEASE_SHARED_LIBRARIES = \
|
||||
|
||||
SHARED_SRC_LIST = $(shell find $$PWD/../../src/shared -name "*.cpp")
|
||||
PLATFORM_SRC_LIST =
|
||||
SRC_LIST = $(SHARED_SRC_LIST) $(PLATFORM_SRC_LIST)
|
||||
|
||||
debug_custom_step:
|
||||
release_custom_step:
|
||||
depend_custom_step:
|
||||
|
||||
%.moc: %.h
|
||||
moc -o $@ $<
|
||||
|
||||
include ../../../../../build/shared_unix/application.mak
|
||||
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
PLATFORM =linux
|
||||
|
||||
include ../shared_unix/shared_unix.mak
|
||||
@@ -1,414 +0,0 @@
|
||||
AC_PREREQ(2.53)
|
||||
AC_INIT(engine, 1.0.0, [email protected])
|
||||
AC_CONFIG_AUX_DIR(config)
|
||||
AC_CANONICAL_BUILD
|
||||
AC_CANONICAL_HOST
|
||||
AC_CANONICAL_TARGET
|
||||
|
||||
|
||||
AC_ARG_ENABLE([debug], AC_HELP_STRING([--enable-debug\[=yes\|no\] ], [defines _DEBUG and enables debugging features]), AC_DEFINE(_DEBUG) CXXFLAGS="$CXXFLAGS -g", [])
|
||||
|
||||
# todo - when using gcc-3, pick more optimizations for use
|
||||
AC_ARG_ENABLE([optimized], AC_HELP_STRING([--enable-optimized\[=yes\|no\] ], [enables optimizations]), CXXFLAGS="$CXXFLAGS -O2", [])
|
||||
|
||||
case $target in
|
||||
*-linux-*)
|
||||
platform=[linux];
|
||||
AC_DEFINE(LINUX)
|
||||
AC_DEFINE(_REENTRANT)
|
||||
AC_DEFINE(_XOPEN_SOURCE, 500)
|
||||
AC_DEFINE(_GNU_SOURCE)
|
||||
AC_DEFINE(linux)
|
||||
AC_DEFINE(_GNU_SOURCE)
|
||||
AC_DEFINE(_USING_STL)
|
||||
AC_DEFINE(__STL_NO_BAD_ALLOC)
|
||||
esac
|
||||
AC_SUBST(platform)
|
||||
|
||||
AM_INIT_AUTOMAKE
|
||||
|
||||
AC_PROG_LIBTOOL
|
||||
AC_PROG_CXX
|
||||
AC_PROG_CC
|
||||
|
||||
|
||||
# setup common CXXFLAGS if none were specified in the environment
|
||||
#if ! test $CXXFLAGS; then
|
||||
# CXXFLAGS = -g -Wall -Wno-unused -Werror -Wno-ctor-dtor-privacy -Wno-unknown-pragmas -Wchar-subscripts -Wformat -Wimplicit -Wmultichar -Wparentheses -Wreturn-type -Wswitch -Weffc++
|
||||
#fi
|
||||
|
||||
AC_DEFUN([REQUIRE_PACKAGE], [if ! test $$3; then AC_ARG_WITH([$1], AC_HELP_STRING([--with-$1=path/to/$1], [where to find $1]), AC_SUBST($3, $withval), AC_SUBST($3, $2)) AC_CHECK_FILE($4, [], AC_MSG_ERROR([$1 is required but was not found in $$3])) fi])
|
||||
|
||||
REQUIRE_PACKAGE(engine, [`pwd`], engine_dir, [$engine_dir/shared/library/sharedFoundation/include/public/sharedFoundation/FirstSharedFoundation.h]) AC_SUBST(engine_dir)
|
||||
REQUIRE_PACKAGE(stlport, [`pwd`/../external/3rd/library/stlport453], stlport_dir, [$stlport_dir/stlport/algorithm]) AC_SUBST(stlport_dir)
|
||||
REQUIRE_PACKAGE(archive, [`pwd`/../external/ours/library/archive], archive_dir, [$archive_dir/include/Archive/Archive.h]) AC_SUBST(archive_dir)
|
||||
REQUIRE_PACKAGE(localization, [`pwd`/../external/ours/library/localization], localization_dir, [$localization_dir/include/FirstLocalization.h]) AC_SUBST(localization_dir)
|
||||
REQUIRE_PACKAGE(crypto, [`pwd`/../external/ours/library/crypto], crypto_dir, [$crypto_dir/include/FirstCrypto.h]) AC_SUBST(crypto_dir)
|
||||
REQUIRE_PACKAGE(localizationArchive, [`pwd`/../external/ours/library/localizationArchive], localizationArchive_dir, [$localizationArchive_dir/include/public/localizationArchive/FirstLocalizationArchive.h]) AC_SUBST(localizationArchive_dir)
|
||||
REQUIRE_PACKAGE(fileInterface, [`pwd`/../external/ours/library/fileInterface], fileInterface_dir, [$fileInterface_dir/include/public/fileInterface/FirstFileInterface.h]) AC_SUBST(fileInterface_dir)
|
||||
REQUIRE_PACKAGE(unicode, [`pwd`/../external/ours/library/unicode], unicode_dir, [$unicode_dir/include/Unicode.h]) AC_SUBST(unicode_dir)
|
||||
REQUIRE_PACKAGE(unicodeArchive, [`pwd`/../external/ours/library/unicodeArchive], unicodeArchive_dir, [$unicodeArchive_dir/include/public/unicodeArchive/FirstUnicodeArchive.h]) AC_SUBST(unicodeArchive_dir)
|
||||
REQUIRE_PACKAGE(udplibrary, [`pwd`/../external/3rd/library/udplibrary], udplibrary_dir, [$udplibrary_dir/UdpLibrary.hpp]) AC_SUBST(udplibrary_dir)
|
||||
REQUIRE_PACKAGE(oracle, [`pwd`/../external/3rd/library/oracle], oracle_dir, [$oracle_dir/include/oci.h]) AC_SUBST(oracle_dir)
|
||||
REQUIRE_PACKAGE(libxml, [`pwd`/../external/3rd/library/libxml], libxml_dir, [$libxml_dir/libxml.h]) AC_SUBST(libxml_dir)
|
||||
AC_MSG_WARN([engine has a forward dependency on game])
|
||||
REQUIRE_PACKAGE(game, [`pwd`/../game], game_dir, [$game_dir/shared/library/swgSharedUtility/include/public/swgSharedUtility/FirstSwgSharedUtility.h]) AC_SUBST(game_dir)
|
||||
REQUIRE_PACKAGE(singleton, [`pwd`/../external/ours/library/singleton], singleton_dir, [$singleton_dir/include/Singleton/Singleton.h]) AC_SUBST(singleton_dir)
|
||||
REQUIRE_PACKAGE(boost, [`pwd`/../external/3rd/library/boost], boost_dir, [$boost_dir/boost/smart_ptr.hpp]) AC_SUBST(boost_dir)
|
||||
REQUIRE_PACKAGE(pcre, [`pwd`/../external/3rd/library/pcre/4.1/$platform], pcre_dir, [$pcre_dir/include/pcre/pcre.h]) AC_SUBST(pcre_dir)
|
||||
REQUIRE_PACKAGE(perforce, [`pwd`/../external/3rd/library/perforce], perforce_dir, [$perforce_dir/include/clientapi.h]) AC_SUBST(perforce_dir)
|
||||
REQUIRE_PACKAGE(soePlatform, [`pwd`/../external/3rd/library/soePlatform], soePlatform_dir, [$soePlatform_dir/Base/Base.h]) AC_SUBST(soePlatform_dir)
|
||||
REQUIRE_PACKAGE(platform, [`pwd`/../external/3rd/library/platform], platform_dir, [$platform_dir/MonAPI2/MonitorAPI.h]) AC_SUBST(platform_dir)
|
||||
|
||||
# AC_DEFUN([ENGINE_AUTOMAKE], [AC_MSG_NOTICE([creating $1.in]) ; automake $1])
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/library/sharedDebug/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/library/sharedFile/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/library/sharedFoundation/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/library/sharedRegex/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/library/sharedLog/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/library/sharedMemoryManager/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/library/sharedNetwork/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/library/sharedSynchronization/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/library/sharedThread/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/application/TemplateCompiler/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/application/ArmorExporterTool/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/application/DataTableTool/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/application/TemplateDefinitionCompiler/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/application/WeaponExporterTool/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/shared/application/CoreWeaponExporterTool/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/CentralServer/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/ChatServer/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/ConnectionServer/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/CustomerServiceServer/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/LoginPing/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/LoginServer/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/LogServer/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/MetricsServer/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/PlanetServer/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/TaskManager/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/application/TransferServer/src/$platform/Makefile)
|
||||
# ENGINE_AUTOMAKE($engine_dir/server/library/serverUtility/src/$platform/Makefile)
|
||||
|
||||
|
||||
AC_OUTPUT(Makefile \
|
||||
shared/Makefile \
|
||||
shared/library/Makefile \
|
||||
shared/library/sharedCollision/Makefile \
|
||||
shared/library/sharedCollision/src/Makefile \
|
||||
shared/library/sharedCollision/src/shared/Makefile \
|
||||
shared/library/sharedCollision/src/shared/core/Makefile \
|
||||
shared/library/sharedCollision/src/shared/extent/Makefile \
|
||||
shared/library/sharedCompression/Makefile \
|
||||
shared/library/sharedCompression/src/Makefile \
|
||||
shared/library/sharedCompression/src/shared/Makefile \
|
||||
shared/library/sharedCommandParser/Makefile \
|
||||
shared/library/sharedCommandParser/src/Makefile \
|
||||
shared/library/sharedCommandParser/src/shared/Makefile \
|
||||
shared/library/sharedDatabaseInterface/Makefile \
|
||||
shared/library/sharedDatabaseInterface/src/Makefile \
|
||||
shared/library/sharedDatabaseInterface/src/shared/Makefile \
|
||||
shared/library/sharedDatabaseInterface/src/shared/core/Makefile \
|
||||
shared/library/sharedDatabaseInterface/src/shared/logger/Makefile \
|
||||
shared/library/sharedDatabaseInterface/src/shared/queue/Makefile \
|
||||
shared/library/sharedDatabaseInterface/src_oci/Makefile \
|
||||
shared/library/sharedDebug/Makefile \
|
||||
shared/library/sharedDebug/src/Makefile \
|
||||
shared/library/sharedDebug/src/shared/Makefile \
|
||||
shared/library/sharedDebug/src/linux/Makefile \
|
||||
shared/library/sharedFile/Makefile \
|
||||
shared/library/sharedFile/src/Makefile \
|
||||
shared/library/sharedFile/src/shared/Makefile \
|
||||
shared/library/sharedFile/src/linux/Makefile \
|
||||
shared/library/sharedFoundation/Makefile \
|
||||
shared/library/sharedFoundation/src/Makefile \
|
||||
shared/library/sharedFoundation/src/linux/Makefile \
|
||||
shared/library/sharedFoundation/src/shared/Makefile \
|
||||
shared/library/sharedFoundation/src/shared/dynamicVariable/Makefile \
|
||||
shared/library/sharedFractal/Makefile \
|
||||
shared/library/sharedFractal/src/Makefile \
|
||||
shared/library/sharedFractal/src/shared/Makefile \
|
||||
shared/library/sharedGame/Makefile \
|
||||
shared/library/sharedGame/src/Makefile \
|
||||
shared/library/sharedGame/src/shared/Makefile \
|
||||
shared/library/sharedGame/src/shared/appearance/Makefile \
|
||||
shared/library/sharedGame/src/shared/collision/Makefile \
|
||||
shared/library/sharedGame/src/shared/combat/Makefile \
|
||||
shared/library/sharedGame/src/shared/command/Makefile \
|
||||
shared/library/sharedGame/src/shared/core/Makefile \
|
||||
shared/library/sharedGame/src/shared/dynamics/Makefile \
|
||||
shared/library/sharedGame/src/shared/mount/Makefile \
|
||||
shared/library/sharedGame/src/shared/object/Makefile \
|
||||
shared/library/sharedGame/src/shared/objectTemplate/Makefile \
|
||||
shared/library/sharedGame/src/shared/quest/Makefile \
|
||||
shared/library/sharedGame/src/shared/space/Makefile \
|
||||
shared/library/sharedGame/src/shared/sui/Makefile \
|
||||
shared/library/sharedGame/src/shared/travel/Makefile \
|
||||
shared/library/sharedImage/Makefile \
|
||||
shared/library/sharedImage/src/Makefile \
|
||||
shared/library/sharedImage/src/shared/Makefile \
|
||||
shared/library/sharedInputMap/Makefile \
|
||||
shared/library/sharedInputMap/src/Makefile \
|
||||
shared/library/sharedInputMap/src/shared/Makefile \
|
||||
shared/library/sharedIoWin/Makefile \
|
||||
shared/library/sharedIoWin/src/Makefile \
|
||||
shared/library/sharedIoWin/src/shared/Makefile \
|
||||
shared/library/sharedLog/Makefile \
|
||||
shared/library/sharedLog/src/Makefile \
|
||||
shared/library/sharedLog/src/shared/Makefile \
|
||||
shared/library/sharedLog/src/linux/Makefile \
|
||||
shared/library/sharedMath/Makefile \
|
||||
shared/library/sharedMath/src/Makefile \
|
||||
shared/library/sharedMath/src/shared/Makefile \
|
||||
shared/library/sharedMath/src/shared/core/Makefile \
|
||||
shared/library/sharedMath/src/shared/debug/Makefile \
|
||||
shared/library/sharedMemoryManager/Makefile \
|
||||
shared/library/sharedMemoryManager/src/Makefile \
|
||||
shared/library/sharedMemoryManager/src/linux/Makefile \
|
||||
shared/library/sharedMemoryManager/src/shared/Makefile \
|
||||
shared/library/sharedMessageDispatch/Makefile \
|
||||
shared/library/sharedMessageDispatch/src/Makefile \
|
||||
shared/library/sharedMessageDispatch/src/shared/Makefile \
|
||||
shared/library/sharedNetwork/Makefile \
|
||||
shared/library/sharedNetwork/src/Makefile \
|
||||
shared/library/sharedNetwork/src/linux/Makefile \
|
||||
shared/library/sharedNetwork/src/shared/Makefile \
|
||||
shared/library/sharedNetwork/src/shared/UdpLibraryMT/Makefile \
|
||||
shared/library/sharedNetworkMessages/Makefile \
|
||||
shared/library/sharedNetworkMessages/src/Makefile \
|
||||
shared/library/sharedNetworkMessages/src/shared/Makefile \
|
||||
shared/library/sharedNetworkMessages/src/shared/chat/Makefile \
|
||||
shared/library/sharedNetworkMessages/src/shared/clientGameServer/Makefile \
|
||||
shared/library/sharedNetworkMessages/src/shared/clientLoginServer/Makefile \
|
||||
shared/library/sharedNetworkMessages/src/shared/common/Makefile \
|
||||
shared/library/sharedNetworkMessages/src/shared/core/Makefile \
|
||||
shared/library/sharedNetworkMessages/src/shared/customerService/Makefile \
|
||||
shared/library/sharedNetworkMessages/src/shared/planetWatch/Makefile \
|
||||
shared/library/sharedNetworkMessages/src/shared/voicechat/Makefile \
|
||||
shared/library/sharedObject/Makefile \
|
||||
shared/library/sharedObject/src/Makefile \
|
||||
shared/library/sharedObject/src/shared/Makefile \
|
||||
shared/library/sharedObject/src/shared/appearance/Makefile \
|
||||
shared/library/sharedObject/src/shared/container/Makefile \
|
||||
shared/library/sharedObject/src/shared/controller/Makefile \
|
||||
shared/library/sharedObject/src/shared/core/Makefile \
|
||||
shared/library/sharedObject/src/shared/customization/Makefile \
|
||||
shared/library/sharedObject/src/shared/dynamics/Makefile \
|
||||
shared/library/sharedObject/src/shared/lot/Makefile \
|
||||
shared/library/sharedObject/src/shared/movement/Makefile \
|
||||
shared/library/sharedObject/src/shared/object/Makefile \
|
||||
shared/library/sharedObject/src/shared/portal/Makefile \
|
||||
shared/library/sharedObject/src/shared/property/Makefile \
|
||||
shared/library/sharedObject/src/shared/world/Makefile \
|
||||
shared/library/sharedPathfinding/Makefile \
|
||||
shared/library/sharedPathfinding/src/Makefile \
|
||||
shared/library/sharedPathfinding/src/shared/Makefile \
|
||||
shared/library/sharedRandom/Makefile \
|
||||
shared/library/sharedRandom/src/Makefile \
|
||||
shared/library/sharedRandom/src/shared/Makefile \
|
||||
shared/library/sharedRegex/Makefile \
|
||||
shared/library/sharedRegex/src/Makefile \
|
||||
shared/library/sharedRegex/src/linux/Makefile \
|
||||
shared/library/sharedRegex/src/shared/Makefile \
|
||||
shared/library/sharedRemoteDebugServer/Makefile \
|
||||
shared/library/sharedRemoteDebugServer/src/Makefile \
|
||||
shared/library/sharedRemoteDebugServer/src/shared/Makefile \
|
||||
shared/library/sharedSkillSystem/Makefile \
|
||||
shared/library/sharedSkillSystem/src/Makefile \
|
||||
shared/library/sharedSkillSystem/src/shared/Makefile \
|
||||
shared/library/sharedSwitcher/Makefile \
|
||||
shared/library/sharedSwitcher/src/Makefile \
|
||||
shared/library/sharedSwitcher/src/shared/Makefile \
|
||||
shared/library/sharedSynchronization/Makefile \
|
||||
shared/library/sharedSynchronization/src/Makefile \
|
||||
shared/library/sharedSynchronization/src/linux/Makefile \
|
||||
shared/library/sharedSynchronization/src/shared/Makefile \
|
||||
shared/library/sharedTemplate/Makefile \
|
||||
shared/library/sharedTemplate/src/Makefile \
|
||||
shared/library/sharedTemplate/src/shared/Makefile \
|
||||
shared/library/sharedTemplate/src/shared/core/Makefile \
|
||||
shared/library/sharedTemplate/src/shared/template/Makefile \
|
||||
shared/library/sharedTemplateDefinition/Makefile \
|
||||
shared/library/sharedTemplateDefinition/src/Makefile \
|
||||
shared/library/sharedTemplateDefinition/src/shared/Makefile \
|
||||
shared/library/sharedTemplateDefinition/src/shared/core/Makefile \
|
||||
shared/library/sharedTerrain/Makefile \
|
||||
shared/library/sharedTerrain/src/Makefile \
|
||||
shared/library/sharedTerrain/src/shared/Makefile \
|
||||
shared/library/sharedTerrain/src/shared/appearance/Makefile \
|
||||
shared/library/sharedTerrain/src/shared/core/Makefile \
|
||||
shared/library/sharedTerrain/src/shared/flora/Makefile \
|
||||
shared/library/sharedTerrain/src/shared/generator/Makefile \
|
||||
shared/library/sharedTerrain/src/shared/object/Makefile \
|
||||
shared/library/sharedThread/Makefile \
|
||||
shared/library/sharedThread/src/Makefile \
|
||||
shared/library/sharedThread/src/linux/Makefile \
|
||||
shared/library/sharedThread/src/shared/Makefile \
|
||||
shared/library/sharedUtility/Makefile \
|
||||
shared/library/sharedUtility/src/Makefile \
|
||||
shared/library/sharedUtility/src/shared/Makefile \
|
||||
shared/library/sharedXml/Makefile \
|
||||
shared/library/sharedXml/src/Makefile \
|
||||
shared/library/sharedXml/src/shared/Makefile \
|
||||
shared/library/sharedXml/src/shared/core/Makefile \
|
||||
shared/library/sharedXml/src/shared/tree/Makefile \
|
||||
shared/application/Makefile \
|
||||
shared/application/ArmorExporterTool/Makefile \
|
||||
shared/application/ArmorExporterTool/src/Makefile \
|
||||
shared/application/ArmorExporterTool/src/shared/Makefile \
|
||||
shared/application/ArmorExporterTool/src/linux/Makefile \
|
||||
shared/application/DataTableTool/Makefile \
|
||||
shared/application/DataTableTool/src/Makefile \
|
||||
shared/application/DataTableTool/src/shared/Makefile \
|
||||
shared/application/DataTableTool/src/linux/Makefile \
|
||||
shared/application/TemplateCompiler/Makefile \
|
||||
shared/application/TemplateCompiler/src/Makefile \
|
||||
shared/application/TemplateCompiler/src/shared/Makefile \
|
||||
shared/application/TemplateCompiler/src/linux/Makefile \
|
||||
shared/application/TemplateDefinitionCompiler/Makefile \
|
||||
shared/application/TemplateDefinitionCompiler/src/Makefile \
|
||||
shared/application/TemplateDefinitionCompiler/src/shared/Makefile \
|
||||
shared/application/TemplateDefinitionCompiler/src/shared/core/Makefile \
|
||||
shared/application/TemplateDefinitionCompiler/src/linux/Makefile \
|
||||
shared/application/WeaponExporterTool/Makefile \
|
||||
shared/application/WeaponExporterTool/src/Makefile \
|
||||
shared/application/WeaponExporterTool/src/shared/Makefile \
|
||||
shared/application/WeaponExporterTool/src/linux/Makefile \
|
||||
shared/application/CoreWeaponExporterTool/Makefile \
|
||||
shared/application/CoreWeaponExporterTool/src/Makefile \
|
||||
shared/application/CoreWeaponExporterTool/src/shared/Makefile \
|
||||
shared/application/CoreWeaponExporterTool/src/linux/Makefile \
|
||||
server/Makefile \
|
||||
server/library/Makefile \
|
||||
server/library/serverBase/Makefile \
|
||||
server/library/serverBase/src/Makefile \
|
||||
server/library/serverBase/src/shared/Makefile \
|
||||
server/library/serverBase/src/shared/core/Makefile \
|
||||
server/library/serverDatabase/Makefile \
|
||||
server/library/serverDatabase/src/Makefile \
|
||||
server/library/serverDatabase/src/shared/Makefile \
|
||||
server/library/serverGame/Makefile \
|
||||
server/library/serverGame/src/Makefile \
|
||||
server/library/serverGame/src/shared/Makefile \
|
||||
server/library/serverGame/src/shared/ai/Makefile \
|
||||
server/library/serverGame/src/shared/behavior/Makefile \
|
||||
server/library/serverGame/src/shared/city/Makefile \
|
||||
server/library/serverGame/src/shared/collision/Makefile \
|
||||
server/library/serverGame/src/shared/command/Makefile \
|
||||
server/library/serverGame/src/shared/commoditiesMarket/Makefile \
|
||||
server/library/serverGame/src/shared/console/Makefile \
|
||||
server/library/serverGame/src/shared/container/Makefile \
|
||||
server/library/serverGame/src/shared/controller/Makefile \
|
||||
server/library/serverGame/src/shared/core/Makefile \
|
||||
server/library/serverGame/src/shared/generated/Makefile \
|
||||
server/library/serverGame/src/shared/guild/Makefile \
|
||||
server/library/serverGame/src/shared/metrics/Makefile \
|
||||
server/library/serverGame/src/shared/network/Makefile \
|
||||
server/library/serverGame/src/shared/object/Makefile \
|
||||
server/library/serverGame/src/shared/objectTemplate/Makefile \
|
||||
server/library/serverGame/src/shared/pvp/Makefile \
|
||||
server/library/serverGame/src/shared/region/Makefile \
|
||||
server/library/serverGame/src/shared/region3d/Makefile \
|
||||
server/library/serverGame/src/shared/resource/Makefile \
|
||||
server/library/serverGame/src/shared/space/Makefile \
|
||||
server/library/serverGame/src/shared/stationplayers/Makefile \
|
||||
server/library/serverGame/src/shared/synchronizedUi/Makefile \
|
||||
server/library/serverGame/src/shared/trading/Makefile \
|
||||
server/library/serverKeyShare/Makefile \
|
||||
server/library/serverKeyShare/src/Makefile \
|
||||
server/library/serverKeyShare/src/shared/Makefile \
|
||||
server/library/serverMetrics/Makefile \
|
||||
server/library/serverMetrics/src/Makefile \
|
||||
server/library/serverMetrics/src/shared/Makefile \
|
||||
server/library/serverUtility/Makefile \
|
||||
server/library/serverUtility/src/Makefile \
|
||||
server/library/serverUtility/src/linux/Makefile \
|
||||
server/library/serverUtility/src/shared/Makefile \
|
||||
server/library/serverNetworkMessages/Makefile \
|
||||
server/library/serverNetworkMessages/src/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/centralConnectionServer/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/centralGameServer/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/centralPlanetServer/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/centralTaskManager/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/commoditiesSwgDatabase/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/core/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/gameCommoditiesServer/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/gameConnectionServer/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/gameGameServer/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/gamePlanetServer/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/gameStationPlayersCollector/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/gameTaskManager/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/loginCentralServer/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/metricsMessages/Makefile \
|
||||
server/library/serverNetworkMessages/src/shared/transferServer/Makefile \
|
||||
server/library/serverPathfinding/Makefile \
|
||||
server/library/serverPathfinding/src/Makefile \
|
||||
server/library/serverPathfinding/src/shared/Makefile \
|
||||
server/library/serverScript/Makefile \
|
||||
server/library/serverScript/src/Makefile \
|
||||
server/library/serverScript/src/shared/Makefile \
|
||||
server/application/Makefile \
|
||||
server/application/CentralServer/Makefile \
|
||||
server/application/CentralServer/src/Makefile \
|
||||
server/application/CentralServer/src/linux/Makefile \
|
||||
server/application/CentralServer/src/shared/Makefile \
|
||||
server/application/CentralServer/src/shared/AuctionTransferGameAPI/Makefile \
|
||||
server/application/CentralServer/src/shared/AuctionTransferGameAPI/zip/Makefile \
|
||||
server/application/CentralServer/src/shared/AuctionTransferGameAPI/zip/Zip/Makefile \
|
||||
server/application/CentralServer/src/shared/AuctionTransferGameAPI/Base/Makefile \
|
||||
server/application/CentralServer/src/shared/AuctionTransferGameAPI/Base/linux/Makefile \
|
||||
server/application/CentralServer/src/shared/AuctionTransferGameAPI/TcpLibrary/Makefile \
|
||||
server/application/CentralServer/src/shared/AuctionTransferGameAPI/ATGenericAPI/Makefile \
|
||||
server/application/ChatServer/Makefile \
|
||||
server/application/ChatServer/src/Makefile \
|
||||
server/application/ChatServer/src/linux/Makefile \
|
||||
server/application/ChatServer/src/shared/Makefile \
|
||||
server/application/CommoditiesServer/Makefile \
|
||||
server/application/CommoditiesServer/src/Makefile \
|
||||
server/application/CommoditiesServer/src/linux/Makefile \
|
||||
server/application/CommoditiesServer/src/shared/Makefile \
|
||||
server/application/ConnectionServer/Makefile \
|
||||
server/application/ConnectionServer/src/Makefile \
|
||||
server/application/ConnectionServer/src/linux/Makefile \
|
||||
server/application/ConnectionServer/src/shared/Makefile \
|
||||
server/application/CustomerServiceServer/Makefile \
|
||||
server/application/CustomerServiceServer/src/Makefile \
|
||||
server/application/CustomerServiceServer/src/linux/Makefile \
|
||||
server/application/CustomerServiceServer/src/shared/Makefile \
|
||||
server/application/LoginPing/Makefile \
|
||||
server/application/LoginPing/src/Makefile \
|
||||
server/application/LoginPing/src/linux/Makefile \
|
||||
server/application/LoginPing/src/shared/Makefile \
|
||||
server/application/LoginServer/Makefile \
|
||||
server/application/LoginServer/src/Makefile \
|
||||
server/application/LoginServer/src/linux/Makefile \
|
||||
server/application/LoginServer/src/shared/Makefile \
|
||||
server/application/LogServer/Makefile \
|
||||
server/application/LogServer/src/Makefile \
|
||||
server/application/LogServer/src/linux/Makefile \
|
||||
server/application/LogServer/src/shared/Makefile \
|
||||
server/application/MetricsServer/Makefile \
|
||||
server/application/MetricsServer/src/Makefile \
|
||||
server/application/MetricsServer/src/linux/Makefile \
|
||||
server/application/MetricsServer/src/shared/Makefile \
|
||||
server/application/PlanetServer/Makefile \
|
||||
server/application/PlanetServer/src/Makefile \
|
||||
server/application/PlanetServer/src/linux/Makefile \
|
||||
server/application/PlanetServer/src/shared/Makefile \
|
||||
server/application/ServerConsole/Makefile \
|
||||
server/application/ServerConsole/src/Makefile \
|
||||
server/application/ServerConsole/src/linux/Makefile \
|
||||
server/application/ServerConsole/src/shared/Makefile \
|
||||
server/application/StationPlayersCollector/Makefile \
|
||||
server/application/StationPlayersCollector/src/Makefile \
|
||||
server/application/StationPlayersCollector/src/linux/Makefile \
|
||||
server/application/StationPlayersCollector/src/shared/Makefile \
|
||||
server/application/TaskManager/Makefile \
|
||||
server/application/TaskManager/src/Makefile \
|
||||
server/application/TaskManager/src/linux/Makefile \
|
||||
server/application/TaskManager/src/shared/Makefile \
|
||||
server/application/TransferServer/Makefile \
|
||||
server/application/TransferServer/src/Makefile \
|
||||
server/application/TransferServer/src/linux/Makefile \
|
||||
server/application/TransferServer/src/shared/Makefile)
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
AUTOMAKE_OPTIONS=foreign
|
||||
SUBDIRS=library \
|
||||
application \
|
||||
.
|
||||
|
||||
include $(engine_dir)/../make_include/engine.include
|
||||
@@ -1,4 +0,0 @@
|
||||
AUTOMAKE_OPTIONS=foreign
|
||||
SUBDIRS=src .
|
||||
|
||||
include $(engine_dir)/../make_include/engine.include
|
||||
@@ -1,86 +0,0 @@
|
||||
DEBUG_PLATFORM_CPP_FLAGS =-DLINUX -D_REENTRANT -D_XOPEN_SOUCE=500 -D_GNU_SOURCE $(PERSONAL_FLAGS)
|
||||
RELEASE_PLATFORM_CPP_FLAGS =-DLINUX -D_REENTRANT -D_XOPEN_SOUCE=500 -D_GNU_SOURCE $(PERSONAL_FLAGS)
|
||||
|
||||
include ../../../../../build/linux/platformDefs.mak
|
||||
include ../../../../../build/shared_unix/defs.mak
|
||||
|
||||
|
||||
OUTPUT = CentralServer
|
||||
|
||||
#######################################################
|
||||
# standard defines
|
||||
#######################################################
|
||||
|
||||
DEBUG_LINK_FLAGS +=-lpthread -ldl
|
||||
RELEASE_LINK_FLAGS +=-lpthread -ldl
|
||||
|
||||
#######################################################
|
||||
# includes & linked libraries
|
||||
#######################################################
|
||||
|
||||
INCLUDE_DIRS = \
|
||||
../../src/linux \
|
||||
../../src/shared \
|
||||
../../../../../../engine/shared/library/sharedCommandParser/include/public \
|
||||
$(COMMON_ENGINE_INCLUDES)
|
||||
|
||||
DEBUG_LINK_LIBRARIES = \
|
||||
$(COMMON_ENGINE_DEBUG_LIBS) \
|
||||
$(STL_LIB) \
|
||||
$(ZLIB_LIB)
|
||||
|
||||
# TODO: This build system has to pull in all of shared game, which in turn means all of
|
||||
# skill system and swg shared utility. The autoconf system is able to make a lib out of any directories
|
||||
# source files, and it appears that Justin narrowed down the dependencies to that level. It is leaner than
|
||||
# what is here.
|
||||
# The real solution would be to layer the libs correctly.
|
||||
DEBUG_SHARED_LIBRARIES= \
|
||||
$(COMMAND_PARSER_DEBUG_LIB) \
|
||||
$(COMMON_ENGINE_SHARED_DEBUG_LIBS) \
|
||||
$(SHARED_GAME_DEBUG_LIB) \
|
||||
$(SKILL_SYSTEM_DEBUG_LIB) \
|
||||
$(SWG_SHARED_UTILITY_DEBUG_LIB) \
|
||||
|
||||
RELEASE_LINK_LIBRARIES = \
|
||||
$(COMMAND_PARSER_RELEASE_LIB) \
|
||||
$(COMMON_ENGINE_RELEASE_LIBS)
|
||||
|
||||
RELEASE_SHARED_LIBRARIES= \
|
||||
$(COMMON_ENGINE_SHARED_RELEASE_LIBS)
|
||||
|
||||
#######################################################
|
||||
# Project depends
|
||||
# (The makefile for these projects will be
|
||||
# automatically invoked.)
|
||||
#######################################################
|
||||
|
||||
DEBUG_PROJECT_DEPENDS = \
|
||||
$(COMMON_ENGINE_DEBUG_DEPENDS)
|
||||
|
||||
RELEASE_PROJECT_DEPENDS = \
|
||||
$(COMMON_ENGINE_RELEASE_DEPENDS)
|
||||
|
||||
#######################################################
|
||||
# Source file list
|
||||
#######################################################
|
||||
|
||||
SHARED_SRC_LIST =$(shell find $$PWD/../../src/shared -name "*.cpp")
|
||||
PLATFORM_SRC_LIST =$(shell find $$PWD/../../src/linux -name "*.cpp")
|
||||
SRC_LIST =$(SHARED_SRC_LIST) $(PLATFORM_SRC_LIST)
|
||||
|
||||
#######################################################
|
||||
# Custom build steps
|
||||
#######################################################
|
||||
|
||||
debug_custom_step:
|
||||
|
||||
release_custom_step:
|
||||
|
||||
depend_custom_step:
|
||||
|
||||
|
||||
#######################################################
|
||||
# include the common makefile
|
||||
#######################################################
|
||||
|
||||
include ../../../../../build/shared_unix/application.mak
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,466 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Optimized|Win32">
|
||||
<Configuration>Optimized</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{D5CA7486-D01E-4DCB-883B-8E60F7F64D26}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v120</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>12.0.30501.0</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</OutDir>
|
||||
<IntDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">
|
||||
<OutDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</OutDir>
|
||||
<IntDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</OutDir>
|
||||
<IntDir>..\..\..\..\..\..\compile\win32\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\..\..\..\..\..\engine\server\library\serverKeyShare\include\public;..\..\..\..\..\..\engine\server\library\serverMetrics\include\public;..\..\..\..\..\..\engine\server\library\serverNetworkMessages\include\public;..\..\..\..\..\..\engine\server\library\serverUtility\include\public;..\..\..\..\..\..\engine\shared\library\sharedCompression\include\public;..\..\..\..\..\..\engine\shared\library\sharedCommandParser\include\public;..\..\..\..\..\..\engine\shared\library\sharedDebug\include\public;..\..\..\..\..\..\engine\shared\library\sharedFile\include\public;..\..\..\..\..\..\engine\shared\library\sharedFoundation\include\public;..\..\..\..\..\..\engine\shared\library\sharedFoundationTypes\include\public;..\..\..\..\..\..\engine\shared\library\sharedLog\include\public;..\..\..\..\..\..\engine\shared\library\sharedMath\include\public;..\..\..\..\..\..\engine\shared\library\sharedMathArchive\include\public;..\..\..\..\..\..\engine\shared\library\sharedMemoryManager\include\public;..\..\..\..\..\..\engine\shared\library\sharedMessageDispatch\include\public;..\..\..\..\..\..\engine\shared\library\sharedNetwork\include\public;..\..\..\..\..\..\engine\shared\library\sharedNetworkMessages\include\public;..\..\..\..\..\..\engine\shared\library\sharedRandom\include\public;..\..\..\..\..\..\engine\shared\library\sharedSynchronization\include\public;..\..\..\..\..\..\engine\shared\library\sharedThread\include\public;..\..\..\..\..\..\engine\shared\library\sharedUtility\include\public;..\..\..\..\..\..\external\3rd\library\stlport453\stlport;..\..\..\..\..\..\external\ours\library\archive\include;..\..\..\..\..\..\external\ours\library\fileInterface\include\public;..\..\..\..\..\..\external\ours\library\localization\include;..\..\..\..\..\..\external\ours\library\localizationArchive\include\public;..\..\..\..\..\..\external\ours\library\singleton\include;..\..\..\..\..\..\external\ours\library\unicode\include;..\..\..\..\..\..\external\ours\library\unicodeArchive\include\public;..\..\src\shared;..\..\src\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_MBCS;DEBUG_LEVEL=2;_CRT_SECURE_NO_DEPRECATE=1;_USE_32BIT_TIME_T=1;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<PrecompiledHeaderFile>FirstCentralServer.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(OutDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(OutDir)$(ProjectName)_d.pdb</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<TreatWarningAsError>false</TreatWarningAsError>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<UseFullPaths>true</UseFullPaths>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;zlib.lib;mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName)_d.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>..\..\..\..\..\..\external\3rd\library\stlport453\lib\win32;..\..\..\..\..\..\external\3rd\library\zlib\lib\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>libcmt;libc;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName)_d.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Full</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>false</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\..\..\..\..\..\engine\server\library\serverKeyShare\include\public;..\..\..\..\..\..\engine\server\library\serverMetrics\include\public;..\..\..\..\..\..\engine\server\library\serverNetworkMessages\include\public;..\..\..\..\..\..\engine\server\library\serverUtility\include\public;..\..\..\..\..\..\engine\shared\library\sharedCompression\include\public;..\..\..\..\..\..\engine\shared\library\sharedCommandParser\include\public;..\..\..\..\..\..\engine\shared\library\sharedDebug\include\public;..\..\..\..\..\..\engine\shared\library\sharedFile\include\public;..\..\..\..\..\..\engine\shared\library\sharedFoundation\include\public;..\..\..\..\..\..\engine\shared\library\sharedFoundationTypes\include\public;..\..\..\..\..\..\engine\shared\library\sharedLog\include\public;..\..\..\..\..\..\engine\shared\library\sharedMath\include\public;..\..\..\..\..\..\engine\shared\library\sharedMathArchive\include\public;..\..\..\..\..\..\engine\shared\library\sharedMemoryManager\include\public;..\..\..\..\..\..\engine\shared\library\sharedMessageDispatch\include\public;..\..\..\..\..\..\engine\shared\library\sharedNetwork\include\public;..\..\..\..\..\..\engine\shared\library\sharedNetworkMessages\include\public;..\..\..\..\..\..\engine\shared\library\sharedRandom\include\public;..\..\..\..\..\..\engine\shared\library\sharedSynchronization\include\public;..\..\..\..\..\..\engine\shared\library\sharedThread\include\public;..\..\..\..\..\..\engine\shared\library\sharedUtility\include\public;..\..\..\..\..\..\external\3rd\library\stlport453\stlport;..\..\..\..\..\..\external\ours\library\archive\include;..\..\..\..\..\..\external\ours\library\fileInterface\include\public;..\..\..\..\..\..\external\ours\library\localization\include;..\..\..\..\..\..\external\ours\library\localizationArchive\include\public;..\..\..\..\..\..\external\ours\library\singleton\include;..\..\..\..\..\..\external\ours\library\unicode\include;..\..\..\..\..\..\external\ours\library\unicodeArchive\include\public;..\..\src\shared;..\..\src\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_MBCS;DEBUG_LEVEL=1;_CRT_SECURE_NO_DEPRECATE=1;_USE_32BIT_TIME_T=1;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<PrecompiledHeaderFile>FirstCentralServer.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(OutDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(OutDir)$(ProjectName)_o.pdb</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<TreatWarningAsError>false</TreatWarningAsError>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<UseFullPaths>true</UseFullPaths>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;zlib.lib;mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName)_o.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>..\..\..\..\..\..\external\3rd\library\stlport453\lib\win32;..\..\..\..\..\..\external\3rd\library\zlib\lib\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>libcmt;libc;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName)_o.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\..\..\..\..\..\engine\server\library\serverKeyShare\include\public;..\..\..\..\..\..\engine\server\library\serverMetrics\include\public;..\..\..\..\..\..\engine\server\library\serverNetworkMessages\include\public;..\..\..\..\..\..\engine\server\library\serverUtility\include\public;..\..\..\..\..\..\engine\shared\library\sharedCompression\include\public;..\..\..\..\..\..\engine\shared\library\sharedCommandParser\include\public;..\..\..\..\..\..\engine\shared\library\sharedDebug\include\public;..\..\..\..\..\..\engine\shared\library\sharedFile\include\public;..\..\..\..\..\..\engine\shared\library\sharedFoundation\include\public;..\..\..\..\..\..\engine\shared\library\sharedFoundationTypes\include\public;..\..\..\..\..\..\engine\shared\library\sharedLog\include\public;..\..\..\..\..\..\engine\shared\library\sharedMath\include\public;..\..\..\..\..\..\engine\shared\library\sharedMathArchive\include\public;..\..\..\..\..\..\engine\shared\library\sharedMemoryManager\include\public;..\..\..\..\..\..\engine\shared\library\sharedMessageDispatch\include\public;..\..\..\..\..\..\engine\shared\library\sharedNetwork\include\public;..\..\..\..\..\..\engine\shared\library\sharedNetworkMessages\include\public;..\..\..\..\..\..\engine\shared\library\sharedRandom\include\public;..\..\..\..\..\..\engine\shared\library\sharedSynchronization\include\public;..\..\..\..\..\..\engine\shared\library\sharedThread\include\public;..\..\..\..\..\..\engine\shared\library\sharedUtility\include\public;..\..\..\..\..\..\external\3rd\library\stlport453\stlport;..\..\..\..\..\..\external\ours\library\archive\include;..\..\..\..\..\..\external\ours\library\fileInterface\include\public;..\..\..\..\..\..\external\ours\library\localization\include;..\..\..\..\..\..\external\ours\library\localizationArchive\include\public;..\..\..\..\..\..\external\ours\library\singleton\include;..\..\..\..\..\..\external\ours\library\unicode\include;..\..\..\..\..\..\external\ours\library\unicodeArchive\include\public;..\..\src\shared;..\..\src\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_MBCS;DEBUG_LEVEL=0;_CRT_SECURE_NO_DEPRECATE=1;_USE_32BIT_TIME_T=1;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<PrecompiledHeaderFile>FirstCentralServer.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>$(OutDir)</AssemblerListingLocation>
|
||||
<ObjectFileName>$(OutDir)</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(OutDir)$(ProjectName)_r.pdb</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<TreatWarningAsError>false</TreatWarningAsError>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<UseFullPaths>true</UseFullPaths>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;ws2_32.lib;zlib.lib;mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName)_r.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>..\..\..\..\..\..\external\3rd\library\stlport453\lib\win32;..\..\..\..\..\..\external\3rd\library\zlib\lib\win32;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>libc;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName)_r.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferClient.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\ATGenericAPI\GenericApiCore.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\ATGenericAPI\GenericConnection.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\ATGenericAPI\GenericMessage.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\AuctionTransferAPI.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\AuctionTransferAPICore.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\Base\Archive.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\Base\win32\Platform.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\Character.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\Request.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\Response.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\Clock.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\IPAddress.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\TcpBlockAllocator.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\TcpConnection.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\TcpManager.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\CentralCSHandler.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\CentralServer.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\CentralServerMetricsData.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\CharacterCreationTracker.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\ChatServerConnection.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\ConfigCentralServer.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\ConnectionServerConnection.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\ConsoleCommandParser.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\ConsoleCommandParserDatabase.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\ConsoleCommandParserGame.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\ConsoleCommandParserLoginServer.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\ConsoleConnection.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\ConsoleManager.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\CustomerServiceConnection.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\GameServerConnection.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\LoginServerConnection.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\PlanetManager.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\PlanetServerConnection.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\StationPlayersCollectorConnection.cpp" />
|
||||
<ClCompile Include="..\..\src\shared\TaskConnection.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\TransferServerConnection.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\shared\UniverseManager.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\win32\FirstCentralServer.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\src\win32\WinMain.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Optimized|Win32'">MaxSpeed</Optimization>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferClient.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\ATGenericAPI\GenericApiCore.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\ATGenericAPI\GenericConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\ATGenericAPI\GenericMessage.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\AuctionTransferAPI.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\AuctionTransferAPICore.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\AuctionTransferEnum.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\Base\win32\Archive.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\Base\win32\Platform.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\Base\win32\Types.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\Character.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\Request.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\Response.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\Clock.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\IPAddress.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\TcpBlockAllocator.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\TcpConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\TcpHandlers.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\TcpLibrary\TcpManager.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\GZipHelper.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\deflate.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\infblock.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\infcodes.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\inffast.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\inffixed.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\inftrees.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\infutil.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\trees.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\zconf.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\zlib.h" />
|
||||
<ClInclude Include="..\..\src\shared\AuctionTransferGameAPI\zip\Zip\zutil.h" />
|
||||
<ClInclude Include="..\..\src\shared\CentralCSHandler.h" />
|
||||
<ClInclude Include="..\..\src\shared\CentralServer.h" />
|
||||
<ClInclude Include="..\..\src\shared\CentralServerMetricsData.h" />
|
||||
<ClInclude Include="..\..\src\shared\CharacterCreationTracker.h" />
|
||||
<ClInclude Include="..\..\src\shared\ChatServerConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\ConfigCentralServer.h" />
|
||||
<ClInclude Include="..\..\src\shared\ConnectionServerConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\ConsoleCommandParser.h" />
|
||||
<ClInclude Include="..\..\src\shared\ConsoleCommandParserDatabase.h" />
|
||||
<ClInclude Include="..\..\src\shared\ConsoleCommandParserGame.h" />
|
||||
<ClInclude Include="..\..\src\shared\ConsoleCommandParserLoginServer.h" />
|
||||
<ClInclude Include="..\..\src\shared\ConsoleConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\ConsoleManager.h" />
|
||||
<ClInclude Include="..\..\src\shared\CustomerServiceConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\FirstCentralServer.h" />
|
||||
<ClInclude Include="..\..\src\shared\GameServerConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\LoginServerConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\PlanetManager.h" />
|
||||
<ClInclude Include="..\..\src\shared\PlanetServerConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\StationPlayersCollectorConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\TaskConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\TransferServerConnection.h" />
|
||||
<ClInclude Include="..\..\src\shared\UniverseManager.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\..\..\..\external\3rd\library\udplibrary\udplibrary.vcxproj">
|
||||
<Project>{1a7d1159-3474-4520-882f-f1842f0aafae}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\external\ours\library\archive\build\win32\archive.vcxproj">
|
||||
<Project>{52153865-1abf-4fbb-84c4-0fc439716f1e}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\external\ours\library\crypto\build\win32\crypto.vcxproj">
|
||||
<Project>{861a873c-d6ad-4b8a-9bed-0314a8b74b54}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\external\ours\library\fileInterface\build\win32\fileInterface.vcxproj">
|
||||
<Project>{de93996c-cb51-4d61-85a0-a9dfc677445f}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\external\ours\library\localizationArchive\build\win32\localizationArchive.vcxproj">
|
||||
<Project>{a8036ec1-9682-4315-a3d2-6b26c3245d50}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\external\ours\library\localization\build\win32\localization.vcxproj">
|
||||
<Project>{0fb11bc8-3bd1-4471-8dda-da3bc05937b2}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\external\ours\library\singleton\build\win32\singleton.vcxproj">
|
||||
<Project>{d409a18e-f788-4f1b-bad1-ed58ee4d458f}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\external\ours\library\unicodeArchive\build\win32\unicodeArchive.vcxproj">
|
||||
<Project>{41269a52-38b8-4f9a-ae38-1103bb03a10b}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\..\external\ours\library\unicode\build\win32\unicode.vcxproj">
|
||||
<Project>{b97963ef-49e4-477e-85ff-e7fee7c626d7}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedCommandParser\build\win32\sharedCommandParser.vcxproj">
|
||||
<Project>{20d4d8eb-87ca-4c5f-8ba3-ffc898563c40}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedCompression\build\win32\sharedCompression.vcxproj">
|
||||
<Project>{6bd52b35-92ca-44e4-995e-2b79c7398183}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedDebug\build\win32\sharedDebug.vcxproj">
|
||||
<Project>{f3245c29-7760-4956-b1b7-fc483be417cd}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedFile\build\win32\sharedFile.vcxproj">
|
||||
<Project>{e0f9d922-daa7-475e-a95a-7bc540ed58fe}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedFoundationTypes\build\win32\sharedFoundationTypes.vcxproj">
|
||||
<Project>{d6cc353f-4fd1-4aeb-a984-e7b2e9ce4e69}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedFoundation\build\win32\sharedFoundation.vcxproj">
|
||||
<Project>{c595c10e-ada8-429a-896a-8904a46737d3}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedIoWin\build\win32\sharedIoWin.vcxproj">
|
||||
<Project>{03819289-4e8b-44e9-9f3b-a3243c9797c9}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedLog\build\win32\sharedLog.vcxproj">
|
||||
<Project>{2ae0cef0-c4f2-4786-a026-8338fb09d61b}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedMathArchive\build\win32\sharedMathArchive.vcxproj">
|
||||
<Project>{0202adb3-5587-4138-a626-52b7db52fbba}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedMath\build\win32\sharedMath.vcxproj">
|
||||
<Project>{5789ea7c-6596-4dcc-a9fb-dd7582888f90}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedMemoryManager\build\win32\sharedMemoryManager.vcxproj">
|
||||
<Project>{dc2cd926-8ea3-4add-aa62-a95cca8ac7dd}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedMessageDispatch\build\win32\sharedMessageDispatch.vcxproj">
|
||||
<Project>{c87164f5-14a9-403c-8bc4-217fd40731ea}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedNetworkMessages\build\win32\sharedNetworkMessages.vcxproj">
|
||||
<Project>{decf2964-3a66-4fa6-ab27-d4507c5480ea}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedNetwork\build\win32\sharedNetwork.vcxproj">
|
||||
<Project>{df4d72ef-2341-4462-ab78-b130450511da}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedRandom\build\win32\sharedRandom.vcxproj">
|
||||
<Project>{2e6982e0-dcb6-4ed9-bfad-d29daeea6ad2}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedSynchronization\build\win32\sharedSynchronization.vcxproj">
|
||||
<Project>{2fe4e38d-be7d-4e3b-9613-63e9f01855f4}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedThread\build\win32\sharedThread.vcxproj">
|
||||
<Project>{858f7dce-325a-467c-9dda-2fe40217286f}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\shared\library\sharedUtility\build\win32\sharedUtility.vcxproj">
|
||||
<Project>{52df0d16-d070-47fc-b987-8d80b027d114}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\library\serverKeyShare\build\win32\serverKeyShare.vcxproj">
|
||||
<Project>{4f237764-394d-40cb-9314-daeded42e2cd}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\library\SERVERMETRICS\build\win32\serverMetrics.vcxproj">
|
||||
<Project>{4eff0958-fbc8-4053-971a-7022eb0035e4}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\library\serverNetworkMessages\build\win32\serverNetworkMessages.vcxproj">
|
||||
<Project>{38df394c-0909-4507-8029-53d960fea464}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\library\serverUtility\build\win32\serverUtility.vcxproj">
|
||||
<Project>{67bfda04-f26e-497f-a6fe-ee52550c15fe}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1 +0,0 @@
|
||||
libc
|
||||
@@ -1 +0,0 @@
|
||||
libcmt
|
||||
@@ -1 +0,0 @@
|
||||
libcmt
|
||||
@@ -1,31 +0,0 @@
|
||||
../../../../../../engine/server/library/serverKeyShare/include/public
|
||||
../../../../../../engine/server/library/serverMetrics/include/public
|
||||
../../../../../../engine/server/library/serverNetworkMessages/include/public
|
||||
../../../../../../engine/server/library/serverUtility/include/public
|
||||
../../../../../../engine/shared/library/sharedCompression/include/public
|
||||
../../../../../../engine/shared/library/sharedCommandParser/include/public
|
||||
../../../../../../engine/shared/library/sharedDebug/include/public
|
||||
../../../../../../engine/shared/library/sharedFile/include/public
|
||||
../../../../../../engine/shared/library/sharedFoundation/include/public
|
||||
../../../../../../engine/shared/library/sharedFoundationTypes/include/public
|
||||
../../../../../../engine/shared/library/sharedLog/include/public
|
||||
../../../../../../engine/shared/library/sharedMath/include/public
|
||||
../../../../../../engine/shared/library/sharedMathArchive/include/public
|
||||
../../../../../../engine/shared/library/sharedMemoryManager/include/public
|
||||
../../../../../../engine/shared/library/sharedMessageDispatch/include/public
|
||||
../../../../../../engine/shared/library/sharedNetwork/include/public
|
||||
../../../../../../engine/shared/library/sharedNetworkMessages/include/public
|
||||
../../../../../../engine/shared/library/sharedRandom/include/public
|
||||
../../../../../../engine/shared/library/sharedSynchronization/include/public
|
||||
../../../../../../engine/shared/library/sharedThread/include/public
|
||||
../../../../../../engine/shared/library/sharedUtility/include/public
|
||||
../../../../../../external/3rd/library/stlport453/stlport
|
||||
../../../../../../external/ours/library/archive/include
|
||||
../../../../../../external/ours/library/fileInterface/include/public
|
||||
../../../../../../external/ours/library/localization/include
|
||||
../../../../../../external/ours/library/localizationArchive/include/public
|
||||
../../../../../../external/ours/library/singleton/include
|
||||
../../../../../../external/ours/library/unicode/include
|
||||
../../../../../../external/ours/library/unicodeArchive/include/public
|
||||
../../src/shared
|
||||
../../src/win32
|
||||
@@ -1,5 +0,0 @@
|
||||
winmm.lib
|
||||
ws2_32.lib
|
||||
zlib.lib
|
||||
mswsock.lib
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
..\..\..\..\..\..\external\3rd\library\stlport453\lib\win32
|
||||
..\..\..\..\..\..\external\3rd\library\zlib\lib\win32
|
||||
@@ -1,2 +0,0 @@
|
||||
console noPchDirectory copyDev
|
||||
debugInline
|
||||
@@ -1,39 +0,0 @@
|
||||
-i../../library/serverKeyShare/include/public
|
||||
-i../../library/serverMetrics/include/public
|
||||
-i../../library/serverNetworkMessages/include/public
|
||||
-i../../library/serverUtility/include/public
|
||||
-i../../../../engine/shared/library/sharedCompression/include/public
|
||||
-i../../../../engine/shared/library/sharedCommandParser/include/public
|
||||
-i../../../../engine/shared/library/sharedDebug/include/public
|
||||
-i../../../../engine/shared/library/sharedFile/include/public
|
||||
-i../../../../engine/shared/library/sharedFoundation/include/public
|
||||
-i../../../../engine/shared/library/sharedFoundationTypes/include/public
|
||||
-i../../../../engine/shared/library/sharedLog/include/public
|
||||
-i../../../../engine/shared/library/sharedMath/include/public
|
||||
-i../../../../engine/shared/library/sharedMathArchive/include/public
|
||||
-i../../../../engine/shared/library/sharedMemoryManager/include/public
|
||||
-i../../../../engine/shared/library/sharedMessageDispatch/include/public
|
||||
-i../../../../engine/shared/library/sharedNetwork/include/public
|
||||
-i../../../../engine/shared/library/sharedNetworkMessages/include/public
|
||||
-i../../../../engine/shared/library/sharedRandom/include/public
|
||||
-i../../../../engine/shared/library/sharedSynchronization/include/public
|
||||
-i../../../../engine/shared/library/sharedThread/include/public
|
||||
-i../../../../engine/shared/library/sharedUtility/include/public
|
||||
-i../../../../external/3rd/library/stlport453/stlport
|
||||
-i../../../../external/ours/library/archive/include
|
||||
-i../../../../external/ours/library/fileInterface/include/public
|
||||
-i../../../../external/ours/library/localization/include
|
||||
-i../../../../external/ours/library/localizationArchive/include/public
|
||||
-i../../../../external/ours/library/singleton/include
|
||||
-i../../../../external/ours/library/unicode/include
|
||||
-i../../../../external/ours/library/unicodeArchive/include/public
|
||||
-isrc/shared
|
||||
-iinclude/private
|
||||
-iinclude/public
|
||||
|
||||
std.lnt
|
||||
swg-gen.lnt
|
||||
swg-stlport.lnt
|
||||
|
||||
-e1774
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
AUTOMAKE_OPTIONS=foreign
|
||||
SUBDIRS=shared linux .
