Files
clientdata_OLD/quest/corellia_disappearances_4_cave.qst
2018-04-24 13:27:52 -04:00

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XML
Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="21" >
<task type="Go to Location" id="18" taskOnFail="false" >
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<data value="25" name="Radius(m)" />
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<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
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<data value="corellia" name="Planet" />
<data value="true" name="createWaypoint" />
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<data value="" name="prerequisiteTasks" />
<data value="true" name="isVisible" />
<data value="Another group of people disappeared. Go to their last known location." name="journalEntryDescription" />
<data value="Find the Spot Where the Others Disappeared" name="journalEntryTitle" />
<task type="Destroy Multiple" id="19" taskOnFail="false" >
<data value="Kill 5 Hunters" name="journalEntryTitle" />
<data value="Looks like a small group of hunters remained at the location to cover the tracks." name="journalEntryDescription" />
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<data value="killhunters" name="taskName" />
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<data value="" name="buildingCellName" />
<data value="Last Known Location" name="waypointName" />
<data value="" name="Target Server Template" />
<data value="disappearances" name="Social Group" />
<data value="" name="requiredRegion" />
<data value="5" name="Count" />
<data value="0" name="RewardCredits" />
<data value="0" name="Time To Complete" />
<task type="Comm Player" id="20" taskOnFail="false" >
<data value="Commander Talte Sends a Message" name="journalEntryTitle" />
<data value="One had a communicator. We have antennae in the area and will be able to track that signal. I need you to activate those antennae and add in the coordinates." name="journalEntryDescription" />
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<data value="One had a communicator. We have antennae in the area and will be able to track that signal. I need you to activate those antennae and add in the coordinates." name="Comm Message Text" />
<data value="object/mobile/dressed_disappearances_questgiver.iff" name="NPC Appearance Server Template" />
<task type="Retrieve Item" id="9" taskOnFail="false" >
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<data value="Input the Signal Frequency" name="retrieveMenuText" />
<data value="100" name="LootDropPercent" />
<data value="Antenna Active" name="ItemName" />
<data value="1" name="Count" />
<data value="object/tangible/quest/corellia_disappearances_4_first_antenna.iff" name="Server Object Template" />
<data value="First Antenna Location" name="waypointName" />
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<data value="Activate the First Antenna" name="journalEntryTitle" />
<task type="Comm Player" id="10" taskOnFail="false" >
<data value="A Message from Talte" name="journalEntryTitle" />
<data value="Good. Activate the next two signals." name="journalEntryDescription" />
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<data value="Good. Activate the next two signals." name="Comm Message Text" />
<data value="object/mobile/dressed_disappearances_questgiver.iff" name="NPC Appearance Server Template" />
<task type="Retrieve Item" id="11" taskOnFail="false" >
<data value="Activate the Second Antenna" name="journalEntryTitle" />
<data value="Go to the second antenna, activate it and input the signal frequency." name="journalEntryDescription" />
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<data value="" name="buildingCellName" />
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<data value="Input the Signal Frequency" name="retrieveMenuText" />
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<data value="I should be able to triangulate the signal once you get the third antenna working." name="Comm Message Text" />
<data value="object/mobile/dressed_disappearances_questgiver.iff" name="NPC Appearance Server Template" />
<task type="Retrieve Item" id="13" taskOnFail="false" >
<data value="Activate the Third Antenna" name="journalEntryTitle" />
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<data value="Success!" name="journalEntryTitle" />
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<data value="object/mobile/dressed_disappearances_questgiver.iff" name="NPC Appearance Server Template" />
<task type="Go to Location" id="15" taskOnFail="false" >
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<data value="Hostage Cave" name="waypointName" />
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<data value="Instructions" name="journalEntryTitle" />
<data value="Listen, they know that they are in trouble. A transmission just came from there threatening to kill their hostages. Do whatever you must to save them." name="journalEntryDescription" />
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<data value="quest/corellia_disappearances_5_rescue" name="grantQuestOnComplete" />
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<data value="Listen, they know that they are in trouble. A transmission just came from there threatening to kill their hostages. Do whatever you must to save them. I'll transfer all the information that I have to you." name="Comm Message Text" />
<data value="object/mobile/dressed_disappearances_questgiver.iff" name="NPC Appearance Server Template" />
</task>
</task>
</task>
</task>
</task>
</task>
</task>
</task>
</task>
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</task>
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<data value="3" name="Tier" />
<data value="solo" name="Type" />
<data value="Disappearances: Finding the Culprits" name="journalEntryTitle" />
<data value="Another kidnapping has occurred. Try to locate where these people are." name="journalEntryDescription" />
<data value="Corellia" name="category" />
<data value="true" name="journalVisible" />
<data value="The hostages' location has been found! You traveled to a cave in the mountains near Doaba Guerfel. Free the kidnapped victims!" name="journalEntryCompletionSummary" />
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<data value="quest_combat" name="Experience Type" />
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<data value="Rebel" name="Faction Name" />
<data value="0" name="Faction Amount" />
<data value="0" name="Bank Credits" />
<data value="" name="lootName" />
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<data value="" name="lootName2" />
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<data value="" name="Item" />
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<data value="" name="Weapon" />
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<data value="0.1" name="Damage" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
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<data value="true" name="completeWhenTasksComplete" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
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</quest>