remove TCG functions in Swgclient, modified ui_ground_hud_buttonbar_skinned will need to be added to /ui as well

This commit is contained in:
Erusman
2020-06-27 13:32:27 -07:00
parent 9fb3e38d11
commit d9f5d36180
5 changed files with 63 additions and 64 deletions
@@ -231,7 +231,7 @@ namespace CommandCppFuncsNamespace
void commandFuncEmptyMail (Command const & command, NetworkId const & actor, NetworkId const & target, Unicode::String const & params);
void commandFuncTargetPilot (Command const & command, NetworkId const & actor, NetworkId const & target, Unicode::String const & params);
void commandFuncEditBiography (Command const & command, NetworkId const & actor, NetworkId const & target, Unicode::String const & params);
void commandFuncEcho (Command const & command, NetworkId const & actor, NetworkId const & target, Unicode::String const & params);
void commandFuncMacro (Command const & command, NetworkId const & actor, NetworkId const & target, Unicode::String const & params);
@@ -267,7 +267,7 @@ namespace CommandCppFuncsNamespace
void commandFuncVoiceInvite(Command const & command, NetworkId const & actor, NetworkId const & target, Unicode::String const & params);
void commandFuncVoiceKick(Command const & command, NetworkId const & actor, NetworkId const & target, Unicode::String const & params);
void commandFuncTcg(Command const & command, NetworkId const & , NetworkId const & target, Unicode::String const &);
//void commandFuncTcg(Command const & command, NetworkId const & , NetworkId const & target, Unicode::String const &);
void commandFuncToggleOutOfCharacter(Command const & command, NetworkId const & actor, NetworkId const & target, Unicode::String const &);
@@ -406,7 +406,7 @@ void CommandCppFuncsNamespace::commandFuncEquipAppearance(Command const & comman
UNREF(command);
UNREF(actor);
UNREF(params);
if(Game::getPlayerObject())
{
Object * const targetObject = NetworkIdManager::getObjectById(target);
@@ -437,7 +437,7 @@ void CommandCppFuncsNamespace::commandFuncEquipAppearance(Command const & comman
return;
}
}
if(PlayerObject::isAdmin())
{
CuiInventoryManager::equipAppearanceItem(target);
@@ -456,7 +456,7 @@ void CommandCppFuncsNamespace::commandFuncUnequipAppearance(Command const & comm
void CommandCppFuncsNamespace::commandFuncFindControllers(Command const & , NetworkId const & , NetworkId const & , Unicode::String const &)
{
int totalJoysticks = DirectInput::getNumberOfJoysticksAvailable();
DirectInput::reaquireJoystick();
if(totalJoysticks < DirectInput::getNumberOfJoysticksAvailable())
@@ -695,7 +695,7 @@ void CommandCppFuncsNamespace::commandFuncSitClient (Command const &, NetworkId
targetObject = dynamic_cast<TangibleObject *>(findClientObjectFromParam (params));
}
else if (targetId.isValid ())
targetObject = dynamic_cast<TangibleObject *>(NetworkIdManager::getObjectById (targetId));
targetObject = dynamic_cast<TangibleObject *>(NetworkIdManager::getObjectById (targetId));
// Get the look-at target.
NetworkId chairNetworkId;
@@ -828,7 +828,7 @@ void CommandCppFuncsNamespace::commandFuncJumpClient (Command const & command, N
if(!hardpointName.empty() && hardpointName.find("passenger") != std::string::npos)
return;
actorObject = actorObject->getMountedCreature();
actorObject = actorObject->getMountedCreature();
}
// @todo determine if these checks should be done in ClientCommandQueue for all client_only cppHook commands
@@ -1871,7 +1871,7 @@ void CommandCppFuncsNamespace::commandFuncEditBiography(Command const & , Networ
CreatureObject const * const creatureObject = getCreatureOrPilot(editTarget);
PlayerObject const * const playerObject = creatureObject ? creatureObject->getPlayerObject() : NULL;
if (playerObject)
if (playerObject)
{
Game::debugPrintUi("Requesting player biography...");
CuiActionManager::performAction(CuiActions::editBiography, Unicode::narrowToWide(editTarget.getValueString()));
@@ -1975,7 +1975,7 @@ void CommandCppFuncsNamespace::commandFuncDumpPausedCommands (C
CuiChatRoomManager::sendPrelocalizedChat(dumpedResult);
}
else
CuiChatRoomManager::sendPrelocalizedChat (CuiStringIdsCommand::no_paused_commands.localize());
CuiChatRoomManager::sendPrelocalizedChat (CuiStringIdsCommand::no_paused_commands.localize());
}
//----------------------------------------------------------------------
@@ -2180,7 +2180,7 @@ void CommandCppFuncsNamespace::commandFuncMatchSpeed(Command const & , NetworkId
if (targetShip == NULL)
{
CuiChatRoomManager::sendPrelocalizedChat (CuiStringIdsCommand::no_ship_targetted.localize());
CuiChatRoomManager::sendPrelocalizedChat (CuiStringIdsCommand::no_ship_targetted.localize());
return;
}
@@ -2450,10 +2450,10 @@ void CommandCppFuncsNamespace::commandFuncVoiceKick(Command const &, NetworkId c
//----------------------------------------------------------------------
void CommandCppFuncsNamespace::commandFuncTcg(Command const & , NetworkId const & , NetworkId const & , Unicode::String const & params)
{
CuiActionManager::performAction(CuiActions::tcg, params);
}
//void CommandCppFuncsNamespace::commandFuncTcg(Command const & , NetworkId const & , NetworkId const & , Unicode::String const & params)
//{
// CuiActionManager::performAction(CuiActions::tcg, params);
//}
//----------------------------------------------------------------------
@@ -2638,7 +2638,7 @@ void CommandCppFuncs::install()
CommandTable::addCppFunction("voiceInvite", commandFuncVoiceInvite);
CommandTable::addCppFunction("voiceKick", commandFuncVoiceKick);
CommandTable::addCppFunction("tcg", commandFuncTcg);
//CommandTable::addCppFunction("tcg", commandFuncTcg);
CommandTable::addCppFunction("equipAppearance", commandFuncEquipAppearance);
CommandTable::addCppFunction("unequipAppearance", commandFuncUnequipAppearance);
@@ -2658,4 +2658,3 @@ void CommandCppFuncs::remove()
}
// ======================================================================
@@ -257,7 +257,7 @@ namespace CuiActions
MAKE_ACTION(collections);
MAKE_ACTION(myCollections);
MAKE_ACTION(sendSavedPlayerInterestsToServer);
MAKE_ACTION(tcg);
//MAKE_ACTION(tcg);
MAKE_ACTION(appearanceTab);
MAKE_ACTION(questBuilder);
MAKE_ACTION(rating);