|
||||
|
||||
|
||||
|
||||
include $(engine_dir)/../make_include/engine.include
|
||||
@@ -1,263 +0,0 @@
|
||||
|
||||
AUTOMAKE_OPTIONS=foreign
|
||||
bin_PROGRAMS=CentralServer
|
||||
CentralServer_CXXFLAGS=-I$(srcdir)/../$(platform) \
|
||||
-I$(srcdir)/../shared \
|
||||
-I$(archive_dir)/include \
|
||||
-I$(unicode_dir)/include \
|
||||
-I$(localization_dir)/include \
|
||||
-I$(singleton_dir)/include \
|
||||
-I$(engine_dir)/server/library/serverNetworkMessages/include/public \
|
||||
-I$(engine_dir)/server/library/serverKeyShare/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedCompression/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedDebug/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedFile/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedFoundationTypes/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedFoundation/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedMemoryManager/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedMessageDispatch/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedNetwork/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedRandom/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedRegex/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedTemplate/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedThread/include/public \
|
||||
-I$(engine_dir)/shared/library/sharedUtility/include/public \
|
||||
-I$(stlport_dir)/stlport \
|
||||
-I$(perforce_dir)/include \
|
||||
-Wno-ctor-dtor-privacy
|
||||
CentralServer_SOURCES=main.cpp
|
||||
CentralServer_LDADD = $(top_builddir)/../engine/shared/library/sharedMemoryManager/libsharedMemoryManager.la \
|
||||
../shared/libCentralServershared.la \
|
||||
../shared/AuctionTransferGameAPI/libAuctionTransferGameAPI.la \
|
||||
../shared/AuctionTransferGameAPI/ATGenericAPI/libAuctionTransferGameAPIATGenericAPI.la \
|
||||
../shared/AuctionTransferGameAPI/Base/libAuctionTransferGameAPIBase.la \
|
||||
../shared/AuctionTransferGameAPI/Base/linux/libAuctionTransferGameAPIlinux.la \
|
||||
../shared/AuctionTransferGameAPI/TcpLibrary/libAuctionTransferGameAPITcpLibrary.la \
|
||||
../shared/AuctionTransferGameAPI/zip/Zip/libAuctionTransferGameAPIZip.la \
|
||||
$(top_builddir)/../engine/server/library/serverKeyShare/libserverKeyShare.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedGame/src/shared/sui/libsharedGamesharedsui.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedNetwork/libsharedNetwork.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedLog/libsharedLog.la \
|
||||
$(top_builddir)/../engine/server/library/serverUtility/libserverUtility.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedNetworkMessages/src/shared/common/libsharedNetworkMessagessharedcommon.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedNetworkMessages/src/shared/clientGameServer/libsharedNetworkMessagessharedclientGameServer.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedNetworkMessages/src/shared/libsharedNetworkMessagesshared.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedImage/libsharedImage.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedCommandParser/libsharedCommandParser.la \
|
||||
$(top_builddir)/../engine/server/library/serverMetrics/libserverMetrics.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/transferServer/libserverNetworkMessagessharedtransferServer.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/gameStationPlayersCollector/libserverNetworkMessagessharedgameStationPlayersCollector.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/libserverNetworkMessagesshared.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralPlanetServer/libserverNetworkMessagessharedcentralPlanetServer.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/gamePlanetServer/libserverNetworkMessagessharedgamePlanetServer.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralConnectionServer/libserverNetworkMessagessharedcentralConnectionServer.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/gameGameServer/libserverNetworkMessagessharedgameGameServer.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralTaskManager/libserverNetworkMessagessharedcentralTaskManager.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/loginCentralServer/libserverNetworkMessagessharedloginCentralServer.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/metricsMessages/libserverNetworkMessagessharedmetricsMessages.la \
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralGameServer/libserverNetworkMessagessharedcentralGameServer.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedUtility/libsharedUtility.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedXml/libsharedXml.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedMessageDispatch/libsharedMessageDispatch.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedFile/libsharedFile.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedCompression/libsharedCompression.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedDebug/libsharedDebug.la \
|
||||
$(top_builddir)/../game/shared/library/swgSharedUtility/libswgSharedUtility.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedFoundation/libsharedFoundation.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedThread/libsharedThread.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedSynchronization/libsharedSynchronization.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedMath/libsharedMath.la \
|
||||
$(top_builddir)/../engine/shared/library/sharedRandom/libsharedRandom.la \
|
||||
$(top_builddir)/../external/ours/library/localizationArchive/liblocalizationArchive.la \
|
||||
$(top_builddir)/../external/ours/library/localization/liblocalization.la \
|
||||
$(top_builddir)/../external/ours/library/unicodeArchive/libunicodeArchive.la \
|
||||
$(top_builddir)/../external/ours/library/unicode/libunicode.la \
|
||||
$(top_builddir)/../external/ours/library/fileInterface/libfileInterface.la \
|
||||
$(top_builddir)/../external/ours/library/crypto/libcrypto.la \
|
||||
$(top_builddir)/../external/ours/library/archive/libarchive.la \
|
||||
$(libxml_dir)/libxml2.la \
|
||||
$(stlport_dir)/lib/libstlport_gcc.a \
|
||||
$(pcre_dir)/lib/libpcre.a \
|
||||
$(udplibrary_dir)/output/debug/libudplibrary.a
|
||||
|
||||
|
||||
CentralServer_LDFLAGS=-lpthread -ldl -lz -lm -lncurses
|
||||
|
||||
../shared/libCentralServershared.la:
|
||||
make -C ../shared
|
||||
|
||||
../shared/AuctionTransferGameAPI/libAuctionTransferGameAPI.la:
|
||||
make -C ../shared/AuctionTransferGameAPI
|
||||
|
||||
../shared/AuctionTransferGameAPI/ATGericAPI/libAuctionTransferGameAPIATGenericAPI.la:
|
||||
make -C ../shared/AuctionTransferGameAPI/ATGenericAPI
|
||||
|
||||
../shared/AuctionTransferGameAPI/Base/libAuctionTransferGameAPIBase.la:
|
||||
make -C ../shared/AuctionTransferGameAPI/Base
|
||||
|
||||
../shared/AuctionTransferGameAPI/Base/linux/libAuctionTransferGameAPIlinux.la:
|
||||
make -C ../shared/AuctionTransferGameAPI/Base/linux
|
||||
|
||||
../shared/AuctionTransferGameAPI/TcpLibrary/libAuctionTransferGameAPITcpLibrary.la:
|
||||
make -C ../shared/AuctionTransferGameAPI/TcpLibrary
|
||||
|
||||
../shared/AuctionTransferGameAPI/zip/Zip/libAuctionTransferGameAPIZip.la:
|
||||
make -C ../shared/AuctionTransferGameAPI/zip/Zip
|
||||
|
||||
|
||||
|
||||
$(top_builddir)/../game/shared/library/swgSharedUtility/libswgSharedUtility.la:
|
||||
make -C $(top_builddir)/../game/shared/library/swgSharedUtility
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedSkillSystem/libsharedSkillSystem.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedSkillSystem
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedImage/libsharedImage.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedImage
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedFractal/libsharedFractal.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedFractal
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedTerrain/libsharedTerrain.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedTerrain
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedCollision/libsharedCollision.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedCollision
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedObject/src/shared/object/libsharedObjectsharedobject.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedObject/src/shared/object
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedGame/libsharedGame.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedGame
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedNetworkMessages/src/shared/common/libsharedNetworkMessagessharedcommon.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedNetworkMessages/src/shared/common
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedNetworkMessages/src/shared/clientGameServer/libsharedNetworkMessagessharedclientGameServer.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedNetworkMessages/src/shared/clientGameServer
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedNetworkMessages/src/shared/libsharedNetworkMessagesshared.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedNetworkMessages/src/shared
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedMath/libsharedMath.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedMath
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedCommandParser/libsharedCommandParser.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedCommandParser
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedRandom/libsharedRandom.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedRandom
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedUtility/libsharedUtility.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedUtility
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedXml/libsharedXml.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedXml
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverMetrics/libserverMetrics.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverMetrics
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralGameServer/libserverNetworkMessagessharedcentralGameServer.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralGameServer
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralConnectionServer/libserverNetworkMessagessharedcentralConnectionServer.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralConnectionServer
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/loginCentralServer/libserverNetworkMessagessharedloginCentralServer.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralConnectionServer
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/libserverNetworkMessagesshared.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/metricsMessages/libserverNetworkMessagessharedmetricsMessages.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/metricsMessages
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/transferServer/libserverNetworkMessagessharedtransferServer.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/transferServer
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/gameStationPlayersCollector/libserverNetworkMessagessharedgameStationPlayersCollector.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/gameStationPlayersCollector
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralPlanetServer/libserverNetworkMessagessharedcentralPlanetServer.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralPlanetServer
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/gamePlanetServer/libserverNetworkMessagessharedgamePlanetServer.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/gamePlanetServer
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/gameGameServer/libserverNetworkMessagessharedgameGameServer.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/gameGameServer
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralTaskManager/libserverNetworkMessagessharedcentralTaskManager.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverNetworkMessages/src/shared/centralTaskManager
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverUtility/libserverUtility.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverUtility
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedCompression/libsharedCompression.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedCompression
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedDebug/libsharedDebug.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedDebug
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedFile/libsharedFile.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedFile
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedFoundation/libsharedFoundation.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedFoundation
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedLog/libsharedLog.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedLog
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedMemoryManager/libsharedMemoryManager.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedMemoryManager
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedMessageDispatch/libsharedMessageDispatch.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedMessageDispatch
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedNetwork/libsharedNetwork.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedNetwork
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedNetworkMessages/libsharedNetworkMessages.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedNetworkMessages
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedSynchronization/libsharedSynchronization.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedSynchronization
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedThread/libsharedThread.la:
|
||||
make -C $(top_builddir)/../engine/shared/library/sharedThread
|
||||
|
||||
$(top_builddir)/../engine/server/library/serverKeyShare/libserverKeyShare.la:
|
||||
make -C $(top_builddir)/../engine/server/library/serverKeyShare
|
||||
|
||||
$(top_builddir)/../external/ours/library/unicodeArchive/libunicodeArchive.la:
|
||||
make -C $(top_builddir)/../external/ours/library/unicodeArchive
|
||||
|
||||
$(top_builddir)/../external/ours/library/unicode/libunicode.la:
|
||||
make -C $(top_builddir)/../external/ours/library/unicode
|
||||
|
||||
$(top_builddir)/../external/ours/library/localizationArchive/liblocalizationArchive.la:
|
||||
make -C $(top_builddir)/../external/ours/library/localizationArchive
|
||||
|
||||
$(top_builddir)/../external/ours/library/localization/liblocalization.la:
|
||||
make -C $(top_builddir)/../external/ours/library/localization
|
||||
|
||||
$(top_builddir)/../external/ours/library/fileInterface/libfileInterface.la:
|
||||
make -C $(top_builddir)/../external/ours/library/fileInterface
|
||||
|
||||
$(top_builddir)/../external/ours/library/crypto/libcrypto.la:
|
||||
make -C $(top_builddir)/../external/ours/library/crypto
|
||||
|
||||
$(top_builddir)/../external/ours/library/archive/libarchive.la:
|
||||
make -C $(top_builddir)/../external/ours/library/archive
|
||||
|
||||
$(udplibrary_dir)/output/debug/libudplibrary.a:
|
||||
make -C $(udplibrary_dir)
|
||||
|
||||
$(stlport_dir)/lib/libstlport_gcc.a:
|
||||
make -C $(stlport_dir)/src -f gcc-linux.mak
|
||||
|
||||
$(top_builddir)/../engine/shared/library/sharedGame/src/shared/sui/libsharedGamesharedsui.la:
|
||||
cd $(top_builddir)/../engine/shared/library/sharedGame/src/shared/sui && $(MAKE)
|
||||
|
||||
|
||||
include $(engine_dir)/../make_include/engine.include
|
||||
@@ -1,55 +0,0 @@
|
||||
#include "sharedFoundation/FirstSharedFoundation.h"
|
||||
|
||||
#include "ConfigCentralServer.h"
|
||||
#include "CentralServer.h"
|
||||
|
||||
#include "sharedCompression/SetupSharedCompression.h"
|
||||
#include "sharedDebug/SetupSharedDebug.h"
|
||||
#include "sharedFile/SetupSharedFile.h"
|
||||
#include "sharedFoundation/Os.h"
|
||||
#include "sharedNetwork/NetworkHandler.h"
|
||||
#include "sharedFoundation/SetupSharedFoundation.h"
|
||||
#include "sharedRandom/SetupSharedRandom.h"
|
||||
#include "sharedThread/SetupSharedThread.h"
|
||||
|
||||
// ======================================================================
|
||||
|
||||
int main(int argc, char ** argv)
|
||||
{
|
||||
SetupSharedThread::install();
|
||||
SetupSharedDebug::install(1024);
|
||||
|
||||
//-- setup foundation
|
||||
SetupSharedFoundation::Data setupFoundationData(SetupSharedFoundation::Data::D_game);
|
||||
setupFoundationData.lpCmdLine = ConvertCommandLine(argc,argv);
|
||||
SetupSharedFoundation::install(setupFoundationData);
|
||||
|
||||
SetupSharedCompression::install();
|
||||
|
||||
SetupSharedFile::install(false);
|
||||
SetupSharedRandom::install(time(0)); //lint !e732
|
||||
|
||||
NetworkHandler::install();
|
||||
Os::setProgramName("CentralServer");
|
||||
ConfigCentralServer::install();
|
||||
|
||||
std::string cmdLine = setupFoundationData.lpCmdLine;
|
||||
size_t firstArg = cmdLine.find(" ", 0);
|
||||
size_t lastSlash = 0;
|
||||
size_t nextSlash = 0;
|
||||
while(nextSlash < firstArg)
|
||||
{
|
||||
nextSlash = cmdLine.find("/", lastSlash);
|
||||
if(nextSlash == cmdLine.npos || nextSlash >= firstArg) //lint !e1705 static class members may be accessed by the scoping operator (huh?)
|
||||
break;
|
||||
lastSlash = nextSlash + 1;
|
||||
}
|
||||
cmdLine = cmdLine.substr(lastSlash);
|
||||
CentralServer::getInstance().setCommandLine(cmdLine);
|
||||
//-- run game
|
||||
SetupSharedFoundation::callbackWithExceptionHandling(CentralServer::run);
|
||||
NetworkHandler::remove();
|
||||
SetupSharedFoundation::remove();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
#include "FirstCentralServer.h"
|
||||
#include "AuctionTransferClient.h"
|
||||
#include "sharedLog/Log.h"
|
||||
|
||||
|
||||
AuctionTransferClient::AuctionTransferClient(const char *hostName[], const short port[], int count, const char *identifier[], unsigned identifierCount) :
|
||||
AuctionTransferAPI( hostName, port, count, identifier, identifierCount )
|
||||
{
|
||||
}
|
||||
|
||||
AuctionTransferClient::~AuctionTransferClient()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// Connection status callbacks
|
||||
void AuctionTransferClient::onConnect(const char* host, unsigned short port, const short current, const short max)
|
||||
{
|
||||
LOG("AuctionTransferClient", ("onConnect"));
|
||||
}
|
||||
|
||||
void AuctionTransferClient::onDisconnect(const char *host, const short port, const short current, const short max)
|
||||
{
|
||||
LOG("AuctionTransferClient", ("onDisconnect"));
|
||||
}
|
||||
|
||||
|
||||
/*****************************
|
||||
void AuctionTransferClient::addCoinToAuction( const ExchangeListCreditsMessage& msg )
|
||||
{
|
||||
//1. get transaction id from auction system (save msg details for use when get response)
|
||||
//2. on response: if success:
|
||||
// 2a. send prepare transaction
|
||||
// 2b. on response:
|
||||
// 2bi. if user connected: send VeAuctionCoinReply (with result code) to user's ES
|
||||
// 2bii. if user not connected: send immediate abort back to auction service
|
||||
|
||||
const unsigned uTrack = getNewTransactionID( NULL );
|
||||
|
||||
AuctionAssetDetails &details = m_mPendingRequestDetails[ uTrack ];
|
||||
details.u8Type = AuctionAssetDetails::TYPE_COIN;
|
||||
details.u32AccountNum = msg.getAccountNum();
|
||||
details.u32CharDBID = msg.getCharacterId();
|
||||
details.i64ItemDBID = 0;
|
||||
details.u32ItemStackCount = 0;
|
||||
details.i64Credits = msg.getCredits();
|
||||
details.sAssetXML = ""; ///msg.getAssetXML();
|
||||
}
|
||||
**********************/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,141 +0,0 @@
|
||||
|
||||
#ifndef AUCTIONSTRANFERCLIENT_H
|
||||
#define AUCTIONSTRANFERCLIENT_H
|
||||
|
||||
#ifndef _WIN32
|
||||
#include "AuctionTransferGameAPI/AuctionTransferAPI.h"
|
||||
#else
|
||||
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
class AuctionTransferAPI
|
||||
{
|
||||
public:
|
||||
AuctionTransferAPI( const char *[], const short [], int , const char *[], unsigned )
|
||||
{};
|
||||
virtual void process() {};
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
class AuctionTransferClient : public AuctionTransfer::AuctionTransferAPI
|
||||
{
|
||||
public:
|
||||
AuctionTransferClient(const char *hostName[], const short port[], int count, const char *identifier[], unsigned identifierCount);
|
||||
virtual ~AuctionTransferClient();
|
||||
|
||||
|
||||
// Connection status callbacks
|
||||
virtual void onConnect(const char* host, unsigned short port, const short current, const short max);
|
||||
virtual void onDisconnect(const char *host, const short port, const short current, const short max);
|
||||
|
||||
|
||||
// Callbacks that are responses
|
||||
void onSendPrepareTransaction(unsigned int, unsigned int, void *) {};
|
||||
void onSendPrepareTransactionCompressed(unsigned int, unsigned int, void *) {};
|
||||
void onSendCommitTransaction(unsigned int, unsigned int, void *) {};
|
||||
void onSendAbortTransaction(unsigned int, unsigned int, void *) {};
|
||||
void onSendAuditAssetTransfer(unsigned int, unsigned int, void *) {};
|
||||
|
||||
void onGetNewTransactionID(unsigned int, unsigned int, int64, void *) {};
|
||||
|
||||
// Responses to reply requests
|
||||
void onReplyReceivePrepareTransaction(unsigned int, unsigned int, void *) {};
|
||||
void onReplyReceiveCommitTransaction(unsigned int, unsigned int, void *) {};
|
||||
void onReplyReceiveAbortTransaction(unsigned int, unsigned int, void *) {};
|
||||
void onReplyReceiveGetCharacterList(unsigned int, unsigned int, void *) {};
|
||||
|
||||
// house keeping
|
||||
void onIdentifyHost(unsigned int, unsigned int, void *) {};
|
||||
|
||||
// callbacks initiated by auction
|
||||
void onReceivePrepareTransaction(unsigned int, int64, unsigned int, unsigned int, int64, const char *) {};
|
||||
void onReceiveCommitTransaction(unsigned int, int64) {};
|
||||
void onReceiveAbortTransaction(unsigned int, int64) {};
|
||||
void onReceiveGetCharacterList(unsigned int, unsigned int, const char *) {};
|
||||
|
||||
private:
|
||||
|
||||
/*************************************************
|
||||
struct AuctionAssetDetails
|
||||
{
|
||||
enum eAssetTypes
|
||||
{
|
||||
TYPE_ITEM,
|
||||
TYPE_COIN,
|
||||
TYPE_CHARACTER,
|
||||
TYPE_FOR_IMAGE_UPLOAD
|
||||
};
|
||||
|
||||
AuctionAssetDetails()
|
||||
: u8Type( TYPE_ITEM ),
|
||||
u32AccountNum( 0 ),
|
||||
u32CharDBID( 0 ),
|
||||
i64ItemDBID( INVALID_EQUID ),
|
||||
u32ItemStackCount( 0 ),
|
||||
i64AssetID( 0 )
|
||||
{}
|
||||
|
||||
uns8 u8Type;
|
||||
uns32 u32AccountNum;
|
||||
uns32 u32CharDBID;
|
||||
int64 i64ItemDBID;
|
||||
uns32 u32ItemStackCount;
|
||||
int64 i64Copper;
|
||||
CharString sAssetXML;
|
||||
|
||||
int64 i64AssetID;
|
||||
};
|
||||
|
||||
typedef std::map< unsigned, AuctionAssetDetails > PendingRequestMap;
|
||||
PendingRequestMap m_mPendingRequestDetails;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
struct IncomingPrepareDetails
|
||||
{
|
||||
int64 i64TransactionID;
|
||||
int64 i64AssetID;
|
||||
uns32 u32DestStationID;
|
||||
uns32 u32DestCharDBID;
|
||||
};
|
||||
typedef std::map< unsigned, IncomingPrepareDetails > IncomingPrepareMap;//key=tracking
|
||||
IncomingPrepareMap m_mPendingIncomingPrepareDetails;
|
||||
|
||||
|
||||
|
||||
typedef std::map< unsigned, int64 > IncomingCommitMap;//key=tracking, val=transaction
|
||||
IncomingCommitMap m_mPendingIncomingCommitDetails;
|
||||
|
||||
|
||||
|
||||
struct TransferDetails
|
||||
{
|
||||
TransferDetails()
|
||||
: i64AssetID( 0 ),
|
||||
u32DestStationID( 0 ),
|
||||
u32DestCharDBID( INVALID_EQUID )
|
||||
{}
|
||||
|
||||
int64 i64AssetID;
|
||||
uns32 u32DestStationID;
|
||||
uns32 u32DestCharDBID;
|
||||
|
||||
//used when committing
|
||||
std::vector< uns8 > aAssetSerialData;
|
||||
int32 i32Copper;
|
||||
};
|
||||
typedef std::map< int64, TransferDetails > PendingTransferMap;
|
||||
PendingTransferMap m_mPendingTransferDetails;
|
||||
**********************************************/
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
-272
@@ -1,272 +0,0 @@
|
||||
#include "GenericApiCore.h"
|
||||
#include "GenericConnection.h"
|
||||
#include "GenericMessage.h"
|
||||
|
||||
//----------------------------------------
|
||||
//
|
||||
// WARNING: These files are NOT standard generic API files
|
||||
// They have been modified for this project.
|
||||
// Do NOT replace them with generic API files
|
||||
//
|
||||
//----------------------------------------
|
||||
|
||||
using namespace std;
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
|
||||
//----------------------------------------
|
||||
ServerTrackObject::ServerTrackObject(unsigned mapped_track, unsigned real_track, GenericConnection *con)
|
||||
: m_mappedTrack(mapped_track), m_realTrack(real_track), m_connection(con)
|
||||
//----------------------------------------
|
||||
{
|
||||
}
|
||||
|
||||
//----------------------------------------
|
||||
GenericAPICore::GenericAPICore(const char *host,
|
||||
short port,
|
||||
unsigned reqTimeout,
|
||||
unsigned reconnectTimeout,
|
||||
unsigned noDataTimeoutSecs,
|
||||
unsigned noAckTimeoutSecs,
|
||||
unsigned incomingBufSizeInKB,
|
||||
unsigned outgoingBufSizeInKB,
|
||||
unsigned keepAlive,
|
||||
unsigned maxRecvMessageSizeInKB)
|
||||
: m_currTrack(0),
|
||||
m_reconnectTimeout(0),
|
||||
m_outCount(0),
|
||||
m_pendingCount(0),
|
||||
m_requestTimeout(reqTimeout),
|
||||
m_currentConnections(0), m_maxConnections(0),
|
||||
m_suspended(false),
|
||||
m_nextConnectionIndex(0)
|
||||
//----------------------------------------
|
||||
{
|
||||
GenericConnection *con = new GenericConnection(host, port, this, reconnectTimeout, noDataTimeoutSecs, noAckTimeoutSecs, incomingBufSizeInKB, outgoingBufSizeInKB, keepAlive, maxRecvMessageSizeInKB);
|
||||
m_serverConnections.push_back(con);
|
||||
}
|
||||
|
||||
//----------------------------------------
|
||||
GenericAPICore::GenericAPICore(const char *game, const char *hosts[],
|
||||
const short port[],
|
||||
unsigned arraySize,
|
||||
unsigned reqTimeout,
|
||||
unsigned reconnectTimeout,
|
||||
unsigned noDataTimeoutSecs,
|
||||
unsigned noAckTimeoutSecs,
|
||||
unsigned incomingBufSizeInKB,
|
||||
unsigned outgoingBufSizeInKB,
|
||||
unsigned keepAlive,
|
||||
unsigned maxRecvMessageSizeInKB)
|
||||
: m_currTrack(0),
|
||||
m_reconnectTimeout(0),
|
||||
m_outCount(0),
|
||||
m_pendingCount(0),
|
||||
m_requestTimeout(reqTimeout),
|
||||
m_currentConnections(0), m_maxConnections(0),
|
||||
m_suspended(false),
|
||||
m_nextConnectionIndex(0),
|
||||
m_game(game)
|
||||
//----------------------------------------
|
||||
{
|
||||
for (unsigned i=0; i<arraySize; i++)
|
||||
{
|
||||
GenericConnection *con = new GenericConnection(hosts[i], port[i], this, reconnectTimeout, noDataTimeoutSecs, noAckTimeoutSecs, incomingBufSizeInKB, outgoingBufSizeInKB, keepAlive, maxRecvMessageSizeInKB);
|
||||
m_serverConnections.push_back(con);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------
|
||||
GenericAPICore::~GenericAPICore()
|
||||
//----------------------------------------
|
||||
{
|
||||
for (std::vector<GenericConnection *>::iterator conIter = m_serverConnections.begin(); conIter != m_serverConnections.end(); conIter++)
|
||||
{
|
||||
GenericConnection *con = *conIter;
|
||||
delete con;
|
||||
}
|
||||
m_serverConnections.clear();
|
||||
|
||||
for(map<unsigned, GenericResponse *>::iterator iter = m_pending.begin(); iter != m_pending.end(); ++iter)
|
||||
{
|
||||
delete (*iter).second;
|
||||
}
|
||||
|
||||
m_pending.empty();
|
||||
|
||||
while(m_outCount > 0)
|
||||
{
|
||||
delete m_outboundQueue.front().second;
|
||||
delete m_outboundQueue.front().first;
|
||||
m_outboundQueue.pop();
|
||||
--m_outCount;
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------
|
||||
unsigned GenericAPICore::submitRequest(GenericRequest *req, GenericResponse *res)
|
||||
//----------------------------------------
|
||||
{
|
||||
++m_outCount;
|
||||
if(m_currTrack == 0)
|
||||
{
|
||||
m_currTrack++;
|
||||
}
|
||||
req->setTrack(m_currTrack);
|
||||
res->setTrack(m_currTrack);
|
||||
time_t timeout = time(NULL) + m_requestTimeout;
|
||||
|
||||
req->setTimeout(timeout);
|
||||
res->setTimeout(timeout);
|
||||
|
||||
m_outboundQueue.push(pair<GenericRequest *, GenericResponse *>(req, res));
|
||||
return(m_currTrack++);
|
||||
}
|
||||
|
||||
//----------------------------------------
|
||||
void GenericAPICore::process()
|
||||
//----------------------------------------
|
||||
{
|
||||
GenericRequest *req;
|
||||
GenericResponse *res;
|
||||
|
||||
if (!m_suspended)
|
||||
{
|
||||
// Process timeout on pending requests
|
||||
while((m_outCount > 0) && ((req = m_outboundQueue.front().first)->getTimeout() <= time(NULL)))
|
||||
{
|
||||
--m_outCount;
|
||||
res = m_outboundQueue.front().second;
|
||||
m_outboundQueue.pop();
|
||||
|
||||
responseCallback(res);
|
||||
delete res;
|
||||
delete req;
|
||||
}
|
||||
|
||||
// Process timeout on pending responses
|
||||
while((m_pendingCount > 0) && ((res = (*m_pending.begin()).second)->getTimeout() <= time(NULL)))
|
||||
{
|
||||
--m_pendingCount;
|
||||
m_pending.erase(m_pending.begin());
|
||||
responseCallback(res);
|
||||
delete res;
|
||||
}
|
||||
|
||||
while(m_outCount > 0)
|
||||
{
|
||||
pair<GenericRequest *, GenericResponse *> out_pair = m_outboundQueue.front();
|
||||
req = out_pair.first;
|
||||
res = out_pair.second;
|
||||
GenericConnection *con = NULL;
|
||||
if (req->getMappedServerTrack() == 0) // request has no originating "owner" server
|
||||
{
|
||||
con = getNextActiveConnection(); // it does not matter which server we send this to
|
||||
}
|
||||
else
|
||||
{
|
||||
ServerTrackObject *stobj = findServer(req->getMappedServerTrack());
|
||||
if (stobj)
|
||||
{
|
||||
con = stobj->getConnection(); // the server connection to respond to
|
||||
req->setServerTrack(stobj->getRealServerTrack()); // map server track back to REAL server track
|
||||
//printf("\nUnmapping %d to %d", stobj->getMappedServerTrack(), req->getMappedServerTrack()); //debug
|
||||
delete stobj;
|
||||
}
|
||||
}
|
||||
|
||||
if (con != NULL)
|
||||
{
|
||||
Base::ByteStream msg;
|
||||
req->pack(msg);
|
||||
con->Send(msg);
|
||||
m_pending.insert(pair<unsigned, GenericResponse *>(res->getTrack(), res));
|
||||
--m_outCount;
|
||||
++m_pendingCount;
|
||||
m_outboundQueue.pop();
|
||||
delete req;
|
||||
}
|
||||
else
|
||||
{
|
||||
//no active connections
|
||||
break; //from while loop
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
for (std::vector<GenericConnection *>::iterator conIter = m_serverConnections.begin(); conIter != m_serverConnections.end(); conIter++)
|
||||
{
|
||||
GenericConnection *con = *conIter;
|
||||
con->process();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//----------------------------------------
|
||||
GenericConnection *GenericAPICore::getNextActiveConnection()
|
||||
//----------------------------------------
|
||||
{
|
||||
unsigned startIndex = m_nextConnectionIndex;
|
||||
unsigned maxIndex = m_serverConnections.size() - 1;
|
||||
|
||||
GenericConnection *con = NULL;
|
||||
|
||||
//loop until we find an active connection, or until we get back
|
||||
// to where we started
|
||||
do
|
||||
{
|
||||
if (m_serverConnections[m_nextConnectionIndex]->isConnected())
|
||||
{
|
||||
con = m_serverConnections[m_nextConnectionIndex];
|
||||
if (m_nextConnectionIndex == maxIndex)
|
||||
m_nextConnectionIndex = 0;
|
||||
else
|
||||
m_nextConnectionIndex++;
|
||||
|
||||
}
|
||||
else if (++m_nextConnectionIndex > maxIndex)
|
||||
{
|
||||
//went past end of vector, start back at 0
|
||||
m_nextConnectionIndex = 0;
|
||||
}
|
||||
}while (con == NULL && m_nextConnectionIndex != startIndex);
|
||||
|
||||
return con;
|
||||
}
|
||||
|
||||
//----------------------------------------
|
||||
void GenericAPICore::countOpenConnections()
|
||||
//----------------------------------------
|
||||
{
|
||||
m_currentConnections = 0;
|
||||
m_maxConnections = m_serverConnections.size();
|
||||
|
||||
for (std::vector<GenericConnection *>::iterator conIter = m_serverConnections.begin(); conIter != m_serverConnections.end(); conIter++)
|
||||
{
|
||||
GenericConnection *con = *conIter;
|
||||
if (con->isConnected())
|
||||
++m_currentConnections;
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------
|
||||
ServerTrackObject *GenericAPICore::findServer(unsigned server_track)
|
||||
//----------------------------------------
|
||||
{
|
||||
std::map<unsigned, ServerTrackObject *>::iterator iter = m_serverTracks.find(server_track);
|
||||
if (iter == m_serverTracks.end())
|
||||
return NULL;
|
||||
ServerTrackObject *stobj = (*iter).second;
|
||||
m_serverTracks.erase(server_track);
|
||||
return stobj;
|
||||
}
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
-123
@@ -1,123 +0,0 @@
|
||||
#if !defined (GENERICAPICORE_H_)
|
||||
#define GENERICAPICORE_H_
|
||||
|
||||
//----------------------------------------
|
||||
//
|
||||
// WARNING: These files are NOT standard generic API files
|
||||
// They have been modified for this project.
|
||||
// Do NOT replace them with generic API files
|
||||
//
|
||||
//----------------------------------------
|
||||
|
||||
#pragma warning (disable: 4786)
|
||||
|
||||
#include <map>
|
||||
#include <queue>
|
||||
#include <time.h>
|
||||
#include "../Base/Archive.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
class GenericRequest;
|
||||
class GenericResponse;
|
||||
class GenericConnection;
|
||||
|
||||
//----------------------------------------------
|
||||
class ServerTrackObject
|
||||
//----------------------------------------------
|
||||
{
|
||||
public:
|
||||
ServerTrackObject(unsigned mapped_track, unsigned real_track, GenericConnection *con);
|
||||
~ServerTrackObject() { }
|
||||
|
||||
inline GenericConnection *getConnection() { return m_connection; }
|
||||
inline unsigned getRealServerTrack() { return m_realTrack; }
|
||||
inline unsigned getMappedServerTrack() { return m_mappedTrack; }
|
||||
|
||||
private:
|
||||
unsigned m_mappedTrack;
|
||||
unsigned m_realTrack;
|
||||
GenericConnection *m_connection;
|
||||
};
|
||||
|
||||
//----------------------------------------------
|
||||
class GenericAPICore
|
||||
//----------------------------------------------
|
||||
{
|
||||
public:
|
||||
friend class GenericConnection;
|
||||
|
||||
GenericAPICore::GenericAPICore(const char *host,
|
||||
short port,
|
||||
unsigned reqTimeout,
|
||||
unsigned reconnectTimeout,
|
||||
unsigned noDataTimeoutSecs = 5,
|
||||
unsigned noAckTimeoutSecs = 5,
|
||||
unsigned incomingBufSizeInKB = 32,
|
||||
unsigned outgoingBufSizeInKB = 32,
|
||||
unsigned keepAlive = 1,
|
||||
unsigned maxRecvMessageSizeInKB = 0);
|
||||
|
||||
/**
|
||||
* NOTE: arraySize must be actual size of host and port arrays.
|
||||
* ALSO: cannot specify a 0 array size.
|
||||
*/
|
||||
GenericAPICore(const char *game, const char *hosts[],
|
||||
const short port[],
|
||||
unsigned arraySize,
|
||||
unsigned reqTimeout,
|
||||
unsigned reconnectTimeout,
|
||||
unsigned noDataTimeoutSecs = 5,
|
||||
unsigned noAckTimeoutSecs = 5,
|
||||
unsigned incomingBufSizeInKB = 32,
|
||||
unsigned outgoingBufSizeInKB = 32,
|
||||
unsigned keepAlive = 1,
|
||||
unsigned maxRecvMessageSizeInKB = 0);
|
||||
|
||||
virtual ~GenericAPICore();
|
||||
|
||||
void process();
|
||||
virtual void responseCallback(short type, Base::ByteStream::ReadIterator &iter, GenericConnection *con) = 0;
|
||||
virtual void responseCallback(GenericResponse *R) = 0;
|
||||
|
||||
virtual void OnDisconnect(GenericConnection *con) = 0;
|
||||
virtual void OnConnect(GenericConnection *con) = 0;
|
||||
|
||||
void countOpenConnections();
|
||||
ServerTrackObject *findServer(unsigned server_track);
|
||||
|
||||
|
||||
void suspendProcessing() { m_suspended = true; }
|
||||
void resumeProcessing() { m_suspended = false; }
|
||||
unsigned submitRequest(GenericRequest *req, GenericResponse *res);
|
||||
GenericConnection *getNextActiveConnection();
|
||||
std::string &getGameCode() { return m_game; }
|
||||
void addIdentifier(std::string id) { m_gameIdentifiers.push_back(id);}
|
||||
|
||||
protected:
|
||||
std::vector<GenericConnection *> m_serverConnections;
|
||||
std::map<unsigned, GenericResponse *> m_pending;
|
||||
std::queue<std::pair<GenericRequest *, GenericResponse *> > m_outboundQueue;
|
||||
unsigned m_currTrack;
|
||||
time_t m_reconnectTimeout;
|
||||
unsigned m_outCount;
|
||||
unsigned m_pendingCount;
|
||||
unsigned m_requestTimeout;
|
||||
unsigned m_currentConnections; // number currently connected
|
||||
unsigned m_maxConnections; // number that should be connected
|
||||
std::map<unsigned, ServerTrackObject *> m_serverTracks;
|
||||
std::vector<std::string> m_gameIdentifiers;
|
||||
|
||||
private:
|
||||
bool m_suspended;
|
||||
unsigned m_nextConnectionIndex;
|
||||
std::string m_game;
|
||||
};
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
#endif
|
||||
-218
@@ -1,218 +0,0 @@
|
||||
#include "GenericApiCore.h"
|
||||
#include "GenericConnection.h"
|
||||
#include "GenericMessage.h"
|
||||
#include "../AuctionTransferAPICore.h"
|
||||
|
||||
//----------------------------------------
|
||||
//
|
||||
// WARNING: These files are NOT standard generic API files
|
||||
// They have been modified for this project.
|
||||
// Do NOT replace them with generic API files
|
||||
//
|
||||
//----------------------------------------
|
||||
|
||||
#define REQUEST_SET_API 0
|
||||
#define GAME_RESOURCE 1
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
using namespace Base;
|
||||
|
||||
GenericConnection::GenericConnection(const char *host, short port, GenericAPICore *apiCore, unsigned reconnectTimeout, unsigned noDataTimeoutSecs, unsigned noAckTimeoutSecs, unsigned incomingBufSizeInKB, unsigned outgoingBufSizeInKB, unsigned keepAlive, unsigned maxRecvMessageSizeInKB)
|
||||
: m_bConnected(CON_NONE),
|
||||
m_apiCore(apiCore),
|
||||
m_con(NULL),
|
||||
m_host(host),
|
||||
m_port(port),
|
||||
m_lastTrack(123455), //random choice != 1
|
||||
m_conState(CON_DISCONNECT),
|
||||
m_reconnectTimeout(reconnectTimeout)
|
||||
{
|
||||
TcpManager::TcpParams params;
|
||||
|
||||
params.incomingBufferSize = incomingBufSizeInKB * 1024;
|
||||
params.outgoingBufferSize = outgoingBufSizeInKB * 1024;
|
||||
params.maxConnections = 1;
|
||||
params.port = 0;
|
||||
params.maxRecvMessageSize = maxRecvMessageSizeInKB*1024;
|
||||
params.keepAliveDelay = keepAlive * 1000;
|
||||
params.noDataTimeout = noDataTimeoutSecs * 1000;
|
||||
//params.oldestUnacknowledgedTimeout = noAckTimeoutSecs * 1000;
|
||||
|
||||
m_manager = new TcpManager(params);
|
||||
}
|
||||
|
||||
GenericConnection::~GenericConnection()
|
||||
{
|
||||
if(m_con)
|
||||
{
|
||||
m_con->SetHandler(NULL);
|
||||
m_con->Disconnect();//don't worry about onterminated being called, we've set it's handler to null, so it wont
|
||||
m_con->Release();
|
||||
}
|
||||
|
||||
m_manager->Release();
|
||||
}
|
||||
|
||||
void GenericConnection::disconnect()
|
||||
{
|
||||
if (m_con)
|
||||
{
|
||||
m_con->Disconnect();
|
||||
//no need to release, since callback to onTerminated releases it, and callback is allways made m_con->Release();
|
||||
m_con = NULL;
|
||||
}
|
||||
m_conState = CON_DISCONNECT;
|
||||
m_bConnected = CON_NONE;
|
||||
}
|
||||
|
||||
void GenericConnection::OnTerminated(TcpConnection *con)
|
||||
{
|
||||
// m_apiCore->OnDisconnect(m_host.c_str(), m_port);
|
||||
m_apiCore->OnDisconnect(this);
|
||||
if(m_con)
|
||||
{
|
||||
m_con->Release();
|
||||
m_con = NULL;
|
||||
}
|
||||
m_conState = CON_DISCONNECT;
|
||||
m_bConnected = CON_NONE;
|
||||
}
|
||||
|
||||
void GenericConnection::OnRoutePacket(TcpConnection *con, const unsigned char *data, int dataLen)
|
||||
{
|
||||
short type;
|
||||
unsigned track;
|
||||
|
||||
ByteStream msg(data, dataLen);
|
||||
ByteStream::ReadIterator iter = msg.begin();
|
||||
|
||||
get(iter, type);
|
||||
get(iter, track);
|
||||
GenericResponse *res = NULL;
|
||||
|
||||
// the following if block is a temporary fix that prevents
|
||||
// a crash with a game team in which they occasionally find
|
||||
// themselves receiving a dupe track in consecutive calls to
|
||||
// OnRoutePacket (which then leads to a callback being called
|
||||
// twice and data being invalid on the second call -> crash!).
|
||||
// TODO: resolve this BK
|
||||
/* if (track != 0 &&
|
||||
track == m_lastTrack)
|
||||
{
|
||||
printf("!!! ERROR !!! Got a duplicate track ID %u\n", track);
|
||||
return;
|
||||
}
|
||||
m_lastTrack = track;
|
||||
*/
|
||||
// end temporary fix.
|
||||
|
||||
if(track == 0) // notification message from the server, not as a response to a request from this API
|
||||
{
|
||||
if (type == ATGAME_REQUEST_CONNECT)
|
||||
{ // this is a special case, for when we have identified our game code to server
|
||||
m_bConnected = CON_IDENTIFIED;
|
||||
m_apiCore->OnConnect(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_apiCore->responseCallback(type, iter, this);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
map<unsigned, GenericResponse *>::iterator mapIter = m_apiCore->m_pending.find(track);
|
||||
|
||||
if(mapIter != m_apiCore->m_pending.end())
|
||||
{
|
||||
res = (*mapIter).second;
|
||||
iter = msg.begin();
|
||||
res->unpack(iter);
|
||||
m_apiCore->responseCallback(res);
|
||||
m_apiCore->m_pendingCount--;
|
||||
m_apiCore->m_pending.erase(mapIter);
|
||||
delete res;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GenericConnection::process()
|
||||
{
|
||||
switch(m_conState)
|
||||
{
|
||||
case CON_DISCONNECT:
|
||||
// create connection object, attempting to connect and
|
||||
// checking for connection in next state, CON_NEGOTIATE
|
||||
m_con = m_manager->EstablishConnection(m_host.c_str(), m_port);
|
||||
if(m_con)
|
||||
{
|
||||
m_con->SetHandler(this);
|
||||
m_conState = CON_NEGOTIATE;
|
||||
m_conTimeout = time(NULL) + m_reconnectTimeout;
|
||||
}
|
||||
break;
|
||||
case CON_NEGOTIATE:
|
||||
// check for connection
|
||||
|
||||
if(m_con->GetStatus() == TcpConnection::StatusConnected)
|
||||
{
|
||||
// we're connected
|
||||
m_conState = CON_CONNECT;
|
||||
m_bConnected = CON_CONNECTED;
|
||||
// instead of calling OnConnect() right now, we are going to submit a connection packet
|
||||
// identifying us
|
||||
// m_apiCore->OnConnect(this);
|
||||
Base::ByteStream msg;
|
||||
put(msg, (short)REQUEST_SET_API);
|
||||
put(msg, (unsigned)0); // track
|
||||
put(msg, (unsigned)API_VERSION_CODE);
|
||||
put(msg, GAME_RESOURCE); // identify us as a game connection resource
|
||||
|
||||
// now add in the game identifiers
|
||||
put(msg, (unsigned)m_apiCore->m_gameIdentifiers.size()); // number of strings to read
|
||||
for(unsigned index = 0; index < m_apiCore->m_gameIdentifiers.size(); index++)
|
||||
put(msg, std::string(m_apiCore->m_gameIdentifiers[index]));
|
||||
Send(msg);
|
||||
}
|
||||
else if(time(NULL) > m_conTimeout)
|
||||
{
|
||||
// we did not connect
|
||||
m_con->Disconnect();
|
||||
//no need to release, since callback to onTerminated releases it, and callback is allways made m_con->Release();
|
||||
m_con = NULL;
|
||||
m_conState = CON_DISCONNECT;
|
||||
m_bConnected = CON_NONE;
|
||||
}
|
||||
break;
|
||||
case CON_CONNECT:
|
||||
// do nothing
|
||||
break;
|
||||
default:
|
||||
// this should not occur, but we revert to CON_DISCONNECT if it does
|
||||
m_conState = CON_DISCONNECT;
|
||||
m_bConnected = CON_NONE;
|
||||
if (m_con)
|
||||
{
|
||||
m_con->Disconnect();
|
||||
//no need to release, since callback to onTerminated releases it, and callback is allways made m_con->Release();
|
||||
m_con = NULL;
|
||||
}
|
||||
}
|
||||
m_manager->GiveTime();
|
||||
}
|
||||
|
||||
void GenericConnection::Send(Base::ByteStream &msg)
|
||||
{
|
||||
if(m_con && m_con->GetStatus() == TcpConnection::StatusConnected)
|
||||
{
|
||||
m_con->Send((const char *)msg.getBuffer(), msg.getSize());
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
-88
@@ -1,88 +0,0 @@
|
||||
#if !defined (GENERICCONNECTION_H_)
|
||||
#define GENERICCONNECTION_H_
|
||||
|
||||
//----------------------------------------
|
||||
//
|
||||
// WARNING: These files are NOT standard generic API files
|
||||
// They have been modified for this project.
|
||||
// Do NOT replace them with generic API files
|
||||
//
|
||||
//----------------------------------------
|
||||
|
||||
#include "../Base/Archive.h"
|
||||
#include "../TcpLibrary/TcpManager.h"
|
||||
#include "../TcpLibrary/TcpConnection.h"
|
||||
#include "../TcpLibrary/TcpHandlers.h"
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
static const unsigned API_VERSION_CODE = 1;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// these will never change. They will also be in the enumeration. These are defined here to
|
||||
// prevent us from having to re-compile and include the enumeration file in this generic code.
|
||||
#define ATGAME_REQUEST_CONNECT 0
|
||||
#define ATWEB_REQUEST_CONNECT 10000
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
enum eConState
|
||||
{
|
||||
CON_DISCONNECT,
|
||||
CON_NEGOTIATE,
|
||||
CON_CONNECT
|
||||
};
|
||||
enum eConnectStatus
|
||||
{
|
||||
CON_NONE,
|
||||
CON_CONNECTED,
|
||||
CON_IDENTIFIED
|
||||
};
|
||||
|
||||
class GenericConnection : public TcpConnectionHandler
|
||||
{
|
||||
public:
|
||||
GenericConnection(const char *host,
|
||||
short port,
|
||||
GenericAPICore *apiCore,
|
||||
unsigned reconnectTimeout,
|
||||
unsigned noDataTimeoutSecs = 5,
|
||||
unsigned noAckTimeoutSecs = 5,
|
||||
unsigned incomingBufSizeInKB = 32,
|
||||
unsigned outgoingBufSizeInKB = 32,
|
||||
unsigned keepAlive = 1,
|
||||
unsigned maxRecvMessageSizeInKB = 0);
|
||||
|
||||
virtual ~GenericConnection();
|
||||
|
||||
virtual void OnRoutePacket(TcpConnection *con, const unsigned char *data, int dataLen);
|
||||
virtual void OnTerminated(TcpConnection *con);
|
||||
void Send(Base::ByteStream &msg);
|
||||
inline const char *getHost() const { return m_host.c_str(); }
|
||||
inline const short getPort() const { return m_port; }
|
||||
|
||||
inline eConnectStatus isConnected() { return m_bConnected; }
|
||||
void disconnect();
|
||||
void process();
|
||||
|
||||
private:
|
||||
eConnectStatus m_bConnected;
|
||||
GenericAPICore *m_apiCore;
|
||||
TcpManager *m_manager;
|
||||
TcpConnection *m_con;
|
||||
std::string m_host;
|
||||
short m_port;
|
||||
unsigned m_lastTrack;
|
||||
eConState m_conState;
|
||||
time_t m_conTimeout;
|
||||
unsigned m_reconnectTimeout;
|
||||
};
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
||||
-44
@@ -1,44 +0,0 @@
|
||||
#include "GenericMessage.h"
|
||||
|
||||
//----------------------------------------
|
||||
//
|
||||
// WARNING: These files are NOT standard generic API files
|
||||
// They have been modified for this project.
|
||||
// Do NOT replace them with generic API files
|
||||
//
|
||||
//----------------------------------------
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
|
||||
using namespace Base;
|
||||
|
||||
//-------------------------------------------
|
||||
GenericRequest::GenericRequest(short type, unsigned server_track)
|
||||
: m_type(type), m_server_track(server_track)
|
||||
//-------------------------------------------
|
||||
{
|
||||
}
|
||||
|
||||
//-------------------------------------------
|
||||
GenericResponse::GenericResponse(short type, unsigned result, void *user)
|
||||
: m_type(type), m_result(result), m_user(user)
|
||||
//-------------------------------------------
|
||||
{
|
||||
}
|
||||
|
||||
//-----------------------------------------
|
||||
void GenericResponse::unpack(ByteStream::ReadIterator &iter)
|
||||
//-----------------------------------------
|
||||
{
|
||||
get(iter, m_type);
|
||||
get(iter, m_track);
|
||||
get(iter, m_result);
|
||||
}
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
-75
@@ -1,75 +0,0 @@
|
||||
#if !defined (GENERICMESSAGE_H_)
|
||||
#define GENERICMESSAGE_H_
|
||||
|
||||
//----------------------------------------
|
||||
//
|
||||
// WARNING: These files are NOT standard generic API files
|
||||
// They have been modified for this project.
