mirror of
https://github.com/SWG-Source/client-tools.git
synced 2026-01-15 22:04:32 -05:00
40 lines
2.3 KiB
Plaintext
40 lines
2.3 KiB
Plaintext
You can save bookmarks in the map view. Set them with CTRL+[0-9] and switch to them with [0-9].
|
|
|
|
Pressing DEL while drawing a polygon or spline boundary will delete the last created point.
|
|
|
|
Hovering over controls in the properies view for any of the affectors with fractal parameters will show tool tips.
|
|
|
|
The console should tell you if anything odd has been detected when loading or saving your terrain file.
|
|
|
|
The catalog allows you to save groups independent of individual terrain files. Right-clicking on a family in the catalog will let you add it to one of your family views.
|
|
|
|
If you make any changes to any of your parameters in the properties view, you should "Apply Changes" to make sure they're saved.
|
|
|
|
You can scale your layer items (layers/boundaries/filters/affectors) in the map view by holding down 'S' and dragging the mouse left or right.
|
|
|
|
You can move your layer items (layers/boundaries/filters/affectors) in the map view by holding down 'M' and dragging the mouse.
|
|
|
|
You can rotate your layer items (layers/boundaries/filters/affectors) in the map view by holding down 'Z' and dragging the mouse left or right.
|
|
|
|
When moving or copying layer items (layers/boundaries/filters/affectors) in the layer view, hovering your mouse over the + of a closed layer for one second will open it.
|
|
|
|
terrainEditor now has a tips file. You can click Next Tip to view more tips!
|
|
|
|
If you have a problem, please send mail to asommers@verant.com. I can't fix what I don't know about.
|
|
|
|
You can scroll the map with the ALT key while placing or editing boundaries!
|
|
|
|
You can copy layer items (layers/boundaries/filters/affectors) with CTRL + drag 'n drop.
|
|
|
|
The Map View rulers tell you where you are with respect to the world.
|
|
|
|
Moving your mouse in the Map View will update the "world position" display in the bottom right corner of the screen.
|
|
|
|
Terrain defaults are: height is zero (0), color is white, shader is default (pink), and no flora.
|
|
|
|
terrainEditor is a multiple document application, meaning you can edit multiple terrain files at the same time.
|
|
|
|
In zoom mode, left-click to zoom in, and CTRL-left-click to zoom out. The map will center on the clicked point.
|
|
|
|
The editor informs you of files that are referenced in your terrain file but can't be found by the editor.
|