|
||||
// Do NOT replace them with generic API files
|
||||
//
|
||||
//----------------------------------------
|
||||
|
||||
#include <time.h>
|
||||
#include "../Base/Archive.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
//-------------------------------------------
|
||||
class GenericRequest
|
||||
//-------------------------------------------
|
||||
{
|
||||
public:
|
||||
GenericRequest(short type, unsigned server_track = 0);
|
||||
virtual ~GenericRequest() {};
|
||||
|
||||
virtual void pack(Base::ByteStream &msg) = 0;
|
||||
short getType() const { return m_type; }
|
||||
void setTimeout(time_t t) { m_timeout = t; }
|
||||
time_t getTimeout() { return m_timeout; }
|
||||
void setTrack(unsigned t) { m_track = t; }
|
||||
unsigned getTrack() const { return m_track; }
|
||||
inline const unsigned getMappedServerTrack() const { return m_server_track; }
|
||||
inline void setServerTrack(unsigned track) { m_server_track = track; }
|
||||
|
||||
protected:
|
||||
short m_type;
|
||||
unsigned m_track;
|
||||
time_t m_timeout;
|
||||
unsigned m_server_track;
|
||||
};
|
||||
|
||||
// Basic response message from server. In the case that this response to a request
|
||||
// submitted from this API, the response would have been generated at request submission
|
||||
// time, and the timeout value filled in appropriatly
|
||||
//-------------------------------------------
|
||||
class GenericResponse
|
||||
//-------------------------------------------
|
||||
{
|
||||
public:
|
||||
GenericResponse(short type, unsigned result, void *user);
|
||||
virtual ~GenericResponse() {};
|
||||
virtual void unpack(Base::ByteStream::ReadIterator &iter);
|
||||
|
||||
short getType() const { return m_type; }
|
||||
void setTimeout(time_t t) { m_timeout = t; }
|
||||
time_t getTimeout() { return m_timeout; }
|
||||
void setTrack(unsigned t) { m_track = t; }
|
||||
unsigned getTrack() const { return m_track; }
|
||||
unsigned getResult() const { return m_result; }
|
||||
void setResult(unsigned res) { m_result = res; }
|
||||
void * getUser() const { return m_user; }
|
||||
protected:
|
||||
short m_type;
|
||||
unsigned m_track;
|
||||
unsigned m_result;
|
||||
void *m_user;
|
||||
time_t m_timeout;
|
||||
};
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
#endif
|
||||
-13
@@ -1,13 +0,0 @@
|
||||
AUTOMAKE_OPTIONS=foreign
|
||||
|
||||
INCLUDES = \
|
||||
-I$(top_srcdir)/server/application/CentralServer/src/shared/AuctionTransferGameAPI \
|
||||
-I$(top_srcdir)/external/3rd/library/platform -I.. \
|
||||
-I$(platform_dir)/utils/Base/
|
||||
METASOURCES = AUTO
|
||||
libAuctionTransferGameAPIATGenericAPI_la_LDFLAGS = -avoid-version
|
||||
noinst_LTLIBRARIES = libAuctionTransferGameAPIATGenericAPI.la
|
||||
libAuctionTransferGameAPIATGenericAPI_la_SOURCES = GenericApiCore.cpp GenericApiCore.h\
|
||||
GenericConnection.cpp GenericConnection.h GenericMessage.cpp\
|
||||
GenericMessage.h
|
||||
AM_CXXFLAGS = -DEXTERNAL_DISTRO -DNAMESPACE=AuctionTransfer -DUSE_TCP_LIBRARY
|
||||
-194
@@ -1,194 +0,0 @@
|
||||
#include "AuctionTransferAPI.h"
|
||||
#include "AuctionTransferAPICore.h"
|
||||
#include "Request.h"
|
||||
#include "Response.h"
|
||||
#include "zip/GZipHelper.h"
|
||||
|
||||
#define DEFAULT_HOST "sdt-auctionsys1"
|
||||
#define DEFAULT_PORT 5901
|
||||
#define DEFAULT_IDENTIFIER "GAME+UNKNOWN"
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
AuctionTransferAPI::AuctionTransferAPI(const char *hostName[], const short port[], int count, const char *identifier[], unsigned identifierCount, unsigned reqTimeout, unsigned maxRecvMessageSizeInKB)
|
||||
{
|
||||
m_apiCore = new AuctionTransferAPICore(hostName, port, count, this, identifier, identifierCount, reqTimeout, maxRecvMessageSizeInKB);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
AuctionTransferAPI::AuctionTransferAPI(const char *hostNames, const char *identifiers)
|
||||
{
|
||||
std::vector<const char *> hostArray;
|
||||
std::vector<const char *> identifierArray;
|
||||
std::vector<short> portArray;
|
||||
char hostConfig[4096];
|
||||
char identifierConfig[4096];
|
||||
if (hostNames == NULL)
|
||||
hostNames = DEFAULT_HOST;
|
||||
if(identifiers == NULL)
|
||||
identifiers = DEFAULT_IDENTIFIER;
|
||||
|
||||
// parse the hosts and ports out :
|
||||
strncpy(hostConfig, hostNames, 4096); hostConfig[4095] = 0;
|
||||
char *ptr;
|
||||
if ((ptr = strtok(hostConfig, " ")))
|
||||
{
|
||||
do
|
||||
{
|
||||
char * host = ptr;
|
||||
char * portStr = strchr(host, ':');
|
||||
unsigned short port = DEFAULT_PORT;
|
||||
if (portStr)
|
||||
{
|
||||
*portStr++ = 0;
|
||||
port = atoi(portStr);
|
||||
}
|
||||
|
||||
if (::strlen(host) && port)
|
||||
{
|
||||
hostArray.push_back(host);
|
||||
portArray.push_back(port);
|
||||
}
|
||||
}
|
||||
while ((ptr = strtok(NULL, " ")) != NULL);
|
||||
}
|
||||
|
||||
strncpy(identifierConfig, identifiers, 4096); identifierConfig[4095] = 0;
|
||||
// parse the identifiers out
|
||||
if ((ptr = strtok(identifierConfig, ";")))
|
||||
{
|
||||
do
|
||||
{
|
||||
char * identifier = ptr;
|
||||
if (::strlen(identifier))
|
||||
{
|
||||
identifierArray.push_back(identifier);
|
||||
}
|
||||
}
|
||||
while ((ptr = strtok(NULL, ";")) != NULL);
|
||||
}
|
||||
|
||||
if (hostArray.empty())
|
||||
{
|
||||
hostArray.push_back(DEFAULT_HOST);
|
||||
portArray.push_back(DEFAULT_PORT);
|
||||
}
|
||||
if(identifierArray.empty())
|
||||
identifierArray.push_back(DEFAULT_IDENTIFIER);
|
||||
|
||||
m_apiCore = new AuctionTransferAPICore(&hostArray[0], &portArray[0], hostArray.size(), this, &identifierArray[0], identifierArray.size());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
AuctionTransferAPI::~AuctionTransferAPI()
|
||||
{
|
||||
if( m_apiCore)
|
||||
delete m_apiCore;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
void AuctionTransferAPI::process()
|
||||
{
|
||||
m_apiCore->process();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
// Calls and replies
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::replyReceiveAbortTransaction(unsigned trackingNumber, unsigned responseCode, void *user)
|
||||
{
|
||||
ReplyRequest *req = new ReplyRequest( GAME_REPLY_RECEIVE_ABORT, trackingNumber, responseCode );
|
||||
return m_apiCore->submitRequest( req, new CommonResponse( GAME_REPLY_RECEIVE_ABORT, user ));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::replyReceiveCommitTransaction(unsigned trackingNumber, unsigned responseCode, void *user)
|
||||
{
|
||||
ReplyRequest *req = new ReplyRequest( GAME_REPLY_RECEIVE_COMMIT, trackingNumber, responseCode );
|
||||
return m_apiCore->submitRequest( req, new CommonResponse( GAME_REPLY_RECEIVE_COMMIT, user ));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::replyReceivePrepareTransaction(unsigned trackingNumber, unsigned responseCode, void *user)
|
||||
{
|
||||
ReplyRequest *req = new ReplyRequest( GAME_REPLY_RECEIVE_PREPARE_TRANSACTION, trackingNumber, responseCode );
|
||||
return m_apiCore->submitRequest( req, new CommonResponse( GAME_REPLY_RECEIVE_PREPARE_TRANSACTION, user ));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::sendAbortTransaction(long long transactionID, void *user)
|
||||
{
|
||||
CommonRequest *req = new CommonRequest( GAME_REQUEST_SEND_ABORT, 0, transactionID );
|
||||
return m_apiCore->submitRequest( req, new CommonResponse( GAME_REQUEST_SEND_ABORT, user ));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::sendCommitTransaction(long long transactionID, void *user)
|
||||
{
|
||||
CommonRequest *req = new CommonRequest( GAME_REQUEST_SEND_COMMIT, 0, transactionID );
|
||||
return m_apiCore->submitRequest( req, new CommonResponse( GAME_REQUEST_SEND_COMMIT, user ));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::sendPrepareTransaction(const char *serverIdentifier, long long transactionID, unsigned stationID, unsigned characterID, long long assetID, const char *xmlAsset, void *user, bool compress)
|
||||
{
|
||||
RequestTypes requestEnum = GAME_REQUEST_SEND_PREPARE_TRANSACTION;
|
||||
GenericRequest *req = NULL;
|
||||
if( compress )
|
||||
{
|
||||
requestEnum = GAME_REQUEST_SEND_PREPARE_TRANSACTION_COMPRESSED;
|
||||
// compress and create the request here
|
||||
char *data = (char *)xmlAsset;
|
||||
CA2GZIP zippedData(data, strlen(xmlAsset));
|
||||
req = new SendPrepareCompressedRequest( requestEnum, 0, serverIdentifier, transactionID, stationID, characterID, assetID, zippedData.pgzip, zippedData.Length );
|
||||
}
|
||||
else
|
||||
{
|
||||
req = new SendPrepareRequest( requestEnum, 0, serverIdentifier, transactionID, stationID, characterID, assetID, xmlAsset );
|
||||
}
|
||||
|
||||
return m_apiCore->submitRequest( req, new CommonResponse( requestEnum, user ));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::sendPrepareTransactionCompressed (const char *serverIdentifier, long long transactionID, unsigned stationID, unsigned characterID, long long assetID, const unsigned char *zippedXmlAsset, unsigned length, void *user)
|
||||
{
|
||||
SendPrepareCompressedRequest *req = new SendPrepareCompressedRequest( GAME_REQUEST_SEND_PREPARE_TRANSACTION_COMPRESSED, 0, serverIdentifier, transactionID, stationID, characterID, assetID, zippedXmlAsset, length );
|
||||
|
||||
return m_apiCore->submitRequest( req, new CommonResponse( GAME_REQUEST_SEND_PREPARE_TRANSACTION_COMPRESSED, user ));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::replyReceiveGetCharacterList(unsigned trackingNumber, unsigned responseCode, const Character characters[], unsigned numCharacters, void *user)
|
||||
{
|
||||
ReplyGetCharacterListRequest *req = new ReplyGetCharacterListRequest(GAME_REPLY_RECEIVE_GET_CHARACTER_LIST, trackingNumber, responseCode, characters, numCharacters);
|
||||
return m_apiCore->submitRequest(req, new CommonResponse(GAME_REPLY_RECEIVE_GET_CHARACTER_LIST, user));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::identifyHost( const char *serverID[], unsigned idCount, void *user)
|
||||
{
|
||||
IdentifyServerRequest *req = new IdentifyServerRequest(REQUEST_SET_SERVER_LIST, 0, serverID, idCount);
|
||||
return m_apiCore->submitRequest( req, new CommonResponse(REQUEST_SET_SERVER_LIST, user));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::sendAuditAssetTransfer(const char *gameCode, const char *serverCode, long long inGameAssetID, unsigned stationID, const char *event, const char *message, void *user)
|
||||
{
|
||||
SendAuditRequest *req = new SendAuditRequest( GAME_SEND_AUDIT_MESSAGE, 0, gameCode, serverCode, inGameAssetID, stationID, event, message );
|
||||
return m_apiCore->submitRequest(req, new CommonResponse(GAME_SEND_AUDIT_MESSAGE, user));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
unsigned AuctionTransferAPI::getNewTransactionID(void *user)
|
||||
{
|
||||
GetIDRequest *req = new GetIDRequest( GAME_REQUEST_GET_TRANSACTION_ID, 0);
|
||||
return m_apiCore->submitRequest(req, new GetIDResponse( GAME_REQUEST_GET_TRANSACTION_ID, user));
|
||||
}
|
||||
|
||||
}; // namespace
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
-92
@@ -1,92 +0,0 @@
|
||||
#ifndef AUCTIONTRANSFERAPI_H
|
||||
#define AUCTIONTRANSFERAPI_H
|
||||
|
||||
#pragma warning (disable : 4786)
|
||||
|
||||
#include "AuctionTransferEnum.h"
|
||||
#include "Base/Archive.h"
|
||||
#include "Character.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
|
||||
class AuctionTransferAPICore;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class AuctionTransferAPI
|
||||
{
|
||||
public:
|
||||
// constructor & destructor
|
||||
AuctionTransferAPI(const char *hostName[], const short port[], int count, const char *identifier[], unsigned identifierCount, unsigned reqTimeout = 60, unsigned maxRecvMessageSizeInKB = 16000);
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// the identifier list does not have one entry for each connection, it is a simple list of world names that
|
||||
// are handled by this API connection, no matter how many servers are connected to. In the case of EQ2 this
|
||||
// identifier list will just contain 1 name, the name of the world making the connection.
|
||||
|
||||
// the following constructor does the same as the one above, except that the host array is in the format of:
|
||||
// "hostname1:port1 hostname2:port2"
|
||||
// and the identifier array would be a semi-colon separated list of world names such as:
|
||||
// "Guk Befallen" or "GUK"
|
||||
AuctionTransferAPI(const char *hostNames, const char *identifiers);
|
||||
virtual ~AuctionTransferAPI();
|
||||
|
||||
// connect and disconnect call backs
|
||||
virtual void onConnect(const char* hostname, unsigned short port, const short current, const short max) = 0;
|
||||
virtual void onDisconnect(const char *host, const short port, const short current, const short max) = 0;
|
||||
|
||||
|
||||
//processing
|
||||
void process();
|
||||
|
||||
// Requests Generated by API
|
||||
unsigned sendPrepareTransaction (const char *serverIdentifier, long long transactionID, unsigned stationID, unsigned characterID, long long assetID, const char *xmlAsset, void *user, bool compress = false);
|
||||
unsigned sendPrepareTransactionCompressed (const char *serverIdentifier, long long transactionID, unsigned stationID, unsigned characterID, long long assetID, const unsigned char *zippedXmlAsset, unsigned length, void *user);
|
||||
unsigned sendCommitTransaction (long long transactionID, void *user);
|
||||
unsigned sendAbortTransaction (long long transactionID, void *user);
|
||||
unsigned sendAuditAssetTransfer(const char *gameCode, const char *serverCode, long long inGameAssetID, unsigned stationID, const char *event, const char *message, void *user);
|
||||
unsigned getNewTransactionID(void *user);
|
||||
|
||||
// requests as responses to a call initiated by the auction system
|
||||
unsigned replyReceivePrepareTransaction (unsigned trackingNumber,unsigned responseCode,void *user);
|
||||
unsigned replyReceiveCommitTransaction (unsigned trackingNumber, unsigned responseCode, void *user);
|
||||
unsigned replyReceiveAbortTransaction (unsigned trackingNumber, unsigned responseCode, void *user);
|
||||
unsigned replyReceiveGetCharacterList(unsigned trackingNumber, unsigned responseCode, const Character characters[], unsigned numCharacters, void *user);
|
||||
|
||||
// house keeping routines
|
||||
unsigned identifyHost( const char *serverID[], unsigned idCount, void *user);
|
||||
|
||||
// Callbacks that are repsonses
|
||||
virtual void onSendPrepareTransaction (unsigned trackingNumber, unsigned responseCode, void *user) = 0;
|
||||
virtual void onSendPrepareTransactionCompressed (unsigned trackingNumber, unsigned responseCode, void *user) = 0;
|
||||
virtual void onSendCommitTransaction (unsigned trackingNumber, unsigned responseCode, void *user) = 0;
|
||||
virtual void onSendAbortTransaction (unsigned trackingNumber, unsigned responseCode, void *user) = 0;
|
||||
virtual void onSendAuditAssetTransfer(unsigned trackingNumber, unsigned responseCode, void *user) = 0;
|
||||
virtual void onGetNewTransactionID( unsigned trackingNumber, unsigned responseCode, long long transactionID, void *user) = 0;
|
||||
|
||||
// responses to reply requests
|
||||
virtual void onReplyReceivePrepareTransaction (unsigned trackingNumber, unsigned responseCode, void *user) = 0;
|
||||
virtual void onReplyReceiveCommitTransaction (unsigned trackingNumber, unsigned responseCode, void *user) = 0;
|
||||
virtual void onReplyReceiveAbortTransaction (unsigned trackingNumber, unsigned responseCode, void *user) = 0;
|
||||
virtual void onReplyReceiveGetCharacterList(unsigned trackingNumber, unsigned responseCode, void *user) = 0;
|
||||
|
||||
// house keeping callbacks
|
||||
virtual void onIdentifyHost(unsigned trackingNumber, unsigned responseCode, void *user) = 0;
|
||||
|
||||
|
||||
// Callbacks initiated by the Auction System
|
||||
virtual void onReceivePrepareTransaction (unsigned trackingNumber, long long transactionID, unsigned stationID, unsigned characterID, long long assetID, const char *newName) = 0;
|
||||
virtual void onReceiveCommitTransaction (unsigned trackingNumber, long long transactionID) = 0;
|
||||
virtual void onReceiveAbortTransaction (unsigned trackingNumber, long long transactionID) = 0;
|
||||
virtual void onReceiveGetCharacterList(unsigned trackingNumber, unsigned stationID, const char *serverID) = 0;
|
||||
|
||||
private:
|
||||
AuctionTransferAPICore *m_apiCore;
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
}; // namespace
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
#endif
|
||||
-181
@@ -1,181 +0,0 @@
|
||||
#include "AuctionTransferAPICore.h"
|
||||
#include "AuctionTransferAPI.h"
|
||||
#include "Response.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
|
||||
/*/////////////////////////////////////////////////////////////////////////////////////
|
||||
AuctionTransferAPICore::AuctionTransferAPICore(const char *hostName[], const short port[], int count, AuctionTransferAPI *api, const char *identifier[], unsigned identifierCount)
|
||||
: GenericAPICore(identifier[0], hostName, port, count, 45, 5, 0, 90, 32, 32),
|
||||
m_api(api),
|
||||
m_mappedServerTrack(1000)
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
{
|
||||
for(unsigned i = 0; i < identifierCount; i++)
|
||||
addIdentifier(identifier[i]);
|
||||
}
|
||||
*/
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
AuctionTransferAPICore::AuctionTransferAPICore(const char *hostName[], const short port[], int count, AuctionTransferAPI *api, const char *identifier[], unsigned identifierCount, unsigned reqTimeout, unsigned maxRecvMessageSizeInKB)
|
||||
: GenericAPICore(identifier[0], hostName, port, count, reqTimeout, 5, 0, 90, 32, 32, 1, maxRecvMessageSizeInKB),
|
||||
m_api(api),
|
||||
m_mappedServerTrack(1000)
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
{
|
||||
for(unsigned i = 0; i < identifierCount; i++)
|
||||
addIdentifier(identifier[i]);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
AuctionTransferAPICore::~AuctionTransferAPICore()
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
{
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
void AuctionTransferAPICore::OnConnect(GenericConnection *connection)
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
{
|
||||
countOpenConnections();
|
||||
m_api->onConnect(connection->getHost(), connection->getPort(), m_currentConnections, m_maxConnections);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
void AuctionTransferAPICore::OnDisconnect(GenericConnection *connection)
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
{
|
||||
countOpenConnections();
|
||||
m_api->onDisconnect(connection->getHost(), connection->getPort(), m_currentConnections, m_maxConnections);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
void AuctionTransferAPICore::responseCallback(GenericResponse *response)
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
// these callbacks are a result of a call initiated by the game server.
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
{
|
||||
switch(response->getType())
|
||||
{
|
||||
case GAME_REPLY_RECEIVE_PREPARE_TRANSACTION:
|
||||
m_api->onReplyReceivePrepareTransaction(response->getTrack(),
|
||||
response->getResult(),
|
||||
response->getUser());
|
||||
break;
|
||||
case GAME_REPLY_RECEIVE_COMMIT:
|
||||
m_api->onReplyReceiveCommitTransaction( response->getTrack(),
|
||||
response->getResult(),
|
||||
response->getUser());
|
||||
break;
|
||||
case GAME_REPLY_RECEIVE_ABORT:
|
||||
m_api->onReplyReceiveAbortTransaction( response->getTrack(),
|
||||
response->getResult(),
|
||||
response->getUser());
|
||||
break;
|
||||
case GAME_REQUEST_SEND_PREPARE_TRANSACTION:
|
||||
m_api->onSendPrepareTransaction(response->getTrack(),
|
||||
response->getResult(),
|
||||
response->getUser());
|
||||
break;
|
||||
case GAME_REQUEST_SEND_PREPARE_TRANSACTION_COMPRESSED:
|
||||
m_api->onSendPrepareTransactionCompressed(response->getTrack(),
|
||||
response->getResult(),
|
||||
response->getUser());
|
||||
break;
|
||||
case GAME_REQUEST_SEND_COMMIT:
|
||||
m_api->onSendCommitTransaction( response->getTrack(),
|
||||
response->getResult(),
|
||||
response->getUser());
|
||||
break;
|
||||
case GAME_REQUEST_SEND_ABORT:
|
||||
m_api->onSendAbortTransaction( response->getTrack(),
|
||||
response->getResult(),
|
||||
response->getUser());
|
||||
break;
|
||||
case GAME_REPLY_RECEIVE_GET_CHARACTER_LIST:
|
||||
m_api->onReplyReceiveGetCharacterList( response->getTrack(),
|
||||
response->getResult(),
|
||||
response->getUser());
|
||||
break;
|
||||
case GAME_SEND_AUDIT_MESSAGE:
|
||||
m_api->onSendAuditAssetTransfer( response->getTrack(),
|
||||
response->getResult(),
|
||||
response->getUser());
|
||||
break;
|
||||
case REQUEST_SET_SERVER_LIST:
|
||||
m_api->onIdentifyHost( response->getTrack(),
|
||||
response->getResult(),
|
||||
response->getUser());
|
||||
break;
|
||||
case GAME_REQUEST_GET_TRANSACTION_ID:
|
||||
{
|
||||
GetIDResponse *r = static_cast<GetIDResponse *>(response);
|
||||
m_api->onGetNewTransactionID( r->getTrack(),
|
||||
r->getResult(),
|
||||
r->getNewID(),
|
||||
r->getUser());
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
void AuctionTransferAPICore::responseCallback(short type, Base::ByteStream::ReadIterator &iter, GenericConnection *connection)
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
// these are the callbacks that are initiated from the Auction System. These callbacks
|
||||
// will be called to initiate a series of communication between the auction system and
|
||||
// the game servers.
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
{
|
||||
unsigned real_server_track;
|
||||
get(iter, real_server_track);
|
||||
ServerTrackObject *stobj = new ServerTrackObject(++m_mappedServerTrack, real_server_track, connection);
|
||||
m_serverTracks.insert(std::pair<unsigned, ServerTrackObject *>(m_mappedServerTrack, stobj));
|
||||
|
||||
long long transactionID;
|
||||
get(iter, transactionID);
|
||||
switch (type)
|
||||
{
|
||||
case GAME_REQUEST_RECEIVE_PREPARE_TRANSACTION:
|
||||
{
|
||||
unsigned stationID;
|
||||
unsigned characterID;
|
||||
long long assetID;
|
||||
std::string newName;
|
||||
get(iter, stationID);
|
||||
get(iter, characterID);
|
||||
get(iter, assetID);
|
||||
get(iter, newName);
|
||||
m_api->onReceivePrepareTransaction(m_mappedServerTrack, transactionID, stationID, characterID, assetID, newName.c_str());
|
||||
break;
|
||||
}
|
||||
case GAME_REQUEST_RECEIVE_COMMIT:
|
||||
{
|
||||
m_api->onReceiveCommitTransaction(m_mappedServerTrack, transactionID);
|
||||
break;
|
||||
}
|
||||
case GAME_REQUEST_RECEIVE_ABORT:
|
||||
{
|
||||
m_api->onReceiveAbortTransaction(m_mappedServerTrack, transactionID);
|
||||
break;
|
||||
}
|
||||
case GAME_REQUEST_RECEIVE_GET_CHARACTER_LIST:
|
||||
{
|
||||
// this had the stationID read in as the transactionID
|
||||
std::string serverID;
|
||||
get(iter, serverID);
|
||||
m_api->onReceiveGetCharacterList(m_mappedServerTrack, transactionID, serverID.c_str());
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
}; // namespace AuctionTransfer
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
-35
@@ -1,35 +0,0 @@
|
||||
#ifndef AUCTIONTRANSFERAPICORE_H
|
||||
#define AUCTIONTRANSFERAPICORE_H
|
||||
|
||||
|
||||
#include "ATGenericAPI/GenericApiCore.h"
|
||||
#include "ATGenericAPI/GenericConnection.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
|
||||
class AuctionTransferAPI;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class AuctionTransferAPICore : public GenericAPICore
|
||||
{
|
||||
public:
|
||||
AuctionTransferAPICore(const char *hostName[], const short port[], int count, AuctionTransferAPI *api, const char *identifier[], unsigned identifierCount, unsigned timeout = 60, unsigned maxRecvMessageSizeInKB = 16000);
|
||||
virtual ~AuctionTransferAPICore();
|
||||
|
||||
void OnConnect(GenericConnection *connection);
|
||||
void OnDisconnect(GenericConnection *connection);
|
||||
void responseCallback(GenericResponse *response);
|
||||
void responseCallback(short type, Base::ByteStream::ReadIterator &iter, GenericConnection *connection);
|
||||
|
||||
private:
|
||||
AuctionTransferAPI *m_api;
|
||||
unsigned m_mappedServerTrack;
|
||||
};
|
||||
|
||||
}; // namespace AuctionTransfer
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#endif //AUCTIONTRANSFERAPICORE_H
|
||||
|
||||
-164
@@ -1,164 +0,0 @@
|
||||
#ifndef AUCTIONTRANSFERENUM_H
|
||||
#define AUCTIONTRANSFERENUM_H
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
#define DEFAULT_TIMEOUTSECS 60
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
enum CloseReason
|
||||
{
|
||||
REASON_HOST_UNREACHABLE,
|
||||
REASON_LOCAL_DISCONNECT,
|
||||
REASON_REMOTE_DISCONNECT,
|
||||
REASON_SOCKET_FAILURE,
|
||||
REASON_DNS_FAILURE
|
||||
};
|
||||
|
||||
enum ResponseCode
|
||||
{
|
||||
RESPONSE_FIRST = 0,
|
||||
RESPONSE_UNKNOWN = RESPONSE_FIRST, // Initial state internally for call denotes no response yet
|
||||
RESPONSE_ACCEPTED = 1,
|
||||
RESPONSE_REJECTED,
|
||||
RESPONSE_FAILURE,
|
||||
RESPONSE_DUPLICATE,
|
||||
GAME_API_TIME_OUT, //5
|
||||
TRANSFER_SERVER_TIME_OUT,
|
||||
AUCTION_API_TIME_OUT,
|
||||
RESPONSE_REJECTED_INVALID_XML,
|
||||
RESPONSE_REJECTED_USER_NOT_REGISTERED,
|
||||
RESPONSE_REJECTED_UNABLE_TO_VALIDATE_USER, //10
|
||||
RESPONSE_REJECTED_NO_PAPER_DOLL_IMAGE,
|
||||
RESPONSE_REJECTED_INVALID_TRANSACTION_ID,
|
||||
RESPONSE_REJECTED_USER_NOT_AUTHORIZED,
|
||||
RESPONSE_REJECTED_HOLDING_AREA_FULL,
|
||||
RESPONSE_REJECTED_HOLDING_AREA_ASSET_TOO_OLD, //15
|
||||
RESPONSE_REJECTED_CHARACTER_LIMIT_REACHED,
|
||||
RESPONSE_REJECTED_CHARACTER_NOT_AVAILABLE,
|
||||
RESPONSE_REJECTED_MAILBOX_FULL,
|
||||
RESPONSE_REJECTED_GAME_SERVER_DOWN,
|
||||
RESPONSE_NAME_INVALID, //20
|
||||
RESPONSE_NAME_TAKEN,
|
||||
RESPONSE_FAILURE_DATABASE,
|
||||
RESPONSE_FAILURE_SERVER,
|
||||
RESPONSE_FAILURE_NETWORK,
|
||||
RESPONSE_INVALID_ALIGNMENT, //25
|
||||
RESPONSE_WEB_SERVICE_TIMEOUT,
|
||||
RESPONSE_REJECTED_EMAIL_NOT_VALIDATED,
|
||||
|
||||
//NOTE: THESE ALWAYS STAY AT THE END. IF EVER ADD A VALUE AFTER THE LAST RESPONSE_*, THEN IT NEEDS TO BE ASSIGNED BELOW
|
||||
RESPONSE_LAST = RESPONSE_REJECTED_EMAIL_NOT_VALIDATED,
|
||||
RESPONSE_COUNT = RESPONSE_LAST - RESPONSE_FIRST + 1
|
||||
};
|
||||
|
||||
enum RequestTypes
|
||||
{
|
||||
REQUEST_SET_API = 0,
|
||||
REQUEST_SET_SERVER_LIST,
|
||||
GAME_REQUEST_SEND_PREPARE_TRANSACTION,
|
||||
GAME_REQUEST_SEND_COMMIT,
|
||||
GAME_REQUEST_SEND_ABORT,
|
||||
GAME_REQUEST_RECEIVE_PREPARE_TRANSACTION, //5
|
||||
GAME_REQUEST_RECEIVE_COMMIT,
|
||||
GAME_REQUEST_RECEIVE_ABORT,
|
||||
GAME_REPLY_RECEIVE_PREPARE_TRANSACTION,
|
||||
GAME_REPLY_RECEIVE_COMMIT,
|
||||
GAME_REPLY_RECEIVE_ABORT, //10
|
||||
GAME_REQUEST_RECEIVE_GET_CHARACTER_LIST,
|
||||
GAME_REPLY_RECEIVE_GET_CHARACTER_LIST,
|
||||
GAME_SEND_AUDIT_MESSAGE,
|
||||
GAME_REQUEST_GET_TRANSACTION_ID,
|
||||
GAME_REQUEST_SEND_PREPARE_TRANSACTION_COMPRESSED,
|
||||
|
||||
WEB_REQUEST_SEND_PREPARE_TRANSACTION = 10000,
|
||||
WEB_REQUEST_SEND_COMMIT,
|
||||
WEB_REQUEST_SEND_ABORT,
|
||||
WEB_REQUEST_RECEIVE_PREPARE_TRANSACTION,
|
||||
WEB_REQUEST_RECEIVE_COMMIT,
|
||||
WEB_REQUEST_RECEIVE_ABORT, //10005
|
||||
WEB_REPLY_RECEIVE_PREPARE_TRANSACTION,
|
||||
WEB_REPLY_RECEIVE_COMMIT,
|
||||
WEB_REPLY_RECEIVE_ABORT,
|
||||
WEB_REQUEST_SEND_GET_CHARACTER_LIST,
|
||||
WEB_REQUEST_SEND_GET_SERVER_LIST, //10010
|
||||
WEB_REPLY_RECEIVE_AUDIT,
|
||||
WEB_REQUEST_RECEIVE_GET_TRANSACTION_ID,
|
||||
WEB_REPLY_RECEIVE_GET_TRANSACTION_ID,
|
||||
WEB_REQUEST_RECEIVE_PREPARE_TRANSACTION_COMPRESSED,
|
||||
WEB_REPLY_RECEIVE_PREPARE_TRANSACTION_COMPRESSED
|
||||
|
||||
};
|
||||
|
||||
#define response_text std::pair<unsigned,const char *>
|
||||
static const response_text _responseString[RESPONSE_COUNT] =
|
||||
{
|
||||
response_text(RESPONSE_UNKNOWN, "RESPONSE_UNKNOWN"),
|
||||
response_text(RESPONSE_ACCEPTED, "RESPONSE_ACCEPTED"),
|
||||
response_text(RESPONSE_REJECTED, "RESPONSE_REJECTED"),
|
||||
response_text(RESPONSE_FAILURE, "RESPONSE_FAILURE"),
|
||||
response_text(RESPONSE_DUPLICATE, "RESPONSE_DUPLICATE"),
|
||||
response_text(GAME_API_TIME_OUT, "GAME_API_TIME_OUT"),
|
||||
response_text(TRANSFER_SERVER_TIME_OUT, "TRANSFER_SERVER_TIME_OUT"),
|
||||
response_text(AUCTION_API_TIME_OUT, "AUCTION_API_TIME_OUT"),
|
||||
response_text(RESPONSE_REJECTED_INVALID_XML, "RESPONSE_REJECTED_INVALID_XML"),
|
||||
response_text(RESPONSE_REJECTED_USER_NOT_REGISTERED, "RESPONSE_REJECTED_USER_NOT_REGISTERED"),
|
||||
response_text(RESPONSE_REJECTED_UNABLE_TO_VALIDATE_USER, "RESPONSE_REJECTED_UNABLE_TO_VALIDATE_USER"),
|
||||
response_text(RESPONSE_REJECTED_NO_PAPER_DOLL_IMAGE, "RESPONSE_REJECTED_NO_PAPER_DOLL_IMAGE"),
|
||||
response_text(RESPONSE_REJECTED_INVALID_TRANSACTION_ID, "RESPONSE_REJECTED_INVALID_TRANSACTION_ID"),
|
||||
response_text(RESPONSE_REJECTED_USER_NOT_AUTHORIZED, "RESPONSE_REJECTED_USER_NOT_AUTHORIZED"),
|
||||
response_text(RESPONSE_REJECTED_HOLDING_AREA_FULL, "RESPONSE_REJECTED_HOLDING_AREA_FULL"),
|
||||
response_text(RESPONSE_REJECTED_HOLDING_AREA_ASSET_TOO_OLD, "RESPONSE_REJECTED_HOLDING_AREA_ASSET_TOO_OLD"),
|
||||
response_text(RESPONSE_REJECTED_CHARACTER_LIMIT_REACHED, "RESPONSE_REJECTED_CHARACTER_LIMIT_REACHED"),
|
||||
response_text(RESPONSE_REJECTED_CHARACTER_NOT_AVAILABLE, "RESPONSE_REJECTED_CHARACTER_NOT_AVAILABLE"),
|
||||
response_text(RESPONSE_REJECTED_MAILBOX_FULL, "RESPONSE_REJECTED_MAILBOX_FULL"),
|
||||
response_text(RESPONSE_REJECTED_GAME_SERVER_DOWN, "RESPONSE_REJECTED_GAME_SERVER_DOWN"),
|
||||
response_text(RESPONSE_NAME_INVALID, "RESPONSE_NAME_INVALID"),
|
||||
response_text(RESPONSE_NAME_TAKEN, "RESPONSE_NAME_TAKEN"),
|
||||
response_text(RESPONSE_FAILURE_DATABASE, "RESPONSE_FAILURE_DATABASE"),
|
||||
response_text(RESPONSE_FAILURE_SERVER, "RESPONSE_FAILURE_SERVER"),
|
||||
response_text(RESPONSE_FAILURE_NETWORK, "RESPONSE_FAILURE_NETWORK"),
|
||||
response_text(RESPONSE_INVALID_ALIGNMENT, "RESPONSE_INVALID_ALIGNMENT"),
|
||||
response_text(RESPONSE_WEB_SERVICE_TIMEOUT, "RESPONSE_WEB_SERVICE_TIMEOUT"),
|
||||
response_text(RESPONSE_REJECTED_EMAIL_NOT_VALIDATED, "RESPONSE_EMAIL_NOT_VALIDATED"),
|
||||
};
|
||||
static std::map<unsigned,const char *> ResponseString((const std::map<unsigned,const char *>::value_type *)&_responseString[0],(const std::map<unsigned,const char *>::value_type *)&_responseString[RESPONSE_COUNT]);
|
||||
|
||||
static const response_text _responseText[RESPONSE_COUNT] =
|
||||
{
|
||||
response_text(RESPONSE_UNKNOWN, "Unknown response code - default."),
|
||||
response_text(RESPONSE_ACCEPTED, "The operation completed successfully."),
|
||||
response_text(RESPONSE_REJECTED, "The operation was rejected by by the auction system."),
|
||||
response_text(RESPONSE_FAILURE, "There was a general failure processing the request."),
|
||||
response_text(RESPONSE_DUPLICATE, "This transaction was initiated previously."),
|
||||
response_text(GAME_API_TIME_OUT, "Unable to contact the Auction Transfer Server."),
|
||||
response_text(TRANSFER_SERVER_TIME_OUT, "The Auction Transfer Server could not Contact the Web Services."),
|
||||
response_text(AUCTION_API_TIME_OUT, "The SysEng Web Services did not respond."),
|
||||
response_text(RESPONSE_REJECTED_INVALID_XML, "The XML format was invalid."),
|
||||
response_text(RESPONSE_REJECTED_USER_NOT_REGISTERED, "The user has not registered in the Auction System yet."),
|
||||
response_text(RESPONSE_REJECTED_UNABLE_TO_VALIDATE_USER, "The user account was not able to be validated at this time."),
|
||||
response_text(RESPONSE_REJECTED_NO_PAPER_DOLL_IMAGE, "There was no image uploaded for this character yet."),
|
||||
response_text(RESPONSE_REJECTED_INVALID_TRANSACTION_ID, "The transaction id is not valid."),
|
||||
response_text(RESPONSE_REJECTED_USER_NOT_AUTHORIZED, "The station account is not authorized."),
|
||||
response_text(RESPONSE_REJECTED_HOLDING_AREA_FULL, "The user has too many items in their holding area."),
|
||||
response_text(RESPONSE_REJECTED_HOLDING_AREA_ASSET_TOO_OLD, "The user has an item in their holding area that is too old."),
|
||||
response_text(RESPONSE_REJECTED_CHARACTER_LIMIT_REACHED, "Too Many characters in Auctions."),
|
||||
response_text(RESPONSE_REJECTED_CHARACTER_NOT_AVAILABLE, "The character is not available for this transaction."),
|
||||
response_text(RESPONSE_REJECTED_MAILBOX_FULL, "The character mailbox is full."),
|
||||
response_text(RESPONSE_REJECTED_GAME_SERVER_DOWN, "The game server is unable to process the request."),
|
||||
response_text(RESPONSE_NAME_INVALID, "The new character name is invalid."),
|
||||
response_text(RESPONSE_NAME_TAKEN, "The new character name is taken."),
|
||||
response_text(RESPONSE_FAILURE_DATABASE, "There was a database failure during the transaction."),
|
||||
response_text(RESPONSE_FAILURE_SERVER, "There was a server failure during the transaction."),
|
||||
response_text(RESPONSE_FAILURE_NETWORK, "There was a network failure during the transaction."),
|
||||
response_text(RESPONSE_INVALID_ALIGNMENT, "The alignment of the character for this item is incorrect."),
|
||||
response_text(RESPONSE_WEB_SERVICE_TIMEOUT, "The AppEng web service failed to respond."),
|
||||
response_text(RESPONSE_REJECTED_EMAIL_NOT_VALIDATED, "The user has not validated their email with the auction system yet."),
|
||||
};
|
||||
static std::map<unsigned,const char *> ResponseText((const std::map<unsigned,const char *>::value_type *)&_responseText[0],(const std::map<unsigned,const char *>::value_type *)&_responseText[RESPONSE_COUNT]);
|
||||
|
||||
|
||||
}; //namespace AuctionTransfer
|
||||
#endif //AUCTIONTRANSFERENUM_H
|
||||
BIN
Binary file not shown.
-30
@@ -1,30 +0,0 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AuctionTransferGameAPI", "AuctionTransferGameAPI.vcproj", "{CC51D0B0-3994-474D-BD51-5B49919AEBE0}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestApp", "TestApp\TestApp.vcproj", "{7AA05E1D-9952-4432-9975-6C00659BC0ED}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{CC51D0B0-3994-474D-BD51-5B49919AEBE0} = {CC51D0B0-3994-474D-BD51-5B49919AEBE0}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{CC51D0B0-3994-474D-BD51-5B49919AEBE0}.Debug.ActiveCfg = Debug|Win32
|
||||
{CC51D0B0-3994-474D-BD51-5B49919AEBE0}.Debug.Build.0 = Debug|Win32
|
||||
{CC51D0B0-3994-474D-BD51-5B49919AEBE0}.Release.ActiveCfg = Release|Win32
|
||||
{CC51D0B0-3994-474D-BD51-5B49919AEBE0}.Release.Build.0 = Release|Win32
|
||||
{7AA05E1D-9952-4432-9975-6C00659BC0ED}.Debug.ActiveCfg = Debug|Win32
|
||||
{7AA05E1D-9952-4432-9975-6C00659BC0ED}.Debug.Build.0 = Debug|Win32
|
||||
{7AA05E1D-9952-4432-9975-6C00659BC0ED}.Release.ActiveCfg = Release|Win32
|
||||
{7AA05E1D-9952-4432-9975-6C00659BC0ED}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
BIN
Binary file not shown.
-326
@@ -1,326 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="AuctionTransferGameAPI"
|
||||
ProjectGUID="{CC51D0B0-3994-474D-BD51-5B49919AEBE0}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="Debug"
|
||||
IntermediateDirectory="Debug"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=".\"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;EXTERNAL_DISTRO;NAMESPACE="AuctionTransfer";USE_TCP_LIBRARY"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="5"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="4"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
AdditionalDependencies="ws2_32.lib"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="Release"
|
||||
IntermediateDirectory="Release"
|
||||
ConfigurationType="4"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="C:\P4\projects\AuctionTransfer\AuctionTransferGameAPI"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;EXTERNAL_DISTRO;NAMESPACE="AuctionTransfer";USE_TCP_LIBRARY"
|
||||
RuntimeLibrary="4"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="TRUE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
AdditionalDependencies="ws2_32.lib"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath=".\AuctionTransferAPI.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\AuctionTransferAPICore.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Character.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Request.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Response.cpp">
|
||||
</File>
|
||||
<Filter
|
||||
Name="TCP Library"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\Clock.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\IPAddress.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\TcpBlockAllocator.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\TcpConnection.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\TcpManager.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Base"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Base\Archive.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="GenericAPI_TCP"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\ATGenericAPI\GenericApiCore.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ATGenericAPI\GenericConnection.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ATGenericAPI\GenericMessage.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Gzip"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\zip\Zip\adler32.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\compress.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\crc32.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\deflate.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\gzio.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\infblock.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\infcodes.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\inffast.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\inflate.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\inftrees.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\infutil.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\maketree.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\trees.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\uncompr.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\zutil.c">
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
<File
|
||||
RelativePath=".\AuctionTransferAPI.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\AuctionTransferAPICore.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Character.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Request.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Response.h">
|
||||
</File>
|
||||
<Filter
|
||||
Name="TCP Library"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\Clock.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\IPAddress.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\TcpBlockAllocator.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\TcpConnection.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\TcpHandlers.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TcpLibrary\TcpManager.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Base"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\Base\Archive.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Base\Platform.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="GenericAPI_TCP"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\ATGenericAPI\GenericApiCore.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ATGenericAPI\GenericConnection.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ATGenericAPI\GenericMessage.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Common"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\AuctionTransferEnum.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Gzip"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\zip\Zip\deflate.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\GZipHelper.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\infblock.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\infcodes.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\inffast.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\inffixed.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\inftrees.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\infutil.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\trees.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\zconf.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\zlib.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\zip\Zip\zutil.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
-283
@@ -1,283 +0,0 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// The author of this code is Justin Randall
|
||||
//
|
||||
// I have made modifications to the ByteStream
|
||||
// and AutoByteStream classes in order to make them suitable
|
||||
// for use in messaging systems which require objects that
|
||||
// are copyable and assignable. It is also desirable for
|
||||
// the ByteStream object to use a flexible allocator system
|
||||
// that may support multi-threaded programming models.
|
||||
|
||||
|
||||
#include "Archive.h"
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
CMutex ByteStreamMutex;
|
||||
#endif
|
||||
|
||||
#if defined (PASCAL_STRING)
|
||||
#pragma message ("--- Packing pascal style strings ---")
|
||||
void get(Base::ByteStream::ReadIterator& source, std::string& target)
|
||||
{
|
||||
unsigned int size = 0;
|
||||
Base::get (source, size);
|
||||
|
||||
const unsigned char *buf = source.getBuffer();
|
||||
|
||||
target.assign((const char *)buf, (const char *)(buf + size));
|
||||
|
||||
const unsigned int readSize = size * sizeof(char);
|
||||
source.advance(readSize);
|
||||
}
|
||||
|
||||
void put(ByteStream& target, const std::string& source)
|
||||
{
|
||||
const unsigned int size = source.size();
|
||||
put(target, size);
|
||||
target.put(source.data(), size * sizeof (char));
|
||||
}
|
||||
|
||||
#else
|
||||
#pragma message ("--- Packing c style strings ---")
|
||||
void get(ByteStream::ReadIterator & source, std::string & target)
|
||||
{
|
||||
target = reinterpret_cast<const char *>(source.getBuffer());
|
||||
source.advance(target.length() + 1);
|
||||
}
|
||||
|
||||
|
||||
void put(ByteStream & target, const std::string & source)
|
||||
{
|
||||
target.put(source.c_str(), source.size()+1);
|
||||
}
|
||||
#endif
|
||||
|
||||
ByteStream::ReadIterator::ReadIterator() :
|
||||
readPtr(0),
|
||||
stream(0)
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream::ReadIterator::ReadIterator(const ReadIterator & source) :
|
||||
readPtr(source.readPtr),
|
||||
stream(source.stream)
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream::ReadIterator::ReadIterator(const ByteStream & source) :
|
||||
readPtr(0),
|
||||
stream(&source)
|
||||
{
|
||||
}
|
||||
|
||||
ByteStream::ReadIterator::~ReadIterator()
|
||||
{
|
||||
stream = 0;
|
||||
}
|
||||
|
||||
ByteStream::ByteStream() :
|
||||
allocatedSize(0),
|
||||
beginReadIterator(),
|
||||
data(NULL),
|
||||
size(0),
|
||||
lastPutSize(0)
|
||||
{
|
||||
data = Data::getNewData();
|
||||
beginReadIterator = ReadIterator(*this);
|
||||
}
|
||||
|
||||
ByteStream::ByteStream(const unsigned char * const newBuffer, const unsigned int bufferSize) :
|
||||
allocatedSize(bufferSize),
|
||||
data(0),
|
||||
size(bufferSize),
|
||||
lastPutSize(0)
|
||||
{
|
||||
data = Data::getNewData();
|
||||
if(data->size < size)
|
||||
{
|
||||
delete[] data->buffer;
|
||||
data->buffer = new unsigned char[size];
|
||||
data->size = size;
|
||||
}
|
||||
memcpy(data->buffer, newBuffer, size);
|
||||
beginReadIterator = ReadIterator(*this);
|
||||
}
|
||||
|
||||
ByteStream::ByteStream(const ByteStream & source):
|
||||
allocatedSize(source.getSize()), // only allocate what is really there, be opportinistic when grow()'ing
|
||||
data(source.data),
|
||||
size(source.getSize()),
|
||||
lastPutSize(source.lastPutSize)
|
||||
{
|
||||
source.data->ref();
|
||||
beginReadIterator = ReadIterator(*this);
|
||||
}
|
||||
|
||||
ByteStream::ByteStream(ReadIterator & source) :
|
||||
allocatedSize(0),
|
||||
size(0),
|
||||
lastPutSize(0)
|
||||
{
|
||||
data = Data::getNewData();
|
||||
put(source.getBuffer(), source.getSize());
|
||||
source.advance(source.getSize());
|
||||
beginReadIterator = ReadIterator(*this);
|
||||
}
|
||||
|
||||
ByteStream::~ByteStream()
|
||||
{
|
||||
data->deref();
|
||||
allocatedSize = 0;
|
||||
data = 0; //lint !e672 (data deref insures the data is deleted if no one references it)
|
||||
size = 0;
|
||||
}
|
||||
|
||||
ByteStream & ByteStream::operator=(const ByteStream & rhs)
|
||||
{
|
||||
if(this != &rhs)
|
||||
{
|
||||
data->deref(); // deref local data
|
||||
rhs.data->ref();
|
||||
allocatedSize = rhs.allocatedSize;
|
||||
size = rhs.size;
|
||||
data = rhs.data; //lint !e672 (data is ref counted)
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
void ByteStream::get(void * target, ReadIterator & readIterator, const unsigned long int targetSize) const
|
||||
{
|
||||
assert(readIterator.getReadPosition() + targetSize <= allocatedSize);
|
||||
memcpy(target, &data->buffer[readIterator.getReadPosition()], targetSize);
|
||||
}
|
||||
|
||||
void ByteStream::put(const void * const source, const unsigned int sourceSize)
|
||||
{
|
||||
if(data->getRef() > 1)
|
||||
{
|
||||
const unsigned char * const tmp = data->buffer;
|
||||
data->deref();
|
||||
data = Data::getNewData();
|
||||
if(data->size < sourceSize)
|
||||
{
|
||||
delete[] data->buffer;
|
||||
data->buffer = new unsigned char[size];
|
||||
data->size = size;
|
||||
}
|
||||
memcpy(data->buffer, tmp, size);
|
||||
allocatedSize = size;
|
||||
}
|
||||
growToAtLeast(size + sourceSize);
|
||||
memcpy(&data->buffer[size], source, sourceSize);
|
||||
size += sourceSize;
|
||||
if (sourceSize > 0)
|
||||
lastPutSize = sourceSize;
|
||||
}
|
||||
|
||||
bool ByteStream::overwriteEnd(const void * const source, const unsigned int sourceSize)
|
||||
{
|
||||
if(data->getRef() <= 1 &&
|
||||
lastPutSize == sourceSize &&
|
||||
sourceSize <= data->size)
|
||||
{
|
||||
memcpy(&data->buffer[size-sourceSize], source, sourceSize);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void ByteStream::reAllocate(const unsigned int newSize)
|
||||
{
|
||||
allocatedSize = newSize;
|
||||
if(data->size < allocatedSize)
|
||||
{
|
||||
unsigned char * tmp = new unsigned char[newSize];
|
||||
if(data->buffer != NULL)
|
||||
memcpy(tmp, data->buffer, size);
|
||||
delete[] data->buffer;
|
||||
data->buffer = tmp;
|
||||
data->size = newSize;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
AutoByteStream::AutoByteStream() :
|
||||
members()
|
||||
{
|
||||
}
|
||||
|
||||
AutoByteStream::~AutoByteStream()
|
||||
{
|
||||
}
|
||||
|
||||
void AutoByteStream::addVariable(AutoVariableBase & newVariable)
|
||||
{
|
||||
members.push_back(&newVariable);
|
||||
}
|
||||
|
||||
const unsigned int AutoByteStream::getItemCount() const
|
||||
{
|
||||
return members.size();
|
||||
}
|
||||
|
||||
void AutoByteStream::pack(ByteStream & target) const
|
||||
{
|
||||
std::vector<AutoVariableBase *>::const_iterator i;
|
||||
unsigned short packedSize=static_cast<unsigned short>(members.size());
|
||||
put(target,packedSize);
|
||||
for(i = members.begin(); i != members.end(); ++i)
|
||||
{
|
||||
(*i)->pack(target);
|
||||
}
|
||||
}
|
||||
|
||||
void AutoByteStream::unpack(ByteStream::ReadIterator & source)
|
||||
{
|
||||
std::vector<AutoVariableBase *>::iterator i;
|
||||
unsigned short packedSize;
|
||||
get(source,packedSize);
|
||||
for(i = members.begin(); i != members.end(); ++i)
|
||||
{
|
||||
(*i)->unpack(source);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
AutoVariableBase::AutoVariableBase()
|
||||
{
|
||||
}
|
||||
|
||||
AutoVariableBase::~AutoVariableBase()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
-746
@@ -1,746 +0,0 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// The author of this code is Justin Randall
|
||||
//
|
||||
// I have made modifications to the ByteStream
|
||||
// and AutoByteStream classes in order to make them suitable
|
||||
// for use in messaging systems which require objects that
|
||||
// are copyable and assignable. It is also desirable for
|
||||
// the ByteStream object to use a flexible allocator system
|
||||
// that may support multi-threaded programming models.
|
||||
|
||||
|
||||
#ifndef BASE_ARCHIVE_H
|
||||
#define BASE_ARCHIVE_H
|
||||
|
||||
|
||||
#include <assert.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "Platform.h"
|
||||
|
||||
|
||||
#if !defined PLATFORM_BASE_SINGLE_THREAD && ( defined _MT || defined _REENTRANT )
|
||||
# define USE_ARCHIVE_MUTEX
|
||||
# include "Mutex.h"
|
||||
#endif
|
||||
|
||||
#ifdef WIN32
|
||||
# include "win32/Archive.h"
|
||||
#elif linux
|
||||
# include "linux/Archive.h"
|
||||
#elif sparc
|
||||
# include "solaris/Archive.h"
|
||||
#else
|
||||
#error /Base/Archive.h: Undefine platform type
|
||||
#endif
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
const unsigned MAX_ARRAY_SIZE = 1024;
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
extern CMutex ByteStreamMutex;
|
||||
#endif
|
||||
|
||||
class ByteStream
|
||||
{
|
||||
public:
|
||||
class ReadIterator
|
||||
{
|
||||
public:
|
||||
ReadIterator();
|
||||
ReadIterator(const ReadIterator & source);
|
||||
explicit ReadIterator(const ByteStream & source);
|
||||
~ReadIterator();
|
||||
|
||||
ReadIterator & operator = (const ReadIterator & source);
|
||||
void advance (const unsigned int distance);
|
||||
void get (void * target, const unsigned long int readSize);
|
||||
const unsigned int getSize () const;
|
||||
const unsigned char * const getBuffer () const;
|
||||
const unsigned int getReadPosition () const;
|
||||
|
||||
private:
|
||||
unsigned int readPtr;
|
||||
const ByteStream * stream;
|
||||
};
|
||||
|
||||
private:
|
||||
class Data
|
||||
{
|
||||
friend class ByteStream;
|
||||
friend class ReadIterator;
|
||||
public:
|
||||
~Data();
|
||||
|
||||
static Data * getNewData();
|
||||
|
||||
const int getRef () const;
|
||||
void deref ();
|
||||
void ref ();
|
||||
protected:
|
||||
unsigned char * buffer;
|
||||
unsigned long size;
|
||||
private:
|
||||
struct DataFreeList
|
||||
{
|
||||
~DataFreeList()
|
||||
{
|
||||
std::vector<ByteStream::Data *>::iterator i;
|
||||
for(i = freeList.begin(); i != freeList.end(); ++i)
|
||||
{
|
||||
delete (*i);
|
||||
}
|
||||
};
|
||||
std::vector<Data *> freeList;
|
||||
};
|
||||
Data();
|
||||
//explicit Data(unsigned char * buffer);
|
||||
static std::vector<Data *> & getDataFreeList();
|
||||
static void releaseOldData(Data * oldData);
|
||||
private:
|
||||
int refCount;
|
||||
};
|
||||
|
||||
friend class ReadIterator;
|
||||
public:
|
||||
ByteStream();
|
||||
ByteStream(const unsigned char * const buffer, const unsigned int bufferSize);
|
||||
ByteStream(const ByteStream & source);
|
||||
virtual ~ByteStream();
|
||||
|
||||
public:
|
||||
ByteStream(ReadIterator & source);
|
||||
ByteStream & operator = (const ByteStream & source);
|
||||
ByteStream & operator = (ReadIterator & source);
|
||||
const ReadIterator & begin() const;
|
||||
void clear();
|
||||
const unsigned char * const getBuffer() const;
|
||||
const unsigned int getSize() const;
|
||||
void put(const void * const source, const unsigned int sourceSize);
|
||||
bool overwriteEnd(const void * const source, const unsigned int sourceSize);
|
||||
|
||||
private:
|
||||
void get(void * target, ReadIterator & readIterator, const unsigned long int readSize) const;
|
||||
void growToAtLeast(const unsigned int targetSize);
|
||||
void reAllocate(const unsigned int newSize);
|
||||
|
||||
private:
|
||||
unsigned int allocatedSize;
|
||||
ReadIterator beginReadIterator;
|
||||
Data * data;
|
||||
unsigned int size;
|
||||
unsigned int lastPutSize;
|
||||
|
||||
};
|
||||
|
||||
inline ByteStream::Data::Data() :
|
||||
buffer(0),
|
||||
size(0),
|
||||
refCount(1)
|
||||
{
|
||||
}
|
||||
|
||||
inline ByteStream::Data::~Data()
|
||||
{
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Lock();
|
||||
#endif
|
||||
|
||||
refCount = 0;
|
||||
delete[] buffer;
|
||||
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Unlock();
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void ByteStream::Data::deref()
|
||||
{
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Lock();
|
||||
#endif
|
||||
|
||||
refCount--;
|
||||
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Unlock();
|
||||
#endif
|
||||
|
||||
if(refCount < 1)
|
||||
releaseOldData(this);
|
||||
}
|
||||
|
||||
inline std::vector<ByteStream::Data *> & ByteStream::Data::getDataFreeList()
|
||||
{
|
||||
static DataFreeList freeList;
|
||||
return freeList.freeList;
|
||||
}
|
||||
|
||||
inline ByteStream::Data * ByteStream::Data::getNewData()
|
||||
{
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Lock();
|
||||
#endif
|
||||
|
||||
Data * result = 0;
|
||||
if(getDataFreeList().empty())
|
||||
{
|
||||
result = new Data;
|
||||
}
|
||||
else
|
||||
{
|
||||
result = getDataFreeList().back();
|
||||
getDataFreeList().pop_back();
|
||||
}
|
||||
result->refCount = 1;
|
||||
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Unlock();
|
||||
#endif
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
inline const int ByteStream::Data::getRef() const
|
||||
{
|
||||
return refCount;
|
||||
}
|
||||
|
||||
inline void ByteStream::Data::ref()
|
||||
{
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Lock();
|
||||
#endif
|
||||
|
||||
refCount++;
|
||||
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Unlock();
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void ByteStream::Data::releaseOldData(ByteStream::Data * oldData)
|
||||
{
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Lock();
|
||||
#endif
|
||||
|
||||
getDataFreeList().push_back(oldData);
|
||||
oldData->refCount = 0;
|
||||
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Unlock();
|
||||
#endif
|
||||
}
|
||||
|
||||
inline ByteStream::ReadIterator & ByteStream::ReadIterator::operator = (const ByteStream::ReadIterator & rhs)
|
||||
{
|
||||
if(&rhs != this)
|
||||
{
|
||||
readPtr = rhs.readPtr;
|
||||
stream = rhs.stream;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline void ByteStream::ReadIterator::get(void * target, const unsigned long int readSize)
|
||||
{
|
||||
assert(stream);
|
||||
stream->get(target, *this, readSize);
|
||||
readPtr += readSize;
|
||||
}
|
||||
|
||||
inline const unsigned int ByteStream::ReadIterator::getSize() const
|
||||
{
|
||||
assert(stream);
|
||||
return stream->getSize() - readPtr;
|
||||
}
|
||||
|
||||
inline const ByteStream::ReadIterator & ByteStream::begin() const
|
||||
{
|
||||
return beginReadIterator;
|
||||
}
|
||||
|
||||
inline void ByteStream::ReadIterator::advance(const unsigned int distance)
|
||||
{
|
||||
readPtr += distance;
|
||||
}
|
||||
|
||||
inline const unsigned int ByteStream::ReadIterator::getReadPosition() const
|
||||
{
|
||||
return readPtr;
|
||||
}
|
||||
|
||||
inline const unsigned char * const ByteStream::ReadIterator::getBuffer() const
|
||||
{
|
||||
if(stream)
|
||||
return &stream->data->buffer[readPtr];
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
inline void ByteStream::clear()
|
||||
{
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Lock();
|
||||
#endif
|
||||
|
||||
size = 0;
|
||||
|
||||
#if defined(USE_ARCHIVE_MUTEX)
|
||||
ByteStreamMutex.Unlock();
|
||||
#endif
|
||||
}
|
||||
|
||||
inline const unsigned char * const ByteStream::getBuffer() const
|
||||
{
|
||||
return data->buffer;
|
||||
}
|
||||
|
||||
inline const unsigned int ByteStream::getSize() const
|
||||
{
|
||||
return size;
|
||||
}
|
||||
|
||||
inline void ByteStream::growToAtLeast(const unsigned int targetSize)
|
||||
{
|
||||
if(allocatedSize < targetSize)
|
||||
{
|
||||
reAllocate(allocatedSize + allocatedSize + targetSize);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
class AutoVariableBase
|
||||
{
|
||||
public:
|
||||
AutoVariableBase();
|
||||
virtual ~AutoVariableBase();
|
||||
|
||||
virtual void pack(ByteStream & target) const = 0;
|
||||
virtual void unpack(ByteStream::ReadIterator & source) = 0;
|
||||
};
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
class AutoByteStream
|
||||
{
|
||||
public:
|
||||
AutoByteStream();
|
||||
virtual ~AutoByteStream();
|
||||
void addVariable(AutoVariableBase & newVariable);
|
||||
virtual const unsigned int getItemCount() const;
|
||||
virtual void pack(ByteStream & target) const;
|
||||
virtual void unpack(ByteStream::ReadIterator & source);
|
||||
protected:
|
||||
std::vector<AutoVariableBase *> members;
|
||||
private:
|
||||
AutoByteStream(const AutoByteStream & source);
|
||||
};
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
template<class ValueType>
|
||||
class AutoVariable : public AutoVariableBase
|
||||
{
|
||||
public:
|
||||
AutoVariable();
|
||||
explicit AutoVariable(const ValueType & source);
|
||||
virtual ~AutoVariable();
|
||||
|
||||
const ValueType & get() const;
|
||||
virtual void pack(ByteStream & target) const;
|
||||
void set(const ValueType & rhs);
|
||||
virtual void unpack(ByteStream::ReadIterator & source);
|
||||
|
||||
private:
|
||||
ValueType value;
|
||||
};
|
||||
|
||||
template<class ValueType>
|
||||
AutoVariable<ValueType>::AutoVariable() :
|
||||
AutoVariableBase(),
|
||||
value()
|
||||
{
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
AutoVariable<ValueType>::AutoVariable(const ValueType & source) :
|
||||
AutoVariableBase(),
|
||||
value(source)
|
||||
{
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
AutoVariable<ValueType>::~AutoVariable()
|
||||
{
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
const ValueType & AutoVariable<ValueType>::get() const
|
||||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
void AutoVariable<ValueType>::pack(ByteStream & target) const
|
||||
{
|
||||
Base::put(target, value);
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
void AutoVariable<ValueType>::set(const ValueType & rhs)
|
||||
{
|
||||
value = rhs;
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
void AutoVariable<ValueType>::unpack(ByteStream::ReadIterator & source)
|
||||
{
|
||||
Base::get(source, value);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
template<class ValueType>
|
||||
class AutoArray : public AutoVariableBase
|
||||
{
|
||||
public:
|
||||
AutoArray();
|
||||
AutoArray(const AutoArray & source);
|
||||
~AutoArray();
|
||||
|
||||
const std::vector<ValueType> & get() const;
|
||||
void set(const std::vector<ValueType> & source);
|
||||
|
||||
virtual void pack(ByteStream & target) const;
|
||||
virtual void unpack(ByteStream::ReadIterator & source);
|
||||
|
||||
private:
|
||||
std::vector<ValueType> array;
|
||||
};
|
||||
|
||||
template<class ValueType>
|
||||
inline AutoArray<ValueType>::AutoArray()
|
||||
{
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
inline AutoArray<ValueType>::AutoArray(const AutoArray & source) :
|
||||
array(source.array)
|
||||
{
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
inline AutoArray<ValueType>::~AutoArray()
|
||||
{
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
inline const std::vector<ValueType> & AutoArray<ValueType>::get() const
|
||||
{
|
||||
return array;
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
inline void AutoArray<ValueType>::set(const std::vector<ValueType> & source)
|
||||
{
|
||||
array = source;
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
inline void AutoArray<ValueType>::pack(ByteStream & target) const
|
||||
{
|
||||
unsigned int arraySize = array.size();
|
||||
Base::put(target, arraySize);
|
||||
|
||||
typename std::vector<ValueType>::const_iterator i;
|
||||
for(i = array.begin(); i != array.end(); ++i)
|
||||
{
|
||||
ValueType v = (*i);
|
||||
Base::put(target, v);
|
||||
}
|
||||
}
|
||||
|
||||
template<class ValueType>
|
||||
inline void AutoArray<ValueType>::unpack(ByteStream::ReadIterator & source)
|
||||
{
|
||||
unsigned int arraySize;
|
||||
Base::get(source, arraySize);
|
||||
ValueType v;
|
||||
|
||||
if (arraySize > MAX_ARRAY_SIZE)
|
||||
arraySize = 0;
|
||||
|
||||
for(unsigned int i = 0; i < arraySize; ++i)
|
||||
{
|
||||
Base::get(source, v);
|
||||
array.push_back(v);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, ByteStream & target)
|
||||
{
|
||||
target.put(source.getBuffer(), source.getSize());
|
||||
source.advance(source.getSize());
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, double & target)
|
||||
{
|
||||
source.get(&target, 8);
|
||||
target = byteSwap(target);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, float & target)
|
||||
{
|
||||
source.get(&target, 4);
|
||||
target = byteSwap(target);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, uint64 & target)
|
||||
{
|
||||
source.get(&target, 8);
|
||||
target = byteSwap(target);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, int64 & target)
|
||||
{
|
||||
source.get(&target, 8);
|
||||
target = byteSwap(target);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, uint32 & target)
|
||||
{
|
||||
source.get(&target, 4);
|
||||
target = byteSwap(target);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, int32 & target)
|
||||
{
|
||||
source.get(&target, 4);
|
||||
target = byteSwap(target);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, uint16 & target)
|
||||
{
|
||||
source.get(&target, 2);
|
||||
target = byteSwap(target);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, int16 & target)
|
||||
{
|
||||
source.get(&target, 2);
|
||||
target = byteSwap(target);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, uint8 & target)
|
||||
{
|
||||
source.get(&target, 1);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, int8 & target)
|
||||
{
|
||||
source.get(&target, 1);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, unsigned char * const target, const unsigned int targetSize)
|
||||
{
|
||||
source.get(target, targetSize);
|
||||
}
|
||||
|
||||
inline void get(ByteStream::ReadIterator & source, bool & target)
|
||||
{
|
||||
source.get(&target, 1);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
inline void put(ByteStream & target, ByteStream::ReadIterator & source)
|
||||
{
|
||||
target.put(source.getBuffer(), source.getSize());
|
||||
source.advance(source.getSize());
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const double value)
|
||||
{
|
||||
double temp = byteSwap(value);
|
||||
target.put(&temp, 8);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const float value)
|
||||
{
|
||||
float temp = byteSwap(value);
|
||||
target.put(&temp, 4);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const uint64 value)
|
||||
{
|
||||
uint64 temp = byteSwap(value);
|
||||
target.put(&temp, 8);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const int64 value)
|
||||
{
|
||||
int64 temp = byteSwap(value);
|
||||
target.put(&temp, 8);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const uint32 value)
|
||||
{
|
||||
uint32 temp = byteSwap(value);
|
||||
target.put(&temp, 4);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const int32 value)
|
||||
{
|
||||
int32 temp = byteSwap(value);
|
||||
target.put(&temp, 4);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const uint16 value)
|
||||
{
|
||||
uint16 temp = byteSwap(value);
|
||||
target.put(&temp, 2);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const int16 value)
|
||||
{
|
||||
int16 temp = byteSwap(value);
|
||||
target.put(&temp, 2);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const uint8 value)
|
||||
{
|
||||
target.put(&value, 1);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const int8 value)
|
||||
{
|
||||
target.put(&value, 1);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const bool & source)
|
||||
{
|
||||
target.put(&source, 1);
|
||||
}
|
||||
|
||||
|
||||
inline void put(ByteStream & target, const unsigned char * const source, const unsigned int sourceSize)
|
||||
{
|
||||
target.put(source, sourceSize);
|
||||
}
|
||||
|
||||
inline void put(ByteStream & target, const ByteStream & source)
|
||||
{
|
||||
target.put(source.begin().getBuffer(), source.begin().getSize());
|
||||
}
|
||||
|
||||
void get(ByteStream::ReadIterator & source, std::string & target);
|
||||
void put(ByteStream & target, const std::string & source);
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const double value)
|
||||
{
|
||||
double temp = byteSwap(value);
|
||||
return target.overwriteEnd(&temp, 8);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const float value)
|
||||
{
|
||||
float temp = byteSwap(value);
|
||||
return target.overwriteEnd(&temp, 4);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const uint64 value)
|
||||
{
|
||||
uint64 temp = byteSwap(value);
|
||||
return target.overwriteEnd(&temp, 8);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const int64 value)
|
||||
{
|
||||
int64 temp = byteSwap(value);
|
||||
return target.overwriteEnd(&temp, 8);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const uint32 value)
|
||||
{
|
||||
uint32 temp = byteSwap(value);
|
||||
return target.overwriteEnd(&temp, 4);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const int32 value)
|
||||
{
|
||||
int32 temp = byteSwap(value);
|
||||
return target.overwriteEnd(&temp, 4);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const uint16 value)
|
||||
{
|
||||
uint16 temp = byteSwap(value);
|
||||
return target.overwriteEnd(&temp, 2);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const int16 value)
|
||||
{
|
||||
int16 temp = byteSwap(value);
|
||||
return target.overwriteEnd(&temp, 2);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const uint8 value)
|
||||
{
|
||||
return target.overwriteEnd(&value, 1);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const int8 value)
|
||||
{
|
||||
return target.overwriteEnd(&value, 1);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const bool & source)
|
||||
{
|
||||
return target.overwriteEnd(&source, 1);
|
||||
}
|
||||
|
||||
inline bool overwriteEnd(ByteStream & target, const unsigned char * const source, const unsigned int sourceSize)
|
||||
{
|
||||
return target.overwriteEnd(source, sourceSize);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
||||
-10
@@ -1,10 +0,0 @@
|
||||
AUTOMAKE_OPTIONS=foreign
|
||||
|
||||
INCLUDES = -I$(top_srcdir)/external/3rd/library/platform \
|
||||
-I$(platform_dir)/utils/Base/
|
||||
METASOURCES = AUTO
|
||||
libAuctionTransferGameAPIBase_la_LDFLAGS = -avoid-version
|
||||
noinst_LTLIBRARIES = libAuctionTransferGameAPIBase.la
|
||||
libAuctionTransferGameAPIBase_la_SOURCES = Archive.cpp Archive.h Platform.h
|
||||
SUBDIRS = linux
|
||||
AM_CXXFLAGS = -DEXTERNAL_DISTRO -DNAMESPACE=AuctionTransfer -DUSE_TCP_LIBRARY
|
||||
-40
@@ -1,40 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Mutex.cpp
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Implementation of the CMutex class.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
#if !defined(_MT)
|
||||
# pragma message( "Excluding Base::CMutex - requires multi-threaded compile. (_MT)" )
|
||||
#else
|
||||
|
||||
#include "Mutex.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
CMutex::CMutex()
|
||||
{
|
||||
InitializeCriticalSection(&mCriticalSection);
|
||||
}
|
||||
|
||||
CMutex::~CMutex()
|
||||
{
|
||||
DeleteCriticalSection(&mCriticalSection);
|
||||
}
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
#endif // #if defined(_MT)
|
||||
|
||||
-74
@@ -1,74 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Mutex.h
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Declair the CMutex class that encapsulates the functionality of a
|
||||
// mutually-exclusive device.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#ifndef BASE_WIN32_MUTEX_H
|
||||
#define BASE_WIN32_MUTEX_H
|
||||
|
||||
#include "Platform.h"
|
||||
|
||||
namespace Base
|
||||
{
|
||||
|
||||
////////////////////////////////////////
|
||||
// Class:
|
||||
// CMutex
|
||||
//
|
||||
// Purpose:
|
||||
// Encapsulates the functionality of a mutually-exclusive device.
|
||||
// This class is valuable for protecting against race conditions
|
||||
// within threaded applications. The CMutex class can be used to
|
||||
// only allow a single thread to run within a specified code
|
||||
// segment at a time.
|
||||
//
|
||||
// Public Methods:
|
||||
// Lock() : Locks the mutex. If the mutex is already locked, the
|
||||
// operating system will block the calling thread until another
|
||||
// thread has unlocked the mutex.
|
||||
// Unlock() : Unlocks the mutex.
|
||||
//
|
||||
class CMutex
|
||||
{
|
||||
public:
|
||||
CMutex::CMutex()
|
||||
{
|
||||
InitializeCriticalSection(&mCriticalSection);
|
||||
}
|
||||
|
||||
CMutex::~CMutex()
|
||||
{
|
||||
DeleteCriticalSection(&mCriticalSection);
|
||||
}
|
||||
|
||||
//CMutex();
|
||||
//~CMutex();
|
||||
|
||||
void Lock();
|
||||
void Unlock();
|
||||
|
||||
private:
|
||||
CRITICAL_SECTION mCriticalSection;
|
||||
};
|
||||
|
||||
inline void CMutex::Lock()
|
||||
{
|
||||
EnterCriticalSection(&mCriticalSection);
|
||||
}
|
||||
|
||||
inline void CMutex::Unlock()
|
||||
{
|
||||
LeaveCriticalSection(&mCriticalSection);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
#endif // BASE_WIN32_MUTEX_H
|
||||
-105
@@ -1,105 +0,0 @@
|
||||
#ifndef BASE_PLATFORM_H
|
||||
#define BASE_PLATFORM_H
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
#ifdef WIN32
|
||||
#include "win32/Platform.h"
|
||||
#elif linux
|
||||
#include "linux/Platform.h"
|
||||
#elif sparc
|
||||
#include "solaris/Platform.h"
|
||||
#else
|
||||
#error /Base/Platform.h: Undefine platform type
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
|
||||
template <class T> inline T rotlFixed(T x, unsigned int y)
|
||||
{
|
||||
assert(y < sizeof(T)*8);
|
||||
return (T)((x<<y) | (x>>(sizeof(T)*8-y)));
|
||||
}
|
||||
|
||||
template <class T> inline T rotrFixed(T x, unsigned int y)
|
||||
{
|
||||
assert(y < sizeof(T)*8);
|
||||
return (x>>y) | (x<<(sizeof(T)*8-y));
|
||||
}
|
||||
|
||||
template <class T> inline T rotlMod(T x, unsigned int y)
|
||||
{
|
||||
y %= sizeof(T)*8;
|
||||
return (x<<y) | (x>>(sizeof(T)*8-y));
|
||||
}
|
||||
|
||||
template <class T> inline T rotrMod(T x, unsigned int y)
|
||||
{
|
||||
y %= sizeof(T)*8;
|
||||
return (x>>y) | (x<<(sizeof(T)*8-y));
|
||||
}
|
||||
|
||||
inline uint16 byteReverse16(void * data)
|
||||
{
|
||||
uint16 value = *static_cast<uint16 *>(data);
|
||||
return *static_cast<uint16 *>(data) = rotlFixed(value, 8U);
|
||||
// return rotlFixed(value, 8U);
|
||||
}
|
||||
|
||||
inline uint32 byteReverse32(void * data)
|
||||
{
|
||||
uint32 value = *static_cast<uint32 *>(data);
|
||||
return *static_cast<uint32 *>(data) = (rotrFixed(value, 8U) & 0xff00ff00) | (rotlFixed(value, 8U) & 0x00ff00ff);
|
||||
// return (rotrFixed(value, 8U) & 0xff00ff00) | (rotlFixed(value, 8U) & 0x00ff00ff);
|
||||
}
|
||||
inline uint64 byteReverse64(void * data)
|
||||
{
|
||||
uint64 value = *static_cast<uint64 *>(data);
|
||||
return *static_cast<uint64 *>(data) = (
|
||||
uint64((rotrFixed(uint32(value), 8U) & 0xff00ff00) | (rotlFixed(uint32(value), 8U) & 0x00ff00ff)) << 32) |
|
||||
(rotrFixed(uint32(value>>32), 8U) & 0xff00ff00) | (rotlFixed(uint32(value>>32), 8U) & 0x00ff00ff);
|
||||
// return (uint64(byteReverse(uint32(value))) << 32) | byteReverse(uint32(value>>32));
|
||||
}
|
||||
|
||||
inline uint32 strlen(const unsigned short * string)
|
||||
{
|
||||
if (string == 0)
|
||||
return 0;
|
||||
|
||||
uint32 length=0;
|
||||
while (*(string+length++) != 0);
|
||||
|
||||
return length-1;
|
||||
}
|
||||
|
||||
inline double getTimerLatency(Base::uint64 startTime, Base::uint64 finishTime=0)
|
||||
{
|
||||
Base::int64 requestAge;
|
||||
Base::int64 freq = Base::getTimerFrequency();
|
||||
Base::uint64 finish = (finishTime ? finishTime : Base::getTimer());
|
||||
if (finish < startTime)
|
||||
requestAge = (0 - 1) - startTime - finish;
|
||||
else
|
||||
requestAge = finish - startTime;
|
||||
return (double)requestAge/freq;
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
#endif // BASE_PLATFORM_H
|
||||
|
||||
-44
@@ -1,44 +0,0 @@
|
||||
#ifndef BASE_LINUX_ARCHIVE_H
|
||||
#define BASE_LINUX_ARCHIVE_H
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
|
||||
namespace Base
|
||||
{
|
||||
|
||||
|
||||
#ifdef PACK_BIG_ENDIAN
|
||||
|
||||
inline double byteSwap(double value) { byteReverse(&value); return value; }
|
||||
inline float byteSwap(float value) { byteReverse(&value); return value; }
|
||||
inline uint64 byteSwap(uint64 value) { byteReverse(&value); return value; }
|
||||
inline int64 byteSwap(int64 value) { byteReverse(&value); return value; }
|
||||
inline uint32 byteSwap(uint32 value) { byteReverse(&value); return value; }
|
||||
inline int32 byteSwap(int32 value) { byteReverse(&value); return value; }
|
||||
inline uint16 byteSwap(uint16 value) { byteReverse(&value); return value; }
|
||||
inline int16 byteSwap(int16 value) { byteReverse(&value); return value; }
|
||||
|
||||
#else
|
||||
|
||||
inline double byteSwap(double value) { return value; }
|
||||
inline float byteSwap(float value) { return value; }
|
||||
inline uint64 byteSwap(uint64 value) { return value; }
|
||||
inline int64 byteSwap(int64 value) { return value; }
|
||||
inline uint32 byteSwap(uint32 value) { return value; }
|
||||
inline int32 byteSwap(int32 value) { return value; }
|
||||
inline uint16 byteSwap(uint16 value) { return value; }
|
||||
inline int16 byteSwap(int16 value) { return value; }
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
}
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
||||
-10
@@ -1,10 +0,0 @@
|
||||
AUTOMAKE_OPTIONS=foreign
|
||||
|
||||
INCLUDES = -I$(top_srcdir)/external/3rd/library/platform \
|
||||
-I$(platform_dir)/utils/Base/
|
||||
METASOURCES = AUTO
|
||||
noinst_LTLIBRARIES = libAuctionTransferGameAPIlinux.la
|
||||
libAuctionTransferGameAPIlinux_la_LDFLAGS = -avoid-version
|
||||
libAuctionTransferGameAPIlinux_la_SOURCES = Archive.h Platform.cpp Platform.h \
|
||||
Types.h Mutex.cpp Mutex.h
|
||||
AM_CXXFLAGS = -DEXTERNAL_DISTRO -DNAMESPACE=AuctionTransfer -DUSE_TCP_LIBRARY
|
||||
-40
@@ -1,40 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Mutex.cpp
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Implementation of the CMutex class.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#if defined(_REENTRANT)
|
||||
|
||||
|
||||
#include "Mutex.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
CMutex::CMutex()
|
||||
{
|
||||
mInitialized = (pthread_mutex_init(&mMutex, 0) == 0);
|
||||
}
|
||||
|
||||
CMutex::~CMutex()
|
||||
{
|
||||
if (mInitialized)
|
||||
pthread_mutex_destroy(&mMutex);
|
||||
}
|
||||
|
||||
}
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif // #if defined(_REENTRANT)
|
||||
-79
@@ -1,79 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Mutex.h
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Declair the CMutex class that encapsulates the functionality of a
|
||||
// mutually-exclusive device.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#ifndef BASE_LINUX_MUTEX_H
|
||||
#define BASE_LINUX_MUTEX_H
|
||||
|
||||
#if !defined(_REENTRANT)
|
||||
# pragma message( "Excluding Base::CMutex - requires multi-threaded compile. (_REENTRANT)" )
|
||||
#else
|
||||
|
||||
|
||||
#include "Platform.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
////////////////////////////////////////
|
||||
// Class:
|
||||
// CMutex
|
||||
//
|
||||
// Purpose:
|
||||
// Encapsulates the functionality of a mutually-exclusive device.
|
||||
// This class is valuable for protecting against race conditions
|
||||
// within threaded applications. The CMutex class can be used to
|
||||
// only allow a single thread to run within a specified code
|
||||
// segment at a time.
|
||||
//
|
||||
// Public Methods:
|
||||
// Lock() : Locks the mutex. If the mutex is already locked, the
|
||||
// operating system will block the calling thread until another
|
||||
// thread has unlocked the mutex.
|
||||
// Unlock() : Unlocks the mutex.
|
||||
//
|
||||
class CMutex
|
||||
{
|
||||
public:
|
||||
CMutex();
|
||||
~CMutex();
|
||||
|
||||
void Lock();
|
||||
void Unlock();
|
||||
private:
|
||||
pthread_mutex_t mMutex;
|
||||
bool mInitialized;
|
||||
};
|
||||
|
||||
inline void CMutex::Lock(void)
|
||||
{
|
||||
if (mInitialized)
|
||||
pthread_mutex_lock(&mMutex);
|
||||
}
|
||||
|
||||
inline void CMutex::Unlock(void)
|
||||
{
|
||||
if (mInitialized)
|
||||
pthread_mutex_unlock(&mMutex);
|
||||
}
|
||||
|
||||
}
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
#endif // #if defined(_MT)
|
||||
|
||||
#endif // BASE_LINUX_MUTEX_H
|
||||
|
||||
-55
@@ -1,55 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Platform.cpp
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Implementation of the global functionality declaired in Platform.h.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#include <ctype.h>
|
||||
#include "Platform.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
// Implementation of microsoft strlwr extension
|
||||
// This non-ANSI function is not supported under UNIX
|
||||
void strlwr(char * s)
|
||||
{
|
||||
while (*s)
|
||||
{
|
||||
*s = tolower(*s);
|
||||
s++;
|
||||
}
|
||||
}
|
||||
|
||||
// Implementation of microsoft strlwr extension
|
||||
// This non-ANSI function is not supported under UNIX
|
||||
void strupr(char * s)
|
||||
{
|
||||
while (*s)
|
||||
{
|
||||
*s = toupper(*s);
|
||||
s++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
CTimer::CTimer() :
|
||||
mTimer(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
-112
@@ -1,112 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Platform.h
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Include relevent system headers that are platform specific.
|
||||
// 2. Declair global platform specific functionality.
|
||||
// 3. Include primative type definitions
|
||||
//
|
||||
// Global Functions:
|
||||
// getTimer() : Return the current high resolution clock count.
|
||||
// getTimerFrequency() : Return the frequency of the high resolution clock.
|
||||
// sleep() : Voluntarily relinquish timeslice of the calling thread for a
|
||||
// specified number of milliseconds.
|
||||
// strlwr() : Alters the contents of a string, making it all lower-case.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#ifndef BASE_LINUX_PLATFORM_H
|
||||
#define BASE_LINUX_PLATFORM_H
|
||||
|
||||
#include <errno.h>
|
||||
#include <assert.h>
|
||||
#include <sys/errno.h>
|
||||
#include <pthread.h>
|
||||
#include <resolv.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#include "Types.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
uint64 getTimer(void);
|
||||
uint64 getTimerFrequency(void);
|
||||
void sleep(uint32 ms);
|
||||
|
||||
inline uint64 getTimer(void)
|
||||
{
|
||||
uint64 t;
|
||||
struct timeval tv;
|
||||
|
||||
gettimeofday(&tv, 0);
|
||||
t = tv.tv_sec;
|
||||
t = t * 1000000;
|
||||
t += tv.tv_usec;
|
||||
return t;
|
||||
}
|
||||
|
||||
inline uint64 getTimerFrequency(void)
|
||||
{
|
||||
uint64 f = 1000000;
|
||||
return f;
|
||||
}
|
||||
|
||||
inline void sleep(uint32 ms)
|
||||
{
|
||||
usleep(static_cast<unsigned long>(ms * 1000));
|
||||
}
|
||||
|
||||
void strlwr(char * s);
|
||||
void strupr(char * s);
|
||||
|
||||
|
||||
class CTimer
|
||||
{
|
||||
public:
|
||||
CTimer();
|
||||
|
||||
void Set(uint32 seconds);
|
||||
void Signal();
|
||||
bool Expired();
|
||||
|
||||
private:
|
||||
uint32 mTimer;
|
||||
};
|
||||
|
||||
inline void CTimer::Set(uint32 interval)
|
||||
{
|
||||
mTimer = (uint32)time(0) + interval;
|
||||
}
|
||||
|
||||
inline void CTimer::Signal()
|
||||
{
|
||||
mTimer = 0;
|
||||
}
|
||||
|
||||
inline bool CTimer::Expired()
|
||||
{
|
||||
return (mTimer <= (uint32)time(0));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
#endif // BASE_LINUX_PLATFORM_H
|
||||
-42
@@ -1,42 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Types.h
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Define integer types that are unambiguous with respect to size
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#ifndef BASE_LINUX_TYPES_H
|
||||
#define BASE_LINUX_TYPES_H
|
||||
|
||||
#include <sys/bitypes.h>
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
|
||||
namespace Base
|
||||
{
|
||||
#define INT32_MAX 0x7FFFFFFF
|
||||
#define INT32_MIN 0x80000000
|
||||
#define UINT32_MAX 0xFFFFFFFF
|
||||
|
||||
typedef signed char int8;
|
||||
typedef unsigned char uint8;
|
||||
typedef signed short int16;
|
||||
typedef unsigned short uint16;
|
||||
|
||||
typedef int32_t int32;
|
||||
typedef u_int32_t uint32;
|
||||
typedef int64_t int64;
|
||||
typedef u_int64_t uint64;
|
||||
}
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
#endif // BASE_LINUX_TYPES_H
|
||||
|
||||
-42
@@ -1,42 +0,0 @@
|
||||
#ifndef BASE_WIN32_ARCHIVE_H
|
||||
#define BASE_WIN32_ARCHIVE_H
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
|
||||
#ifdef PACK_BIG_ENDIAN
|
||||
|
||||
inline double byteSwap(double value) { byteReverse64(&value); return value; }
|
||||
inline float byteSwap(float value) { byteReverse32(&value); return value; }
|
||||
inline uint64 byteSwap(uint64 value) { byteReverse64(&value); return value; }
|
||||
inline int64 byteSwap(int64 value) { byteReverse64(&value); return value; }
|
||||
inline uint32 byteSwap(uint32 value) { byteReverse32(&value); return value; }
|
||||
inline int32 byteSwap(int32 value) { byteReverse32(&value); return value; }
|
||||
inline uint16 byteSwap(uint16 value) { byteReverse16(&value); return value; }
|
||||
inline int16 byteSwap(int16 value) { byteReverse16(&value); return value; }
|
||||
|
||||
#else
|
||||
|
||||
inline double byteSwap(double value) { return value; }
|
||||
inline float byteSwap(float value) { return value; }
|
||||
inline uint64 byteSwap(uint64 value) { return value; }
|
||||
inline int64 byteSwap(int64 value) { return value; }
|
||||
inline uint32 byteSwap(uint32 value) { return value; }
|
||||
inline int32 byteSwap(int32 value) { return value; }
|
||||
inline uint16 byteSwap(uint16 value) { return value; }
|
||||
inline int16 byteSwap(int16 value) { return value; }
|
||||
|
||||
#endif
|
||||
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif
|
||||
-61
@@ -1,61 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Mutex.h
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Declair the CMutex class that encapsulates the functionality of a
|
||||
// mutually-exclusive device.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#ifndef BASE_WIN32_MUTEX_H
|
||||
#define BASE_WIN32_MUTEX_H
|
||||
|
||||
#include "Platform.h"
|
||||
|
||||
namespace Base
|
||||
{
|
||||
|
||||
////////////////////////////////////////
|
||||
// Class:
|
||||
// CMutex
|
||||
//
|
||||
// Purpose:
|
||||
// Encapsulates the functionality of a mutually-exclusive device.
|
||||
// This class is valuable for protecting against race conditions
|
||||
// within threaded applications. The CMutex class can be used to
|
||||
// only allow a single thread to run within a specified code
|
||||
// segment at a time.
|
||||
//
|
||||
// Public Methods:
|
||||
// Lock() : Locks the mutex. If the mutex is already locked, the
|
||||
// operating system will block the calling thread until another
|
||||
// thread has unlocked the mutex.
|
||||
// Unlock() : Unlocks the mutex.
|
||||
//
|
||||
class CMutex
|
||||
{
|
||||
public:
|
||||
CMutex();
|
||||
~CMutex();
|
||||
|
||||
void Lock();
|
||||
void Unlock();
|
||||
private:
|
||||
CRITICAL_SECTION mCriticalSection;
|
||||
};
|
||||
|
||||
inline void CMutex::Lock()
|
||||
{
|
||||
EnterCriticalSection(&mCriticalSection);
|
||||
}
|
||||
|
||||
inline void CMutex::Unlock()
|
||||
{
|
||||
LeaveCriticalSection(&mCriticalSection);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif // BASE_WIN32_MUTEX_H
|
||||
-31
@@ -1,31 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Platform.cpp
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Implementation of the global functionality declaired in Platform.h.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#include "Platform.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
|
||||
CTimer::CTimer() :
|
||||
mTimer(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
-98
@@ -1,98 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Platform.h
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Include relevent system headers that are platform specific.
|
||||
// 2. Declair global platform specific functionality.
|
||||
// 3. Include primative type definitions
|
||||
//
|
||||
// Global Functions:
|
||||
// getTimer() : Return the current high resolution clock count.
|
||||
// getTimerFrequency() : Return the frequency of the high resolution clock.
|
||||
// sleep() : Voluntarily relinquish timeslice of the calling thread for a
|
||||
// specified number of milliseconds.
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#ifndef BASE_WIN32_PLATFORM_H
|
||||
#define BASE_WIN32_PLATFORM_H
|
||||
|
||||
#include <memory.h>
|
||||
#include <winsock2.h>
|
||||
#include <time.h>
|
||||
#include <io.h>
|
||||
#include <fcntl.h>
|
||||
#include <direct.h>
|
||||
#include <stdio.h>
|
||||
#include <errno.h>
|
||||
#include "Types.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
uint64 getTimer(void);
|
||||
uint64 getTimerFrequency(void);
|
||||
|
||||
inline uint64 getTimer(void)
|
||||
{
|
||||
uint64 result;
|
||||
if (!QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&result)))
|
||||
result = 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline uint64 getTimerFrequency(void)
|
||||
{
|
||||
uint64 result;
|
||||
if (!QueryPerformanceFrequency(reinterpret_cast<LARGE_INTEGER *>(&result)))
|
||||
result = 0;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void sleep(uint32 ms)
|
||||
{
|
||||
Sleep(ms);
|
||||
}
|
||||
|
||||
|
||||
class CTimer
|
||||
{
|
||||
public:
|
||||
CTimer();
|
||||
|
||||
void Set(uint32 seconds);
|
||||
void Signal();
|
||||
bool Expired();
|
||||
|
||||
private:
|
||||
uint32 mTimer;
|
||||
};
|
||||
|
||||
inline void CTimer::Set(uint32 interval)
|
||||
{
|
||||
mTimer = (uint32)time(0) + interval;
|
||||
}
|
||||
|
||||
inline void CTimer::Signal()
|
||||
{
|
||||
mTimer = 0;
|
||||
}
|
||||
|
||||
inline bool CTimer::Expired()
|
||||
{
|
||||
return (mTimer <= (uint32)time(0));
|
||||
}
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
#endif BASE_WIN32_PLATFORM_H
|
||||
-42
@@ -1,42 +0,0 @@
|
||||
////////////////////////////////////////
|
||||
// Types.h
|
||||
//
|
||||
// Purpose:
|
||||
// 1. Define integer types that are unambiguous with respect to size
|
||||
//
|
||||
// Revisions:
|
||||
// 07/10/2001 Created
|
||||
//
|
||||
|
||||
#ifndef BASE_WIN32_TYPES_H
|
||||
#define BASE_WIN32_TYPES_H
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
|
||||
#endif
|
||||
namespace Base
|
||||
{
|
||||
|
||||
#define INT32_MAX 0x7FFFFFFF
|
||||
#define INT32_MIN 0x80000000
|
||||
#define UINT32_MAX 0xFFFFFFFF
|
||||
|
||||
typedef signed char int8;
|
||||
typedef unsigned char uint8;
|
||||
typedef short int16;
|
||||
typedef unsigned short uint16;
|
||||
|
||||
typedef int int32;
|
||||
typedef unsigned uint32;
|
||||
typedef __int64 int64;
|
||||
typedef unsigned __int64 uint64;
|
||||
|
||||
};
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif // BASE_WIN32_TYPES_H
|
||||
|
||||
-44
@@ -1,44 +0,0 @@
|
||||
#include "Character.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
|
||||
namespace Base
|
||||
{
|
||||
|
||||
void get(ByteStream::ReadIterator & source, AuctionTransfer::Character & target)
|
||||
{
|
||||
std::string tmpStr;
|
||||
unsigned tmpNum;
|
||||
|
||||
//name
|
||||
get(source, tmpStr);
|
||||
target.setName(tmpStr);
|
||||
|
||||
// id
|
||||
get(source, tmpNum);
|
||||
target.setID(tmpNum);
|
||||
|
||||
// data
|
||||
get(source, tmpStr);
|
||||
target.setData(tmpStr);
|
||||
}
|
||||
|
||||
void put(ByteStream & target, const AuctionTransfer::Character &source)
|
||||
{
|
||||
put(target, source.getName());
|
||||
put(target, source.getID());
|
||||
put(target, source.getData());
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
-70
@@ -1,70 +0,0 @@
|
||||
#ifndef CHARACTER_H
|
||||
#define CHARACTER_H
|
||||
|
||||
#include "Base/Archive.h"
|
||||
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
|
||||
|
||||
class Character
|
||||
{
|
||||
public:
|
||||
// constructors
|
||||
Character()
|
||||
: m_name(""), m_id(0), m_XMLdata("")
|
||||
{
|
||||
}
|
||||
|
||||
Character(const std::string &name, unsigned id, const std::string &xmlData)
|
||||
: m_name(name), m_id(id), m_XMLdata(xmlData)
|
||||
{
|
||||
}
|
||||
|
||||
Character(const Character &character)
|
||||
: m_name(character.getName()), m_id(character.getID()), m_XMLdata(character.getData())
|
||||
{
|
||||
}
|
||||
|
||||
// destructor
|
||||
~Character()
|
||||
{
|
||||
}
|
||||
|
||||
// accessor methods
|
||||
std::string getName() const { return m_name; }
|
||||
unsigned getID() const { return m_id; }
|
||||
std::string getData() const { return m_XMLdata; }
|
||||
|
||||
void setName(const std::string name) { m_name = name; }
|
||||
void setID(unsigned id) { m_id = id; }
|
||||
void setData(const std::string data) { m_XMLdata = data; }
|
||||
|
||||
protected:
|
||||
std::string m_name;
|
||||
unsigned m_id;
|
||||
std::string m_XMLdata;
|
||||
};
|
||||
|
||||
}; // namespace AuctionTransfer
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
|
||||
namespace Base
|
||||
{
|
||||
|
||||
void get(ByteStream::ReadIterator & source, AuctionTransfer::Character & target);
|
||||
void put(ByteStream & target, const AuctionTransfer::Character & source);
|
||||
};
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif //CHARACTER_H
|
||||
|
||||
-13
@@ -1,13 +0,0 @@
|
||||
AUTOMAKE_OPTIONS=foreign
|
||||
|
||||
INCLUDES = -I$(top_srcdir)/external/3rd/library/platform \
|
||||
-I$(platform_dir)/utils/Base/
|
||||
METASOURCES = AUTO
|
||||
libAuctionTransferGameAPI_la_LDFLAGS = -avoid-version
|
||||
noinst_LTLIBRARIES = libAuctionTransferGameAPI.la
|
||||
libAuctionTransferGameAPI_la_SOURCES = AuctionTransferAPICore.cpp\
|
||||
AuctionTransferAPICore.h AuctionTransferAPI.cpp AuctionTransferAPI.h\
|
||||
AuctionTransferEnum.h Character.cpp Character.h Request.cpp Request.h\
|
||||
Response.cpp Response.h
|
||||
AM_CXXFLAGS = -DEXTERNAL_DISTRO -DNAMESPACE=AuctionTransfer -DUSE_TCP_LIBRARY
|
||||
SUBDIRS = zip Base TcpLibrary ATGenericAPI
|
||||
-231
@@ -1,231 +0,0 @@
|
||||
#include "Request.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
void put(Base::ByteStream &msg, const Blob &source);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
Blob::Blob(const unsigned char *data, unsigned len)
|
||||
: m_data(NULL),
|
||||
m_len(len)
|
||||
{
|
||||
if (m_len > 0)
|
||||
{
|
||||
m_data = new unsigned char [m_len];
|
||||
memcpy(m_data, data, m_len);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
Blob::Blob(const Blob &cpy)
|
||||
: m_data(NULL),
|
||||
m_len(cpy.m_len)
|
||||
{
|
||||
if (m_len > 0)
|
||||
{
|
||||
m_data = new unsigned char [m_len];
|
||||
memcpy(m_data, cpy.m_data, m_len);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
Blob::~Blob()
|
||||
{
|
||||
if (m_data)
|
||||
{
|
||||
delete [] m_data;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
Blob & Blob::operator =(const Blob &cpy)
|
||||
{
|
||||
if (this != &cpy)
|
||||
{
|
||||
//copy
|
||||
if (m_data)
|
||||
{
|
||||
delete [] m_data;
|
||||
m_data = NULL;
|
||||
}
|
||||
|
||||
m_len = cpy.m_len;
|
||||
|
||||
if (m_len > 0)
|
||||
{
|
||||
m_data = new unsigned char [m_len];
|
||||
memcpy(m_data, cpy.m_data, m_len);
|
||||
}
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
ReplyRequest::ReplyRequest( RequestTypes type, unsigned serverTrack, unsigned responseCode )
|
||||
: GenericRequest(type, serverTrack), m_responseCode(responseCode)
|
||||
{
|
||||
}
|
||||
|
||||
void ReplyRequest::pack(Base::ByteStream &msg)
|
||||
{
|
||||
put(msg, m_type);
|
||||
put(msg, m_track);
|
||||
put(msg, m_server_track);
|
||||
put(msg, m_responseCode);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
CommonRequest::CommonRequest( RequestTypes type, unsigned serverTrack, long long transactionID )
|
||||
: GenericRequest(type, serverTrack), m_transactionID(transactionID)
|
||||
{
|
||||
}
|
||||
|
||||
void CommonRequest::pack(Base::ByteStream &msg)
|
||||
{
|
||||
put(msg, m_type);
|
||||
put(msg, m_track);
|
||||
put(msg, m_transactionID);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
GetIDRequest::GetIDRequest( RequestTypes type, unsigned serverTrack )
|
||||
: GenericRequest(type, serverTrack)
|
||||
{
|
||||
}
|
||||
|
||||
void GetIDRequest::pack(Base::ByteStream &msg)
|
||||
{
|
||||
put(msg, m_type);
|
||||
put(msg, m_track);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
SendPrepareCompressedRequest::SendPrepareCompressedRequest(RequestTypes type, unsigned serverTrack, const char *serverID, long long transactionID, unsigned stationID, unsigned characterID, long long assetID, const unsigned char *xmlAsset, unsigned length)
|
||||
: GenericRequest(type, serverTrack),
|
||||
m_transactionID(transactionID),
|
||||
m_stationID(stationID),
|
||||
m_characterID(characterID),
|
||||
m_assetID(assetID),
|
||||
m_serverID(serverID),
|
||||
m_data(xmlAsset, length)
|
||||
{
|
||||
}
|
||||
|
||||
void SendPrepareCompressedRequest::pack(Base::ByteStream &msg)
|
||||
{
|
||||
put(msg, m_type);
|
||||
put(msg, m_track);
|
||||
put(msg, m_serverID);
|
||||
put(msg, m_transactionID);
|
||||
put(msg, m_stationID);
|
||||
put(msg, m_characterID);
|
||||
put(msg, m_assetID);
|
||||
put(msg, m_data);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
SendPrepareRequest::SendPrepareRequest( RequestTypes type, unsigned serverTrack, const char *serverID, long long transactionID, unsigned stationID, unsigned characterID, long long assetID, const char *xml )
|
||||
: GenericRequest(type, serverTrack),
|
||||
m_transactionID(transactionID),
|
||||
m_stationID(stationID),
|
||||
m_characterID(characterID),
|
||||
m_assetID(assetID),
|
||||
m_xml(xml),
|
||||
m_serverID(serverID)
|
||||
{
|
||||
}
|
||||
|
||||
void SendPrepareRequest::pack(Base::ByteStream &msg)
|
||||
{
|
||||
put(msg, m_type);
|
||||
put(msg, m_track);
|
||||
put(msg, m_serverID);
|
||||
put(msg, m_transactionID);
|
||||
put(msg, m_stationID);
|
||||
put(msg, m_characterID);
|
||||
put(msg, m_assetID);
|
||||
put(msg, m_xml);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
ReplyGetCharacterListRequest::ReplyGetCharacterListRequest(RequestTypes type, unsigned serverTrack, unsigned responseCode, const Character characters[], unsigned numCharacters)
|
||||
: GenericRequest(type, serverTrack), m_responseCode(responseCode)
|
||||
{
|
||||
for(unsigned i = 0; i < numCharacters; i++)
|
||||
{
|
||||
m_characters.push_back(characters[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void ReplyGetCharacterListRequest::pack(Base::ByteStream &msg)
|
||||
{
|
||||
put(msg, m_type);
|
||||
put(msg, m_track);
|
||||
put(msg, m_server_track);
|
||||
put(msg, m_responseCode);
|
||||
put(msg, (unsigned)m_characters.size());
|
||||
for(unsigned i = 0; i < m_characters.size(); i++)
|
||||
{
|
||||
put(msg, m_characters[i]);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
IdentifyServerRequest::IdentifyServerRequest(RequestTypes type, unsigned serverTrack, const char *serverID[], unsigned numIDs)
|
||||
: GenericRequest(type, serverTrack)
|
||||
{
|
||||
for(unsigned i = 0; i < numIDs; i++)
|
||||
{
|
||||
m_serverIDs.push_back(serverID[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void IdentifyServerRequest::pack(Base::ByteStream &msg)
|
||||
{
|
||||
put(msg, m_type);
|
||||
put(msg, m_track);
|
||||
put(msg, (unsigned)m_serverIDs.size());
|
||||
for(unsigned i = 0; i < m_serverIDs.size(); i++)
|
||||
{
|
||||
put(msg, m_serverIDs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
SendAuditRequest::SendAuditRequest( RequestTypes type, unsigned serverTrack, const char *gameCode, const char *serverCode,
|
||||
long long inGameAssetID, unsigned stationID, const char *event, const char *message)
|
||||
: GenericRequest(type, serverTrack), m_gameCode(gameCode), m_serverCode(serverCode), m_assetID(inGameAssetID),
|
||||
m_userID(stationID), m_event(event), m_message(message)
|
||||
{
|
||||
}
|
||||
|
||||
void SendAuditRequest::pack(Base::ByteStream &msg)
|
||||
{
|
||||
put(msg, m_type);
|
||||
put(msg, m_track);
|
||||
put(msg, m_gameCode);
|
||||
put(msg, m_serverCode);
|
||||
put(msg, m_assetID);
|
||||
put(msg, m_userID);
|
||||
put(msg, m_event);
|
||||
put(msg, m_message);
|
||||
}
|
||||
|
||||
void put(Base::ByteStream &msg, const Blob &source)
|
||||
{
|
||||
put(msg, source.getLen());
|
||||
|
||||
if (source.getLen() > 0)
|
||||
{
|
||||
put(msg, source.getData(), source.getLen());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}; // namespace
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
-147
@@ -1,147 +0,0 @@
|
||||
#ifndef REQUEST_H
|
||||
#define REQUEST_H
|
||||
|
||||
#include "ATGenericAPI/GenericMessage.h"
|
||||
#include "Base/Archive.h"
|
||||
#include "AuctionTransferEnum.h"
|
||||
#include "Character.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
|
||||
class Blob
|
||||
{
|
||||
public:
|
||||
Blob() : m_data(0), m_len(0) {}
|
||||
Blob(const unsigned char *data, unsigned len);
|
||||
Blob(const Blob &cpy);
|
||||
~Blob();
|
||||
|
||||
Blob & operator =(const Blob &cpy);
|
||||
|
||||
const unsigned char *getData() const { return m_data; }
|
||||
unsigned getLen() const { return m_len; }
|
||||
|
||||
unsigned char *m_data;
|
||||
unsigned m_len;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class ReplyRequest: public GenericRequest
|
||||
{
|
||||
public:
|
||||
ReplyRequest(RequestTypes type, unsigned serverTrack, unsigned responseCode);
|
||||
virtual ~ReplyRequest() {};
|
||||
|
||||
void pack(Base::ByteStream &msg);
|
||||
private:
|
||||
unsigned m_responseCode;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class CommonRequest: public GenericRequest
|
||||
{
|
||||
public:
|
||||
CommonRequest(RequestTypes type, unsigned serverTrack, long long transactionID);
|
||||
virtual ~CommonRequest() {};
|
||||
|
||||
void pack(Base::ByteStream &msg);
|
||||
private:
|
||||
long long m_transactionID;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class GetIDRequest: public GenericRequest
|
||||
{
|
||||
public:
|
||||
GetIDRequest(RequestTypes type, unsigned serverTrack);
|
||||
virtual ~GetIDRequest() {};
|
||||
|
||||
void pack(Base::ByteStream &msg);
|
||||
private:
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class SendPrepareRequest: public GenericRequest
|
||||
{
|
||||
public:
|
||||
SendPrepareRequest(RequestTypes type, unsigned serverTrack, const char *serverID, long long transactionID, unsigned stationID, unsigned characterID, long long assetID, const char *xmlAsset);
|
||||
virtual ~SendPrepareRequest() {};
|
||||
|
||||
void pack(Base::ByteStream &msg);
|
||||
private:
|
||||
long long m_transactionID;
|
||||
unsigned m_stationID;
|
||||
unsigned m_characterID;
|
||||
long long m_assetID;
|
||||
std::string m_xml;
|
||||
std::string m_serverID;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class SendPrepareCompressedRequest: public GenericRequest
|
||||
{
|
||||
public:
|
||||
SendPrepareCompressedRequest(RequestTypes type, unsigned serverTrack, const char *serverID, long long transactionID, unsigned stationID, unsigned characterID, long long assetID, const unsigned char *xmlAsset, unsigned length);
|
||||
virtual ~SendPrepareCompressedRequest() {};
|
||||
|
||||
void pack(Base::ByteStream &msg);
|
||||
private:
|
||||
long long m_transactionID;
|
||||
unsigned m_stationID;
|
||||
unsigned m_characterID;
|
||||
long long m_assetID;
|
||||
//std::string m_xml;
|
||||
std::string m_serverID;
|
||||
Blob m_data;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class ReplyGetCharacterListRequest: public GenericRequest
|
||||
{
|
||||
public:
|
||||
ReplyGetCharacterListRequest(RequestTypes type, unsigned serverTrack, unsigned responseCode, const Character characters[], unsigned numCharacters);
|
||||
virtual ~ReplyGetCharacterListRequest() {};
|
||||
|
||||
void pack(Base::ByteStream &msg);
|
||||
private:
|
||||
unsigned m_responseCode;
|
||||
std::vector<Character> m_characters;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class IdentifyServerRequest: public GenericRequest
|
||||
{
|
||||
public:
|
||||
IdentifyServerRequest(RequestTypes type, unsigned serverTrack, const char *serverID[], unsigned numIDs);
|
||||
virtual ~IdentifyServerRequest() {};
|
||||
|
||||
void pack(Base::ByteStream &msg);
|
||||
private:
|
||||
std::vector<std::string> m_serverIDs;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class SendAuditRequest : public GenericRequest
|
||||
{
|
||||
public:
|
||||
SendAuditRequest( RequestTypes type, unsigned serverTrack, const char *gameCode, const char *serverCode,
|
||||
long long inGameAssetID, unsigned stationID, const char *event, const char *message);
|
||||
~SendAuditRequest() {};
|
||||
void pack(Base::ByteStream &msg);
|
||||
private:
|
||||
std::string m_gameCode;
|
||||
std::string m_serverCode;
|
||||
long long m_assetID;
|
||||
unsigned m_userID;
|
||||
std::string m_event;
|
||||
std::string m_message;
|
||||
|
||||
};
|
||||
}; // namespace
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#endif //REQUEST_H
|
||||
|
||||
-17
@@ -1,17 +0,0 @@
|
||||
#include "Response.h"
|
||||
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
GetIDResponse::GetIDResponse(RequestTypes type, void *user)
|
||||
: GenericResponse( type, TRANSFER_SERVER_TIME_OUT, user), m_transactionID(-1)
|
||||
{
|
||||
}
|
||||
|
||||
void GetIDResponse::unpack(Base::ByteStream::ReadIterator &iter)
|
||||
{
|
||||
get(iter, m_type);
|
||||
get(iter, m_track);
|
||||
get(iter, m_result);
|
||||
get(iter, m_transactionID);
|
||||
}
|
||||
};
|
||||
-35
@@ -1,35 +0,0 @@
|
||||
#ifndef RESPONSE_H
|
||||
#define RESPONSE_H
|
||||
|
||||
#include "Base/Archive.h"
|
||||
#include "ATGenericAPI/GenericMessage.h"
|
||||
#include "AuctionTransferEnum.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
namespace AuctionTransfer
|
||||
{
|
||||
|
||||
class CommonResponse : public GenericResponse
|
||||
{
|
||||
public:
|
||||
CommonResponse(RequestTypes type, void *user) : GenericResponse( type, TRANSFER_SERVER_TIME_OUT, user) {}
|
||||
virtual ~CommonResponse() {}
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
class GetIDResponse : public GenericResponse
|
||||
{
|
||||
public:
|
||||
GetIDResponse(RequestTypes type, void *user);
|
||||
virtual ~GetIDResponse() {}
|
||||
long long getNewID() { return m_transactionID; }
|
||||
virtual void unpack(Base::ByteStream::ReadIterator &iter);
|
||||
private:
|
||||
long long m_transactionID;
|
||||
};
|
||||
|
||||
|
||||
}; // namespace AuctionTransfer
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#endif //RESPONSE_H
|
||||
-119
@@ -1,119 +0,0 @@
|
||||
#include "Clock.h"
|
||||
|
||||
#include <time.h>
|
||||
|
||||
#ifdef WIN32
|
||||
#include <winsock.h>
|
||||
#else //WIN32
|
||||
#include <sys/stat.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
Clock::Clock()
|
||||
: m_lastStart(0),
|
||||
m_totalRunTime(0)
|
||||
{
|
||||
}
|
||||
|
||||
ClockStamp Clock::getCurTime()
|
||||
{
|
||||
#if defined(WIN32)
|
||||
static int sClockHigh = 0;
|
||||
static ClockStamp sClockLast = 0;
|
||||
|
||||
int high = sClockHigh;
|
||||
DWORD low = GetTickCount();
|
||||
ClockStamp holdLast = sClockLast; // this should be interlocked too
|
||||
ClockStamp ret = ((ClockStamp)high << 32) | low;
|
||||
|
||||
// crazy trick to allow threading to work, by putting in a 1000 second fudge factor, we effective say
|
||||
// that it is ok to time-slice us at a bad point and we will still handle it, provided that our thread
|
||||
// gets processing time again within 1000 seconds
|
||||
if (ret < holdLast - 1000000)
|
||||
{
|
||||
sClockHigh = high + 1;
|
||||
ret = ((ClockStamp)high << 32) | low;
|
||||
}
|
||||
|
||||
sClockLast = ret; // this really should be interlocked to be totally safe since it is a 64 bit value, but I don't see a way to do that and am not sure it would mess up anything but the one call anyways
|
||||
|
||||
return ret;
|
||||
#else
|
||||
struct timeval tv;
|
||||
int err;
|
||||
err = gettimeofday(&tv, NULL);
|
||||
return (static_cast<ClockStamp>(tv.tv_sec) * 1000 + static_cast<ClockStamp>(tv.tv_usec / 1000));
|
||||
#endif
|
||||
}
|
||||
|
||||
ClockStamp Clock::getElapsedSinceLastStart()
|
||||
{
|
||||
if (m_lastStart == 0)
|
||||
{
|
||||
//hasn't been started
|
||||
return 0;
|
||||
}
|
||||
|
||||
ClockStamp elapsed = getCurTime() - m_lastStart;
|
||||
|
||||
if (elapsed > 2000000000) // only time differences up to 23 days can be measured with this function
|
||||
elapsed = 2000000000;
|
||||
|
||||
return elapsed;
|
||||
}
|
||||
|
||||
void Clock::start()
|
||||
{
|
||||
if (m_lastStart != 0)
|
||||
{
|
||||
//already started
|
||||
return;
|
||||
}
|
||||
|
||||
//set last start to curtime
|
||||
m_lastStart = getCurTime();
|
||||
}
|
||||
|
||||
void Clock::stop()
|
||||
{
|
||||
if (m_lastStart == 0)
|
||||
{
|
||||
//need to start before stoping
|
||||
return;
|
||||
}
|
||||
|
||||
m_totalRunTime += (unsigned)getElapsedSinceLastStart(); //rlsmith - explicit cast to prevent compiler warning
|
||||
m_lastStart = 0;
|
||||
}
|
||||
|
||||
|
||||
bool Clock::isDone(unsigned runTime)
|
||||
{
|
||||
if (m_lastStart == 0)
|
||||
{
|
||||
//never started, so say no
|
||||
return false;
|
||||
}
|
||||
|
||||
ClockStamp totalElapsed = getElapsedSinceLastStart() + m_totalRunTime;
|
||||
|
||||
return (totalElapsed >= runTime);
|
||||
}
|
||||
|
||||
void Clock::reset()
|
||||
{
|
||||
m_lastStart = 0;
|
||||
m_totalRunTime = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
-71
@@ -1,71 +0,0 @@
|
||||
#ifndef CLOCK_H
|
||||
#define CLOCK_H
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
|
||||
#if defined(WIN32)
|
||||
typedef __int64 ClockStamp;
|
||||
#else
|
||||
typedef long long ClockStamp;
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief A Clock can be used as a millisecond timer.
|
||||
*/
|
||||
class Clock
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* @brief Creates a clock, must still be started with Clock::start method.
|
||||
*
|
||||
* Once created, a clock can be started, and stoped as often as possible.
|
||||
*/
|
||||
Clock();
|
||||
|
||||
|
||||
/**
|
||||
* @brief Starts the timer running.
|
||||
*/
|
||||
void start();
|
||||
|
||||
/**
|
||||
* @brief Stops the timer from running (note: can still be started again later).
|
||||
*/
|
||||
void stop();
|
||||
|
||||
/**
|
||||
* @brief Tells you if the timer has been in the started state for longer than runTime.
|
||||
*
|
||||
* @param runTime The amount of time to test if this timer has ran longer than.
|
||||
*
|
||||
* @return 'true' if timer has ran for longer than or equal to runTime, false otherwise.
|
||||
*/
|
||||
bool isDone(unsigned runTime);
|
||||
|
||||
/**
|
||||
* @brief Resets this clock (as if it were never started).
|
||||
*/
|
||||
void reset();
|
||||
|
||||
private:
|
||||
ClockStamp m_lastStart;
|
||||
unsigned m_totalRunTime;
|
||||
|
||||
ClockStamp getCurTime();
|
||||
ClockStamp getElapsedSinceLastStart();
|
||||
};
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
#endif //CLOCK_H
|
||||
|
||||
|
||||
-33
@@ -1,33 +0,0 @@
|
||||
#include "IPAddress.h"
|
||||
|
||||
#if defined(WIN32)
|
||||
#include <winsock.h>
|
||||
typedef int socklen_t;
|
||||
#else // for non-windows platforms (linux)
|
||||
#include <arpa/inet.h>
|
||||
#include <sys/socket.h>
|
||||
#include <string.h>
|
||||
#endif
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
IPAddress::IPAddress(unsigned int ip)
|
||||
: m_IP(ip)
|
||||
{
|
||||
}
|
||||
|
||||
char *IPAddress::GetAddress(char *buffer) const
|
||||
{
|
||||
struct sockaddr_in addr;
|
||||
addr.sin_addr.s_addr = m_IP;
|
||||
strcpy(buffer, inet_ntoa(addr.sin_addr));
|
||||
return(buffer);
|
||||
}
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
-51
@@ -1,51 +0,0 @@
|
||||
#ifndef TCPIPADDRESS_H
|
||||
#define TCPIPADDRESS_H
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @brief Container object for IP Address.
|
||||
*/
|
||||
class IPAddress
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* @brief Constructor, sets the ip address if specified.
|
||||
*/
|
||||
IPAddress(unsigned int ip = 0);
|
||||
|
||||
/**
|
||||
* @brief Sets the ip address.
|
||||
*/
|
||||
void SetAddress(unsigned int ip){ m_IP = ip; }
|
||||
|
||||
/**
|
||||
* @brief Returns the unsigned int representation of this address.
|
||||
*/
|
||||
unsigned int GetAddress() const { return m_IP; }
|
||||
|
||||
/**
|
||||
* @brief Used to retreive the the dot-notation represenatatiion of this address.
|
||||
*
|
||||
* @param buffer A pointer to the buffer to place the ip address into.
|
||||
* Must be at least 17 characters long, will be null terminated.
|
||||
*
|
||||
* @return A pointer to the buffer the address was placed into.
|
||||
*/
|
||||
char *GetAddress(char *buffer) const;
|
||||
|
||||
private:
|
||||
unsigned int m_IP;
|
||||
};
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif //TCPIPADDRESS_H
|
||||
|
||||
|
||||
-11
@@ -1,11 +0,0 @@
|
||||
AUTOMAKE_OPTIONS=foreign
|
||||
|
||||
INCLUDES = -I$(top_srcdir)/external/3rd/library/platform \
|
||||
-I$(platform_dir)/utils/Base/
|
||||
METASOURCES = AUTO
|
||||
libAuctionTransferGameAPITcpLibrary_la_LDFLAGS = -avoid-version
|
||||
noinst_LTLIBRARIES = libAuctionTransferGameAPITcpLibrary.la
|
||||
libAuctionTransferGameAPITcpLibrary_la_SOURCES = Clock.cpp Clock.h IPAddress.cpp IPAddress.h\
|
||||
TcpBlockAllocator.cpp TcpBlockAllocator.h TcpConnection.cpp\
|
||||
TcpConnection.h TcpHandlers.h TcpManager.cpp TcpManager.h
|
||||
AM_CXXFLAGS = -DEXTERNAL_DISTRO -DNAMESPACE=AuctionTransfer -DUSE_TCP_LIBRARY
|
||||
-94
@@ -1,94 +0,0 @@
|
||||
#include "TcpBlockAllocator.h"
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
TcpBlockAllocator::TcpBlockAllocator(const unsigned initSize, const unsigned initCount)
|
||||
: m_freeHead(NULL), m_blockCount(initCount), m_blockSize(initSize), m_numAvailBlocks(0)
|
||||
{
|
||||
realloc();
|
||||
}
|
||||
|
||||
TcpBlockAllocator::~TcpBlockAllocator()
|
||||
{
|
||||
while(m_freeHead)
|
||||
{
|
||||
data_block *tmp = m_freeHead;
|
||||
m_freeHead = m_freeHead->m_next;
|
||||
delete[] tmp->m_data;
|
||||
delete tmp;m_numAvailBlocks--;
|
||||
}
|
||||
}
|
||||
|
||||
data_block *TcpBlockAllocator::getBlock()
|
||||
{
|
||||
data_block *tmp;
|
||||
|
||||
if(!m_freeHead)
|
||||
{
|
||||
realloc();
|
||||
}
|
||||
|
||||
tmp = m_freeHead;
|
||||
m_freeHead = m_freeHead->m_next;
|
||||
tmp->m_next = NULL;
|
||||
m_numAvailBlocks--;
|
||||
return(tmp);
|
||||
}
|
||||
|
||||
void TcpBlockAllocator::returnBlock(data_block *b)
|
||||
{
|
||||
b->m_usedSize = 0;
|
||||
b->m_sentSize = 0;
|
||||
|
||||
if (m_numAvailBlocks >= m_blockCount)
|
||||
{
|
||||
delete[] b->m_data;
|
||||
delete b;
|
||||
return;
|
||||
}
|
||||
|
||||
b->m_next = m_freeHead;
|
||||
m_freeHead = b; m_numAvailBlocks++;
|
||||
}
|
||||
|
||||
void TcpBlockAllocator::realloc()
|
||||
{
|
||||
data_block *tmp = NULL, *cursor = NULL;
|
||||
|
||||
tmp = new data_block; m_numAvailBlocks++;
|
||||
cursor = tmp;
|
||||
memset(cursor, 0, sizeof(data_block));
|
||||
cursor->m_data = new char[m_blockSize];
|
||||
cursor->m_totalSize = m_blockSize;
|
||||
|
||||
for(unsigned i = 1; i < m_blockCount; i++)
|
||||
{
|
||||
cursor->m_next = new data_block; m_numAvailBlocks++;
|
||||
cursor = cursor->m_next;
|
||||
memset(cursor, 0, sizeof(data_block));
|
||||
cursor->m_data = new char[m_blockSize];
|
||||
cursor->m_totalSize = m_blockSize;
|
||||
}
|
||||
|
||||
if(m_freeHead)
|
||||
{
|
||||
cursor->m_next = m_freeHead;
|
||||
m_freeHead = tmp;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_freeHead = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
-44
@@ -1,44 +0,0 @@
|
||||
#ifndef TCPBLOCKALLOCATOR_H
|
||||
#define TCPBLOCKALLOCATOR_H
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
struct data_block
|
||||
{
|
||||
unsigned m_usedSize;
|
||||
unsigned m_sentSize;
|
||||
unsigned m_totalSize;
|
||||
char *m_data;
|
||||
data_block *m_next;
|
||||
};
|
||||
|
||||
class TcpBlockAllocator
|
||||
{
|
||||
public:
|
||||
TcpBlockAllocator(const unsigned initSize, const unsigned initCount);
|
||||
~TcpBlockAllocator();
|
||||
data_block *getBlock();
|
||||
void returnBlock(data_block *);
|
||||
|
||||
private:
|
||||
void realloc();
|
||||
data_block *m_freeHead;
|
||||
unsigned m_blockCount;
|
||||
unsigned m_blockSize;
|
||||
unsigned m_numAvailBlocks;
|
||||
};
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
#endif //TCPBLOCKALLOCATOR_H
|
||||
|
||||
|
||||
|
||||
|
||||
-784
@@ -1,784 +0,0 @@
|
||||
#include "TcpConnection.h"
|
||||
#include "TcpManager.h"
|
||||
#include "Clock.h"
|
||||
#include <errno.h>
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
|
||||
//used when want to open new connection with this socket
|
||||
TcpConnection::TcpConnection(TcpManager *tcpManager, TcpBlockAllocator *sendAlloc, TcpManager::TcpParams ¶ms, const IPAddress &destIP, short destPort, unsigned timeout)
|
||||
: m_nextConnection(NULL),
|
||||
m_prevConnection(NULL),
|
||||
m_socket(INVALID_SOCKET),
|
||||
m_nextKeepAliveConnection(NULL),
|
||||
m_prevKeepAliveConnection(NULL),
|
||||
m_aliveListId(tcpManager->m_aliveList.m_listID),
|
||||
m_nextRecvDataConnection(NULL),
|
||||
m_prevRecvDataConnection(NULL),
|
||||
m_recvDataListId(tcpManager->m_dataList.m_listID),
|
||||
m_manager(tcpManager),
|
||||
m_status(StatusNegotiating),
|
||||
m_handler(NULL),
|
||||
m_destIP(destIP),
|
||||
m_destPort(destPort),
|
||||
m_refCount(0),
|
||||
m_sendAllocator(sendAlloc),
|
||||
m_head(NULL),
|
||||
m_tail(NULL),
|
||||
m_bytesRead(0),
|
||||
m_bytesNeeded(0),
|
||||
m_params(params),
|
||||
m_recvBuff(NULL),
|
||||
m_connectTimeout(timeout),
|
||||
m_connectTimer(),
|
||||
m_wasConRemovedFromMgr(false)
|
||||
{
|
||||
//start connection timer
|
||||
m_connectTimer.start();
|
||||
|
||||
memset(&m_addr, 0, sizeof(m_addr));
|
||||
if (m_params.maxRecvMessageSize != 0)
|
||||
{
|
||||
m_recvBuff = new char[m_params.maxRecvMessageSize];
|
||||
}
|
||||
|
||||
m_socket = socket(AF_INET, SOCK_STREAM, 0);
|
||||
|
||||
|
||||
setOptions();
|
||||
|
||||
|
||||
m_addr.sin_family = AF_INET;
|
||||
m_addr.sin_port = htons(m_destPort);
|
||||
m_addr.sin_addr.s_addr = m_destIP.GetAddress();
|
||||
|
||||
int err = connect(m_socket, (sockaddr *)&m_addr, sizeof(m_addr));
|
||||
|
||||
if(err == SOCKET_ERROR)
|
||||
{
|
||||
#ifdef WIN32
|
||||
int sockerr = WSAGetLastError();
|
||||
if(sockerr != WSAEWOULDBLOCK)
|
||||
{
|
||||
//a real error
|
||||
m_status = StatusDisconnected;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_status = StatusNegotiating;
|
||||
}
|
||||
|
||||
#else // UNIX
|
||||
|
||||
if (errno != EINPROGRESS)
|
||||
{
|
||||
m_status = StatusDisconnected;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_status = StatusNegotiating;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
//we are connected, wow
|
||||
m_status = StatusConnected;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//used when server mode creates new connection object representing a connect request
|
||||
TcpConnection::TcpConnection(TcpManager *tcpManager, TcpBlockAllocator *sendAlloc, TcpManager::TcpParams ¶ms, SOCKET socket, const IPAddress &destIP, short destPort)
|
||||
: m_nextConnection(NULL),
|
||||
m_prevConnection(NULL),
|
||||
m_socket(socket),
|
||||
m_nextKeepAliveConnection(NULL),
|
||||
m_prevKeepAliveConnection(NULL),
|
||||
m_aliveListId(tcpManager->m_aliveList.m_listID),
|
||||
m_nextRecvDataConnection(NULL),
|
||||
m_prevRecvDataConnection(NULL),
|
||||
m_recvDataListId(tcpManager->m_dataList.m_listID),
|
||||
m_manager(tcpManager),
|
||||
m_status(StatusConnected),
|
||||
m_handler(NULL),
|
||||
m_destIP(destIP),
|
||||
m_destPort(destPort),
|
||||
m_refCount(0),
|
||||
m_sendAllocator(sendAlloc),
|
||||
m_head(NULL),
|
||||
m_tail(NULL),
|
||||
m_bytesRead(0),
|
||||
m_bytesNeeded(0),
|
||||
m_params(params),
|
||||
m_recvBuff(NULL),
|
||||
m_connectTimeout(0),
|
||||
m_connectTimer(),
|
||||
m_wasConRemovedFromMgr(false)
|
||||
{
|
||||
memset(&m_addr, 0, sizeof(m_addr));
|
||||
if (m_params.maxRecvMessageSize != 0)
|
||||
{
|
||||
m_recvBuff = new char[m_params.maxRecvMessageSize];
|
||||
}
|
||||
|
||||
|
||||
setOptions();
|
||||
}
|
||||
|
||||
void TcpConnection::setOptions()
|
||||
{
|
||||
if (m_socket != INVALID_SOCKET)
|
||||
{
|
||||
#if defined(WIN32)
|
||||
unsigned long isNonBlocking = 1;
|
||||
int outBufSize = m_params.outgoingBufferSize;
|
||||
int inBufSize = m_params.incomingBufferSize;
|
||||
int keepAlive = 1;
|
||||
int reuseAddr = 1;
|
||||
struct linger ld;
|
||||
ld.l_onoff = 0;
|
||||
ld.l_linger = 0;
|
||||
|
||||
if (ioctlsocket(m_socket, FIONBIO, &isNonBlocking) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_SNDBUF, (char *)&outBufSize, sizeof(outBufSize)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_RCVBUF, (char *)&inBufSize, sizeof(inBufSize)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_KEEPALIVE, (char *)&keepAlive, sizeof(keepAlive)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&reuseAddr, sizeof(reuseAddr)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_LINGER, (char *)&ld, sizeof(ld)) != 0 )
|
||||
{
|
||||
//bummer, but no need to crash now.... ?
|
||||
}
|
||||
|
||||
#else // linux is to remain the default compile mode
|
||||
unsigned long isNonBlocking = 1;
|
||||
unsigned long keepAlive = 1;
|
||||
unsigned long outBufSize = m_params.outgoingBufferSize;
|
||||
unsigned long inBufSize = m_params.incomingBufferSize;
|
||||
unsigned long reuseAddr = 1;
|
||||
struct linger ld;
|
||||
ld.l_onoff = 0;
|
||||
ld.l_linger = 0;
|
||||
|
||||
if (ioctl(m_socket, FIONBIO, &isNonBlocking) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_SNDBUF, &outBufSize, sizeof(outBufSize)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_RCVBUF, &inBufSize, sizeof(inBufSize)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_KEEPALIVE, &keepAlive, sizeof(keepAlive)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_REUSEADDR, &reuseAddr, sizeof(reuseAddr)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_LINGER, &ld, sizeof(ld)) != 0)
|
||||
{
|
||||
//bummer, but no need to crash now.... ?
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
int TcpConnection::finishConnect()
|
||||
{
|
||||
AddRef();
|
||||
int returnVal = 0;
|
||||
/**< returns < 0 if fatal error and connect will not work, =0 if need more time, >0 if connect completed */
|
||||
switch (m_status)
|
||||
{
|
||||
case StatusDisconnected:
|
||||
{
|
||||
//something went wrong
|
||||
Disconnect(false);
|
||||
returnVal = -1;
|
||||
}
|
||||
break;
|
||||
case StatusNegotiating:
|
||||
{
|
||||
#ifdef WIN32
|
||||
//try to finish connection
|
||||
fd_set wrSet;
|
||||
FD_ZERO(&wrSet);
|
||||
|
||||
FD_SET(m_socket, &wrSet);
|
||||
|
||||
timeval t;
|
||||
t.tv_sec = 0;
|
||||
t.tv_usec = 0;
|
||||
|
||||
int err = select(m_socket + 1, NULL, &wrSet, NULL, &t);
|
||||
|
||||
if (err == 0)
|
||||
{
|
||||
//needs more time
|
||||
returnVal = 0;
|
||||
}
|
||||
else if (err == SOCKET_ERROR)
|
||||
{
|
||||
//huhoh, let's hope it needs more time
|
||||
int sockerr = WSAGetLastError();
|
||||
if (sockerr == WSAEINPROGRESS
|
||||
|| sockerr == WSAEWOULDBLOCK
|
||||
|| sockerr == WSAEALREADY
|
||||
|| sockerr == WSAEINVAL)
|
||||
{
|
||||
//yep
|
||||
returnVal = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
Disconnect(false);
|
||||
returnVal = -1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//check if write bit set for socket
|
||||
if (FD_ISSET(m_socket, &wrSet))
|
||||
{
|
||||
//connection complete
|
||||
m_status = StatusConnected;
|
||||
returnVal = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
//give it more time??
|
||||
returnVal = 0;
|
||||
}
|
||||
}
|
||||
|
||||
#else // not WIN32
|
||||
int err = connect(m_socket, (sockaddr *)&m_addr, sizeof(m_addr));
|
||||
|
||||
if(err == SOCKET_ERROR)
|
||||
{
|
||||
if (errno != EINPROGRESS && errno != EALREADY)
|
||||
{
|
||||
Disconnect(false);
|
||||
returnVal = -1;//failure
|
||||
}
|
||||
else
|
||||
{
|
||||
returnVal = 0;//need to wait
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_status = StatusConnected;
|
||||
returnVal = 1;//connect success
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
case StatusConnected:
|
||||
{
|
||||
//wierd, shouldn't be trying to do this here
|
||||
Disconnect(true);
|
||||
returnVal = -1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (returnVal == 0 && m_connectTimeout != 0 && m_connectTimer.isDone(m_connectTimeout))
|
||||
{
|
||||
Disconnect(false);
|
||||
returnVal = -1;
|
||||
}
|
||||
else if (returnVal ==1/* && m_connectTimeout != 0*/)
|
||||
{
|
||||
//need to give, onConnect callback
|
||||
if (m_manager->m_handler)
|
||||
m_manager->m_handler->OnConnectRequest(this);
|
||||
}
|
||||
|
||||
Release();
|
||||
return returnVal;
|
||||
|
||||
}
|
||||
|
||||
|
||||
TcpConnection::~TcpConnection()
|
||||
{
|
||||
if (m_recvBuff != NULL)
|
||||
{
|
||||
delete [] m_recvBuff;
|
||||
}
|
||||
|
||||
while(m_head != NULL)
|
||||
{
|
||||
data_block *tmp = m_head;
|
||||
m_head = m_head->m_next;
|
||||
m_sendAllocator->returnBlock(tmp);
|
||||
}
|
||||
|
||||
//TODO: need to notify app if are currently connected
|
||||
}
|
||||
|
||||
void TcpConnection::Send(const char *data, unsigned int dataLen)
|
||||
{
|
||||
//add msg to buf
|
||||
int totalLen = dataLen + sizeof(int);
|
||||
|
||||
if(m_status == StatusDisconnected)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_params.keepAliveDelay > 0 && m_aliveListId == m_manager->m_aliveList.m_listID)
|
||||
{
|
||||
m_aliveListId = m_manager->m_keepAliveList.m_listID;
|
||||
|
||||
if (m_prevKeepAliveConnection != NULL)
|
||||
m_prevKeepAliveConnection->m_nextKeepAliveConnection = m_nextKeepAliveConnection;
|
||||
if (m_nextKeepAliveConnection != NULL)
|
||||
m_nextKeepAliveConnection->m_prevKeepAliveConnection = m_prevKeepAliveConnection;
|
||||
if (m_manager->m_keepAliveList.m_beginList == this)
|
||||
m_manager->m_keepAliveList.m_beginList = m_nextKeepAliveConnection;
|
||||
|
||||
m_nextKeepAliveConnection = m_manager->m_aliveList.m_beginList;
|
||||
m_prevKeepAliveConnection = NULL;
|
||||
if (m_manager->m_aliveList.m_beginList != NULL)
|
||||
m_manager->m_aliveList.m_beginList->m_prevKeepAliveConnection = this;
|
||||
m_manager->m_aliveList.m_beginList = this;
|
||||
}
|
||||
|
||||
|
||||
data_block *work = NULL;
|
||||
|
||||
// this connection has no send buffer. Get a block
|
||||
if(!m_tail)
|
||||
{
|
||||
m_head = m_sendAllocator->getBlock();
|
||||
m_tail = m_head;
|
||||
}
|
||||
work = m_tail;
|
||||
|
||||
//send message len first
|
||||
unsigned nLen = htonl(totalLen);
|
||||
unsigned lenLength = sizeof(int);
|
||||
unsigned lenIndex = 0;
|
||||
while(lenIndex < lenLength)
|
||||
{
|
||||
if ((lenLength - lenIndex) <= (work->m_totalSize - work->m_usedSize))
|
||||
{
|
||||
//size will fit in this block
|
||||
memcpy(work->m_data + work->m_usedSize, (char *)(&nLen) + lenIndex, lenLength - lenIndex);
|
||||
work->m_usedSize += (lenLength - lenIndex);
|
||||
lenIndex += (lenLength - lenIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
//size will not fit in this block
|
||||
memcpy(work->m_data + work->m_usedSize, (char *)(&nLen) + lenIndex, work->m_totalSize - work->m_usedSize);
|
||||
lenIndex += work->m_totalSize - work->m_usedSize;
|
||||
work->m_usedSize += work->m_totalSize - work->m_usedSize;
|
||||
work->m_next = m_sendAllocator->getBlock();
|
||||
work = work->m_next;
|
||||
m_tail = work;
|
||||
}
|
||||
}
|
||||
|
||||
//now send message payload
|
||||
unsigned messageIndex = 0;
|
||||
while(messageIndex < dataLen)
|
||||
{
|
||||
if((dataLen - messageIndex) <= (work->m_totalSize - work->m_usedSize))
|
||||
{
|
||||
// data will fit in this block
|
||||
memcpy(work->m_data + work->m_usedSize, data + messageIndex, (dataLen - messageIndex));
|
||||
work->m_usedSize += (dataLen - messageIndex);
|
||||
messageIndex += (dataLen - messageIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
// data will not fit in this block. Fill this block and get another block
|
||||
memcpy(work->m_data + work->m_usedSize, data + messageIndex, work->m_totalSize - work->m_usedSize);
|
||||
messageIndex += work->m_totalSize - work->m_usedSize;
|
||||
work->m_usedSize += work->m_totalSize - work->m_usedSize;
|
||||
work->m_next = m_sendAllocator->getBlock();
|
||||
work = work->m_next;
|
||||
m_tail = work;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
void TcpConnection::Disconnect(bool notifyApplication)
|
||||
{
|
||||
AddRef();
|
||||
m_status = StatusDisconnected;
|
||||
if (!m_wasConRemovedFromMgr)
|
||||
{
|
||||
m_manager->removeConnection(this);
|
||||
m_wasConRemovedFromMgr = true;
|
||||
}
|
||||
|
||||
|
||||
if(m_socket != INVALID_SOCKET)
|
||||
{
|
||||
#if defined(WIN32)
|
||||
closesocket(m_socket);
|
||||
#else
|
||||
close(m_socket);
|
||||
#endif
|
||||
m_socket = INVALID_SOCKET;
|
||||
}
|
||||
|
||||
|
||||
if (notifyApplication && m_handler)
|
||||
m_handler->OnTerminated(this);
|
||||
|
||||
Release();
|
||||
}
|
||||
|
||||
|
||||
void TcpConnection::AddRef()
|
||||
{
|
||||
m_refCount++;
|
||||
}
|
||||
|
||||
|
||||
void TcpConnection::Release()
|
||||
{
|
||||
if (--m_refCount == 0)
|
||||
{
|
||||
//make sure manager knows I'm gone
|
||||
if (m_status != StatusDisconnected)
|
||||
Disconnect(false);
|
||||
delete this;
|
||||
}
|
||||
}
|
||||
|
||||
int TcpConnection::processIncoming()
|
||||
{
|
||||
/**< returns < 0 if fatal error and socket has been closed,
|
||||
=0 if read anything (full or partial message),
|
||||
>0 if nothing to read now, or would block so shouldn't try again immediately. */
|
||||
|
||||
if (m_status != StatusConnected)
|
||||
{
|
||||
//wait until connect succeeds
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (m_params.noDataTimeout > 0 && m_recvDataListId == m_manager->m_dataList.m_listID)
|
||||
{
|
||||
m_recvDataListId = m_manager->m_noDataList.m_listID;
|
||||
|
||||
if (m_prevRecvDataConnection != NULL)
|
||||
m_prevRecvDataConnection->m_nextRecvDataConnection = m_nextRecvDataConnection;
|
||||
if (m_nextRecvDataConnection != NULL)
|
||||
m_nextRecvDataConnection->m_prevRecvDataConnection = m_prevRecvDataConnection;
|
||||
if (m_manager->m_noDataList.m_beginList == this)
|
||||
m_manager->m_noDataList.m_beginList = m_nextRecvDataConnection;
|
||||
|
||||
m_nextRecvDataConnection = m_manager->m_dataList.m_beginList;
|
||||
m_prevRecvDataConnection = NULL;
|
||||
if (m_manager->m_dataList.m_beginList != NULL)
|
||||
m_manager->m_dataList.m_beginList->m_prevRecvDataConnection = this;
|
||||
m_manager->m_dataList.m_beginList = this;
|
||||
}
|
||||
|
||||
|
||||
int newMsg = 0;
|
||||
|
||||
|
||||
if (m_bytesRead < sizeof(int))
|
||||
{
|
||||
//new msg
|
||||
newMsg = 1;
|
||||
//printf("socket: %d\n", m_socket);
|
||||
int ret = recv(m_socket, ((char *)(&m_bytesNeeded) + m_bytesRead),
|
||||
4 - m_bytesRead, 0);
|
||||
//fprintf(stderr, "READ: %d\n", ret);
|
||||
if (ret == 0)
|
||||
{
|
||||
//We did a select, so there should be data. Socket was closed.
|
||||
Disconnect();
|
||||
return -1;
|
||||
}
|
||||
else if (ret == -1)
|
||||
{
|
||||
if (translateRecvSocketEror())
|
||||
{
|
||||
//fatal error
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
//need to wait
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_bytesRead += ret;
|
||||
if (m_bytesRead < 4)
|
||||
{
|
||||
return 1;//need to wait
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
m_bytesNeeded = ntohl(m_bytesNeeded);
|
||||
|
||||
//printf("m_bytesNeeded = %i\n", m_bytesNeeded);
|
||||
if (m_bytesNeeded == sizeof(int))
|
||||
{
|
||||
//keepalive, ignore
|
||||
m_bytesRead = 0;
|
||||
m_bytesNeeded = 0;
|
||||
return 0;
|
||||
}
|
||||
else if (m_bytesNeeded < sizeof(int))
|
||||
{
|
||||
//major protocol violation
|
||||
Disconnect();
|
||||
return -1;
|
||||
}
|
||||
else if (m_params.maxRecvMessageSize == 0)
|
||||
{
|
||||
if (m_recvBuff!=NULL)
|
||||
delete [] m_recvBuff;
|
||||
m_recvBuff = new char[m_bytesNeeded-4];
|
||||
}
|
||||
else if (m_params.maxRecvMessageSize != 0 && (m_bytesNeeded-4) > m_params.maxRecvMessageSize)
|
||||
{
|
||||
//error, maxRecvMeessageSize exceeded, Disconnect
|
||||
Disconnect();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int msgBytesRead = m_bytesRead - 4;
|
||||
int msgBytesNeeded = m_bytesNeeded - 4;
|
||||
|
||||
int ret = recv(m_socket, (char *)(m_recvBuff + msgBytesRead),
|
||||
msgBytesNeeded - msgBytesRead, 0);
|
||||
if (ret == 0 && !newMsg)
|
||||
{
|
||||
//We did a select, so there should be data. Socket was closed.
|
||||
Disconnect();
|
||||
return -1;
|
||||
}
|
||||
if (ret == -1)
|
||||
{
|
||||
if (translateRecvSocketEror())
|
||||
{
|
||||
//fatal error
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
//need to wait
|
||||
return 1;
|
||||
}
|
||||
} else
|
||||
{
|
||||
m_bytesRead += ret;
|
||||
}
|
||||
|
||||
if (m_bytesRead == m_bytesNeeded)
|
||||
{
|
||||
m_bytesRead = 0;
|
||||
m_bytesNeeded = 0;
|
||||
if (m_handler)
|
||||
{
|
||||
AddRef();//could get deleted during this callback
|
||||
m_handler->OnRoutePacket(this, (unsigned char *)m_recvBuff, msgBytesNeeded);
|
||||
|
||||
if (m_status == StatusDisconnected)
|
||||
{
|
||||
Release();
|
||||
return -1;
|
||||
}
|
||||
Release();
|
||||
}
|
||||
|
||||
//entire message received
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 1;//couldn't get entire msg
|
||||
}
|
||||
}
|
||||
|
||||
int TcpConnection::processOutgoing()
|
||||
{
|
||||
/**< returns < 0 if fatal error and socket has been closed,
|
||||
=0 if sent data, call again immediately if want to,
|
||||
>0 may have sent data, but calling again would do no good because there is either no more data to send, or would block. */
|
||||
if (m_status != StatusConnected)
|
||||
{
|
||||
//wait until connect succeeds
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
int sendError = 1;
|
||||
|
||||
// If m_head is not null, then this connection has something to send
|
||||
|
||||
|
||||
if(m_head)
|
||||
{
|
||||
|
||||
|
||||
int amt = ::send(m_socket, m_head->m_data + m_head->m_sentSize, m_head->m_usedSize - m_head->m_sentSize, 0);
|
||||
if(amt < 0)
|
||||
{
|
||||
#ifdef WIN32
|
||||
switch(WSAGetLastError())
|
||||
{
|
||||
case WSAEWOULDBLOCK:
|
||||
case WSAEINTR:
|
||||
case WSAEINPROGRESS:
|
||||
case WSAEALREADY:
|
||||
case WSA_IO_PENDING:
|
||||
case WSA_NOT_ENOUGH_MEMORY:
|
||||
case WSATRY_AGAIN:
|
||||
//try again
|
||||
sendError = 1;
|
||||
break;
|
||||
default:
|
||||
//assume broken, Disconnect
|
||||
Disconnect();
|
||||
sendError = -1;
|
||||
break;
|
||||
}
|
||||
#else //not WIN32
|
||||
|
||||
// error condition, EAGAIN is recoverable, otherwise raise an error condition. Break from loop
|
||||
switch(errno)
|
||||
{
|
||||
case EAGAIN:
|
||||
//try again
|
||||
sendError = 1;
|
||||
break;
|
||||
default:
|
||||
//assume broken, Disconnect
|
||||
Disconnect();
|
||||
sendError = -1;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else if(static_cast<unsigned>(amt) < (m_head->m_usedSize - m_head->m_sentSize))
|
||||
{
|
||||
// partial send: trying to do anything more now would be a waste of time. Break from loop
|
||||
m_head->m_sentSize += amt;
|
||||
sendError = 1;
|
||||
}
|
||||
else if(amt == 0)
|
||||
{
|
||||
Disconnect();
|
||||
sendError = -1;
|
||||
// client closed connection
|
||||
}
|
||||
else
|
||||
{
|
||||
// everything was sent from this block. Return it to the pool, advance m_head. Attempt to continue
|
||||
// sending
|
||||
data_block *tmp = m_head;
|
||||
if(m_tail == m_head)
|
||||
{
|
||||
m_tail = m_tail->m_next;
|
||||
m_head = m_head->m_next;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_head = m_head->m_next;
|
||||
}
|
||||
m_sendAllocator->returnBlock(tmp);
|
||||
|
||||
sendError = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return sendError;
|
||||
}
|
||||
|
||||
|
||||
bool TcpConnection::translateRecvSocketEror()
|
||||
{
|
||||
/**< returns false if fatal error and socket has been closed,
|
||||
true if should try again. */
|
||||
bool fatalError=false;
|
||||
#ifdef WIN32
|
||||
|
||||
switch(WSAGetLastError())
|
||||
{
|
||||
case WSAENOBUFS:
|
||||
case WSAEINPROGRESS:
|
||||
case WSAEINTR:
|
||||
case WSAEWOULDBLOCK:
|
||||
case WSABASEERR:
|
||||
fatalError=false;
|
||||
break;
|
||||
|
||||
case WSANOTINITIALISED:
|
||||
case WSAENETDOWN:
|
||||
case WSAEFAULT:
|
||||
case WSAENOTCONN:
|
||||
case WSAENETRESET:
|
||||
case WSAENOTSOCK:
|
||||
case WSAEOPNOTSUPP:
|
||||
case WSAESHUTDOWN:
|
||||
case WSAEMSGSIZE:
|
||||
case WSAEINVAL:
|
||||
case WSAECONNABORTED:
|
||||
case WSAETIMEDOUT:
|
||||
case WSAECONNRESET:
|
||||
default:
|
||||
//fatal
|
||||
fatalError=true;
|
||||
Disconnect();
|
||||
break;
|
||||
}
|
||||
|
||||
#else //not WIN32
|
||||
|
||||
switch(errno)
|
||||
{
|
||||
case EWOULDBLOCK:
|
||||
case EINTR:
|
||||
case ETIMEDOUT:
|
||||
case ENOBUFS:
|
||||
//try later
|
||||
fatalError=false;
|
||||
break;
|
||||
|
||||
case EBADF:
|
||||
case ECONNRESET:
|
||||
case EFAULT:
|
||||
case EINVAL:
|
||||
case ENOTCONN:
|
||||
case ENOTSOCK:
|
||||
case EOPNOTSUPP:
|
||||
case EPIPE:
|
||||
case EIO:
|
||||
case ENOMEM:
|
||||
case ENOSR:
|
||||
default:
|
||||
//fatal
|
||||
fatalError=true;
|
||||
Disconnect();
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
return fatalError;
|
||||
}
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
-157
@@ -1,157 +0,0 @@
|
||||
#ifndef TCPCONNECTION_H
|
||||
#define TCPCONNECTION_H
|
||||
|
||||
|
||||
#include "TcpHandlers.h"
|
||||
#include "TcpManager.h"
|
||||
#include "IPAddress.h"
|
||||
#include "TcpBlockAllocator.h"
|
||||
#include "Clock.h"
|
||||
|
||||
#if defined(WIN32)
|
||||
#include <winsock2.h>
|
||||
typedef int socklen_t;
|
||||
#else // for non-windows platforms (linux)
|
||||
#include <arpa/inet.h>
|
||||
#include <netdb.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
|
||||
/**
|
||||
* @brief Manages a single connection.
|
||||
*/
|
||||
class TcpConnection
|
||||
{
|
||||
public:
|
||||
|
||||
/**
|
||||
* @brief The connection status.
|
||||
*/
|
||||
enum Status {
|
||||
StatusNegotiating, /**< Currently attempting to connect. */
|
||||
StatusConnected, /**< Currently connected. */
|
||||
StatusDisconnected /**< Currently disconnected. */
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Sets the handler object which will receive callback methods.
|
||||
*
|
||||
* To have the TcpConnection call your object directly when packets are received, and when the
|
||||
* connection is disconnected, you simply need to derive your class
|
||||
* (multiply if necessary) from TcpConnectionHandler, then you can use
|
||||
* this method to set the object the TcpConnection will call as appropriate.
|
||||
* default = NULL (no callbacks made)
|
||||
*
|
||||
* @param handler The object which will be called for notifications.
|
||||
*/
|
||||
void SetHandler(TcpConnectionHandler *handler){ m_handler = handler; }
|
||||
|
||||
/**
|
||||
* @brief Returns the handler associated with this object.
|
||||
*/
|
||||
TcpConnectionHandler *GetHandler(){ return m_handler; }
|
||||
|
||||
/**
|
||||
* @brief Returns the current status of this connection.
|
||||
*/
|
||||
Status GetStatus(){ return m_status; }
|
||||
|
||||
/**
|
||||
* @brief Queues a message to be sent on this connection.
|
||||
*/
|
||||
void Send(const char *data, unsigned dataLen);
|
||||
|
||||
/**
|
||||
* @brief Disconnects and recycles the socket.
|
||||
*
|
||||
* @param notifyApplication primarily used internally, but when set to 'true', it will cause the application
|
||||
* to be called back via the onTerminated handler due to this call (the callback will not occur if the connection was
|
||||
* already disconnected)
|
||||
*/
|
||||
void Disconnect(bool notifyApplication=true);
|
||||
|
||||
/**
|
||||
* @brief Returns the ip on the other side of this connection.
|
||||
*/
|
||||
IPAddress GetDestinationIp(){ return m_destIP; }
|
||||
|
||||
/**
|
||||
* @brief Returns the port on the other side of this conection.
|
||||
*/
|
||||
short GetDestinationPort(){ return m_destPort; }
|
||||
|
||||
/**
|
||||
* @brief Standard AddRef/Release scheme
|
||||
*/
|
||||
void AddRef();
|
||||
|
||||
/**
|
||||
* @brief Standard AddRef/Release scheme
|
||||
*/
|
||||
void Release();
|
||||
|
||||
bool wasRemovedFromMgr() { return m_wasConRemovedFromMgr; }
|
||||
void setRemovedFromMgr() { m_wasConRemovedFromMgr = true; }
|
||||
|
||||
protected:
|
||||
friend class TcpManager;
|
||||
TcpConnection(TcpManager *tcpManager, TcpBlockAllocator *sendAlloc, TcpManager::TcpParams ¶ms, const IPAddress &destIP, short destPort, unsigned timeout);
|
||||
int finishConnect();/**< returns < 0 if fatal error and connect will not work, =0 if need more time, >0 if connect completed */
|
||||
TcpConnection(TcpManager *tcpManager, TcpBlockAllocator *sendAlloc, TcpManager::TcpParams ¶ms, SOCKET socket, const IPAddress &destIP, short destPort);
|
||||
TcpConnection *m_nextConnection; /**< Double linked list imp. */
|
||||
TcpConnection *m_prevConnection; /**< Double linked list imp. */
|
||||
SOCKET m_socket;
|
||||
int processOutgoing();/**< returns < 0 if fatal error and socket has been closed, =0 if sent data, call again immediately if want to, >0 may have sent data, but calling again would do no good because there is either no more data to send, or would block. */
|
||||
int processIncoming();/**< returns < 0 if fatal error and socket has been closed, =0 if read anything (full or partial message), >0 if nothing to read now, or would block so shouldn't try again immediately. */
|
||||
|
||||
|
||||
TcpConnection *m_nextKeepAliveConnection; /**< Double linked list imp. */
|
||||
TcpConnection *m_prevKeepAliveConnection; /**< Double linked list imp. */
|
||||
int m_aliveListId;
|
||||
|
||||
TcpConnection *m_nextRecvDataConnection;
|
||||
TcpConnection *m_prevRecvDataConnection;
|
||||
int m_recvDataListId;
|
||||
|
||||
private:
|
||||
~TcpConnection();
|
||||
void setOptions();
|
||||
TcpManager *m_manager;
|
||||
bool translateRecvSocketEror();
|
||||
Status m_status;
|
||||
TcpConnectionHandler *m_handler;
|
||||
IPAddress m_destIP;
|
||||
short m_destPort;
|
||||
unsigned m_refCount;
|
||||
TcpBlockAllocator *m_sendAllocator;
|
||||
data_block *m_head;
|
||||
data_block *m_tail;
|
||||
unsigned m_bytesRead;
|
||||
unsigned m_bytesNeeded;
|
||||
TcpManager::TcpParams m_params;
|
||||
char *m_recvBuff;
|
||||
sockaddr_in m_addr;
|
||||
unsigned m_connectTimeout;
|
||||
Clock m_connectTimer;
|
||||
|
||||
bool m_wasConRemovedFromMgr;
|
||||
};
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif //TCPCONNECTION_H
|
||||
|
||||
|
||||
|
||||
-50
@@ -1,50 +0,0 @@
|
||||
#ifndef TCPHANDLERS_H
|
||||
#define TCPHANDLERS_H
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
class TcpConnection;
|
||||
|
||||
/**
|
||||
* @brief Interface used by TcpManager class for notification to application of connection state/etc.
|
||||
*
|
||||
* Note: these callbacks will only be made when during a call to TcpManager::giveTime.
|
||||
*/
|
||||
class TcpManagerHandler
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @brief Callback made when a new connection has been established by the manager.
|
||||
*/
|
||||
virtual void OnConnectRequest(TcpConnection *con)=0;
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Interface used by TcpConnection class for notification to application of connection state/etc.
|
||||
*
|
||||
* Note: these callbacks will only be made when during a call to TcpManager::giveTime.
|
||||
*/
|
||||
class TcpConnectionHandler
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @brief Callback made when a new message has been received on the specified connection.
|
||||
*/
|
||||
virtual void OnRoutePacket(TcpConnection *con, const unsigned char *data, int dataLen)=0;
|
||||
|
||||
/**
|
||||
* @brief Callback made when the specified connection has closed, or been closed.
|
||||
*/
|
||||
virtual void OnTerminated(TcpConnection *con)=0;
|
||||
};
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
#endif //TCPHANDLERS_H
|
||||
|
||||
-734
@@ -1,734 +0,0 @@
|
||||
#include "TcpManager.h"
|
||||
#include <assert.h>
|
||||
#include "IPAddress.h"
|
||||
#include "TcpConnection.h"
|
||||
|
||||
#ifndef WIN32
|
||||
#include <sys/poll.h>
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
TcpManager::TcpParams::TcpParams()
|
||||
: port(0),
|
||||
maxConnections(10),
|
||||
incomingBufferSize(64*1024),
|
||||
outgoingBufferSize(64*1024),
|
||||
allocatorBlockSize(8*1024),
|
||||
allocatorBlockCount(16),
|
||||
maxRecvMessageSize(0),
|
||||
keepAliveDelay(0),
|
||||
noDataTimeout(0)
|
||||
{
|
||||
memset(bindAddress, 0, sizeof(bindAddress));
|
||||
}
|
||||
|
||||
TcpManager::TcpParams::TcpParams(const TcpParams &cpy)
|
||||
: port(cpy.port),
|
||||
maxConnections(cpy.maxConnections),
|
||||
incomingBufferSize(cpy.incomingBufferSize),
|
||||
outgoingBufferSize(cpy.outgoingBufferSize),
|
||||
allocatorBlockSize(cpy.allocatorBlockSize),
|
||||
allocatorBlockCount(cpy.allocatorBlockCount),
|
||||
maxRecvMessageSize(cpy.maxRecvMessageSize),
|
||||
keepAliveDelay(cpy.keepAliveDelay),
|
||||
noDataTimeout(cpy.noDataTimeout)
|
||||
{
|
||||
}
|
||||
|
||||
TcpManager::TcpManager(const TcpParams ¶ms)
|
||||
: m_handler(NULL),
|
||||
m_keepAliveList(NULL, 1),
|
||||
m_aliveList(NULL, 2),
|
||||
m_noDataList(NULL, 1),
|
||||
m_dataList(NULL, 2),
|
||||
m_params(params),
|
||||
m_refCount(1),
|
||||
m_connectionList(NULL),
|
||||
m_connectionListCount(0),
|
||||
m_socket(INVALID_SOCKET),
|
||||
m_boundAsServer(false),
|
||||
m_allocator(params.allocatorBlockSize, params.allocatorBlockCount),
|
||||
m_keepAliveTimer(),
|
||||
m_noDataTimer()
|
||||
{
|
||||
if (params.keepAliveDelay > 0)
|
||||
m_keepAliveTimer.start();
|
||||
|
||||
if (params.noDataTimeout > 0)
|
||||
m_noDataTimer.start();
|
||||
|
||||
#if defined(WIN32)
|
||||
WSADATA wsaData;
|
||||
WSAStartup(MAKEWORD(1,1), &wsaData);
|
||||
|
||||
FD_ZERO(&m_permfds);//select only used on win32
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
TcpManager::~TcpManager()
|
||||
{
|
||||
#if defined(WIN32)
|
||||
WSACleanup();
|
||||
#endif
|
||||
|
||||
if (m_boundAsServer)
|
||||
{
|
||||
#if defined(WIN32)
|
||||
closesocket(m_socket);
|
||||
#else
|
||||
close(m_socket);
|
||||
#endif
|
||||
}
|
||||
while (m_connectionList != NULL)
|
||||
{
|
||||
TcpConnection *con = m_connectionList;
|
||||
m_connectionList = m_connectionList->m_nextConnection;
|
||||
con->Release();
|
||||
m_connectionListCount--;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool TcpManager::BindAsServer()
|
||||
{
|
||||
|
||||
m_socket = socket(AF_INET, SOCK_STREAM, 0);
|
||||
|
||||
if (m_socket != INVALID_SOCKET)
|
||||
{
|
||||
#if defined(WIN32)
|
||||
FD_SET(m_socket, &m_permfds);//the socket this server is listening on
|
||||
|
||||
unsigned long isNonBlocking = 1;
|
||||
int outBufSize = m_params.outgoingBufferSize;
|
||||
int inBufSize = m_params.incomingBufferSize;
|
||||
int keepAlive = 1;
|
||||
int reuseAddr = 1;
|
||||
struct linger ld;
|
||||
ld.l_onoff = 0;
|
||||
ld.l_linger = 0;
|
||||
|
||||
if (ioctlsocket(m_socket, FIONBIO, &isNonBlocking) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_SNDBUF, (char *)&outBufSize, sizeof(outBufSize)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_RCVBUF, (char *)&inBufSize, sizeof(inBufSize)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_KEEPALIVE, (char *)&keepAlive, sizeof(keepAlive)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&reuseAddr, sizeof(reuseAddr)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_LINGER, (char *)&ld, sizeof(ld)) != 0 )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
#else // linux is to remain the default compile mode
|
||||
unsigned long isNonBlocking = 1;
|
||||
unsigned long keepAlive = 1;
|
||||
unsigned long outBufSize = m_params.outgoingBufferSize;
|
||||
unsigned long inBufSize = m_params.incomingBufferSize;
|
||||
unsigned long reuseAddr = 1;
|
||||
struct linger ld;
|
||||
ld.l_onoff = 0;
|
||||
ld.l_linger = 0;
|
||||
|
||||
if (ioctl(m_socket, FIONBIO, &isNonBlocking) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_SNDBUF, &outBufSize, sizeof(outBufSize)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_RCVBUF, &inBufSize, sizeof(inBufSize)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_KEEPALIVE, &keepAlive, sizeof(keepAlive)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_REUSEADDR, &reuseAddr, sizeof(reuseAddr)) != 0
|
||||
|| setsockopt(m_socket, SOL_SOCKET, SO_LINGER, &ld, sizeof(ld)) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
struct sockaddr_in addr_loc;
|
||||
addr_loc.sin_family = AF_INET;
|
||||
addr_loc.sin_port = htons(m_params.port);
|
||||
addr_loc.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
if (m_params.bindAddress[0] != 0)
|
||||
{
|
||||
unsigned long address = inet_addr(m_params.bindAddress);
|
||||
if (address == INADDR_NONE)
|
||||
{
|
||||
struct hostent * lphp;
|
||||
lphp = gethostbyname(m_params.bindAddress);
|
||||
if (lphp != NULL)
|
||||
addr_loc.sin_addr.s_addr = ((struct in_addr *)(lphp->h_addr))->s_addr;
|
||||
}
|
||||
else
|
||||
{
|
||||
addr_loc.sin_addr.s_addr = address;
|
||||
}
|
||||
}
|
||||
|
||||
if (bind(m_socket, (struct sockaddr *)&addr_loc, sizeof(addr_loc)) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (listen(m_socket, 1000) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
m_boundAsServer = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
TcpConnection *TcpManager::acceptClient()
|
||||
{
|
||||
TcpConnection *newConn = NULL;
|
||||
|
||||
if (m_boundAsServer && m_connectionListCount < m_params.maxConnections)
|
||||
{
|
||||
|
||||
sockaddr_in addr;
|
||||
int addrLength = sizeof(addr);
|
||||
SOCKET sock = ::accept(m_socket, (sockaddr *) &addr, (socklen_t *) &addrLength);
|
||||
|
||||
|
||||
if (sock != INVALID_SOCKET)
|
||||
{
|
||||
newConn = new TcpConnection(this, &m_allocator, m_params, sock, IPAddress(addr.sin_addr.s_addr), ntohs(addr.sin_port));
|
||||
addNewConnection(newConn);
|
||||
if (m_handler != NULL)
|
||||
{
|
||||
m_handler->OnConnectRequest(newConn);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return newConn;
|
||||
}
|
||||
|
||||
void TcpManager::SetHandler(TcpManagerHandler *handler)
|
||||
{
|
||||
m_handler = handler;
|
||||
}
|
||||
|
||||
SOCKET TcpManager::getMaxFD()
|
||||
{
|
||||
#ifdef WIN32
|
||||
return 0;//this param is not used on win32 for select, only on unix
|
||||
#else
|
||||
SOCKET maxfd = 0;
|
||||
|
||||
if (m_boundAsServer)
|
||||
maxfd = m_socket+1;
|
||||
|
||||
TcpConnection *next = NULL;
|
||||
for (TcpConnection *con = m_connectionList ; con != NULL ; con = next)
|
||||
{
|
||||
next = con->m_nextConnection;
|
||||
if (con->GetStatus() != TcpConnection::StatusDisconnected && con->m_socket > maxfd)
|
||||
{
|
||||
maxfd = con->m_socket + 1;
|
||||
}
|
||||
}
|
||||
return maxfd;
|
||||
#endif
|
||||
}
|
||||
|
||||
TcpConnection *TcpManager::getConnection(SOCKET fd)
|
||||
{
|
||||
TcpConnection *next = NULL;
|
||||
for (TcpConnection *con = m_connectionList ; con != NULL ; con = next)
|
||||
{
|
||||
next = con->m_nextConnection;
|
||||
if (con->m_socket == fd)
|
||||
{
|
||||
return con;
|
||||
}
|
||||
}
|
||||
//if get here ,couldn't find it
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool TcpManager::GiveTime(unsigned maxTimeAcceptingConnections,unsigned maxSendTimePerConnection, unsigned maxRecvTimePerConnection)
|
||||
{
|
||||
bool processedIncoming = false;
|
||||
|
||||
if (maxTimeAcceptingConnections == 0 && maxSendTimePerConnection==0 && maxRecvTimePerConnection==0)
|
||||
{
|
||||
//they don't want to do anything now
|
||||
return processedIncoming;
|
||||
}
|
||||
|
||||
AddRef(); //keep a reference to ourself in case we callback to the application and the application releases us.
|
||||
|
||||
|
||||
|
||||
//first process outgoing on each connection, and finish establishing connections, if params say to
|
||||
if (m_connectionListCount != 0 && maxSendTimePerConnection != 0)
|
||||
{
|
||||
|
||||
// Send output from last heartbeat
|
||||
TcpConnection *next = NULL;
|
||||
for (TcpConnection *con = m_connectionList ; con != NULL ; con = next)
|
||||
{
|
||||
con->AddRef();
|
||||
if (next) next->Release();
|
||||
next = con->m_nextConnection;
|
||||
if (next) next->AddRef();
|
||||
if(con->GetStatus() == TcpConnection::StatusConnected)
|
||||
{
|
||||
Clock timer;
|
||||
timer.start();
|
||||
while(!timer.isDone(maxSendTimePerConnection))
|
||||
{
|
||||
int err = con->processOutgoing();
|
||||
|
||||
if (err > 0)
|
||||
{
|
||||
//couldn't finish processing last request, don't try more
|
||||
break;
|
||||
}
|
||||
else if (err < 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
con->Release();
|
||||
}
|
||||
else if (con->GetStatus() == TcpConnection::StatusNegotiating)
|
||||
{
|
||||
if (con->finishConnect() < 0)
|
||||
{
|
||||
con->Release();
|
||||
continue;
|
||||
}
|
||||
con->Release();
|
||||
}
|
||||
else //inactive client in client list????
|
||||
{
|
||||
removeConnection(con);
|
||||
con->Release();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//process incoming messages (including connect requests)
|
||||
if ((
|
||||
m_boundAsServer //if in server mode and want to spend time accepting clients
|
||||
&& maxTimeAcceptingConnections != 0
|
||||
)
|
||||
||
|
||||
(
|
||||
m_connectionListCount != 0 //if there are connections and want to spend time receiving on them
|
||||
&& maxRecvTimePerConnection != 0
|
||||
)
|
||||
)
|
||||
{
|
||||
#ifdef WIN32
|
||||
SOCKET maxfd = getMaxFD(); //re-calc maxfd every time select on WIN32
|
||||
|
||||
//select on all fd's
|
||||
struct timeval timeout;
|
||||
|
||||
fd_set tmpfds;
|
||||
tmpfds = m_permfds;
|
||||
timeout.tv_sec = 0;
|
||||
timeout.tv_usec = 0;
|
||||
int cnt = select(maxfd, &tmpfds, NULL, NULL, &timeout); // blocks for timeout
|
||||
|
||||
|
||||
if (cnt > 0)
|
||||
{
|
||||
if (m_boundAsServer && maxTimeAcceptingConnections != 0)
|
||||
{//activity on our socket means connect requests
|
||||
|
||||
//see if are new incoming clients
|
||||
if (FD_ISSET(m_socket, &tmpfds))
|
||||
{
|
||||
//yep
|
||||
Clock timer;
|
||||
timer.start();
|
||||
while (acceptClient() && !timer.isDone(maxTimeAcceptingConnections))
|
||||
{
|
||||
//loop
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//process incoming client messages
|
||||
if (maxRecvTimePerConnection != 0)
|
||||
{
|
||||
TcpConnection *next = NULL;
|
||||
for (TcpConnection *con = m_connectionList ; con != NULL ; con = next)
|
||||
{
|
||||
con->AddRef();
|
||||
if (next) next->Release();
|
||||
next = con->m_nextConnection;
|
||||
if (next) next->AddRef();
|
||||
|
||||
SOCKET fd = con->m_socket;
|
||||
if (fd == INVALID_SOCKET)
|
||||
{
|
||||
//invalid socket in list?, check if is connecting, otherwise, Disconnect and discard
|
||||
if (con->GetStatus() != TcpConnection::StatusNegotiating)
|
||||
{
|
||||
removeConnection(con);
|
||||
con->Release();
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (FD_ISSET(fd, &tmpfds))
|
||||
{
|
||||
Clock timer;
|
||||
timer.start();
|
||||
while(!timer.isDone(maxRecvTimePerConnection) && con->GetStatus() == TcpConnection::StatusConnected)
|
||||
{
|
||||
int err = con->processIncoming();
|
||||
if (err >= 0)
|
||||
{
|
||||
processedIncoming = true;
|
||||
}
|
||||
|
||||
if (err > 0)
|
||||
{
|
||||
//couldn't finish processing last request, don't try more
|
||||
break;
|
||||
}
|
||||
else if (err < 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
}//while(!timer...)
|
||||
}//if (FD_ISSET...)
|
||||
con->Release();
|
||||
}//for (...)
|
||||
} //maxRecvTimePerConnection != 0
|
||||
}//cnt > 0
|
||||
#else //on UNIX use poll
|
||||
|
||||
int numfds = m_connectionListCount;
|
||||
int idx = 0;
|
||||
if (m_boundAsServer)
|
||||
{
|
||||
numfds++;
|
||||
idx++;
|
||||
}
|
||||
|
||||
struct pollfd pollfds[numfds];
|
||||
|
||||
if (m_boundAsServer)
|
||||
{
|
||||
pollfds[0].fd = m_socket;
|
||||
pollfds[0].events |= POLLIN;
|
||||
}
|
||||
|
||||
TcpConnection *next = NULL;
|
||||
for (TcpConnection *con = m_connectionList ; con != NULL ; con = next, idx++)
|
||||
{
|
||||
next = con->m_nextConnection;
|
||||
pollfds[idx].fd = con->m_socket;
|
||||
pollfds[idx].events |= POLLIN;
|
||||
pollfds[idx].events |= POLLHUP;
|
||||
}
|
||||
|
||||
|
||||
int cnt = poll(pollfds, numfds, 1);
|
||||
|
||||
if(cnt == SOCKET_ERROR)
|
||||
{
|
||||
//poll not working?
|
||||
//TODO: need to notify client somehow, don't think we can assume a fatal error here
|
||||
}
|
||||
else if (cnt > 0)
|
||||
{
|
||||
for (idx = 0; idx < numfds; idx++)
|
||||
{
|
||||
//find corresponding TcpConnection
|
||||
//TODO: optimize, seriously, this is takes linear time, every time
|
||||
TcpConnection *con = getConnection(pollfds[idx].fd);
|
||||
|
||||
if (pollfds[idx].revents & POLLIN)
|
||||
{
|
||||
if (m_boundAsServer && maxTimeAcceptingConnections != 0 && pollfds[idx].fd == m_socket)
|
||||
{
|
||||
//new incoming clients
|
||||
Clock timer;
|
||||
timer.start();
|
||||
while (acceptClient() && !timer.isDone(maxTimeAcceptingConnections))
|
||||
{
|
||||
//loop
|
||||
}
|
||||
|
||||
continue;//don't try to readmsgs from listening fd
|
||||
}
|
||||
|
||||
//process regular msg(s)
|
||||
if (con == NULL)
|
||||
{
|
||||
close(pollfds[idx].fd);
|
||||
continue;
|
||||
}
|
||||
|
||||
Clock timer;
|
||||
timer.start();
|
||||
con->AddRef();//so it can't get deleted while we are checking it's status
|
||||
while(!timer.isDone(maxRecvTimePerConnection) && con->GetStatus() == TcpConnection::StatusConnected)
|
||||
{
|
||||
int err = con->processIncoming();
|
||||
if (err >= 0)
|
||||
{
|
||||
processedIncoming = true;
|
||||
}
|
||||
|
||||
if (err > 0)
|
||||
{
|
||||
//couldn't finish processing last request, don't try more
|
||||
break;
|
||||
}
|
||||
else if (err < 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
}//while(!timer....)
|
||||
con->Release();
|
||||
}//if(pollfds[...
|
||||
else if (pollfds[idx].revents & POLLHUP)
|
||||
{
|
||||
if (con == NULL)
|
||||
{
|
||||
close(pollfds[idx].fd);
|
||||
continue;
|
||||
}
|
||||
|
||||
//Disconnect client
|
||||
con->Disconnect();
|
||||
}
|
||||
}//for (idx=0....
|
||||
}//else if (cnt > 0)
|
||||
|
||||
#endif
|
||||
}//wanted to process incoming messages or connect requests
|
||||
|
||||
//now process any keepalives, if time to do that
|
||||
if (m_params.keepAliveDelay > 0 && m_keepAliveTimer.isDone(m_params.keepAliveDelay))
|
||||
{
|
||||
TcpConnection *next = NULL;
|
||||
for (TcpConnection *con = m_keepAliveList.m_beginList ; con != NULL ; con = next)
|
||||
{
|
||||
con->AddRef();
|
||||
if (next) next->Release();
|
||||
next = con->m_nextKeepAliveConnection;
|
||||
if (next) next->AddRef();
|
||||
|
||||
con->Send(NULL, 0); //note: this request will move the connection from the keepAliveList to the aliveList
|
||||
con->Release();
|
||||
}
|
||||
|
||||
//now move the complete alive list over to the keepalive list to reset those timers
|
||||
m_keepAliveList.m_beginList = m_aliveList.m_beginList;
|
||||
m_aliveList.m_beginList = NULL;
|
||||
|
||||
//switch id's for those connections that were in the alive list last go - around
|
||||
int tmpID = m_aliveList.m_listID;
|
||||
m_aliveList.m_listID = m_keepAliveList.m_listID;
|
||||
m_keepAliveList.m_listID = tmpID;
|
||||
|
||||
m_keepAliveTimer.reset();
|
||||
m_keepAliveTimer.start();
|
||||
}
|
||||
|
||||
//now process any noDataCons, if time to do that
|
||||
if (m_params.noDataTimeout > 0 && m_noDataTimer.isDone(m_params.noDataTimeout))
|
||||
{
|
||||
TcpConnection *next = NULL;
|
||||
for (TcpConnection *con = m_noDataList.m_beginList ; con != NULL ; con = next)
|
||||
{
|
||||
con->AddRef();
|
||||
if (next) next->Release();
|
||||
next = con->m_nextRecvDataConnection;
|
||||
if (next) next->AddRef();
|
||||
|
||||
//time to disconnect this guy
|
||||
con->Disconnect();
|
||||
con->Release();
|
||||
}
|
||||
|
||||
//now move the complete data list over to the nodata list to reset those timers
|
||||
m_noDataList.m_beginList = m_dataList.m_beginList;
|
||||
m_dataList.m_beginList = NULL;
|
||||
|
||||
//switch id's for those connections that were in the data list last go - around
|
||||
int tmpID = m_dataList.m_listID;
|
||||
m_dataList.m_listID = m_noDataList.m_listID;
|
||||
m_noDataList.m_listID = tmpID;
|
||||
|
||||
m_noDataTimer.reset();
|
||||
m_noDataTimer.start();
|
||||
}
|
||||
|
||||
Release();
|
||||
|
||||
return processedIncoming;
|
||||
}
|
||||
|
||||
TcpConnection *TcpManager::EstablishConnection(const char *serverAddress, unsigned short serverPort, unsigned timeout)
|
||||
{
|
||||
if (m_boundAsServer)
|
||||
{
|
||||
//can't open outgoing connections when in server mode
|
||||
// use a different TcpManager to do that
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (m_connectionListCount >= m_params.maxConnections)
|
||||
return(NULL);
|
||||
|
||||
// get server address
|
||||
unsigned long address = inet_addr(serverAddress);
|
||||
if (address == INADDR_NONE)
|
||||
{
|
||||
struct hostent * lphp;
|
||||
lphp = gethostbyname(serverAddress);
|
||||
if (lphp == NULL)
|
||||
return(NULL);
|
||||
address = ((struct in_addr *)(lphp->h_addr))->s_addr;
|
||||
}
|
||||
IPAddress destIP(address);
|
||||
|
||||
TcpConnection *con = new TcpConnection(this, &m_allocator, m_params, destIP, serverPort, timeout);
|
||||
con->AddRef();//for the client - to conform to UdpLibrary method
|
||||
addNewConnection(con);
|
||||
|
||||
return con;
|
||||
}
|
||||
|
||||
void TcpManager::addNewConnection(TcpConnection *con)
|
||||
{
|
||||
con->AddRef();
|
||||
#ifdef WIN32 //uses select
|
||||
if (con->m_socket != INVALID_SOCKET)
|
||||
FD_SET(con->m_socket, &m_permfds);
|
||||
#endif
|
||||
con->m_nextConnection = m_connectionList;
|
||||
con->m_prevConnection = NULL;
|
||||
if (m_connectionList != NULL)
|
||||
m_connectionList->m_prevConnection = con;
|
||||
m_connectionList = con;
|
||||
m_connectionListCount++;
|
||||
|
||||
con->m_nextKeepAliveConnection = m_aliveList.m_beginList;
|
||||
con->m_prevKeepAliveConnection = NULL;
|
||||
if (m_aliveList.m_beginList != NULL)
|
||||
m_aliveList.m_beginList->m_prevKeepAliveConnection = con;
|
||||
m_aliveList.m_beginList = con;
|
||||
con->m_aliveListId = m_keepAliveList.m_listID;//start it out thinking it's already in the alive list, since it is
|
||||
|
||||
con->m_nextRecvDataConnection = m_dataList.m_beginList;
|
||||
con->m_prevRecvDataConnection = NULL;
|
||||
if (m_dataList.m_beginList != NULL)
|
||||
m_dataList.m_beginList->m_prevRecvDataConnection = con;
|
||||
m_dataList.m_beginList = con;
|
||||
con->m_recvDataListId = m_noDataList.m_listID;//start it out thinking it's already in the data list, since it is
|
||||
}
|
||||
|
||||
void TcpManager::removeConnection(TcpConnection *con)
|
||||
{
|
||||
if (!con->wasRemovedFromMgr())
|
||||
{
|
||||
con->setRemovedFromMgr();
|
||||
m_connectionListCount--;
|
||||
#ifdef WIN32 //select only used on win32
|
||||
if (con->m_socket != INVALID_SOCKET)
|
||||
{
|
||||
FD_CLR(con->m_socket, &m_permfds);
|
||||
}
|
||||
#endif
|
||||
if (con->m_prevConnection != NULL)
|
||||
con->m_prevConnection->m_nextConnection = con->m_nextConnection;
|
||||
if (con->m_nextConnection != NULL)
|
||||
con->m_nextConnection->m_prevConnection = con->m_prevConnection;
|
||||
if (m_connectionList == con)
|
||||
m_connectionList = con->m_nextConnection;
|
||||
con->m_nextConnection = NULL;
|
||||
con->m_prevConnection = NULL;
|
||||
|
||||
if (con->m_prevKeepAliveConnection != NULL)
|
||||
con->m_prevKeepAliveConnection->m_nextKeepAliveConnection = con->m_nextKeepAliveConnection;
|
||||
if (con->m_nextKeepAliveConnection != NULL)
|
||||
con->m_nextKeepAliveConnection->m_prevKeepAliveConnection = con->m_prevKeepAliveConnection;
|
||||
|
||||
if (m_aliveList.m_beginList == con)
|
||||
m_aliveList.m_beginList = con->m_nextKeepAliveConnection;
|
||||
else if (m_keepAliveList.m_beginList == con)
|
||||
m_keepAliveList.m_beginList = con->m_nextKeepAliveConnection;
|
||||
con->m_nextKeepAliveConnection = NULL;
|
||||
con->m_prevKeepAliveConnection = NULL;
|
||||
|
||||
|
||||
|
||||
if (con->m_prevRecvDataConnection != NULL)
|
||||
con->m_prevRecvDataConnection->m_nextRecvDataConnection = con->m_nextRecvDataConnection;
|
||||
if (con->m_nextRecvDataConnection != NULL)
|
||||
con->m_nextRecvDataConnection->m_prevRecvDataConnection = con->m_prevRecvDataConnection;
|
||||
|
||||
if (m_dataList.m_beginList == con)
|
||||
m_dataList.m_beginList = con->m_nextRecvDataConnection;
|
||||
else if (m_noDataList.m_beginList == con)
|
||||
m_noDataList.m_beginList = con->m_nextRecvDataConnection;
|
||||
con->m_nextRecvDataConnection = NULL;
|
||||
con->m_prevRecvDataConnection = NULL;
|
||||
|
||||
|
||||
|
||||
con->Release();
|
||||
}
|
||||
}
|
||||
|
||||
void TcpManager::AddRef()
|
||||
{
|
||||
m_refCount++;
|
||||
}
|
||||
|
||||
void TcpManager::Release()
|
||||
{
|
||||
if (--m_refCount == 0)
|
||||
delete this;
|
||||
}
|
||||
|
||||
IPAddress TcpManager::GetLocalIp() const
|
||||
{
|
||||
struct sockaddr_in addr_self;
|
||||
memset(&addr_self, 0, sizeof(addr_self));
|
||||
socklen_t len = sizeof(addr_self);
|
||||
getsockname(m_socket, (struct sockaddr *)&addr_self, &len);
|
||||
return(IPAddress(addr_self.sin_addr.s_addr));
|
||||
|
||||
}
|
||||
|
||||
unsigned int TcpManager::GetLocalPort() const
|
||||
{
|
||||
struct sockaddr_in addr_self;
|
||||
memset(&addr_self, 0, sizeof(addr_self));
|
||||
socklen_t len = sizeof(addr_self);
|
||||
getsockname(m_socket, (struct sockaddr *)&addr_self, &len);
|
||||
return(ntohs(addr_self.sin_port));
|
||||
}
|
||||
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
-287
@@ -1,287 +0,0 @@
|
||||
#ifndef TCPMANAGER_H
|
||||
#define TCPMANAGER_H
|
||||
|
||||
#include "TcpHandlers.h"
|
||||
|
||||
#include "TcpBlockAllocator.h"
|
||||
#include "IPAddress.h"
|
||||
#include "Clock.h"
|
||||
|
||||
#if defined(WIN32)
|
||||
#include <winsock2.h>
|
||||
typedef int socklen_t;
|
||||
#else // for non-windows platforms (linux)
|
||||
#include <arpa/inet.h>
|
||||
#include <netdb.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
const int INVALID_SOCKET = 0xFFFFFFFF;
|
||||
const int SOCKET_ERROR = 0xFFFFFFFF;
|
||||
typedef int SOCKET;
|
||||
#endif
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
namespace NAMESPACE
|
||||
{
|
||||
#endif
|
||||
|
||||
class TcpConnection;
|
||||
|
||||
struct ConnectionList
|
||||
{
|
||||
ConnectionList(TcpConnection *con, int id) : m_beginList(con), m_listID(id) {}
|
||||
|
||||
TcpConnection *m_beginList;
|
||||
int m_listID;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief The purpose of the TcpManager is to manage a set of connections that are coming in on a particular port.
|
||||
*
|
||||
*/
|
||||
class TcpManager
|
||||
{
|
||||
public:
|
||||
|
||||
/** @brief Parameters for the TcpManager. */
|
||||
struct TcpParams
|
||||
{
|
||||
/** @brief Simple constructor sets default values for members. */
|
||||
TcpParams();
|
||||
|
||||
/** @brief Simple copy constructor. */
|
||||
TcpParams(const TcpParams &cpy);
|
||||
|
||||
/**
|
||||
* @brief Connection port number.
|
||||
*
|
||||
* this is the port number that this manager will use for all incoming and outgoing data. On the client side
|
||||
* this is typically set to 0, which causes the manager object to randomly pick an available port. On the server
|
||||
* side, this port should be set to a specific value as it will represent the port number that clients will use
|
||||
* to connect to the server (ie. the listening port). It's generally a good idea to give the user on the client
|
||||
* side the option of fixing this port number at a specific value as well as it is often necessary for them to
|
||||
* do so in order to navigate company firewalls which may have specific port numbers open to them for this purpose.
|
||||
* default = 0
|
||||
*/
|
||||
unsigned short port;
|
||||
|
||||
/**
|
||||
* @ brief Server bind ip.
|
||||
*
|
||||
*/
|
||||
char bindAddress[64];
|
||||
|
||||
|
||||
/**
|
||||
* @brief Maximum number of connections that can be established by this manager.
|
||||
*
|
||||
* this is the maximum number of connections that can be established by this manager, any incoming/outgoing connections
|
||||
* over this limit will be refused. On the client side, this typically only needs to be set to 1, though there
|
||||
* is little harm in setting this number larger.
|
||||
* default = 10
|
||||
*/
|
||||
unsigned maxConnections;
|
||||
|
||||
/**
|
||||
* @brief The size of the incoming socket buffer.
|
||||
*
|
||||
* The client will want to set this fairly small (32k or so), but the server
|
||||
* will want to set this fairly large (512k)
|
||||
* default = 64k
|
||||
*/
|
||||
unsigned incomingBufferSize;
|
||||
|
||||
/**
|
||||
* @brief The size of the outgoing socket buffer.
|
||||
*
|
||||
* The client will want to set this fairly small (32k or so), but the server
|
||||
* will want to set this fairly large (512k)
|
||||
* default = 64k
|
||||
*/
|
||||
unsigned outgoingBufferSize;
|
||||
|
||||
/**
|
||||
* @brief The block size of a single outgoing buffer memory allocator block.
|
||||
*
|
||||
* This param should allways be set at least as high as the maximum message size you
|
||||
* expect to send (performance will suffer otherwise).
|
||||
* default = 8K
|
||||
*/
|
||||
unsigned allocatorBlockSize;
|
||||
|
||||
/**
|
||||
* @brief The number of block memory allocator 'blocks' created at a time.
|
||||
*
|
||||
* This is the number of blocks created for the buffer allocator for each
|
||||
* TcpConnection opened by this manager. Since the block size should be
|
||||
* the max size of an outgoing message, the recommended setting is: greater
|
||||
* than the number of concurrent connections you expect to normally have open.
|
||||
* default = 1024
|
||||
*/
|
||||
unsigned allocatorBlockCount;
|
||||
|
||||
/**
|
||||
* @brief The maximum size that a recvd message is allowed to be.
|
||||
*
|
||||
* Really only here for protection, not required. If you set this, you can safeguard
|
||||
* your client/server from receiving stray oversized messages. If a message on the socket
|
||||
* specifies it's length at larger than this value, then the message is not read, and the connection
|
||||
* is terminated. If the value is set to 0, then there is no max message size checking
|
||||
* on incoming messages (this will also cary a performance hit, since every new message
|
||||
* recieved will have to have a new buffer created if you don't specify a value here). Be careful
|
||||
* not to set this too small, if you have messages that could exceed the value you set here
|
||||
* they will be discarded, and the connection will be terminated without warning.
|
||||
* default = 0
|
||||
*/
|
||||
unsigned maxRecvMessageSize;
|
||||
|
||||
unsigned keepAliveDelay;
|
||||
|
||||
unsigned noDataTimeout;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @brief
|
||||
*/
|
||||
TcpManager(const TcpParams ¶ms);
|
||||
|
||||
/**
|
||||
* @brief Use to specify a handler object to receive callbacks.
|
||||
*
|
||||
* To have the TcpManager call your object directly when connection requests come in, you
|
||||
* simply need to derive your class (multiply if necessary) from TcpManagerHandler, then you can use
|
||||
* this method to set the object the TcpManager will call as appropriate. The TcpConnection object
|
||||
* also has a handler mechanism that replaces the other callback functions below, see TcpConnection::SetHandler
|
||||
* default = NULL (no callbacks made)
|
||||
*
|
||||
* @param handler The object which will be called for manager related notifications.
|
||||
*/
|
||||
void SetHandler(TcpManagerHandler *handler);
|
||||
|
||||
/**
|
||||
* @brief This function MUST be called on a regular basis in order to give the manager object time to service the socket and give time to various connection objects that may need processing time, etc.
|
||||
*
|
||||
* @param maxTimeAcceptingConnections The max amount of time in milliseconds to spend accepting new client connections.
|
||||
* This parameter is only used if this manager has been bound as a server (bindAsServer).
|
||||
* If you set this param to 0, it will not attempt to accept any new connections.
|
||||
*
|
||||
* @param giveConnectionsTime
|
||||
* True if every connection opened on this manager is given time in this call, false if
|
||||
* no connections are given time.
|
||||
*
|
||||
* @param maxSendTimePerConnection Max amount of time in milliseconds to spend on each client processing outgoing messages.
|
||||
* A max of the specified amount of time will be spent on each and every individual connection. If you set
|
||||
* this parametrer to 0, it will not process any outgoing messages on any clients. Note also that when attempting
|
||||
* to establish new connections (via the EstablishConnection method), this parameter must be > 0 in order to
|
||||
* complete the connection process for any connections that were still negotiating.
|
||||
*
|
||||
* @param maxRecvTimePerConnection Max amount of time in milliseconds to spend on each client processing incoming messages.
|
||||
* A max of the specified amount of time will be spent on each and every individual connection. If you set
|
||||
* this param to 0, it will not process any incoming messages on any clients.
|
||||
* This is a good way to give the manager processing time for outgoing packets in situations
|
||||
* where the application does not want to have to worry about processing incoming packets.
|
||||
*
|
||||
* @return true if any incoming packets were processed during this time slice, otherwise returns false
|
||||
*/
|
||||
bool GiveTime(unsigned maxTimeAcceptingConnections = 5, unsigned maxSendTimePerConnection = 5, unsigned maxRecvTimePerConnection = 5);
|
||||
|
||||
/**
|
||||
* @brief Used to establish a connection to a server that is listening at the specified address and port.
|
||||
*
|
||||
* The serverAddress will do a DNS lookup as appropriate. This call will block long enough to resolve
|
||||
* the DNS lookup, but then will return a TcpConnection object that will be in a StatusNegotiating
|
||||
* state until the connection is actually established. The application must give the manager
|
||||
* object time after calling EstablishConnection or else the negotiation process to establish the
|
||||
* connection will never have time to actually occur. Typically the client establishing the connection
|
||||
* will call EstablishConnection, then sit in a loop calling TcpManager::GiveTime and checking to see
|
||||
* if the status of the returned TcpConnection object is changed from StatusNegotiating. This allows
|
||||
* the application to look for the ESC key or timeout an attempted connection.
|
||||
*
|
||||
* @param serverAddress The address of the server to open a connection to.
|
||||
*
|
||||
* @param serverPort The port of the server to open a connection to.
|
||||
*
|
||||
* @param timeout How long to attempt connecting to the server (in milliseconds).
|
||||
* Setting the timeout value to something greater than 0 will cause the TcpConnection object to change
|
||||
* from a StatusNegotiating state to a StatusDisconnected state after the timeout has expired. It will also cause
|
||||
* the connect-complete callback to be called if the connection is succesfull.
|
||||
*
|
||||
* @return A pointer to a TcpConnection object.
|
||||
* NULL if the manager object has exceeded its maximum number of connections
|
||||
* or if the serverAddress cannot be resolved to an IP address.
|
||||
*/
|
||||
TcpConnection *EstablishConnection(const char *serverAddress, unsigned short serverPort, unsigned timeout = 0);
|
||||
|
||||
/**
|
||||
* @brief Binds this manager as a server which will listen for and accept incoming connections.
|
||||
*
|
||||
* @return 'true' if manager is able to bind succesfully, false otherwise.
|
||||
*/
|
||||
bool BindAsServer();
|
||||
|
||||
/**
|
||||
* @brief Standard AddRef/Release scheme
|
||||
*/
|
||||
void AddRef();
|
||||
|
||||
/**
|
||||
* @brief Standard AddRef/Release scheme
|
||||
*/
|
||||
void Release();
|
||||
|
||||
/**
|
||||
* @brief Returns the ip address of this machine. If the machine is multi-homed, this value may be blank.
|
||||
*/
|
||||
IPAddress GetLocalIp() const;
|
||||
|
||||
|
||||
/**
|
||||
* @brief Returns the port the manager is actually using. This value will be the same as is specified in
|
||||
* Params::port (or if Params::port was set to 0, this will be the dynamically assigned port number)
|
||||
*/
|
||||
unsigned int GetLocalPort() const;
|
||||
|
||||
protected:
|
||||
friend class TcpConnection;
|
||||
void removeConnection(TcpConnection *con);
|
||||
TcpManagerHandler *m_handler;
|
||||
|
||||
ConnectionList m_keepAliveList;
|
||||
ConnectionList m_aliveList;
|
||||
|
||||
ConnectionList m_noDataList;
|
||||
ConnectionList m_dataList;
|
||||
|
||||
private:
|
||||
~TcpManager();
|
||||
TcpParams m_params;
|
||||
int m_refCount;
|
||||
TcpConnection *m_connectionList;
|
||||
unsigned m_connectionListCount;
|
||||
#ifdef WIN32
|
||||
fd_set m_permfds; /**< Used for select on WIN32 if we are in server mode. Keeps track of all clients connected to us. */
|
||||
#endif //WIN32
|
||||
SOCKET m_socket;
|
||||
bool m_boundAsServer;
|
||||
TcpBlockAllocator m_allocator;
|
||||
Clock m_keepAliveTimer;
|
||||
Clock m_noDataTimer;
|
||||
|
||||
void addNewConnection(TcpConnection *con);
|
||||
SOCKET getMaxFD();
|
||||
TcpConnection *getConnection(SOCKET fd);
|
||||
TcpConnection *acceptClient();
|
||||
};
|
||||
|
||||
#ifdef EXTERNAL_DISTRO
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif //TCPMANAGER_H
|
||||
|
||||
|
||||
|
||||
BIN
Binary file not shown.
-472
@@ -1,472 +0,0 @@
|
||||
/* version: 1.0, Feb, 2003
|
||||
Author : Gao Dasheng
|
||||
Copyright (C) 1995-2002 Gao Dasheng([email protected])
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
Introduce:
|
||||
This file includes two classes CA2GZIP and CGZIP2A which do compressing and
|
||||
uncompressing in memory. and It 's very easy to use for small data compressing.
|
||||
Some compress and uncompress codes came from gzip unzip function of zlib 1.1.x.
|
||||
|
||||
Usage:
|
||||
these two classes work used with zlib 1.1.x (http://www.gzip.org/zlib/).
|
||||
They were tested in Window OS.
|
||||
Exmaple:
|
||||
#include "GZipHelper.h"
|
||||
void main()
|
||||
{
|
||||
char plainText[]="Plain text here";
|
||||
CA2GZIP gzip(plainText,strlen(plainText)); // do compressing here;
|
||||
LPGZIP pgzip=gzip.pgzip; // pgzip is zipped data pointer, you can use it directly
|
||||
int len=gzip.Length; // Length is length of zipped data;
|
||||
|
||||
CGZIP2A plain(pgzip,len); // do decompressing here
|
||||
|
||||
char *pplain=plain.psz; // psz is plain data pointer
|
||||
int aLen=plain.Length; // Length is length of unzipped data.
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __GZipHelper__
|
||||
#define __GZipHelper__
|
||||
|
||||
#include "Zip/zutil.h"
|
||||
|
||||
|
||||
#define ALLOC(size) malloc(size)
|
||||
#define TRYFREE(p) {if (p) free(p);}
|
||||
#define Z_BUFSIZE 4096
|
||||
#define ASCII_FLAG 0x01 /* bit 0 set: file probably ascii text */
|
||||
#define HEAD_CRC 0x02 /* bit 1 set: header CRC present */
|
||||
#define EXTRA_FIELD 0x04 /* bit 2 set: extra field present */
|
||||
#define ORIG_NAME 0x08 /* bit 3 set: original file name present */
|
||||
#define COMMENT 0x10 /* bit 4 set: file comment present */
|
||||
#define RESERVED 0xE0 /* bits 5..7: reserved */
|
||||
|
||||
typedef unsigned char GZIP;
|
||||
typedef GZIP* LPGZIP;
|
||||
|
||||
static const int gz_magic[2] = {0x1f, 0x8b}; /* gzip magic header */
|
||||
|
||||
template< int t_nBufferLength = 1024 ,int t_nLevel=Z_DEFAULT_COMPRESSION,int t_nStrategy=Z_DEFAULT_STRATEGY>
|
||||
class CA2GZIPT
|
||||
{
|
||||
public:
|
||||
LPGZIP pgzip;
|
||||
int Length;
|
||||
public:
|
||||
CA2GZIPT(char* lpsz,int len=-1):pgzip(0),Length(0)
|
||||
{
|
||||
Init(lpsz,len);
|
||||
}
|
||||
~CA2GZIPT()
|
||||
{
|
||||
if(pgzip!=m_buffer) TRYFREE(pgzip);
|
||||
}
|
||||
void Init(char *lpsz,int len=-1)
|
||||
{
|
||||
if(lpsz==0)
|
||||
{
|
||||
pgzip=0;
|
||||
Length=0;
|
||||
return ;
|
||||
}
|
||||
if(len==-1)
|
||||
{
|
||||
len=(int)strlen(lpsz);
|
||||
}
|
||||
m_CurrentBufferSize=t_nBufferLength;
|
||||
pgzip=m_buffer;
|
||||
|
||||
|
||||
m_zstream.zalloc = (alloc_func)0;
|
||||
m_zstream.zfree = (free_func)0;
|
||||
m_zstream.opaque = (voidpf)0;
|
||||
m_zstream.next_in = Z_NULL;
|
||||
m_zstream.next_out = Z_NULL;
|
||||
m_zstream.avail_in = 0;
|
||||
m_zstream.avail_out = 0;
|
||||
m_z_err = Z_OK;
|
||||
m_crc = crc32(0L, Z_NULL, 0);
|
||||
int err = deflateInit2(&(m_zstream), t_nLevel,Z_DEFLATED, -MAX_WBITS, DEF_MEM_LEVEL, t_nStrategy);
|
||||
m_outbuf = (Byte*)ALLOC(Z_BUFSIZE);
|
||||
m_zstream.next_out = m_outbuf;
|
||||
if (err != Z_OK || m_outbuf == Z_NULL)
|
||||
{
|
||||
destroy();
|
||||
return ;
|
||||
}
|
||||
m_zstream.avail_out = Z_BUFSIZE;
|
||||
GZIP header[10]={0x1f,0x8b,Z_DEFLATED, 0 /*flags*/, 0,0,0,0 /*time*/, 0 /*xflags*/, OS_CODE};
|
||||
write(header,10);
|
||||
|
||||
m_zstream.next_in = (Bytef*)lpsz;
|
||||
m_zstream.avail_in = len;
|
||||
while (m_zstream.avail_in != 0)
|
||||
{
|
||||
if (m_zstream.avail_out == 0)
|
||||
{
|
||||
m_zstream.next_out = m_outbuf;
|
||||
this->write(m_outbuf,Z_BUFSIZE);
|
||||
m_zstream.avail_out = Z_BUFSIZE;
|
||||
}
|
||||
m_z_err = deflate(&m_zstream,Z_NO_FLUSH);
|
||||
if (m_z_err != Z_OK) break;
|
||||
}
|
||||
m_crc = crc32(m_crc, (const Bytef *)lpsz, len);
|
||||
if (finish() != Z_OK) { destroy(); return ;}
|
||||
putLong(m_crc);
|
||||
putLong (m_zstream.total_in);
|
||||
destroy();
|
||||
}
|
||||
private:
|
||||
GZIP m_buffer[t_nBufferLength];
|
||||
int m_CurrentBufferSize;
|
||||
z_stream m_zstream;
|
||||
int m_z_err; /* error code for last stream operation */
|
||||
Byte *m_outbuf; /* output buffer */
|
||||
uLong m_crc; /* crc32 of uncompressed data */
|
||||
|
||||
int write(LPGZIP buf,int count)
|
||||
{
|
||||
if(buf==0) return 0;
|
||||
if(Length+count>m_CurrentBufferSize)
|
||||
{
|
||||
int nTimes=(Length+count)/t_nBufferLength +1;
|
||||
LPGZIP pTemp=pgzip;
|
||||
pgzip=static_cast<LPGZIP>( malloc(nTimes*t_nBufferLength));
|
||||
m_CurrentBufferSize=nTimes*t_nBufferLength;
|
||||
memcpy(pgzip,pTemp,Length);
|
||||
if(pTemp!=m_buffer) free(pTemp);
|
||||
}
|
||||
memcpy(pgzip+Length,buf,count);
|
||||
Length+=count;
|
||||
return count;
|
||||
}
|
||||
|
||||
int finish()
|
||||
{
|
||||
uInt len;
|
||||
int done = 0;
|
||||
m_zstream.avail_in = 0;
|
||||
for (;;)
|
||||
{
|
||||
len = Z_BUFSIZE - m_zstream.avail_out;
|
||||
if (len != 0)
|
||||
{
|
||||
write(m_outbuf,len);
|
||||
m_zstream.next_out = m_outbuf;
|
||||
m_zstream.avail_out = Z_BUFSIZE;
|
||||
}
|
||||
if (done) break;
|
||||
m_z_err = deflate(&(m_zstream), Z_FINISH);
|
||||
if (len == 0 && m_z_err == Z_BUF_ERROR) m_z_err = Z_OK;
|
||||
|
||||
done = (m_zstream.avail_out != 0 || m_z_err == Z_STREAM_END);
|
||||
if (m_z_err != Z_OK && m_z_err != Z_STREAM_END) break;
|
||||
}
|
||||
return m_z_err == Z_STREAM_END ? Z_OK : m_z_err;
|
||||
}
|
||||
int destroy()
|
||||
{
|
||||
int err = Z_OK;
|
||||
if (m_zstream.state != NULL) {
|
||||
err = deflateEnd(&(m_zstream));
|
||||
}
|
||||
if (m_z_err < 0) err = m_z_err;
|
||||
TRYFREE(m_outbuf);
|
||||
return err;
|
||||
}
|
||||
|
||||
void putLong (uLong x)
|
||||
{
|
||||
for(int n = 0; n < 4; n++) {
|
||||
unsigned char c=(unsigned char)(x & 0xff);
|
||||
write(&c,1);
|
||||
x >>= 8;
|
||||
}
|
||||
}
|
||||
};
|
||||
typedef CA2GZIPT<10> CA2GZIP;
|
||||
|
||||
|
||||
template< int t_nBufferLength = 1024>
|
||||
class CGZIP2AT
|
||||
{
|
||||
public:
|
||||
char *psz;
|
||||
int Length;
|
||||
CGZIP2AT(LPGZIP pgzip,int len):m_gzip(pgzip),m_gziplen(len),psz(0),Length(0),m_pos(0)
|
||||
{
|
||||
Init();
|
||||
}
|
||||
~CGZIP2AT()
|
||||
{
|
||||
if(psz!=m_buffer) TRYFREE(psz);
|
||||
}
|
||||
void Init()
|
||||
{
|
||||
if(m_gzip==0)
|
||||
{
|
||||
psz=0;
|
||||
Length=0;
|
||||
return ;
|
||||
}
|
||||
m_CurrentBufferSize=t_nBufferLength;
|
||||
psz=m_buffer;
|
||||
memset(psz,0,m_CurrentBufferSize+1);
|
||||
|
||||
m_zstream.zalloc = (alloc_func)0;
|
||||
m_zstream.zfree = (free_func)0;
|
||||
m_zstream.opaque = (voidpf)0;
|
||||
m_zstream.next_in = m_inbuf = Z_NULL;
|
||||
m_zstream.next_out = Z_NULL;
|
||||
m_zstream.avail_in = m_zstream.avail_out = 0;
|
||||
m_z_err = Z_OK;
|
||||
m_z_eof = 0;
|
||||
m_transparent = 0;
|
||||
m_crc = crc32(0L, Z_NULL, 0);
|
||||
|
||||
m_zstream.next_in =m_inbuf = (Byte*)ALLOC(Z_BUFSIZE);
|
||||
int err = inflateInit2(&(m_zstream), -MAX_WBITS);
|
||||
if (err != Z_OK || m_inbuf == Z_NULL)
|
||||
{
|
||||
destroy();
|
||||
return;
|
||||
}
|
||||
m_zstream.avail_out = Z_BUFSIZE;
|
||||
check_header();
|
||||
char outbuf[Z_BUFSIZE];
|
||||
int nRead;
|
||||
while(true)
|
||||
{
|
||||
nRead=gzread(outbuf,Z_BUFSIZE);
|
||||
if(nRead<=0) break;
|
||||
write(outbuf,nRead);
|
||||
}
|
||||
destroy();
|
||||
}
|
||||
private:
|
||||
char m_buffer[t_nBufferLength+1];
|
||||
int m_CurrentBufferSize;
|
||||
z_stream m_zstream;
|
||||
int m_z_err; /* error code for last stream operation */
|
||||
Byte *m_inbuf; /* output buffer */
|
||||
uLong m_crc; /* crc32 of uncompressed data */
|
||||
int m_z_eof;
|
||||
int m_transparent;
|
||||
|
||||
int m_pos;
|
||||
LPGZIP m_gzip;
|
||||
int m_gziplen;
|
||||
|
||||
void check_header()
|
||||
{
|
||||
int method; /* method byte */
|
||||
int flags; /* flags byte */
|
||||
uInt len;
|
||||
int c;
|
||||
|
||||
/* Check the gzip magic header */
|
||||
for (len = 0; len < 2; len++) {
|
||||
c = get_byte();
|
||||
if (c != gz_magic[len]) {
|
||||
if (len != 0) m_zstream.avail_in++, m_zstream.next_in--;
|
||||
if (c != EOF) {
|
||||
m_zstream.avail_in++, m_zstream.next_in--;
|
||||
m_transparent = 1;
|
||||
}
|
||||
m_z_err =m_zstream.avail_in != 0 ? Z_OK : Z_STREAM_END;
|
||||
return;
|
||||
}
|
||||
}
|
||||
method = get_byte();
|
||||
flags = get_byte();
|
||||
if (method != Z_DEFLATED || (flags & RESERVED) != 0) {
|
||||
m_z_err = Z_DATA_ERROR;
|
||||
return;
|
||||
}
|
||||
/* Discard time, xflags and OS code: */
|
||||
for (len = 0; len < 6; len++) (void)get_byte();
|
||||
|
||||
if ((flags & EXTRA_FIELD) != 0) { /* skip the extra field */
|
||||
len = (uInt)get_byte();
|
||||
len += ((uInt)get_byte())<<8;
|
||||
/* len is garbage if EOF but the loop below will quit anyway */
|
||||
while (len-- != 0 && get_byte() != EOF) ;
|
||||
}
|
||||
if ((flags & ORIG_NAME) != 0) { /* skip the original file name */
|
||||
while ((c = get_byte()) != 0 && c != EOF) ;
|
||||
}
|
||||
if ((flags & COMMENT) != 0) { /* skip the .gz file comment */
|
||||
while ((c = get_byte()) != 0 && c != EOF) ;
|
||||
}
|
||||
if ((flags & HEAD_CRC) != 0) { /* skip the header crc */
|
||||
for (len = 0; len < 2; len++) (void)get_byte();
|
||||
}
|
||||
m_z_err = m_z_eof ? Z_DATA_ERROR : Z_OK;
|
||||
}
|
||||
|
||||
int get_byte()
|
||||
{
|
||||
if (m_z_eof) return EOF;
|
||||
if (m_zstream.avail_in == 0)
|
||||
{
|
||||
errno = 0;
|
||||
m_zstream.avail_in =read(m_inbuf,Z_BUFSIZE);
|
||||
if(m_zstream.avail_in == 0)
|
||||
{
|
||||
m_z_eof = 1;
|
||||
return EOF;
|
||||
}
|
||||
m_zstream.next_in = m_inbuf;
|
||||
}
|
||||
m_zstream.avail_in--;
|
||||
return *(m_zstream.next_in)++;
|
||||
}
|
||||
int read(LPGZIP buf,int size)
|
||||
{
|
||||
int nRead=size;
|
||||
if(m_pos+size>=m_gziplen)
|
||||
{
|
||||
nRead=m_gziplen-m_pos;
|
||||
}
|
||||
if(nRead<=0) return 0;
|
||||
memcpy(buf,m_gzip+m_pos,nRead);
|
||||
m_pos+=nRead;
|
||||
return nRead;
|
||||
}
|
||||
|
||||
int gzread(char* buf,int len)
|
||||
{
|
||||
Bytef *start = (Bytef*)buf; /* starting point for crc computation */
|
||||
Byte *next_out; /* == stream.next_out but not forced far (for MSDOS) */
|
||||
|
||||
|
||||
if (m_z_err == Z_DATA_ERROR || m_z_err == Z_ERRNO) return -1;
|
||||
if (m_z_err == Z_STREAM_END) return 0; /* EOF */
|
||||
|
||||
next_out = (Byte*)buf;
|
||||
m_zstream.next_out = (Bytef*)buf;
|
||||
m_zstream.avail_out = len;
|
||||
while (m_zstream.avail_out != 0) {
|
||||
if (m_transparent)
|
||||
{
|
||||
/* Copy first the lookahead bytes: */
|
||||
uInt n = m_zstream.avail_in;
|
||||
if (n > m_zstream.avail_out) n = m_zstream.avail_out;
|
||||
if (n > 0)
|
||||
{
|
||||
zmemcpy(m_zstream.next_out,m_zstream.next_in, n);
|
||||
next_out += n;
|
||||
m_zstream.next_out = next_out;
|
||||
m_zstream.next_in += n;
|
||||
m_zstream.avail_out -= n;
|
||||
m_zstream.avail_in -= n;
|
||||
}
|
||||
if (m_zstream.avail_out > 0) {
|
||||
m_zstream.avail_out -=read(next_out,m_zstream.avail_out);
|
||||
}
|
||||
len -= m_zstream.avail_out;
|
||||
m_zstream.total_in += (uLong)len;
|
||||
m_zstream.total_out += (uLong)len;
|
||||
if (len == 0) m_z_eof = 1;
|
||||
return (int)len;
|
||||
}
|
||||
if (m_zstream.avail_in == 0 && !m_z_eof)
|
||||
{
|
||||
errno = 0;
|
||||
m_zstream.avail_in = read(m_inbuf,Z_BUFSIZE);
|
||||
if (m_zstream.avail_in == 0)
|
||||
{
|
||||
m_z_eof = 1;
|
||||
}
|
||||
m_zstream.next_in = m_inbuf;
|
||||
}
|
||||
m_z_err = inflate(&(m_zstream), Z_NO_FLUSH);
|
||||
if (m_z_err == Z_STREAM_END)
|
||||
{
|
||||
/* Check CRC and original size */
|
||||
m_crc = crc32(m_crc, start, (uInt)(m_zstream.next_out - start));
|
||||
start = m_zstream.next_out;
|
||||
if (getLong() != m_crc) {
|
||||
m_z_err = Z_DATA_ERROR;
|
||||
}else
|
||||
{
|
||||
(void)getLong();
|
||||
check_header();
|
||||
if (m_z_err == Z_OK)
|
||||
{
|
||||
uLong total_in = m_zstream.total_in;
|
||||
uLong total_out = m_zstream.total_out;
|
||||
inflateReset(&(m_zstream));
|
||||
m_zstream.total_in = total_in;
|
||||
m_zstream.total_out = total_out;
|
||||
m_crc = crc32(0L, Z_NULL, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (m_z_err != Z_OK || m_z_eof) break;
|
||||
}
|
||||
m_crc = crc32(m_crc, start, (uInt)(m_zstream.next_out - start));
|
||||
return (int)(len - m_zstream.avail_out);
|
||||
}
|
||||
uLong getLong()
|
||||
{
|
||||
uLong x = (uLong)get_byte();
|
||||
int c;
|
||||
x += ((uLong)get_byte())<<8;
|
||||
x += ((uLong)get_byte())<<16;
|
||||
c = get_byte();
|
||||
if (c == EOF) m_z_err = Z_DATA_ERROR;
|
||||
x += ((uLong)c)<<24;
|
||||
return x;
|
||||
}
|
||||
int write(char* buf,int count)
|
||||
{
|
||||
if(buf==0) return 0;
|
||||
if(Length+count>m_CurrentBufferSize)
|
||||
{
|
||||
int nTimes=(Length+count)/t_nBufferLength +1;
|
||||
char *pTemp=psz;
|
||||
psz=static_cast<char*>( malloc(nTimes*t_nBufferLength+1));
|
||||
m_CurrentBufferSize=nTimes*t_nBufferLength;
|
||||
memset(psz,0,m_CurrentBufferSize+1);
|
||||
memcpy(psz,pTemp,Length);
|
||||
if(pTemp!=m_buffer) free(pTemp);
|
||||
}
|
||||
memcpy(psz+Length,buf,count);
|
||||
Length+=count;
|
||||
return count;
|
||||
}
|
||||
int destroy()
|
||||
{
|
||||
int err = Z_OK;
|
||||
if (m_zstream.state != NULL) {
|
||||
err = inflateEnd(&(m_zstream));
|
||||
}
|
||||
if (m_z_err < 0) err = m_z_err;
|
||||
TRYFREE(m_inbuf);
|
||||
return err;
|
||||
}
|
||||
|
||||
};
|
||||
typedef CGZIP2AT<> CGZIP2A;
|
||||
#endif
|
||||
-6
@@ -1,6 +0,0 @@
|
||||
INCLUDES = -I$(top_srcdir)/external/3rd/library/platform \
|
||||
-I$(platform_dir)/utils/Base/
|
||||
METASOURCES = AUTO
|
||||
SUBDIRS = Zip
|
||||
AM_CFLAGS = -DEXTERNAL_DISTRO -DNAMESPACE=AuctionTransfer -DUSE_TCP_LIBRARY
|
||||
AM_CXXFLAGS = -DEXTERNAL_DISTRO -DNAMESPACE=AuctionTransfer -DUSE_TCP_LIBRARY
|
||||
-12
@@ -1,12 +0,0 @@
|
||||
INCLUDES = -I$(top_srcdir)/external/3rd/library/platform \
|
||||
-I$(platform_dir)/utils/Base/
|
||||
METASOURCES = AUTO
|
||||
libAuctionTransferGameAPIZip_la_LDFLAGS = -avoid-version
|
||||
lib_LTLIBRARIES = libAuctionTransferGameAPIZip.la
|
||||
libAuctionTransferGameAPIZip_la_SOURCES = adler32.c compress.c crc32.c deflate.c deflate.h gzio.c\
|
||||
infblock.c infblock.h infcodes.c infcodes.h inffast.c inffast.h\
|
||||
inffixed.h inflate.c inftrees.c inftrees.h infutil.c infutil.h\
|
||||
maketree.c trees.c trees.h uncompr.c zconf.h zlib.h zutil.c zutil.h
|
||||
|
||||
AM_CXXFLAGS = -DEXTERNAL_DISTRO -DNAMESPACE=AuctionTransfer -DUSE_TCP_LIBRARY
|
||||
AM_CFLAGS = -DEXTERNAL_DISTRO -DNAMESPACE=AuctionTransfer -DUSE_TCP_LIBRARY
|
||||
-48
@@ -1,48 +0,0 @@
|
||||
/* adler32.c -- compute the Adler-32 checksum of a data stream
|
||||
* Copyright (C) 1995-2002 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#include "zlib.h"
|
||||
|
||||
#define BASE 65521L /* largest prime smaller than 65536 */
|
||||
#define NMAX 5552
|
||||
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
|
||||
|
||||
#define DO1(buf,i) {s1 += buf[i]; s2 += s1;}
|
||||
#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
|
||||
#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
|
||||
#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
|
||||
#define DO16(buf) DO8(buf,0); DO8(buf,8);
|
||||
|
||||
/* ========================================================================= */
|
||||
uLong ZEXPORT adler32(adler, buf, len)
|
||||
uLong adler;
|
||||
const Bytef *buf;
|
||||
uInt len;
|
||||
{
|
||||
unsigned long s1 = adler & 0xffff;
|
||||
unsigned long s2 = (adler >> 16) & 0xffff;
|
||||
int k;
|
||||
|
||||
if (buf == Z_NULL) return 1L;
|
||||
|
||||
while (len > 0) {
|
||||
k = len < NMAX ? len : NMAX;
|
||||
len -= k;
|
||||
while (k >= 16) {
|
||||
DO16(buf);
|
||||
buf += 16;
|
||||
k -= 16;
|
||||
}
|
||||
if (k != 0) do {
|
||||
s1 += *buf++;
|
||||
s2 += s1;
|
||||
} while (--k);
|
||||
s1 %= BASE;
|
||||
s2 %= BASE;
|
||||
}
|
||||
return (s2 << 16) | s1;
|
||||
}
|
||||
-68
@@ -1,68 +0,0 @@
|
||||
/* compress.c -- compress a memory buffer
|
||||
* Copyright (C) 1995-2002 Jean-loup Gailly.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#include "zlib.h"
|
||||
|
||||
/* ===========================================================================
|
||||
Compresses the source buffer into the destination buffer. The level
|
||||
parameter has the same meaning as in deflateInit. sourceLen is the byte
|
||||
length of the source buffer. Upon entry, destLen is the total size of the
|
||||
destination buffer, which must be at least 0.1% larger than sourceLen plus
|
||||
12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
|
||||
|
||||
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
|
||||
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
|
||||
Z_STREAM_ERROR if the level parameter is invalid.
|
||||
*/
|
||||
int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
|
||||
Bytef *dest;
|
||||
uLongf *destLen;
|
||||
const Bytef *source;
|
||||
uLong sourceLen;
|
||||
int level;
|
||||
{
|
||||
z_stream stream;
|
||||
int err;
|
||||
|
||||
stream.next_in = (Bytef*)source;
|
||||
stream.avail_in = (uInt)sourceLen;
|
||||
#ifdef MAXSEG_64K
|
||||
/* Check for source > 64K on 16-bit machine: */
|
||||
if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
|
||||
#endif
|
||||
stream.next_out = dest;
|
||||
stream.avail_out = (uInt)*destLen;
|
||||
if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
|
||||
|
||||
stream.zalloc = (alloc_func)0;
|
||||
stream.zfree = (free_func)0;
|
||||
stream.opaque = (voidpf)0;
|
||||
|
||||
err = deflateInit(&stream, level);
|
||||
if (err != Z_OK) return err;
|
||||
|
||||
err = deflate(&stream, Z_FINISH);
|
||||
if (err != Z_STREAM_END) {
|
||||
deflateEnd(&stream);
|
||||
return err == Z_OK ? Z_BUF_ERROR : err;
|
||||
}
|
||||
*destLen = stream.total_out;
|
||||
|
||||
err = deflateEnd(&stream);
|
||||
return err;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
*/
|
||||
int ZEXPORT compress (dest, destLen, source, sourceLen)
|
||||
Bytef *dest;
|
||||
uLongf *destLen;
|
||||
const Bytef *source;
|
||||
uLong sourceLen;
|
||||
{
|
||||
return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);
|
||||
}
|
||||
-162
@@ -1,162 +0,0 @@
|
||||
/* crc32.c -- compute the CRC-32 of a data stream
|
||||
* Copyright (C) 1995-2002 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#include "zlib.h"
|
||||
|
||||
#define local static
|
||||
|
||||
#ifdef DYNAMIC_CRC_TABLE
|
||||
|
||||
local int crc_table_empty = 1;
|
||||
local uLongf crc_table[256];
|
||||
local void make_crc_table OF((void));
|
||||
|
||||
/*
|
||||
Generate a table for a byte-wise 32-bit CRC calculation on the polynomial:
|
||||
x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
|
||||
|
||||
Polynomials over GF(2) are represented in binary, one bit per coefficient,
|
||||
with the lowest powers in the most significant bit. Then adding polynomials
|
||||
is just exclusive-or, and multiplying a polynomial by x is a right shift by
|
||||
one. If we call the above polynomial p, and represent a byte as the
|
||||
polynomial q, also with the lowest power in the most significant bit (so the
|
||||
byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
|
||||
where a mod b means the remainder after dividing a by b.
|
||||
|
||||
This calculation is done using the shift-register method of multiplying and
|
||||
taking the remainder. The register is initialized to zero, and for each
|
||||
incoming bit, x^32 is added mod p to the register if the bit is a one (where
|
||||
x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
|
||||
x (which is shifting right by one and adding x^32 mod p if the bit shifted
|
||||
out is a one). We start with the highest power (least significant bit) of
|
||||
q and repeat for all eight bits of q.
|
||||
|
||||
The table is simply the CRC of all possible eight bit values. This is all
|
||||
the information needed to generate CRC's on data a byte at a time for all
|
||||
combinations of CRC register values and incoming bytes.
|
||||
*/
|
||||
local void make_crc_table()
|
||||
{
|
||||
uLong c;
|
||||
int n, k;
|
||||
uLong poly; /* polynomial exclusive-or pattern */
|
||||
/* terms of polynomial defining this crc (except x^32): */
|
||||
static const Byte p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};
|
||||
|
||||
/* make exclusive-or pattern from polynomial (0xedb88320L) */
|
||||
poly = 0L;
|
||||
for (n = 0; n < sizeof(p)/sizeof(Byte); n++)
|
||||
poly |= 1L << (31 - p[n]);
|
||||
|
||||
for (n = 0; n < 256; n++)
|
||||
{
|
||||
c = (uLong)n;
|
||||
for (k = 0; k < 8; k++)
|
||||
c = c & 1 ? poly ^ (c >> 1) : c >> 1;
|
||||
crc_table[n] = c;
|
||||
}
|
||||
crc_table_empty = 0;
|
||||
}
|
||||
#else
|
||||
/* ========================================================================
|
||||
* Table of CRC-32's of all single-byte values (made by make_crc_table)
|
||||
*/
|
||||
local const uLongf crc_table[256] = {
|
||||
0x00000000L, 0x77073096L, 0xee0e612cL, 0x990951baL, 0x076dc419L,
|
||||
0x706af48fL, 0xe963a535L, 0x9e6495a3L, 0x0edb8832L, 0x79dcb8a4L,
|
||||
0xe0d5e91eL, 0x97d2d988L, 0x09b64c2bL, 0x7eb17cbdL, 0xe7b82d07L,
|
||||
0x90bf1d91L, 0x1db71064L, 0x6ab020f2L, 0xf3b97148L, 0x84be41deL,
|
||||
0x1adad47dL, 0x6ddde4ebL, 0xf4d4b551L, 0x83d385c7L, 0x136c9856L,
|
||||
0x646ba8c0L, 0xfd62f97aL, 0x8a65c9ecL, 0x14015c4fL, 0x63066cd9L,
|
||||
0xfa0f3d63L, 0x8d080df5L, 0x3b6e20c8L, 0x4c69105eL, 0xd56041e4L,
|
||||
0xa2677172L, 0x3c03e4d1L, 0x4b04d447L, 0xd20d85fdL, 0xa50ab56bL,
|
||||
0x35b5a8faL, 0x42b2986cL, 0xdbbbc9d6L, 0xacbcf940L, 0x32d86ce3L,
|
||||
0x45df5c75L, 0xdcd60dcfL, 0xabd13d59L, 0x26d930acL, 0x51de003aL,
|
||||
0xc8d75180L, 0xbfd06116L, 0x21b4f4b5L, 0x56b3c423L, 0xcfba9599L,
|
||||
0xb8bda50fL, 0x2802b89eL, 0x5f058808L, 0xc60cd9b2L, 0xb10be924L,
|
||||
0x2f6f7c87L, 0x58684c11L, 0xc1611dabL, 0xb6662d3dL, 0x76dc4190L,
|
||||
0x01db7106L, 0x98d220bcL, 0xefd5102aL, 0x71b18589L, 0x06b6b51fL,
|
||||
0x9fbfe4a5L, 0xe8b8d433L, 0x7807c9a2L, 0x0f00f934L, 0x9609a88eL,
|
||||
0xe10e9818L, 0x7f6a0dbbL, 0x086d3d2dL, 0x91646c97L, 0xe6635c01L,
|
||||
0x6b6b51f4L, 0x1c6c6162L, 0x856530d8L, 0xf262004eL, 0x6c0695edL,
|
||||
0x1b01a57bL, 0x8208f4c1L, 0xf50fc457L, 0x65b0d9c6L, 0x12b7e950L,
|
||||
0x8bbeb8eaL, 0xfcb9887cL, 0x62dd1ddfL, 0x15da2d49L, 0x8cd37cf3L,
|
||||
0xfbd44c65L, 0x4db26158L, 0x3ab551ceL, 0xa3bc0074L, 0xd4bb30e2L,
|
||||
0x4adfa541L, 0x3dd895d7L, 0xa4d1c46dL, 0xd3d6f4fbL, 0x4369e96aL,
|
||||
0x346ed9fcL, 0xad678846L, 0xda60b8d0L, 0x44042d73L, 0x33031de5L,
|
||||
0xaa0a4c5fL, 0xdd0d7cc9L, 0x5005713cL, 0x270241aaL, 0xbe0b1010L,
|
||||
0xc90c2086L, 0x5768b525L, 0x206f85b3L, 0xb966d409L, 0xce61e49fL,
|
||||
0x5edef90eL, 0x29d9c998L, 0xb0d09822L, 0xc7d7a8b4L, 0x59b33d17L,
|
||||
0x2eb40d81L, 0xb7bd5c3bL, 0xc0ba6cadL, 0xedb88320L, 0x9abfb3b6L,
|
||||
0x03b6e20cL, 0x74b1d29aL, 0xead54739L, 0x9dd277afL, 0x04db2615L,
|
||||
0x73dc1683L, 0xe3630b12L, 0x94643b84L, 0x0d6d6a3eL, 0x7a6a5aa8L,
|
||||
0xe40ecf0bL, 0x9309ff9dL, 0x0a00ae27L, 0x7d079eb1L, 0xf00f9344L,
|
||||
0x8708a3d2L, 0x1e01f268L, 0x6906c2feL, 0xf762575dL, 0x806567cbL,
|
||||
0x196c3671L, 0x6e6b06e7L, 0xfed41b76L, 0x89d32be0L, 0x10da7a5aL,
|
||||
0x67dd4accL, 0xf9b9df6fL, 0x8ebeeff9L, 0x17b7be43L, 0x60b08ed5L,
|
||||
0xd6d6a3e8L, 0xa1d1937eL, 0x38d8c2c4L, 0x4fdff252L, 0xd1bb67f1L,
|
||||
0xa6bc5767L, 0x3fb506ddL, 0x48b2364bL, 0xd80d2bdaL, 0xaf0a1b4cL,
|
||||
0x36034af6L, 0x41047a60L, 0xdf60efc3L, 0xa867df55L, 0x316e8eefL,
|
||||
0x4669be79L, 0xcb61b38cL, 0xbc66831aL, 0x256fd2a0L, 0x5268e236L,
|
||||
0xcc0c7795L, 0xbb0b4703L, 0x220216b9L, 0x5505262fL, 0xc5ba3bbeL,
|
||||
0xb2bd0b28L, 0x2bb45a92L, 0x5cb36a04L, 0xc2d7ffa7L, 0xb5d0cf31L,
|
||||
0x2cd99e8bL, 0x5bdeae1dL, 0x9b64c2b0L, 0xec63f226L, 0x756aa39cL,
|
||||
0x026d930aL, 0x9c0906a9L, 0xeb0e363fL, 0x72076785L, 0x05005713L,
|
||||
0x95bf4a82L, 0xe2b87a14L, 0x7bb12baeL, 0x0cb61b38L, 0x92d28e9bL,
|
||||
0xe5d5be0dL, 0x7cdcefb7L, 0x0bdbdf21L, 0x86d3d2d4L, 0xf1d4e242L,
|
||||
0x68ddb3f8L, 0x1fda836eL, 0x81be16cdL, 0xf6b9265bL, 0x6fb077e1L,
|
||||
0x18b74777L, 0x88085ae6L, 0xff0f6a70L, 0x66063bcaL, 0x11010b5cL,
|
||||
0x8f659effL, 0xf862ae69L, 0x616bffd3L, 0x166ccf45L, 0xa00ae278L,
|
||||
0xd70dd2eeL, 0x4e048354L, 0x3903b3c2L, 0xa7672661L, 0xd06016f7L,
|
||||
0x4969474dL, 0x3e6e77dbL, 0xaed16a4aL, 0xd9d65adcL, 0x40df0b66L,
|
||||
0x37d83bf0L, 0xa9bcae53L, 0xdebb9ec5L, 0x47b2cf7fL, 0x30b5ffe9L,
|
||||
0xbdbdf21cL, 0xcabac28aL, 0x53b39330L, 0x24b4a3a6L, 0xbad03605L,
|
||||
0xcdd70693L, 0x54de5729L, 0x23d967bfL, 0xb3667a2eL, 0xc4614ab8L,
|
||||
0x5d681b02L, 0x2a6f2b94L, 0xb40bbe37L, 0xc30c8ea1L, 0x5a05df1bL,
|
||||
0x2d02ef8dL
|
||||
};
|
||||
#endif
|
||||
|
||||
/* =========================================================================
|
||||
* This function can be used by asm versions of crc32()
|
||||
*/
|
||||
const uLongf * ZEXPORT get_crc_table()
|
||||
{
|
||||
#ifdef DYNAMIC_CRC_TABLE
|
||||
if (crc_table_empty) make_crc_table();
|
||||
#endif
|
||||
return (const uLongf *)crc_table;
|
||||
}
|
||||
|
||||
/* ========================================================================= */
|
||||
#define DO1(buf) crc = crc_table[((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8);
|
||||
#define DO2(buf) DO1(buf); DO1(buf);
|
||||
#define DO4(buf) DO2(buf); DO2(buf);
|
||||
#define DO8(buf) DO4(buf); DO4(buf);
|
||||
|
||||
/* ========================================================================= */
|
||||
uLong ZEXPORT crc32(crc, buf, len)
|
||||
uLong crc;
|
||||
const Bytef *buf;
|
||||
uInt len;
|
||||
{
|
||||
if (buf == Z_NULL) return 0L;
|
||||
#ifdef DYNAMIC_CRC_TABLE
|
||||
if (crc_table_empty)
|
||||
make_crc_table();
|
||||
#endif
|
||||
crc = crc ^ 0xffffffffL;
|
||||
while (len >= 8)
|
||||
{
|
||||
DO8(buf);
|
||||
len -= 8;
|
||||
}
|
||||
if (len) do {
|
||||
DO1(buf);
|
||||
} while (--len);
|
||||
return crc ^ 0xffffffffL;
|
||||
}
|
||||
-1350
File diff suppressed because it is too large
Load Diff
-318
@@ -1,318 +0,0 @@
|
||||
/* deflate.h -- internal compression state
|
||||
* Copyright (C) 1995-2002 Jean-loup Gailly
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It is
|
||||
part of the implementation of the compression library and is
|
||||
subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#ifndef _DEFLATE_H
|
||||
#define _DEFLATE_H
|
||||
|
||||
#include "zutil.h"
|
||||
|
||||
/* ===========================================================================
|
||||
* Internal compression state.
|
||||
*/
|
||||
|
||||
#define LENGTH_CODES 29
|
||||
/* number of length codes, not counting the special END_BLOCK code */
|
||||
|
||||
#define LITERALS 256
|
||||
/* number of literal bytes 0..255 */
|
||||
|
||||
#define L_CODES (LITERALS+1+LENGTH_CODES)
|
||||
/* number of Literal or Length codes, including the END_BLOCK code */
|
||||
|
||||
#define D_CODES 30
|
||||
/* number of distance codes */
|
||||
|
||||
#define BL_CODES 19
|
||||
/* number of codes used to transfer the bit lengths */
|
||||
|
||||
#define HEAP_SIZE (2*L_CODES+1)
|
||||
/* maximum heap size */
|
||||
|
||||
#define MAX_BITS 15
|
||||
/* All codes must not exceed MAX_BITS bits */
|
||||
|
||||
#define INIT_STATE 42
|
||||
#define BUSY_STATE 113
|
||||
#define FINISH_STATE 666
|
||||
/* Stream status */
|
||||
|
||||
|
||||
/* Data structure describing a single value and its code string. */
|
||||
typedef struct ct_data_s {
|
||||
union {
|
||||
ush freq; /* frequency count */
|
||||
ush code; /* bit string */
|
||||
} fc;
|
||||
union {
|
||||
ush dad; /* father node in Huffman tree */
|
||||
ush len; /* length of bit string */
|
||||
} dl;
|
||||
} FAR ct_data;
|
||||
|
||||
#define Freq fc.freq
|
||||
#define Code fc.code
|
||||
#define Dad dl.dad
|
||||
#define Len dl.len
|
||||
|
||||
typedef struct static_tree_desc_s static_tree_desc;
|
||||
|
||||
typedef struct tree_desc_s {
|
||||
ct_data *dyn_tree; /* the dynamic tree */
|
||||
int max_code; /* largest code with non zero frequency */
|
||||
static_tree_desc *stat_desc; /* the corresponding static tree */
|
||||
} FAR tree_desc;
|
||||
|
||||
typedef ush Pos;
|
||||
typedef Pos FAR Posf;
|
||||
typedef unsigned IPos;
|
||||
|
||||
/* A Pos is an index in the character window. We use short instead of int to
|
||||
* save space in the various tables. IPos is used only for parameter passing.
|
||||
*/
|
||||
|
||||
typedef struct internal_state {
|
||||
z_streamp strm; /* pointer back to this zlib stream */
|
||||
int status; /* as the name implies */
|
||||
Bytef *pending_buf; /* output still pending */
|
||||
ulg pending_buf_size; /* size of pending_buf */
|
||||
Bytef *pending_out; /* next pending byte to output to the stream */
|
||||
int pending; /* nb of bytes in the pending buffer */
|
||||
int noheader; /* suppress zlib header and adler32 */
|
||||
Byte data_type; /* UNKNOWN, BINARY or ASCII */
|
||||
Byte method; /* STORED (for zip only) or DEFLATED */
|
||||
int last_flush; /* value of flush param for previous deflate call */
|
||||
|
||||
/* used by deflate.c: */
|
||||
|
||||
uInt w_size; /* LZ77 window size (32K by default) */
|
||||
uInt w_bits; /* log2(w_size) (8..16) */
|
||||
uInt w_mask; /* w_size - 1 */
|
||||
|
||||
Bytef *window;
|
||||
/* Sliding window. Input bytes are read into the second half of the window,
|
||||
* and move to the first half later to keep a dictionary of at least wSize
|
||||
* bytes. With this organization, matches are limited to a distance of
|
||||
* wSize-MAX_MATCH bytes, but this ensures that IO is always
|
||||
* performed with a length multiple of the block size. Also, it limits
|
||||
* the window size to 64K, which is quite useful on MSDOS.
|
||||
* To do: use the user input buffer as sliding window.
|
||||
*/
|
||||
|
||||
ulg window_size;
|
||||
/* Actual size of window: 2*wSize, except when the user input buffer
|
||||
* is directly used as sliding window.
|
||||
*/
|
||||
|
||||
Posf *prev;
|
||||
/* Link to older string with same hash index. To limit the size of this
|
||||
* array to 64K, this link is maintained only for the last 32K strings.
|
||||
* An index in this array is thus a window index modulo 32K.
|
||||
*/
|
||||
|
||||
Posf *head; /* Heads of the hash chains or NIL. */
|
||||
|
||||
uInt ins_h; /* hash index of string to be inserted */
|
||||
uInt hash_size; /* number of elements in hash table */
|
||||
uInt hash_bits; /* log2(hash_size) */
|
||||
uInt hash_mask; /* hash_size-1 */
|
||||
|
||||
uInt hash_shift;
|
||||
/* Number of bits by which ins_h must be shifted at each input
|
||||
* step. It must be such that after MIN_MATCH steps, the oldest
|
||||
* byte no longer takes part in the hash key, that is:
|
||||
* hash_shift * MIN_MATCH >= hash_bits
|
||||
*/
|
||||
|
||||
long block_start;
|
||||
/* Window position at the beginning of the current output block. Gets
|
||||
* negative when the window is moved backwards.
|
||||
*/
|
||||
|
||||
uInt match_length; /* length of best match */
|
||||
IPos prev_match; /* previous match */
|
||||
int match_available; /* set if previous match exists */
|
||||
uInt strstart; /* start of string to insert */
|
||||
uInt match_start; /* start of matching string */
|
||||
uInt lookahead; /* number of valid bytes ahead in window */
|
||||
|
||||
uInt prev_length;
|
||||
/* Length of the best match at previous step. Matches not greater than this
|
||||
* are discarded. This is used in the lazy match evaluation.
|
||||
*/
|
||||
|
||||
uInt max_chain_length;
|
||||
/* To speed up deflation, hash chains are never searched beyond this
|
||||
* length. A higher limit improves compression ratio but degrades the
|
||||
* speed.
|
||||
*/
|
||||
|
||||
uInt max_lazy_match;
|
||||
/* Attempt to find a better match only when the current match is strictly
|
||||
* smaller than this value. This mechanism is used only for compression
|
||||
* levels >= 4.
|
||||
*/
|
||||
# define max_insert_length max_lazy_match
|
||||
/* Insert new strings in the hash table only if the match length is not
|
||||
* greater than this length. This saves time but degrades compression.
|
||||
* max_insert_length is used only for compression levels <= 3.
|
||||
*/
|
||||
|
||||
int level; /* compression level (1..9) */
|
||||
int strategy; /* favor or force Huffman coding*/
|
||||
|
||||
uInt good_match;
|
||||
/* Use a faster search when the previous match is longer than this */
|
||||
|
||||
int nice_match; /* Stop searching when current match exceeds this */
|
||||
|
||||
/* used by trees.c: */
|
||||
/* Didn't use ct_data typedef below to supress compiler warning */
|
||||
struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
|
||||
struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
|
||||
struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
|
||||
|
||||
struct tree_desc_s l_desc; /* desc. for literal tree */
|
||||
struct tree_desc_s d_desc; /* desc. for distance tree */
|
||||
struct tree_desc_s bl_desc; /* desc. for bit length tree */
|
||||
|
||||
ush bl_count[MAX_BITS+1];
|
||||
/* number of codes at each bit length for an optimal tree */
|
||||
|
||||
int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
|
||||
int heap_len; /* number of elements in the heap */
|
||||
int heap_max; /* element of largest frequency */
|
||||
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
|
||||
* The same heap array is used to build all trees.
|
||||
*/
|
||||
|
||||
uch depth[2*L_CODES+1];
|
||||
/* Depth of each subtree used as tie breaker for trees of equal frequency
|
||||
*/
|
||||
|
||||
uchf *l_buf; /* buffer for literals or lengths */
|
||||
|
||||
uInt lit_bufsize;
|
||||
/* Size of match buffer for literals/lengths. There are 4 reasons for
|
||||
* limiting lit_bufsize to 64K:
|
||||
* - frequencies can be kept in 16 bit counters
|
||||
* - if compression is not successful for the first block, all input
|
||||
* data is still in the window so we can still emit a stored block even
|
||||
* when input comes from standard input. (This can also be done for
|
||||
* all blocks if lit_bufsize is not greater than 32K.)
|
||||
* - if compression is not successful for a file smaller than 64K, we can
|
||||
* even emit a stored file instead of a stored block (saving 5 bytes).
|
||||
* This is applicable only for zip (not gzip or zlib).
|
||||
* - creating new Huffman trees less frequently may not provide fast
|
||||
* adaptation to changes in the input data statistics. (Take for
|
||||
* example a binary file with poorly compressible code followed by
|
||||
* a highly compressible string table.) Smaller buffer sizes give
|
||||
* fast adaptation but have of course the overhead of transmitting
|
||||
* trees more frequently.
|
||||
* - I can't count above 4
|
||||
*/
|
||||
|
||||
uInt last_lit; /* running index in l_buf */
|
||||
|
||||
ushf *d_buf;
|
||||
/* Buffer for distances. To simplify the code, d_buf and l_buf have
|
||||
* the same number of elements. To use different lengths, an extra flag
|
||||
* array would be necessary.
|
||||
*/
|
||||
|
||||
ulg opt_len; /* bit length of current block with optimal trees */
|
||||
ulg static_len; /* bit length of current block with static trees */
|
||||
uInt matches; /* number of string matches in current block */
|
||||
int last_eob_len; /* bit length of EOB code for last block */
|
||||
|
||||
#ifdef DEBUG
|
||||
ulg compressed_len; /* total bit length of compressed file mod 2^32 */
|
||||
ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
|
||||
#endif
|
||||
|
||||
ush bi_buf;
|
||||
/* Output buffer. bits are inserted starting at the bottom (least
|
||||
* significant bits).
|
||||
*/
|
||||
int bi_valid;
|
||||
/* Number of valid bits in bi_buf. All bits above the last valid bit
|
||||
* are always zero.
|
||||
*/
|
||||
|
||||
} FAR deflate_state;
|
||||
|
||||
/* Output a byte on the stream.
|
||||
* IN assertion: there is enough room in pending_buf.
|
||||
*/
|
||||
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
|
||||
|
||||
|
||||
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
|
||||
/* Minimum amount of lookahead, except at the end of the input file.
|
||||
* See deflate.c for comments about the MIN_MATCH+1.
|
||||
*/
|
||||
|
||||
#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
|
||||
/* In order to simplify the code, particularly on 16 bit machines, match
|
||||
* distances are limited to MAX_DIST instead of WSIZE.
|
||||
*/
|
||||
|
||||
/* in trees.c */
|
||||
void _tr_init OF((deflate_state *s));
|
||||
int _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
|
||||
void _tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
|
||||
int eof));
|
||||
void _tr_align OF((deflate_state *s));
|
||||
void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
|
||||
int eof));
|
||||
|
||||
#define d_code(dist) \
|
||||
((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
|
||||
/* Mapping from a distance to a distance code. dist is the distance - 1 and
|
||||
* must not have side effects. _dist_code[256] and _dist_code[257] are never
|
||||
* used.
|
||||
*/
|
||||
|
||||
#ifndef DEBUG
|
||||
/* Inline versions of _tr_tally for speed: */
|
||||
|
||||
#if defined(GEN_TREES_H) || !defined(STDC)
|
||||
extern uch _length_code[];
|
||||
extern uch _dist_code[];
|
||||
#else
|
||||
extern const uch _length_code[];
|
||||
extern const uch _dist_code[];
|
||||
#endif
|
||||
|
||||
# define _tr_tally_lit(s, c, flush) \
|
||||
{ uch cc = (c); \
|
||||
s->d_buf[s->last_lit] = 0; \
|
||||
s->l_buf[s->last_lit++] = cc; \
|
||||
s->dyn_ltree[cc].Freq++; \
|
||||
flush = (s->last_lit == s->lit_bufsize-1); \
|
||||
}
|
||||
# define _tr_tally_dist(s, distance, length, flush) \
|
||||
{ uch len = (length); \
|
||||
ush dist = (distance); \
|
||||
s->d_buf[s->last_lit] = dist; \
|
||||
s->l_buf[s->last_lit++] = len; \
|
||||
dist--; \
|
||||
s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
|
||||
s->dyn_dtree[d_code(dist)].Freq++; \
|
||||
flush = (s->last_lit == s->lit_bufsize-1); \
|
||||
}
|
||||
#else
|
||||
# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
|
||||
# define _tr_tally_dist(s, distance, length, flush) \
|
||||
flush = _tr_tally(s, distance, length)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
-875
@@ -1,875 +0,0 @@
|
||||
/* gzio.c -- IO on .gz files
|
||||
* Copyright (C) 1995-2002 Jean-loup Gailly.
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*
|
||||
* Compile this file with -DNO_DEFLATE to avoid the compression code.
|
||||
*/
|
||||
|
||||
/* @(#) $Id$ */
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "zutil.h"
|
||||
|
||||
struct internal_state {int dummy;}; /* for buggy compilers */
|
||||
|
||||
#ifndef Z_BUFSIZE
|
||||
# ifdef MAXSEG_64K
|
||||
# define Z_BUFSIZE 4096 /* minimize memory usage for 16-bit DOS */
|
||||
# else
|
||||
# define Z_BUFSIZE 16384
|
||||
# endif
|
||||
#endif
|
||||
#ifndef Z_PRINTF_BUFSIZE
|
||||
# define Z_PRINTF_BUFSIZE 4096
|
||||
#endif
|
||||
|
||||
#define ALLOC(size) malloc(size)
|
||||
#define TRYFREE(p) {if (p) free(p);}
|
||||
|
||||
static int gz_magic[2] = {0x1f, 0x8b}; /* gzip magic header */
|
||||
|
||||
/* gzip flag byte */
|
||||
#define ASCII_FLAG 0x01 /* bit 0 set: file probably ascii text */
|
||||
#define HEAD_CRC 0x02 /* bit 1 set: header CRC present */
|
||||
#define EXTRA_FIELD 0x04 /* bit 2 set: extra field present */
|
||||
#define ORIG_NAME 0x08 /* bit 3 set: original file name present */
|
||||
#define COMMENT 0x10 /* bit 4 set: file comment present */
|
||||
#define RESERVED 0xE0 /* bits 5..7: reserved */
|
||||
|
||||
typedef struct gz_stream {
|
||||
z_stream stream;
|
||||
int z_err; /* error code for last stream operation */
|
||||
int z_eof; /* set if end of input file */
|
||||
FILE *file; /* .gz file */
|
||||
Byte *inbuf; /* input buffer */
|
||||
Byte *outbuf; /* output buffer */
|
||||
uLong crc; /* crc32 of uncompressed data */
|
||||
char *msg; /* error message */
|
||||
char *path; /* path name for debugging only */
|
||||
int transparent; /* 1 if input file is not a .gz file */
|
||||
char mode; /* 'w' or 'r' */
|
||||
long startpos; /* start of compressed data in file (header skipped) */
|
||||
} gz_stream;
|
||||
|
||||
|
||||
local gzFile gz_open OF((const char *path, const char *mode, int fd));
|
||||
local int do_flush OF((gzFile file, int flush));
|
||||
local int get_byte OF((gz_stream *s));
|
||||
local void check_header OF((gz_stream *s));
|
||||
local int destroy OF((gz_stream *s));
|
||||
local void putLong OF((FILE *file, uLong x));
|
||||
local uLong getLong OF((gz_stream *s));
|
||||
|
||||
/* ===========================================================================
|
||||
Opens a gzip (.gz) file for reading or writing. The mode parameter
|
||||
is as in fopen ("rb" or "wb"). The file is given either by file descriptor
|
||||
or path name (if fd == -1).
|
||||
gz_open return NULL if the file could not be opened or if there was
|
||||
insufficient memory to allocate the (de)compression state; errno
|
||||
can be checked to distinguish the two cases (if errno is zero, the
|
||||
zlib error is Z_MEM_ERROR).
|
||||
*/
|
||||
local gzFile gz_open (path, mode, fd)
|
||||
const char *path;
|
||||
const char *mode;
|
||||
int fd;
|
||||
{
|
||||
int err;
|
||||
int level = Z_DEFAULT_COMPRESSION; /* compression level */
|
||||
int strategy = Z_DEFAULT_STRATEGY; /* compression strategy */
|
||||
char *p = (char*)mode;
|
||||
gz_stream *s;
|
||||
char fmode[80]; /* copy of mode, without the compression level */
|
||||
char *m = fmode;
|
||||
|
||||
if (!path || !mode) return Z_NULL;
|
||||
|
||||
s = (gz_stream *)ALLOC(sizeof(gz_stream));
|
||||
if (!s) return Z_NULL;
|
||||
|
||||
s->stream.zalloc = (alloc_func)0;
|
||||
s->stream.zfree = (free_func)0;
|
||||
s->stream.opaque = (voidpf)0;
|
||||
s->stream.next_in = s->inbuf = Z_NULL;
|
||||
s->stream.next_out = s->outbuf = Z_NULL;
|
||||
s->stream.avail_in = s->stream.avail_out = 0;
|
||||
s->file = NULL;
|
||||
s->z_err = Z_OK;
|
||||
s->z_eof = 0;
|
||||
s->crc = crc32(0L, Z_NULL, 0);
|
||||
s->msg = NULL;
|
||||
s->transparent = 0;
|
||||
|
||||
s->path = (char*)ALLOC(strlen(path)+1);
|
||||
if (s->path == NULL) {
|
||||
return destroy(s), (gzFile)Z_NULL;
|
||||
}
|
||||
strcpy(s->path, path); /* do this early for debugging */
|
||||
|
||||
s->mode = '\0';
|
||||
do {
|
||||
if (*p == 'r') s->mode = 'r';
|
||||
if (*p == 'w' || *p == 'a') s->mode = 'w';
|
||||
if (*p >= '0' && *p <= '9') {
|
||||
level = *p - '0';
|
||||
} else if (*p == 'f') {
|
||||
strategy = Z_FILTERED;
|
||||
} else if (*p == 'h') {
|
||||
strategy = Z_HUFFMAN_ONLY;
|
||||
} else {
|
||||
*m++ = *p; /* copy the mode */
|
||||
}
|
||||
} while (*p++ && m != fmode + sizeof(fmode));
|
||||
if (s->mode == '\0') return destroy(s), (gzFile)Z_NULL;
|
||||
|
||||
if (s->mode == 'w') {
|
||||
#ifdef NO_DEFLATE
|
||||
err = Z_STREAM_ERROR;
|
||||
#else
|
||||
err = deflateInit2(&(s->stream), level,
|
||||
Z_DEFLATED, -MAX_WBITS, DEF_MEM_LEVEL, strategy);
|
||||
/* windowBits is passed < 0 to suppress zlib header */
|
||||
|
||||
s->stream.next_out = s->outbuf = (Byte*)ALLOC(Z_BUFSIZE);
|
||||
#endif
|
||||
if (err != Z_OK || s->outbuf == Z_NULL) {
|
||||
return destroy(s), (gzFile)Z_NULL;
|
||||
}
|
||||
} else {
|
||||
s->stream.next_in = s->inbuf = (Byte*)ALLOC(Z_BUFSIZE);
|
||||
|
||||
err = inflateInit2(&(s->stream), -MAX_WBITS);
|
||||
/* windowBits is passed < 0 to tell that there is no zlib header.
|
||||
* Note that in this case inflate *requires* an extra "dummy" byte
|
||||
* after the compressed stream in order to complete decompression and
|
||||
* return Z_STREAM_END. Here the gzip CRC32 ensures that 4 bytes are
|
||||
* present after the compressed stream.
|
||||
*/
|
||||
if (err != Z_OK || s->inbuf == Z_NULL) {
|
||||
return destroy(s), (gzFile)Z_NULL;
|
||||
}
|
||||
}
|
||||
s->stream.avail_out = Z_BUFSIZE;
|
||||
|
||||
errno = 0;
|
||||
s->file = fd < 0 ? F_OPEN(path, fmode) : (FILE*)fdopen(fd, fmode);
|
||||
|
||||
if (s->file == NULL) {
|
||||
return destroy(s), (gzFile)Z_NULL;
|
||||
}
|
||||
if (s->mode == 'w') {
|
||||
/* Write a very simple .gz header:
|
||||
*/
|
||||
fprintf(s->file, "%c%c%c%c%c%c%c%c%c%c", gz_magic[0], gz_magic[1],
|
||||
Z_DEFLATED, 0 /*flags*/, 0,0,0,0 /*time*/, 0 /*xflags*/, OS_CODE);
|
||||
s->startpos = 10L;
|
||||
/* We use 10L instead of ftell(s->file) to because ftell causes an
|
||||
* fflush on some systems. This version of the library doesn't use
|
||||
* startpos anyway in write mode, so this initialization is not
|
||||
* necessary.
|
||||
*/
|
||||
} else {
|
||||
check_header(s); /* skip the .gz header */
|
||||
s->startpos = (ftell(s->file) - s->stream.avail_in);
|
||||
}
|
||||
|
||||
return (gzFile)s;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Opens a gzip (.gz) file for reading or writing.
|
||||
*/
|
||||
gzFile ZEXPORT gzopen (path, mode)
|
||||
const char *path;
|
||||
const char *mode;
|
||||
{
|
||||
return gz_open (path, mode, -1);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Associate a gzFile with the file descriptor fd. fd is not dup'ed here
|
||||
to mimic the behavio(u)r of fdopen.
|
||||
*/
|
||||
gzFile ZEXPORT gzdopen (fd, mode)
|
||||
int fd;
|
||||
const char *mode;
|
||||
{
|
||||
char name[20];
|
||||
|
||||
if (fd < 0) return (gzFile)Z_NULL;
|
||||
sprintf(name, "<fd:%d>", fd); /* for debugging */
|
||||
|
||||
return gz_open (name, mode, fd);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Update the compression level and strategy
|
||||
*/
|
||||
int ZEXPORT gzsetparams (file, level, strategy)
|
||||
gzFile file;
|
||||
int level;
|
||||
int strategy;
|
||||
{
|
||||
gz_stream *s = (gz_stream*)file;
|
||||
|
||||
if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR;
|
||||
|
||||
/* Make room to allow flushing */
|
||||
if (s->stream.avail_out == 0) {
|
||||
|
||||
s->stream.next_out = s->outbuf;
|
||||
if (fwrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) {
|
||||
s->z_err = Z_ERRNO;
|
||||
}
|
||||
s->stream.avail_out = Z_BUFSIZE;
|
||||
}
|
||||
|
||||
return deflateParams (&(s->stream), level, strategy);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Read a byte from a gz_stream; update next_in and avail_in. Return EOF
|
||||
for end of file.
|
||||
IN assertion: the stream s has been sucessfully opened for reading.
|
||||
*/
|
||||
local int get_byte(s)
|
||||
gz_stream *s;
|
||||
{
|
||||
if (s->z_eof) return EOF;
|
||||
if (s->stream.avail_in == 0) {
|
||||
errno = 0;
|
||||
s->stream.avail_in = fread(s->inbuf, 1, Z_BUFSIZE, s->file);
|
||||
if (s->stream.avail_in == 0) {
|
||||
s->z_eof = 1;
|
||||
if (ferror(s->file)) s->z_err = Z_ERRNO;
|
||||
return EOF;
|
||||
}
|
||||
s->stream.next_in = s->inbuf;
|
||||
}
|
||||
s->stream.avail_in--;
|
||||
return *(s->stream.next_in)++;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Check the gzip header of a gz_stream opened for reading. Set the stream
|
||||
mode to transparent if the gzip magic header is not present; set s->err
|
||||
to Z_DATA_ERROR if the magic header is present but the rest of the header
|
||||
is incorrect.
|
||||
IN assertion: the stream s has already been created sucessfully;
|
||||
s->stream.avail_in is zero for the first time, but may be non-zero
|
||||
for concatenated .gz files.
|
||||
*/
|
||||
local void check_header(s)
|
||||
gz_stream *s;
|
||||
{
|
||||
int method; /* method byte */
|
||||
int flags; /* flags byte */
|
||||
uInt len;
|
||||
int c;
|
||||
|
||||
/* Check the gzip magic header */
|
||||
for (len = 0; len < 2; len++) {
|
||||
c = get_byte(s);
|
||||
if (c != gz_magic[len]) {
|
||||
if (len != 0) s->stream.avail_in++, s->stream.next_in--;
|
||||
if (c != EOF) {
|
||||
s->stream.avail_in++, s->stream.next_in--;
|
||||
s->transparent = 1;
|
||||
}
|
||||
s->z_err = s->stream.avail_in != 0 ? Z_OK : Z_STREAM_END;
|
||||
return;
|
||||
}
|
||||
}
|
||||
method = get_byte(s);
|
||||
flags = get_byte(s);
|
||||
if (method != Z_DEFLATED || (flags & RESERVED) != 0) {
|
||||
s->z_err = Z_DATA_ERROR;
|
||||
return;
|
||||
}
|
||||
|
||||
/* Discard time, xflags and OS code: */
|
||||
for (len = 0; len < 6; len++) (void)get_byte(s);
|
||||
|
||||
if ((flags & EXTRA_FIELD) != 0) { /* skip the extra field */
|
||||
len = (uInt)get_byte(s);
|
||||
len += ((uInt)get_byte(s))<<8;
|
||||
/* len is garbage if EOF but the loop below will quit anyway */
|
||||
while (len-- != 0 && get_byte(s) != EOF) ;
|
||||
}
|
||||
if ((flags & ORIG_NAME) != 0) { /* skip the original file name */
|
||||
while ((c = get_byte(s)) != 0 && c != EOF) ;
|
||||
}
|
||||
if ((flags & COMMENT) != 0) { /* skip the .gz file comment */
|
||||
while ((c = get_byte(s)) != 0 && c != EOF) ;
|
||||
}
|
||||
if ((flags & HEAD_CRC) != 0) { /* skip the header crc */
|
||||
for (len = 0; len < 2; len++) (void)get_byte(s);
|
||||
}
|
||||
s->z_err = s->z_eof ? Z_DATA_ERROR : Z_OK;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
* Cleanup then free the given gz_stream. Return a zlib error code.
|
||||
Try freeing in the reverse order of allocations.
|
||||
*/
|
||||
local int destroy (s)
|
||||
gz_stream *s;
|
||||
{
|
||||
int err = Z_OK;
|
||||
|
||||
if (!s) return Z_STREAM_ERROR;
|
||||
|
||||
TRYFREE(s->msg);
|
||||
|
||||
if (s->stream.state != NULL) {
|
||||
if (s->mode == 'w') {
|
||||
#ifdef NO_DEFLATE
|
||||
err = Z_STREAM_ERROR;
|
||||
#else
|
||||
err = deflateEnd(&(s->stream));
|
||||
#endif
|
||||
} else if (s->mode == 'r') {
|
||||
err = inflateEnd(&(s->stream));
|
||||
}
|
||||
}
|
||||
if (s->file != NULL && fclose(s->file)) {
|
||||
#ifdef ESPIPE
|
||||
if (errno != ESPIPE) /* fclose is broken for pipes in HP/UX */
|
||||
#endif
|
||||
err = Z_ERRNO;
|
||||
}
|
||||
if (s->z_err < 0) err = s->z_err;
|
||||
|
||||
TRYFREE(s->inbuf);
|
||||
TRYFREE(s->outbuf);
|
||||
TRYFREE(s->path);
|
||||
TRYFREE(s);
|
||||
return err;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Reads the given number of uncompressed bytes from the compressed file.
|
||||
gzread returns the number of bytes actually read (0 for end of file).
|
||||
*/
|
||||
int ZEXPORT gzread (file, buf, len)
|
||||
gzFile file;
|
||||
voidp buf;
|
||||
unsigned len;
|
||||
{
|
||||
gz_stream *s = (gz_stream*)file;
|
||||
Bytef *start = (Bytef*)buf; /* starting point for crc computation */
|
||||
Byte *next_out; /* == stream.next_out but not forced far (for MSDOS) */
|
||||
|
||||
if (s == NULL || s->mode != 'r') return Z_STREAM_ERROR;
|
||||
|
||||
if (s->z_err == Z_DATA_ERROR || s->z_err == Z_ERRNO) return -1;
|
||||
if (s->z_err == Z_STREAM_END) return 0; /* EOF */
|
||||
|
||||
next_out = (Byte*)buf;
|
||||
s->stream.next_out = (Bytef*)buf;
|
||||
s->stream.avail_out = len;
|
||||
|
||||
while (s->stream.avail_out != 0) {
|
||||
|
||||
if (s->transparent) {
|
||||
/* Copy first the lookahead bytes: */
|
||||
uInt n = s->stream.avail_in;
|
||||
if (n > s->stream.avail_out) n = s->stream.avail_out;
|
||||
if (n > 0) {
|
||||
zmemcpy(s->stream.next_out, s->stream.next_in, n);
|
||||
next_out += n;
|
||||
s->stream.next_out = next_out;
|
||||
s->stream.next_in += n;
|
||||
s->stream.avail_out -= n;
|
||||
s->stream.avail_in -= n;
|
||||
}
|
||||
if (s->stream.avail_out > 0) {
|
||||
s->stream.avail_out -= fread(next_out, 1, s->stream.avail_out,
|
||||
s->file);
|
||||
}
|
||||
len -= s->stream.avail_out;
|
||||
s->stream.total_in += (uLong)len;
|
||||
s->stream.total_out += (uLong)len;
|
||||
if (len == 0) s->z_eof = 1;
|
||||
return (int)len;
|
||||
}
|
||||
if (s->stream.avail_in == 0 && !s->z_eof) {
|
||||
|
||||
errno = 0;
|
||||
s->stream.avail_in = fread(s->inbuf, 1, Z_BUFSIZE, s->file);
|
||||
if (s->stream.avail_in == 0) {
|
||||
s->z_eof = 1;
|
||||
if (ferror(s->file)) {
|
||||
s->z_err = Z_ERRNO;
|
||||
break;
|
||||
}
|
||||
}
|
||||
s->stream.next_in = s->inbuf;
|
||||
}
|
||||
s->z_err = inflate(&(s->stream), Z_NO_FLUSH);
|
||||
|
||||
if (s->z_err == Z_STREAM_END) {
|
||||
/* Check CRC and original size */
|
||||
s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start));
|
||||
start = s->stream.next_out;
|
||||
|
||||
if (getLong(s) != s->crc) {
|
||||
s->z_err = Z_DATA_ERROR;
|
||||
} else {
|
||||
(void)getLong(s);
|
||||
/* The uncompressed length returned by above getlong() may
|
||||
* be different from s->stream.total_out) in case of
|
||||
* concatenated .gz files. Check for such files:
|
||||
*/
|
||||
check_header(s);
|
||||
if (s->z_err == Z_OK) {
|
||||
uLong total_in = s->stream.total_in;
|
||||
uLong total_out = s->stream.total_out;
|
||||
|
||||
inflateReset(&(s->stream));
|
||||
s->stream.total_in = total_in;
|
||||
s->stream.total_out = total_out;
|
||||
s->crc = crc32(0L, Z_NULL, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (s->z_err != Z_OK || s->z_eof) break;
|
||||
}
|
||||
s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start));
|
||||
|
||||
return (int)(len - s->stream.avail_out);
|
||||
}
|
||||
|
||||
|
||||
/* ===========================================================================
|
||||
Reads one byte from the compressed file. gzgetc returns this byte
|
||||
or -1 in case of end of file or error.
|
||||
*/
|
||||
int ZEXPORT gzgetc(file)
|
||||
gzFile file;
|
||||
{
|
||||
unsigned char c;
|
||||
|
||||
return gzread(file, &c, 1) == 1 ? c : -1;
|
||||
}
|
||||
|
||||
|
||||
/* ===========================================================================
|
||||
Reads bytes from the compressed file until len-1 characters are
|
||||
read, or a newline character is read and transferred to buf, or an
|
||||
end-of-file condition is encountered. The string is then terminated
|
||||
with a null character.
|
||||
gzgets returns buf, or Z_NULL in case of error.
|
||||
|
||||
The current implementation is not optimized at all.
|
||||
*/
|
||||
char * ZEXPORT gzgets(file, buf, len)
|
||||
gzFile file;
|
||||
char *buf;
|
||||
int len;
|
||||
{
|
||||
char *b = buf;
|
||||
if (buf == Z_NULL || len <= 0) return Z_NULL;
|
||||
|
||||
while (--len > 0 && gzread(file, buf, 1) == 1 && *buf++ != '\n') ;
|
||||
*buf = '\0';
|
||||
return b == buf && len > 0 ? Z_NULL : b;
|
||||
}
|
||||
|
||||
|
||||
#ifndef NO_DEFLATE
|
||||
/* ===========================================================================
|
||||
Writes the given number of uncompressed bytes into the compressed file.
|
||||
gzwrite returns the number of bytes actually written (0 in case of error).
|
||||
*/
|
||||
int ZEXPORT gzwrite (file, buf, len)
|
||||
gzFile file;
|
||||
const voidp buf;
|
||||
unsigned len;
|
||||
{
|
||||
gz_stream *s = (gz_stream*)file;
|
||||
|
||||
if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR;
|
||||
|
||||
s->stream.next_in = (Bytef*)buf;
|
||||
s->stream.avail_in = len;
|
||||
|
||||
while (s->stream.avail_in != 0) {
|
||||
|
||||
if (s->stream.avail_out == 0) {
|
||||
|
||||
s->stream.next_out = s->outbuf;
|
||||
if (fwrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) {
|
||||
s->z_err = Z_ERRNO;
|
||||
break;
|
||||
}
|
||||
s->stream.avail_out = Z_BUFSIZE;
|
||||
}
|
||||
s->z_err = deflate(&(s->stream), Z_NO_FLUSH);
|
||||
if (s->z_err != Z_OK) break;
|
||||
}
|
||||
s->crc = crc32(s->crc, (const Bytef *)buf, len);
|
||||
|
||||
return (int)(len - s->stream.avail_in);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Converts, formats, and writes the args to the compressed file under
|
||||
control of the format string, as in fprintf. gzprintf returns the number of
|
||||
uncompressed bytes actually written (0 in case of error).
|
||||
*/
|
||||
#ifdef STDC
|
||||
#include <stdarg.h>
|
||||
|
||||
int ZEXPORTVA gzprintf (gzFile file, const char *format, /* args */ ...)
|
||||
{
|
||||
char buf[Z_PRINTF_BUFSIZE];
|
||||
va_list va;
|
||||
int len;
|
||||
|
||||
va_start(va, format);
|
||||
#ifdef HAS_vsnprintf
|
||||
(void)vsnprintf(buf, sizeof(buf), format, va);
|
||||
#else
|
||||
(void)vsprintf(buf, format, va);
|
||||
#endif
|
||||
va_end(va);
|
||||
len = strlen(buf); /* some *sprintf don't return the nb of bytes written */
|
||||
if (len <= 0) return 0;
|
||||
|
||||
return gzwrite(file, buf, (unsigned)len);
|
||||
}
|
||||
#else /* not ANSI C */
|
||||
|
||||
int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
|
||||
a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
|
||||
gzFile file;
|
||||
const char *format;
|
||||
int a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
|
||||
a11, a12, a13, a14, a15, a16, a17, a18, a19, a20;
|
||||
{
|
||||
char buf[Z_PRINTF_BUFSIZE];
|
||||
int len;
|
||||
|
||||
#ifdef HAS_snprintf
|
||||
snprintf(buf, sizeof(buf), format, a1, a2, a3, a4, a5, a6, a7, a8,
|
||||
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
|
||||
#else
|
||||
sprintf(buf, format, a1, a2, a3, a4, a5, a6, a7, a8,
|
||||
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
|
||||
#endif
|
||||
len = strlen(buf); /* old sprintf doesn't return the nb of bytes written */
|
||||
if (len <= 0) return 0;
|
||||
|
||||
return gzwrite(file, buf, len);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* ===========================================================================
|
||||
Writes c, converted to an unsigned char, into the compressed file.
|
||||
gzputc returns the value that was written, or -1 in case of error.
|
||||
*/
|
||||
int ZEXPORT gzputc(file, c)
|
||||
gzFile file;
|
||||
int c;
|
||||
{
|
||||
unsigned char cc = (unsigned char) c; /* required for big endian systems */
|
||||
|
||||
return gzwrite(file, &cc, 1) == 1 ? (int)cc : -1;
|
||||
}
|
||||
|
||||
|
||||
/* ===========================================================================
|
||||
Writes the given null-terminated string to the compressed file, excluding
|
||||
the terminating null character.
|
||||
gzputs returns the number of characters written, or -1 in case of error.
|
||||
*/
|
||||
int ZEXPORT gzputs(file, s)
|
||||
gzFile file;
|
||||
const char *s;
|
||||
{
|
||||
return gzwrite(file, (char*)s, (unsigned)strlen(s));
|
||||
}
|
||||
|
||||
|
||||
/* ===========================================================================
|
||||
Flushes all pending output into the compressed file. The parameter
|
||||
flush is as in the deflate() function.
|
||||
*/
|
||||
local int do_flush (file, flush)
|
||||
gzFile file;
|
||||
int flush;
|
||||
{
|
||||
uInt len;
|
||||
int done = 0;
|
||||
gz_stream *s = (gz_stream*)file;
|
||||
|
||||
if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR;
|
||||
|
||||
s->stream.avail_in = 0; /* should be zero already anyway */
|
||||
|
||||
for (;;) {
|
||||
len = Z_BUFSIZE - s->stream.avail_out;
|
||||
|
||||
if (len != 0) {
|
||||
if ((uInt)fwrite(s->outbuf, 1, len, s->file) != len) {
|
||||
s->z_err = Z_ERRNO;
|
||||
return Z_ERRNO;
|
||||
}
|
||||
s->stream.next_out = s->outbuf;
|
||||
s->stream.avail_out = Z_BUFSIZE;
|
||||
}
|
||||
if (done) break;
|
||||
s->z_err = deflate(&(s->stream), flush);
|
||||
|
||||
/* Ignore the second of two consecutive flushes: */
|
||||
if (len == 0 && s->z_err == Z_BUF_ERROR) s->z_err = Z_OK;
|
||||
|
||||
/* deflate has finished flushing only when it hasn't used up
|
||||
* all the available space in the output buffer:
|
||||
*/
|
||||
done = (s->stream.avail_out != 0 || s->z_err == Z_STREAM_END);
|
||||
|
||||
if (s->z_err != Z_OK && s->z_err != Z_STREAM_END) break;
|
||||
}
|
||||
return s->z_err == Z_STREAM_END ? Z_OK : s->z_err;
|
||||
}
|
||||
|
||||
int ZEXPORT gzflush (file, flush)
|
||||
gzFile file;
|
||||
int flush;
|
||||
{
|
||||
gz_stream *s = (gz_stream*)file;
|
||||
int err = do_flush (file, flush);
|
||||
|
||||
if (err) return err;
|
||||
fflush(s->file);
|
||||
return s->z_err == Z_STREAM_END ? Z_OK : s->z_err;
|
||||
}
|
||||
#endif /* NO_DEFLATE */
|
||||
|
||||
/* ===========================================================================
|
||||
Sets the starting position for the next gzread or gzwrite on the given
|
||||
compressed file. The offset represents a number of bytes in the
|
||||
gzseek returns the resulting offset location as measured in bytes from
|
||||
the beginning of the uncompressed stream, or -1 in case of error.
|
||||
SEEK_END is not implemented, returns error.
|
||||
In this version of the library, gzseek can be extremely slow.
|
||||
*/
|
||||
z_off_t ZEXPORT gzseek (file, offset, whence)
|
||||
gzFile file;
|
||||
z_off_t offset;
|
||||
int whence;
|
||||
{
|
||||
gz_stream *s = (gz_stream*)file;
|
||||
|
||||
if (s == NULL || whence == SEEK_END ||
|
||||
s->z_err == Z_ERRNO || s->z_err == Z_DATA_ERROR) {
|
||||
return -1L;
|
||||
}
|
||||
|
||||
if (s->mode == 'w') {
|
||||
#ifdef NO_DEFLATE
|
||||
return -1L;
|
||||
#else
|
||||
if (whence == SEEK_SET) {
|
||||
offset -= s->stream.total_in;
|
||||
}
|
||||
if (offset < 0) return -1L;
|
||||
|
||||
/* At this point, offset is the number of zero bytes to write. */
|
||||
if (s->inbuf == Z_NULL) {
|
||||
s->inbuf = (Byte*)ALLOC(Z_BUFSIZE); /* for seeking */
|
||||
zmemzero(s->inbuf, Z_BUFSIZE);
|
||||
}
|
||||
while (offset > 0) {
|
||||
uInt size = Z_BUFSIZE;
|
||||
if (offset < Z_BUFSIZE) size = (uInt)offset;
|
||||
|
||||
size = gzwrite(file, s->inbuf, size);
|
||||
if (size == 0) return -1L;
|
||||
|
||||
offset -= size;
|
||||
}
|
||||
return (z_off_t)s->stream.total_in;
|
||||
#endif
|
||||
}
|
||||
/* Rest of function is for reading only */
|
||||
|
||||
/* compute absolute position */
|
||||
if (whence == SEEK_CUR) {
|
||||
offset += s->stream.total_out;
|
||||
}
|
||||
if (offset < 0) return -1L;
|
||||
|
||||
if (s->transparent) {
|
||||
/* map to fseek */
|
||||
s->stream.avail_in = 0;
|
||||
s->stream.next_in = s->inbuf;
|
||||
if (fseek(s->file, offset, SEEK_SET) < 0) return -1L;
|
||||
|
||||
s->stream.total_in = s->stream.total_out = (uLong)offset;
|
||||
return offset;
|
||||
}
|
||||
|
||||
/* For a negative seek, rewind and use positive seek */
|
||||
if ((uLong)offset >= s->stream.total_out) {
|
||||
offset -= s->stream.total_out;
|
||||
} else if (gzrewind(file) < 0) {
|
||||
return -1L;
|
||||
}
|
||||
/* offset is now the number of bytes to skip. */
|
||||
|
||||
if (offset != 0 && s->outbuf == Z_NULL) {
|
||||
s->outbuf = (Byte*)ALLOC(Z_BUFSIZE);
|
||||
}
|
||||
while (offset > 0) {
|
||||
int size = Z_BUFSIZE;
|
||||
if (offset < Z_BUFSIZE) size = (int)offset;
|
||||
|
||||
size = gzread(file, s->outbuf, (uInt)size);
|
||||
if (size <= 0) return -1L;
|
||||
offset -= size;
|
||||
}
|
||||
return (z_off_t)s->stream.total_out;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Rewinds input file.
|
||||
*/
|
||||
int ZEXPORT gzrewind (file)
|
||||
gzFile file;
|
||||
{
|
||||
gz_stream *s = (gz_stream*)file;
|
||||
|
||||
if (s == NULL || s->mode != 'r') return -1;
|
||||
|
||||
s->z_err = Z_OK;
|
||||
s->z_eof = 0;
|
||||
s->stream.avail_in = 0;
|
||||
s->stream.next_in = s->inbuf;
|
||||
s->crc = crc32(0L, Z_NULL, 0);
|
||||
|
||||
if (s->startpos == 0) { /* not a compressed file */
|
||||
rewind(s->file);
|
||||
return 0;
|
||||
}
|
||||
|
||||
(void) inflateReset(&s->stream);
|
||||
return fseek(s->file, s->startpos, SEEK_SET);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Returns the starting position for the next gzread or gzwrite on the
|
||||
given compressed file. This position represents a number of bytes in the
|
||||
uncompressed data stream.
|
||||
*/
|
||||
z_off_t ZEXPORT gztell (file)
|
||||
gzFile file;
|
||||
{
|
||||
return gzseek(file, 0L, SEEK_CUR);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Returns 1 when EOF has previously been detected reading the given
|
||||
input stream, otherwise zero.
|
||||
*/
|
||||
int ZEXPORT gzeof (file)
|
||||
gzFile file;
|
||||
{
|
||||
gz_stream *s = (gz_stream*)file;
|
||||
|
||||
return (s == NULL || s->mode != 'r') ? 0 : s->z_eof;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Outputs a long in LSB order to the given file
|
||||
*/
|
||||
local void putLong (file, x)
|
||||
FILE *file;
|
||||
uLong x;
|
||||
{
|
||||
int n;
|
||||
for (n = 0; n < 4; n++) {
|
||||
fputc((int)(x & 0xff), file);
|
||||
x >>= 8;
|
||||
}
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Reads a long in LSB order from the given gz_stream. Sets z_err in case
|
||||
of error.
|
||||
*/
|
||||
local uLong getLong (s)
|
||||
gz_stream *s;
|
||||
{
|
||||
uLong x = (uLong)get_byte(s);
|
||||
int c;
|
||||
|
||||
x += ((uLong)get_byte(s))<<8;
|
||||
x += ((uLong)get_byte(s))<<16;
|
||||
c = get_byte(s);
|
||||
if (c == EOF) s->z_err = Z_DATA_ERROR;
|
||||
x += ((uLong)c)<<24;
|
||||
return x;
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Flushes all pending output if necessary, closes the compressed file
|
||||
and deallocates all the (de)compression state.
|
||||
*/
|
||||
int ZEXPORT gzclose (file)
|
||||
gzFile file;
|
||||
{
|
||||
int err;
|
||||
gz_stream *s = (gz_stream*)file;
|
||||
|
||||
if (s == NULL) return Z_STREAM_ERROR;
|
||||
|
||||
if (s->mode == 'w') {
|
||||
#ifdef NO_DEFLATE
|
||||
return Z_STREAM_ERROR;
|
||||
#else
|
||||
err = do_flush (file, Z_FINISH);
|
||||
if (err != Z_OK) return destroy((gz_stream*)file);
|
||||
|
||||
putLong (s->file, s->crc);
|
||||
putLong (s->file, s->stream.total_in);
|
||||
#endif
|
||||
}
|
||||
return destroy((gz_stream*)file);
|
||||
}
|
||||
|
||||
/* ===========================================================================
|
||||
Returns the error message for the last error which occured on the
|
||||
given compressed file. errnum is set to zlib error number. If an
|
||||
error occured in the file system and not in the compression library,
|
||||
errnum is set to Z_ERRNO and the application may consult errno
|
||||
to get the exact error code.
|
||||
*/
|
||||
const char* ZEXPORT gzerror (file, errnum)
|
||||
gzFile file;
|
||||
int *errnum;
|
||||
{
|
||||
char *m;
|
||||
gz_stream *s = (gz_stream*)file;
|
||||
|
||||
if (s == NULL) {
|
||||
*errnum = Z_STREAM_ERROR;
|
||||
return (const char*)ERR_MSG(Z_STREAM_ERROR);
|
||||
}
|
||||
*errnum = s->z_err;
|
||||
if (*errnum == Z_OK) return (const char*)"";
|
||||
|
||||
m = (char*)(*errnum == Z_ERRNO ? zstrerror(errno) : s->stream.msg);
|
||||
|
||||
if (m == NULL || *m == '\0') m = (char*)ERR_MSG(s->z_err);
|
||||
|
||||
TRYFREE(s->msg);
|
||||
s->msg = (char*)ALLOC(strlen(s->path) + strlen(m) + 3);
|
||||
strcpy(s->msg, s->path);
|
||||
strcat(s->msg, ": ");
|
||||
strcat(s->msg, m);
|
||||
return (const char*)s->msg;
|
||||
}
|
||||
-403
@@ -1,403 +0,0 @@
|
||||
/* infblock.c -- interpret and process block types to last block
|
||||
* Copyright (C) 1995-2002 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#include "zutil.h"
|
||||
#include "infblock.h"
|
||||
#include "inftrees.h"
|
||||
#include "infcodes.h"
|
||||
#include "infutil.h"
|
||||
|
||||
struct inflate_codes_state {int dummy;}; /* for buggy compilers */
|
||||
|
||||
/* simplify the use of the inflate_huft type with some defines */
|
||||
#define exop word.what.Exop
|
||||
#define bits word.what.Bits
|
||||
|
||||
/* Table for deflate from PKZIP's appnote.txt. */
|
||||
local const uInt border[] = { /* Order of the bit length code lengths */
|
||||
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
|
||||
|
||||
/*
|
||||
Notes beyond the 1.93a appnote.txt:
|
||||
|
||||
1. Distance pointers never point before the beginning of the output
|
||||
stream.
|
||||
2. Distance pointers can point back across blocks, up to 32k away.
|
||||
3. There is an implied maximum of 7 bits for the bit length table and
|
||||
15 bits for the actual data.
|
||||
4. If only one code exists, then it is encoded using one bit. (Zero
|
||||
would be more efficient, but perhaps a little confusing.) If two
|
||||
codes exist, they are coded using one bit each (0 and 1).
|
||||
5. There is no way of sending zero distance codes--a dummy must be
|
||||
sent if there are none. (History: a pre 2.0 version of PKZIP would
|
||||
store blocks with no distance codes, but this was discovered to be
|
||||
too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
|
||||
zero distance codes, which is sent as one code of zero bits in
|
||||
length.
|
||||
6. There are up to 286 literal/length codes. Code 256 represents the
|
||||
end-of-block. Note however that the static length tree defines
|
||||
288 codes just to fill out the Huffman codes. Codes 286 and 287
|
||||
cannot be used though, since there is no length base or extra bits
|
||||
defined for them. Similarily, there are up to 30 distance codes.
|
||||
However, static trees define 32 codes (all 5 bits) to fill out the
|
||||
Huffman codes, but the last two had better not show up in the data.
|
||||
7. Unzip can check dynamic Huffman blocks for complete code sets.
|
||||
The exception is that a single code would not be complete (see #4).
|
||||
8. The five bits following the block type is really the number of
|
||||
literal codes sent minus 257.
|
||||
9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
|
||||
(1+6+6). Therefore, to output three times the length, you output
|
||||
three codes (1+1+1), whereas to output four times the same length,
|
||||
you only need two codes (1+3). Hmm.
|
||||
10. In the tree reconstruction algorithm, Code = Code + Increment
|
||||
only if BitLength(i) is not zero. (Pretty obvious.)
|
||||
11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
|
||||
12. Note: length code 284 can represent 227-258, but length code 285
|
||||
really is 258. The last length deserves its own, short code
|
||||
since it gets used a lot in very redundant files. The length
|
||||
258 is special since 258 - 3 (the min match length) is 255.
|
||||
13. The literal/length and distance code bit lengths are read as a
|
||||
single stream of lengths. It is possible (and advantageous) for
|
||||
a repeat code (16, 17, or 18) to go across the boundary between
|
||||
the two sets of lengths.
|
||||
*/
|
||||
|
||||
|
||||
void inflate_blocks_reset(s, z, c)
|
||||
inflate_blocks_statef *s;
|
||||
z_streamp z;
|
||||
uLongf *c;
|
||||
{
|
||||
if (c != Z_NULL)
|
||||
*c = s->check;
|
||||
if (s->mode == BTREE || s->mode == DTREE)
|
||||
ZFREE(z, s->sub.trees.blens);
|
||||
if (s->mode == CODES)
|
||||
inflate_codes_free(s->sub.decode.codes, z);
|
||||
s->mode = TYPE;
|
||||
s->bitk = 0;
|
||||
s->bitb = 0;
|
||||
s->read = s->write = s->window;
|
||||
if (s->checkfn != Z_NULL)
|
||||
z->adler = s->check = (*s->checkfn)(0L, (const Bytef *)Z_NULL, 0);
|
||||
Tracev((stderr, "inflate: blocks reset\n"));
|
||||
}
|
||||
|
||||
|
||||
inflate_blocks_statef *inflate_blocks_new(z, c, w)
|
||||
z_streamp z;
|
||||
check_func c;
|
||||
uInt w;
|
||||
{
|
||||
inflate_blocks_statef *s;
|
||||
|
||||
if ((s = (inflate_blocks_statef *)ZALLOC
|
||||
(z,1,sizeof(struct inflate_blocks_state))) == Z_NULL)
|
||||
return s;
|
||||
if ((s->hufts =
|
||||
(inflate_huft *)ZALLOC(z, sizeof(inflate_huft), MANY)) == Z_NULL)
|
||||
{
|
||||
ZFREE(z, s);
|
||||
return Z_NULL;
|
||||
}
|
||||
if ((s->window = (Bytef *)ZALLOC(z, 1, w)) == Z_NULL)
|
||||
{
|
||||
ZFREE(z, s->hufts);
|
||||
ZFREE(z, s);
|
||||
return Z_NULL;
|
||||
}
|
||||
s->end = s->window + w;
|
||||
s->checkfn = c;
|
||||
s->mode = TYPE;
|
||||
Tracev((stderr, "inflate: blocks allocated\n"));
|
||||
inflate_blocks_reset(s, z, Z_NULL);
|
||||
return s;
|
||||
}
|
||||
|
||||
|
||||
int inflate_blocks(s, z, r)
|
||||
inflate_blocks_statef *s;
|
||||
z_streamp z;
|
||||
int r;
|
||||
{
|
||||
uInt t; /* temporary storage */
|
||||
uLong b; /* bit buffer */
|
||||
uInt k; /* bits in bit buffer */
|
||||
Bytef *p; /* input data pointer */
|
||||
uInt n; /* bytes available there */
|
||||
Bytef *q; /* output window write pointer */
|
||||
uInt m; /* bytes to end of window or read pointer */
|
||||
|
||||
/* copy input/output information to locals (UPDATE macro restores) */
|
||||
LOAD
|
||||
|
||||
/* process input based on current state */
|
||||
while (1) switch (s->mode)
|
||||
{
|
||||
case TYPE:
|
||||
NEEDBITS(3)
|
||||
t = (uInt)b & 7;
|
||||
s->last = t & 1;
|
||||
switch (t >> 1)
|
||||
{
|
||||
case 0: /* stored */
|
||||
Tracev((stderr, "inflate: stored block%s\n",
|
||||
s->last ? " (last)" : ""));
|
||||
DUMPBITS(3)
|
||||
t = k & 7; /* go to byte boundary */
|
||||
DUMPBITS(t)
|
||||
s->mode = LENS; /* get length of stored block */
|
||||
break;
|
||||
case 1: /* fixed */
|
||||
Tracev((stderr, "inflate: fixed codes block%s\n",
|
||||
s->last ? " (last)" : ""));
|
||||
{
|
||||
uInt bl, bd;
|
||||
inflate_huft *tl, *td;
|
||||
|
||||
inflate_trees_fixed(&bl, &bd, &tl, &td, z);
|
||||
s->sub.decode.codes = inflate_codes_new(bl, bd, tl, td, z);
|
||||
if (s->sub.decode.codes == Z_NULL)
|
||||
{
|
||||
r = Z_MEM_ERROR;
|
||||
LEAVE
|
||||
}
|
||||
}
|
||||
DUMPBITS(3)
|
||||
s->mode = CODES;
|
||||
break;
|
||||
case 2: /* dynamic */
|
||||
Tracev((stderr, "inflate: dynamic codes block%s\n",
|
||||
s->last ? " (last)" : ""));
|
||||
DUMPBITS(3)
|
||||
s->mode = TABLE;
|
||||
break;
|
||||
case 3: /* illegal */
|
||||
DUMPBITS(3)
|
||||
s->mode = BAD;
|
||||
z->msg = (char*)"invalid block type";
|
||||
r = Z_DATA_ERROR;
|
||||
LEAVE
|
||||
}
|
||||
break;
|
||||
case LENS:
|
||||
NEEDBITS(32)
|
||||
if ((((~b) >> 16) & 0xffff) != (b & 0xffff))
|
||||
{
|
||||
s->mode = BAD;
|
||||
z->msg = (char*)"invalid stored block lengths";
|
||||
r = Z_DATA_ERROR;
|
||||
LEAVE
|
||||
}
|
||||
s->sub.left = (uInt)b & 0xffff;
|
||||
b = k = 0; /* dump bits */
|
||||
Tracev((stderr, "inflate: stored length %u\n", s->sub.left));
|
||||
s->mode = s->sub.left ? STORED : (s->last ? DRY : TYPE);
|
||||
break;
|
||||
case STORED:
|
||||
if (n == 0)
|
||||
LEAVE
|
||||
NEEDOUT
|
||||
t = s->sub.left;
|
||||
if (t > n) t = n;
|
||||
if (t > m) t = m;
|
||||
zmemcpy(q, p, t);
|
||||
p += t; n -= t;
|
||||
q += t; m -= t;
|
||||
if ((s->sub.left -= t) != 0)
|
||||
break;
|
||||
Tracev((stderr, "inflate: stored end, %lu total out\n",
|
||||
z->total_out + (q >= s->read ? q - s->read :
|
||||
(s->end - s->read) + (q - s->window))));
|
||||
s->mode = s->last ? DRY : TYPE;
|
||||
break;
|
||||
case TABLE:
|
||||
NEEDBITS(14)
|
||||
s->sub.trees.table = t = (uInt)b & 0x3fff;
|
||||
#ifndef PKZIP_BUG_WORKAROUND
|
||||
if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29)
|
||||
{
|
||||
s->mode = BAD;
|
||||
z->msg = (char*)"too many length or distance symbols";
|
||||
r = Z_DATA_ERROR;
|
||||
LEAVE
|
||||
}
|
||||
#endif
|
||||
t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
|
||||
if ((s->sub.trees.blens = (uIntf*)ZALLOC(z, t, sizeof(uInt))) == Z_NULL)
|
||||
{
|
||||
r = Z_MEM_ERROR;
|
||||
LEAVE
|
||||
}
|
||||
DUMPBITS(14)
|
||||
s->sub.trees.index = 0;
|
||||
Tracev((stderr, "inflate: table sizes ok\n"));
|
||||
s->mode = BTREE;
|
||||
case BTREE:
|
||||
while (s->sub.trees.index < 4 + (s->sub.trees.table >> 10))
|
||||
{
|
||||
NEEDBITS(3)
|
||||
s->sub.trees.blens[border[s->sub.trees.index++]] = (uInt)b & 7;
|
||||
DUMPBITS(3)
|
||||
}
|
||||
while (s->sub.trees.index < 19)
|
||||
s->sub.trees.blens[border[s->sub.trees.index++]] = 0;
|
||||
s->sub.trees.bb = 7;
|
||||
t = inflate_trees_bits(s->sub.trees.blens, &s->sub.trees.bb,
|
||||
&s->sub.trees.tb, s->hufts, z);
|
||||
if (t != Z_OK)
|
||||
{
|
||||
r = t;
|
||||
if (r == Z_DATA_ERROR)
|
||||
{
|
||||
ZFREE(z, s->sub.trees.blens);
|
||||
s->mode = BAD;
|
||||
}
|
||||
LEAVE
|
||||
}
|
||||
s->sub.trees.index = 0;
|
||||
Tracev((stderr, "inflate: bits tree ok\n"));
|
||||
s->mode = DTREE;
|
||||
case DTREE:
|
||||
while (t = s->sub.trees.table,
|
||||
s->sub.trees.index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))
|
||||
{
|
||||
inflate_huft *h;
|
||||
uInt i, j, c;
|
||||
|
||||
t = s->sub.trees.bb;
|
||||
NEEDBITS(t)
|
||||
h = s->sub.trees.tb + ((uInt)b & inflate_mask[t]);
|
||||
t = h->bits;
|
||||
c = h->base;
|
||||
if (c < 16)
|
||||
{
|
||||
DUMPBITS(t)
|
||||
s->sub.trees.blens[s->sub.trees.index++] = c;
|
||||
}
|
||||
else /* c == 16..18 */
|
||||
{
|
||||
i = c == 18 ? 7 : c - 14;
|
||||
j = c == 18 ? 11 : 3;
|
||||
NEEDBITS(t + i)
|
||||
DUMPBITS(t)
|
||||
j += (uInt)b & inflate_mask[i];
|
||||
DUMPBITS(i)
|
||||
i = s->sub.trees.index;
|
||||
t = s->sub.trees.table;
|
||||
if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) ||
|
||||
(c == 16 && i < 1))
|
||||
{
|
||||
ZFREE(z, s->sub.trees.blens);
|
||||
s->mode = BAD;
|
||||
z->msg = (char*)"invalid bit length repeat";
|
||||
r = Z_DATA_ERROR;
|
||||
LEAVE
|
||||
}
|
||||
c = c == 16 ? s->sub.trees.blens[i - 1] : 0;
|
||||
do {
|
||||
s->sub.trees.blens[i++] = c;
|
||||
} while (--j);
|
||||
s->sub.trees.index = i;
|
||||
}
|
||||
}
|
||||
s->sub.trees.tb = Z_NULL;
|
||||
{
|
||||
uInt bl, bd;
|
||||
inflate_huft *tl, *td;
|
||||
inflate_codes_statef *c;
|
||||
|
||||
bl = 9; /* must be <= 9 for lookahead assumptions */
|
||||
bd = 6; /* must be <= 9 for lookahead assumptions */
|
||||
t = s->sub.trees.table;
|
||||
t = inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f),
|
||||
s->sub.trees.blens, &bl, &bd, &tl, &td,
|
||||
s->hufts, z);
|
||||
if (t != Z_OK)
|
||||
{
|
||||
if (t == (uInt)Z_DATA_ERROR)
|
||||
{
|
||||
ZFREE(z, s->sub.trees.blens);
|
||||
s->mode = BAD;
|
||||
}
|
||||
r = t;
|
||||
LEAVE
|
||||
}
|
||||
Tracev((stderr, "inflate: trees ok\n"));
|
||||
if ((c = inflate_codes_new(bl, bd, tl, td, z)) == Z_NULL)
|
||||
{
|
||||
r = Z_MEM_ERROR;
|
||||
LEAVE
|
||||
}
|
||||
s->sub.decode.codes = c;
|
||||
}
|
||||
ZFREE(z, s->sub.trees.blens);
|
||||
s->mode = CODES;
|
||||
case CODES:
|
||||
UPDATE
|
||||
if ((r = inflate_codes(s, z, r)) != Z_STREAM_END)
|
||||
return inflate_flush(s, z, r);
|
||||
r = Z_OK;
|
||||
inflate_codes_free(s->sub.decode.codes, z);
|
||||
LOAD
|
||||
Tracev((stderr, "inflate: codes end, %lu total out\n",
|
||||
z->total_out + (q >= s->read ? q - s->read :
|
||||
(s->end - s->read) + (q - s->window))));
|
||||
if (!s->last)
|
||||
{
|
||||
s->mode = TYPE;
|
||||
break;
|
||||
}
|
||||
s->mode = DRY;
|
||||
case DRY:
|
||||
FLUSH
|
||||
if (s->read != s->write)
|
||||
LEAVE
|
||||
s->mode = DONE;
|
||||
case DONE:
|
||||
r = Z_STREAM_END;
|
||||
LEAVE
|
||||
case BAD:
|
||||
r = Z_DATA_ERROR;
|
||||
LEAVE
|
||||
default:
|
||||
r = Z_STREAM_ERROR;
|
||||
LEAVE
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int inflate_blocks_free(s, z)
|
||||
inflate_blocks_statef *s;
|
||||
z_streamp z;
|
||||
{
|
||||
inflate_blocks_reset(s, z, Z_NULL);
|
||||
ZFREE(z, s->window);
|
||||
ZFREE(z, s->hufts);
|
||||
ZFREE(z, s);
|
||||
Tracev((stderr, "inflate: blocks freed\n"));
|
||||
return Z_OK;
|
||||
}
|
||||
|
||||
|
||||
void inflate_set_dictionary(s, d, n)
|
||||
inflate_blocks_statef *s;
|
||||
const Bytef *d;
|
||||
uInt n;
|
||||
{
|
||||
zmemcpy(s->window, d, n);
|
||||
s->read = s->write = s->window + n;
|
||||
}
|
||||
|
||||
|
||||
/* Returns true if inflate is currently at the end of a block generated
|
||||
* by Z_SYNC_FLUSH or Z_FULL_FLUSH.
|
||||
* IN assertion: s != Z_NULL
|
||||
*/
|
||||
int inflate_blocks_sync_point(s)
|
||||
inflate_blocks_statef *s;
|
||||
{
|
||||
return s->mode == LENS;
|
||||
}
|
||||
-39
@@ -1,39 +0,0 @@
|
||||
/* infblock.h -- header to use infblock.c
|
||||
* Copyright (C) 1995-2002 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It is
|
||||
part of the implementation of the compression library and is
|
||||
subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
struct inflate_blocks_state;
|
||||
typedef struct inflate_blocks_state FAR inflate_blocks_statef;
|
||||
|
||||
extern inflate_blocks_statef * inflate_blocks_new OF((
|
||||
z_streamp z,
|
||||
check_func c, /* check function */
|
||||
uInt w)); /* window size */
|
||||
|
||||
extern int inflate_blocks OF((
|
||||
inflate_blocks_statef *,
|
||||
z_streamp ,
|
||||
int)); /* initial return code */
|
||||
|
||||
extern void inflate_blocks_reset OF((
|
||||
inflate_blocks_statef *,
|
||||
z_streamp ,
|
||||
uLongf *)); /* check value on output */
|
||||
|
||||
extern int inflate_blocks_free OF((
|
||||
inflate_blocks_statef *,
|
||||
z_streamp));
|
||||
|
||||
extern void inflate_set_dictionary OF((
|
||||
inflate_blocks_statef *s,
|
||||
const Bytef *d, /* dictionary */
|
||||
uInt n)); /* dictionary length */
|
||||
|
||||
extern int inflate_blocks_sync_point OF((
|
||||
inflate_blocks_statef *s));
|
||||
-251
@@ -1,251 +0,0 @@
|
||||
/* infcodes.c -- process literals and length/distance pairs
|
||||
* Copyright (C) 1995-2002 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#include "zutil.h"
|
||||
#include "inftrees.h"
|
||||
#include "infblock.h"
|
||||
#include "infcodes.h"
|
||||
#include "infutil.h"
|
||||
#include "inffast.h"
|
||||
|
||||
/* simplify the use of the inflate_huft type with some defines */
|
||||
#define exop word.what.Exop
|
||||
#define bits word.what.Bits
|
||||
|
||||
typedef enum { /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
|
||||
START, /* x: set up for LEN */
|
||||
LEN, /* i: get length/literal/eob next */
|
||||
LENEXT, /* i: getting length extra (have base) */
|
||||
DIST, /* i: get distance next */
|
||||
DISTEXT, /* i: getting distance extra */
|
||||
COPY, /* o: copying bytes in window, waiting for space */
|
||||
LIT, /* o: got literal, waiting for output space */
|
||||
WASH, /* o: got eob, possibly still output waiting */
|
||||
END, /* x: got eob and all data flushed */
|
||||
BADCODE} /* x: got error */
|
||||
inflate_codes_mode;
|
||||
|
||||
/* inflate codes private state */
|
||||
struct inflate_codes_state {
|
||||
|
||||
/* mode */
|
||||
inflate_codes_mode mode; /* current inflate_codes mode */
|
||||
|
||||
/* mode dependent information */
|
||||
uInt len;
|
||||
union {
|
||||
struct {
|
||||
inflate_huft *tree; /* pointer into tree */
|
||||
uInt need; /* bits needed */
|
||||
} code; /* if LEN or DIST, where in tree */
|
||||
uInt lit; /* if LIT, literal */
|
||||
struct {
|
||||
uInt get; /* bits to get for extra */
|
||||
uInt dist; /* distance back to copy from */
|
||||
} copy; /* if EXT or COPY, where and how much */
|
||||
} sub; /* submode */
|
||||
|
||||
/* mode independent information */
|
||||
Byte lbits; /* ltree bits decoded per branch */
|
||||
Byte dbits; /* dtree bits decoder per branch */
|
||||
inflate_huft *ltree; /* literal/length/eob tree */
|
||||
inflate_huft *dtree; /* distance tree */
|
||||
|
||||
};
|
||||
|
||||
|
||||
inflate_codes_statef *inflate_codes_new(bl, bd, tl, td, z)
|
||||
uInt bl, bd;
|
||||
inflate_huft *tl;
|
||||
inflate_huft *td; /* need separate declaration for Borland C++ */
|
||||
z_streamp z;
|
||||
{
|
||||
inflate_codes_statef *c;
|
||||
|
||||
if ((c = (inflate_codes_statef *)
|
||||
ZALLOC(z,1,sizeof(struct inflate_codes_state))) != Z_NULL)
|
||||
{
|
||||
c->mode = START;
|
||||
c->lbits = (Byte)bl;
|
||||
c->dbits = (Byte)bd;
|
||||
c->ltree = tl;
|
||||
c->dtree = td;
|
||||
Tracev((stderr, "inflate: codes new\n"));
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
|
||||
int inflate_codes(s, z, r)
|
||||
inflate_blocks_statef *s;
|
||||
z_streamp z;
|
||||
int r;
|
||||
{
|
||||
uInt j; /* temporary storage */
|
||||
inflate_huft *t; /* temporary pointer */
|
||||
uInt e; /* extra bits or operation */
|
||||
uLong b; /* bit buffer */
|
||||
uInt k; /* bits in bit buffer */
|
||||
Bytef *p; /* input data pointer */
|
||||
uInt n; /* bytes available there */
|
||||
Bytef *q; /* output window write pointer */
|
||||
uInt m; /* bytes to end of window or read pointer */
|
||||
Bytef *f; /* pointer to copy strings from */
|
||||
inflate_codes_statef *c = s->sub.decode.codes; /* codes state */
|
||||
|
||||
/* copy input/output information to locals (UPDATE macro restores) */
|
||||
LOAD
|
||||
|
||||
/* process input and output based on current state */
|
||||
while (1) switch (c->mode)
|
||||
{ /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
|
||||
case START: /* x: set up for LEN */
|
||||
#ifndef SLOW
|
||||
if (m >= 258 && n >= 10)
|
||||
{
|
||||
UPDATE
|
||||
r = inflate_fast(c->lbits, c->dbits, c->ltree, c->dtree, s, z);
|
||||
LOAD
|
||||
if (r != Z_OK)
|
||||
{
|
||||
c->mode = r == Z_STREAM_END ? WASH : BADCODE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif /* !SLOW */
|
||||
c->sub.code.need = c->lbits;
|
||||
c->sub.code.tree = c->ltree;
|
||||
c->mode = LEN;
|
||||
case LEN: /* i: get length/literal/eob next */
|
||||
j = c->sub.code.need;
|
||||
NEEDBITS(j)
|
||||
t = c->sub.code.tree + ((uInt)b & inflate_mask[j]);
|
||||
DUMPBITS(t->bits)
|
||||
e = (uInt)(t->exop);
|
||||
if (e == 0) /* literal */
|
||||
{
|
||||
c->sub.lit = t->base;
|
||||
Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
|
||||
"inflate: literal '%c'\n" :
|
||||
"inflate: literal 0x%02x\n", t->base));
|
||||
c->mode = LIT;
|
||||
break;
|
||||
}
|
||||
if (e & 16) /* length */
|
||||
{
|
||||
c->sub.copy.get = e & 15;
|
||||
c->len = t->base;
|
||||
c->mode = LENEXT;
|
||||
break;
|
||||
}
|
||||
if ((e & 64) == 0) /* next table */
|
||||
{
|
||||
c->sub.code.need = e;
|
||||
c->sub.code.tree = t + t->base;
|
||||
break;
|
||||
}
|
||||
if (e & 32) /* end of block */
|
||||
{
|
||||
Tracevv((stderr, "inflate: end of block\n"));
|
||||
c->mode = WASH;
|
||||
break;
|
||||
}
|
||||
c->mode = BADCODE; /* invalid code */
|
||||
z->msg = (char*)"invalid literal/length code";
|
||||
r = Z_DATA_ERROR;
|
||||
LEAVE
|
||||
case LENEXT: /* i: getting length extra (have base) */
|
||||
j = c->sub.copy.get;
|
||||
NEEDBITS(j)
|
||||
c->len += (uInt)b & inflate_mask[j];
|
||||
DUMPBITS(j)
|
||||
c->sub.code.need = c->dbits;
|
||||
c->sub.code.tree = c->dtree;
|
||||
Tracevv((stderr, "inflate: length %u\n", c->len));
|
||||
c->mode = DIST;
|
||||
case DIST: /* i: get distance next */
|
||||
j = c->sub.code.need;
|
||||
NEEDBITS(j)
|
||||
t = c->sub.code.tree + ((uInt)b & inflate_mask[j]);
|
||||
DUMPBITS(t->bits)
|
||||
e = (uInt)(t->exop);
|
||||
if (e & 16) /* distance */
|
||||
{
|
||||
c->sub.copy.get = e & 15;
|
||||
c->sub.copy.dist = t->base;
|
||||
c->mode = DISTEXT;
|
||||
break;
|
||||
}
|
||||
if ((e & 64) == 0) /* next table */
|
||||
{
|
||||
c->sub.code.need = e;
|
||||
c->sub.code.tree = t + t->base;
|
||||
break;
|
||||
}
|
||||
c->mode = BADCODE; /* invalid code */
|
||||
z->msg = (char*)"invalid distance code";
|
||||
r = Z_DATA_ERROR;
|
||||
LEAVE
|
||||
case DISTEXT: /* i: getting distance extra */
|
||||
j = c->sub.copy.get;
|
||||
NEEDBITS(j)
|
||||
c->sub.copy.dist += (uInt)b & inflate_mask[j];
|
||||
DUMPBITS(j)
|
||||
Tracevv((stderr, "inflate: distance %u\n", c->sub.copy.dist));
|
||||
c->mode = COPY;
|
||||
case COPY: /* o: copying bytes in window, waiting for space */
|
||||
f = q - c->sub.copy.dist;
|
||||
while (f < s->window) /* modulo window size-"while" instead */
|
||||
f += s->end - s->window; /* of "if" handles invalid distances */
|
||||
while (c->len)
|
||||
{
|
||||
NEEDOUT
|
||||
OUTBYTE(*f++)
|
||||
if (f == s->end)
|
||||
f = s->window;
|
||||
c->len--;
|
||||
}
|
||||
c->mode = START;
|
||||
break;
|
||||
case LIT: /* o: got literal, waiting for output space */
|
||||
NEEDOUT
|
||||
OUTBYTE(c->sub.lit)
|
||||
c->mode = START;
|
||||
break;
|
||||
case WASH: /* o: got eob, possibly more output */
|
||||
if (k > 7) /* return unused byte, if any */
|
||||
{
|
||||
Assert(k < 16, "inflate_codes grabbed too many bytes")
|
||||
k -= 8;
|
||||
n++;
|
||||
p--; /* can always return one */
|
||||
}
|
||||
FLUSH
|
||||
if (s->read != s->write)
|
||||
LEAVE
|
||||
c->mode = END;
|
||||
case END:
|
||||
r = Z_STREAM_END;
|
||||
LEAVE
|
||||
case BADCODE: /* x: got error */
|
||||
r = Z_DATA_ERROR;
|
||||
LEAVE
|
||||
default:
|
||||
r = Z_STREAM_ERROR;
|
||||
LEAVE
|
||||
}
|
||||
#ifdef NEED_DUMMY_RETURN
|
||||
return Z_STREAM_ERROR; /* Some dumb compilers complain without this */
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void inflate_codes_free(c, z)
|
||||
inflate_codes_statef *c;
|
||||
z_streamp z;
|
||||
{
|
||||
ZFREE(z, c);
|
||||
Tracev((stderr, "inflate: codes free\n"));
|
||||
}
|
||||
-27
@@ -1,27 +0,0 @@
|
||||
/* infcodes.h -- header to use infcodes.c
|
||||
* Copyright (C) 1995-2002 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It is
|
||||
part of the implementation of the compression library and is
|
||||
subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
struct inflate_codes_state;
|
||||
typedef struct inflate_codes_state FAR inflate_codes_statef;
|
||||
|
||||
extern inflate_codes_statef *inflate_codes_new OF((
|
||||
uInt, uInt,
|
||||
inflate_huft *, inflate_huft *,
|
||||
z_streamp ));
|
||||
|
||||
extern int inflate_codes OF((
|
||||
inflate_blocks_statef *,
|
||||
z_streamp ,
|
||||
int));
|
||||
|
||||
extern void inflate_codes_free OF((
|
||||
inflate_codes_statef *,
|
||||
z_streamp ));
|
||||
|
||||
-183
@@ -1,183 +0,0 @@
|
||||
/* inffast.c -- process literals and length/distance pairs fast
|
||||
* Copyright (C) 1995-2002 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
#include "zutil.h"
|
||||
#include "inftrees.h"
|
||||
#include "infblock.h"
|
||||
#include "infcodes.h"
|
||||
#include "infutil.h"
|
||||
#include "inffast.h"
|
||||
|
||||
struct inflate_codes_state {int dummy;}; /* for buggy compilers */
|
||||
|
||||
/* simplify the use of the inflate_huft type with some defines */
|
||||
#define exop word.what.Exop
|
||||
#define bits word.what.Bits
|
||||
|
||||
/* macros for bit input with no checking and for returning unused bytes */
|
||||
#define GRABBITS(j) {while(k<(j)){b|=((uLong)NEXTBYTE)<<k;k+=8;}}
|
||||
#define UNGRAB {c=z->avail_in-n;c=(k>>3)<c?k>>3:c;n+=c;p-=c;k-=c<<3;}
|
||||
|
||||
/* Called with number of bytes left to write in window at least 258
|
||||
(the maximum string length) and number of input bytes available
|
||||
at least ten. The ten bytes are six bytes for the longest length/
|
||||
distance pair plus four bytes for overloading the bit buffer. */
|
||||
|
||||
int inflate_fast(bl, bd, tl, td, s, z)
|
||||
uInt bl, bd;
|
||||
inflate_huft *tl;
|
||||
inflate_huft *td; /* need separate declaration for Borland C++ */
|
||||
inflate_blocks_statef *s;
|
||||
z_streamp z;
|
||||
{
|
||||
inflate_huft *t; /* temporary pointer */
|
||||
uInt e; /* extra bits or operation */
|
||||
uLong b; /* bit buffer */
|
||||
uInt k; /* bits in bit buffer */
|
||||
Bytef *p; /* input data pointer */
|
||||
uInt n; /* bytes available there */
|
||||
Bytef *q; /* output window write pointer */
|
||||
uInt m; /* bytes to end of window or read pointer */
|
||||
uInt ml; /* mask for literal/length tree */
|
||||
uInt md; /* mask for distance tree */
|
||||
uInt c; /* bytes to copy */
|
||||
uInt d; /* distance back to copy from */
|
||||
Bytef *r; /* copy source pointer */
|
||||
|
||||
/* load input, output, bit values */
|
||||
LOAD
|
||||
|
||||
/* initialize masks */
|
||||
ml = inflate_mask[bl];
|
||||
md = inflate_mask[bd];
|
||||
|
||||
/* do until not enough input or output space for fast loop */
|
||||
do { /* assume called with m >= 258 && n >= 10 */
|
||||
/* get literal/length code */
|
||||
GRABBITS(20) /* max bits for literal/length code */
|
||||
if ((e = (t = tl + ((uInt)b & ml))->exop) == 0)
|
||||
{
|
||||
DUMPBITS(t->bits)
|
||||
Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
|
||||
"inflate: * literal '%c'\n" :
|
||||
"inflate: * literal 0x%02x\n", t->base));
|
||||
*q++ = (Byte)t->base;
|
||||
m--;
|
||||
continue;
|
||||
}
|
||||
do {
|
||||
DUMPBITS(t->bits)
|
||||
if (e & 16)
|
||||
{
|
||||
/* get extra bits for length */
|
||||
e &= 15;
|
||||
c = t->base + ((uInt)b & inflate_mask[e]);
|
||||
DUMPBITS(e)
|
||||
Tracevv((stderr, "inflate: * length %u\n", c));
|
||||
|
||||
/* decode distance base of block to copy */
|
||||
GRABBITS(15); /* max bits for distance code */
|
||||
e = (t = td + ((uInt)b & md))->exop;
|
||||
do {
|
||||
DUMPBITS(t->bits)
|
||||
if (e & 16)
|
||||
{
|
||||
/* get extra bits to add to distance base */
|
||||
e &= 15;
|
||||
GRABBITS(e) /* get extra bits (up to 13) */
|
||||
d = t->base + ((uInt)b & inflate_mask[e]);
|
||||
DUMPBITS(e)
|
||||
Tracevv((stderr, "inflate: * distance %u\n", d));
|
||||
|
||||
/* do the copy */
|
||||
m -= c;
|
||||
r = q - d;
|
||||
if (r < s->window) /* wrap if needed */
|
||||
{
|
||||
do {
|
||||
r += s->end - s->window; /* force pointer in window */
|
||||
} while (r < s->window); /* covers invalid distances */
|
||||
e = s->end - r;
|
||||
if (c > e)
|
||||
{
|
||||
c -= e; /* wrapped copy */
|
||||
do {
|
||||
*q++ = *r++;
|
||||
} while (--e);
|
||||
r = s->window;
|
||||
do {
|
||||
*q++ = *r++;
|
||||
} while (--c);
|
||||
}
|
||||
else /* normal copy */
|
||||
{
|
||||
*q++ = *r++; c--;
|
||||
*q++ = *r++; c--;
|
||||
do {
|
||||
*q++ = *r++;
|
||||
} while (--c);
|
||||
}
|
||||
}
|
||||
else /* normal copy */
|
||||
{
|
||||
*q++ = *r++; c--;
|
||||
*q++ = *r++; c--;
|
||||
do {
|
||||
*q++ = *r++;
|
||||
} while (--c);
|
||||
}
|
||||
break;
|
||||
}
|
||||
else if ((e & 64) == 0)
|
||||
{
|
||||
t += t->base;
|
||||
e = (t += ((uInt)b & inflate_mask[e]))->exop;
|
||||
}
|
||||
else
|
||||
{
|
||||
z->msg = (char*)"invalid distance code";
|
||||
UNGRAB
|
||||
UPDATE
|
||||
return Z_DATA_ERROR;
|
||||
}
|
||||
} while (1);
|
||||
break;
|
||||
}
|
||||
if ((e & 64) == 0)
|
||||
{
|
||||
t += t->base;
|
||||
if ((e = (t += ((uInt)b & inflate_mask[e]))->exop) == 0)
|
||||
{
|
||||
DUMPBITS(t->bits)
|
||||
Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
|
||||
"inflate: * literal '%c'\n" :
|
||||
"inflate: * literal 0x%02x\n", t->base));
|
||||
*q++ = (Byte)t->base;
|
||||
m--;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (e & 32)
|
||||
{
|
||||
Tracevv((stderr, "inflate: * end of block\n"));
|
||||
UNGRAB
|
||||
UPDATE
|
||||
return Z_STREAM_END;
|
||||
}
|
||||
else
|
||||
{
|
||||
z->msg = (char*)"invalid literal/length code";
|
||||
UNGRAB
|
||||
UPDATE
|
||||
return Z_DATA_ERROR;
|
||||
}
|
||||
} while (1);
|
||||
} while (m >= 258 && n >= 10);
|
||||
|
||||
/* not enough input or output--restore pointers and return */
|
||||
UNGRAB
|
||||
UPDATE
|
||||
return Z_OK;
|
||||
}
|
||||
-17
@@ -1,17 +0,0 @@
|
||||
/* inffast.h -- header to use inffast.c
|
||||
* Copyright (C) 1995-2002 Mark Adler
|
||||
* For conditions of distribution and use, see copyright notice in zlib.h
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It is
|
||||
part of the implementation of the compression library and is
|
||||
subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
extern int inflate_fast OF((
|
||||
uInt,
|
||||
uInt,
|
||||
inflate_huft *,
|
||||
inflate_huft *,
|
||||
inflate_blocks_statef *,
|
||||
z_streamp ));
|
||||
-151
@@ -1,151 +0,0 @@
|
||||
/* inffixed.h -- table for decoding fixed codes
|
||||
* Generated automatically by the maketree.c program
|
||||
*/
|
||||
|
||||
/* WARNING: this file should *not* be used by applications. It is
|
||||
part of the implementation of the compression library and is
|
||||
subject to change. Applications should only use zlib.h.
|
||||
*/
|
||||
|
||||
local uInt fixed_bl = 9;
|
||||
local uInt fixed_bd = 5;
|
||||
local inflate_huft fixed_tl[] = {
|
||||
{{{96,7}},256}, {{{0,8}},80}, {{{0,8}},16}, {{{84,8}},115},
|
||||
{{{82,7}},31}, {{{0,8}},112}, {{{0,8}},48}, {{{0,9}},192},
|
||||
{{{80,7}},10}, {{{0,8}},96}, {{{0,8}},32}, {{{0,9}},160},
|
||||
{{{0,8}},0}, {{{0,8}},128}, {{{0,8}},64}, {{{0,9}},224},
|
||||
{{{80,7}},6}, {{{0,8}},88}, {{{0,8}},24}, {{{0,9}},144},
|
||||
{{{83,7}},59}, {{{0,8}},120}, {{{0,8}},56}, {{{0,9}},208},
|
||||
{{{81,7}},17}, {{{0,8}},104}, {{{0,8}},40}, {{{0,9}},176},
|
||||
{{{0,8}},8}, {{{0,8}},136}, {{{0,8}},72}, {{{0,9}},240},
|
||||
{{{80,7}},4}, {{{0,8}},84}, {{{0,8}},20}, {{{85,8}},227},
|
||||
{{{83,7}},43}, {{{0,8}},116}, {{{0,8}},52}, {{{0,9}},200},
|
||||
{{{81,7}},13}, {{{0,8}},100}, {{{0,8}},36}, {{{0,9}},168},
|
||||
{{{0,8}},4}, {{{0,8}},132}, {{{0,8}},68}, {{{0,9}},232},
|
||||
{{{80,7}},8}, {{{0,8}},92}, {{{0,8}},28}, {{{0,9}},152},
|
||||
{{{84,7}},83}, {{{0,8}},124}, {{{0,8}},60}, {{{0,9}},216},
|
||||
{{{82,7}},23}, {{{0,8}},108}, {{{0,8}},44}, {{{0,9}},184},
|
||||
{{{0,8}},12}, {{{0,8}},140}, {{{0,8}},76}, {{{0,9}},248},
|
||||
{{{80,7}},3}, {{{0,8}},82}, {{{0,8}},18}, {{{85,8}},163},
|
||||
{{{83,7}},35}, {{{0,8}},114}, {{{0,8}},50}, {{{0,9}},196},
|
||||
{{{81,7}},11}, {{{0,8}},98}, {{{0,8}},34}, {{{0,9}},164},
|
||||
{{{0,8}},2}, {{{0,8}},130}, {{{0,8}},66}, {{{0,9}},228},
|
||||
{{{80,7}},7}, {{{0,8}},90}, {{{0,8}},26}, {{{0,9}},148},
|
||||
{{{84,7}},67}, {{{0,8}},122}, {{{0,8}},58}, {{{0,9}},212},
|
||||
{{{82,7}},19}, {{{0,8}},106}, {{{0,8}},42}, {{{0,9}},180},
|
||||
{{{0,8}},10}, {{{0,8}},138}, {{{0,8}},74}, {{{0,9}},244},
|
||||
{{{80,7}},5}, {{{0,8}},86}, {{{0,8}},22}, {{{192,8}},0},
|
||||
{{{83,7}},51}, {{{0,8}},118}, {{{0,8}},54}, {{{0,9}},204},
|
||||
{{{81,7}},15}, {{{0,8}},102}, {{{0,8}},38}, {{{0,9}},172},
|
||||
{{{0,8}},6}, {{{0,8}},134}, {{{0,8}},70}, {{{0,9}},236},
|
||||
{{{80,7}},9}, {{{0,8}},94}, {{{0,8}},30}, {{{0,9}},156},
|
||||
{{{84,7}},99}, {{{0,8}},126}, {{{0,8}},62}, {{{0,9}},220},
|
||||
{{{82,7}},27}, {{{0,8}},110}, {{{0,8}},46}, {{{0,9}},188},
|
||||
{{{0,8}},14}, {{{0,8}},142}, {{{0,8}},78}, {{{0,9}},252},
|
||||
{{{96,7}},256}, {{{0,8}},81}, {{{0,8}},17}, {{{85,8}},131},
|
||||
{{{82,7}},31}, {{{0,8}},113}, {{{0,8}},49}, {{{0,9}},194},
|
||||
{{{80,7}},10}, {{{0,8}},97}, {{{0,8}},33}, {{{0,9}},162},
|
||||
{{{0,8}},1}, {{{0,8}},129}, {{{0,8}},65}, {{{0,9}},226},
|
||||
{{{80,7}},6}, {{{0,8}},89}, {{{0,8}},25}, {{{0,9}},146},
|
||||
{{{83,7}},59}, {{{0,8}},121}, {{{0,8}},57}, {{{0,9}},210},
|
||||
{{{81,7}},17}, {{{0,8}},105}, {{{0,8}},41}, {{{0,9}},178},
|
||||
{{{0,8}},9}, {{{0,8}},137}, {{{0,8}},73}, {{{0,9}},242},
|
||||
{{{80,7}},4}, {{{0,8}},85}, {{{0,8}},21}, {{{80,8}},258},
|
||||
{{{83,7}},43}, {{{0,8}},117}, {{{0,8}},53}, {{{0,9}},202},
|
||||
{{{81,7}},13}, {{{0,8}},101}, {{{0,8}},37}, {{{0,9}},170},
|
||||
{{{0,8}},5}, {{{0,8}},133}, {{{0,8}},69}, {{{0,9}},234},
|
||||
{{{80,7}},8}, {{{0,8}},93}, {{{0,8}},29}, {{{0,9}},154},
|
||||
{{{84,7}},83}, {{{0,8}},125}, {{{0,8}},61}, {{{0,9}},218},
|
||||
{{{82,7}},23}, {{{0,8}},109}, {{{0,8}},45}, {{{0,9}},186},
|
||||
{{{0,8}},13}, {{{0,8}},141}, {{{0,8}},77}, {{{0,9}},250},
|
||||
{{{80,7}},3}, {{{0,8}},83}, {{{0,8}},19}, {{{85,8}},195},
|
||||
{{{83,7}},35}, {{{0,8}},115}, {{{0,8}},51}, {{{0,9}},198},
|
||||
{{{81,7}},11}, {{{0,8}},99}, {{{0,8}},35}, {{{0,9}},166},
|
||||
{{{0,8}},3}, {{{0,8}},131}, {{{0,8}},67}, {{{0,9}},230},
|
||||
{{{80,7}},7}, {{{0,8}},91}, {{{0,8}},27}, {{{0,9}},150},
|
||||
{{{84,7}},67}, {{{0,8}},123}, {{{0,8}},59}, {{{0,9}},214},
|
||||
{{{82,7}},19}, {{{0,8}},107}, {{{0,8}},43}, {{{0,9}},182},
|
||||
{{{0,8}},11}, {{{0,8}},139}, {{{0,8}},75}, {{{0,9}},246},
|
||||
{{{80,7}},5}, {{{0,8}},87}, {{{0,8}},23}, {{{192,8}},0},
|
||||
{{{83,7}},51}, {{{0,8}},119}, {{{0,8}},55}, {{{0,9}},206},
|
||||
{{{81,7}},15}, {{{0,8}},103}, {{{0,8}},39}, {{{0,9}},174},
|
||||
{{{0,8}},7}, {{{0,8}},135}, {{{0,8}},71}, {{{0,9}},238},
|
||||
{{{80,7}},9}, {{{0,8}},95}, {{{0,8}},31}, {{{0,9}},158},
|
||||
{{{84,7}},99}, {{{0,8}},127}, {{{0,8}},63}, {{{0,9}},222},
|
||||
{{{82,7}},27}, {{{0,8}},111}, {{{0,8}},47}, {{{0,9}},190},
|
||||
{{{0,8}},15}, {{{0,8}},143}, {{{0,8}},79}, {{{0,9}},254},
|
||||
{{{96,7}},256}, {{{0,8}},80}, {{{0,8}},16}, {{{84,8}},115},
|
||||
{{{82,7}},31}, {{{0,8}},112}, {{{0,8}},48}, {{{0,9}},193},
|
||||
{{{80,7}},10}, {{{0,8}},96}, {{{0,8}},32}, {{{0,9}},161},
|
||||
{{{0,8}},0}, {{{0,8}},128}, {{{0,8}},64}, {{{0,9}},225},
|
||||
{{{80,7}},6}, {{{0,8}},88}, {{{0,8}},24}, {{{0,9}},145},
|
||||
{{{83,7}},59}, {{{0,8}},120}, {{{0,8}},56}, {{{0,9}},209},
|
||||
{{{81,7}},17}, {{{0,8}},104}, {{{0,8}},40}, {{{0,9}},177},
|
||||
{{{0,8}},8}, {{{0,8}},136}, {{{0,8}},72}, {{{0,9}},241},
|
||||
{{{80,7}},4}, {{{0,8}},84}, {{{0,8}},20}, {{{85,8}},227},
|
||||
{{{83,7}},43}, {{{0,8}},116}, {{{0,8}},52}, {{{0,9}},201},
|
||||
{{{81,7}},13}, {{{0,8}},100}, {{{0,8}},36}, {{{0,9}},169},
|
||||
{{{0,8}},4}, {{{0,8}},132}, {{{0,8}},68}, {{{0,9}},233},
|
||||
{{{80,7}},8}, {{{0,8}},92}, {{{0,8}},28}, {{{0,9}},153},
|
||||
{{{84,7}},83}, {{{0,8}},124}, {{{0,8}},60}, {{{0,9}},217},
|
||||
{{{82,7}},23}, {{{0,8}},108}, {{{0,8}},44}, {{{0,9}},185},
|
||||
{{{0,8}},12}, {{{0,8}},140}, {{{0,8}},76}, {{{0,9}},249},
|
||||
{{{80,7}},3}, {{{0,8}},82}, {{{0,8}},18}, {{{85,8}},163},
|
||||
{{{83,7}},35}, {{{0,8}},114}, {{{0,8}},50}, {{{0,9}},197},
|
||||
{{{81,7}},11}, {{{0,8}},98}, {{{0,8}},34}, {{{0,9}},165},
|
||||
{{{0,8}},2}, {{{0,8}},130}, {{{0,8}},66}, {{{0,9}},229},
|
||||
{{{80,7}},7}, {{{0,8}},90}, {{{0,8}},26}, {{{0,9}},149},
|
||||
{{{84,7}},67}, {{{0,8}},122}, {{{0,8}},58}, {{{0,9}},213},
|
||||
{{{82,7}},19}, {{{0,8}},106}, {{{0,8}},42}, {{{0,9}},181},
|
||||
{{{0,8}},10}, {{{0,8}},138}, {{{0,8}},74}, {{{0,9}},245},
|
||||
{{{80,7}},5}, {{{0,8}},86}, {{{0,8}},22}, {{{192,8}},0},
|
||||
{{{83,7}},51}, {{{0,8}},118}, {{{0,8}},54}, {{{0,9}},205},
|
||||
{{{81,7}},15}, {{{0,8}},102}, {{{0,8}},38}, {{{0,9}},173},
|
||||
{{{0,8}},6}, {{{0,8}},134}, {{{0,8}},70}, {{{0,9}},237},
|
||||
{{{80,7}},9}, {{{0,8}},94}, {{{0,8}},30}, {{{0,9}},157},
|
||||
{{{84,7}},99}, {{{0,8}},126}, {{{0,8}},62}, {{{0,9}},221},
|
||||
{{{82,7}},27}, {{{0,8}},110}, {{{0,8}},46}, {{{0,9}},189},
|
||||
{{{0,8}},14}, {{{0,8}},142}, {{{0,8}},78}, {{{0,9}},253},
|
||||
{{{96,7}},256}, {{{0,8}},81}, {{{0,8}},17}, {{{85,8}},131},
|
||||
{{{82,7}},31}, {{{0,8}},113}, {{{0,8}},49}, {{{0,9}},195},
|
||||
{{{80,7}},10}, {{{0,8}},97}, {{{0,8}},33}, {{{0,9}},163},
|
||||
{{{0,8}},1}, {{{0,8}},129}, {{{0,8}},65}, {{{0,9}},227},
|
||||
{{{80,7}},6}, {{{0,8}},89}, {{{0,8}},25}, {{{0,9}},147},
|
||||
{{{83,7}},59}, {{{0,8}},121}, {{{0,8}},57}, {{{0,9}},211},
|
||||
{{{81,7}},17}, {{{0,8}},105}, {{{0,8}},41}, {{{0,9}},179},
|
||||
{{{0,8}},9}, {{{0,8}},137}, {{{0,8}},73}, {{{0,9}},243},
|
||||
{{{80,7}},4}, {{{0,8}},85}, {{{0,8}},21}, {{{80,8}},258},
|
||||
{{{83,7}},43}, {{{0,8}},117}, {{{0,8}},53}, {{{0,9}},203},
|
||||
{{{81,7}},13}, {{{0,8}},101}, {{{0,8}},37}, {{{0,9}},171},
|
||||
{{{0,8}},5}, {{{0,8}},133}, {{{0,8}},69}, {{{0,9}},235},
|
||||
{{{80,7}},8}, {{{0,8}},93}, {{{0,8}},29}, {{{0,9}},155},
|
||||
{{{84,7}},83}, {{{0,8}},125}, {{{0,8}},61}, {{{0,9}},219},
|
||||
{{{82,7}},23}, {{{0,8}},109}, {{{0,8}},45}, {{{0,9}},187},
|
||||
{{{0,8}},13}, {{{0,8}},141}, {{{0,8}},77}, {{{0,9}},251},
|
||||
{{{80,7}},3}, {{{0,8}},83}, {{{0,8}},19}, {{{85,8}},195},
|
||||
{{{83,7}},35}, {{{0,8}},115}, {{{0,8}},51}, {{{0,9}},199},
|
||||
{{{81,7}},11}, {{{0,8}},99}, {{{0,8}},35}, {{{0,9}},167},
|
||||
{{{0,8}},3}, {{{0,8}},131}, {{{0,8}},67}, {{{0,9}},231},
|
||||
{{{80,7}},7}, {{{0,8}},91}, {{{0,8}},27}, {{{0,9}},151},
|
||||
{{{84,7}},67}, {{{0,8}},123}, {{{0,8}},59}, {{{0,9}},215},
|
||||
{{{82,7}},19}, {{{0,8}},107}, {{{0,8}},43}, {{{0,9}},183},
|
||||
{{{0,8}},11}, {{{0,8}},139}, {{{0,8}},75}, {{{0,9}},247},
|
||||
{{{80,7}},5}, {{{0,8}},87}, {{{0,8}},23}, {{{192,8}},0},
|
||||
{{{83,7}},51}, {{{0,8}},119}, {{{0,8}},55}, {{{0,9}},207},
|
||||
{{{81,7}},15}, {{{0,8}},103}, {{{0,8}},39}, {{{0,9}},175},
|
||||
{{{0,8}},7}, {{{0,8}},135}, {{{0,8}},71}, {{{0,9}},239},
|
||||
{{{80,7}},9}, {{{0,8}},95}, {{{0,8}},31}, {{{0,9}},159},
|
||||
{{{84,7}},99}, {{{0,8}},127}, {{{0,8}},63}, {{{0,9}},223},
|
||||
{{{82,7}},27}, {{{0,8}},111}, {{{0,8}},47}, {{{0,9}},191},
|
||||
{{{0,8}},15}, {{{0,8}},143}, {{{0,8}},79}, {{{0,9}},255}
|
||||
};
|
||||
local inflate_huft fixed_td[] = {
|
||||
{{{80,5}},1}, {{{87,5}},257}, {{{83,5}},17}, {{{91,5}},4097},
|
||||
{{{81,5}},5}, {{{89,5}},1025}, {{{85,5}},65}, {{{93,5}},16385},
|
||||
{{{80,5}},3}, {{{88,5}},513}, {{{84,5}},33}, {{{92,5}},8193},
|
||||
{{{82,5}},9}, {{{90,5}},2049}, {{{86,5}},129}, {{{192,5}},24577},
|
||||
{{{80,5}},2}, {{{87,5}},385}, {{{83,5}},25}, {{{91,5}},6145},
|
||||
{{{81,5}},7}, {{{89,5}},1537}, {{{85,5}},97}, {{{93,5}},24577},
|
||||
{{{80,5}},4}, {{{88,5}},769}, {{{84,5}},49}, {{{92,5}},12289},
|
||||
{{{82,5}},13}, {{{90,5}},3073}, {{{86,5}},193}, {{{192,5}},24577}
|
||||
};
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user