Files
clientdata_OLD/quest/naboo_theed_terrorist_aftermath.qst
2018-04-24 13:27:52 -04:00

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XML
Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="7" >
<task type="Destroy Multiple" id="0" taskOnFail="false" >
<data value="Help Remove the Terrorists from Theed" name="journalEntryTitle" />
<data value="Even in the aftermath of the terrorist attack on Theed, many terrorists remain in the part of the city that suffered the attack. Help remove them from the city." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="theed_terrorist_aftermath_01" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
<data value="-4671.7001953125" name="LocationX(m)" />
<data value="6" name="LocationY(m)" />
<data value="3976.10009765625" name="LocationZ(m)" />
<data value="Terrorist Attack Zone" name="waypointName" />
<data value="" name="Target Server Template" />
<data value="theed_terrorist" name="Social Group" />
<data value="" name="requiredRegion" />
<data value="12" name="Count" />
<data value="0" name="RewardCredits" />
<task type="Comm Player" id="1" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="theed_terrorist_aftermath_02" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="waypointName" />
<data value="We've received word that the terrorists have placed some bombs through the section of Theed that they attacked. Find and disarm the bombs." name="Comm Message Text" />
<data value="object/mobile/naboo_major_franchels.iff" name="NPC Appearance Server Template" />
<task type="Retrieve Item" id="2" taskOnFail="false" >
<data value="Disarm the Terrorist Bombs" name="journalEntryTitle" />
<data value="The terrorists left bombs in the attack zone. Find the bombs and disarm them." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="theed_terrorist_aftermath_03" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
<data value="-4671.7001953125" name="LocationX(m)" />
<data value="6" name="LocationY(m)" />
<data value="3976.10009765625" name="LocationZ(m)" />
<data value="Terrorist Attack Zone" name="waypointName" />
<data value="object/tangible/quest/naboo_theed_terrorist_bomb.iff" name="Server Object Template" />
<data value="7" name="Count" />
<data value="Terrorist Bomb" name="ItemName" />
<data value="100" name="LootDropPercent" />
<data value="Disarm the Bomb" name="retrieveMenuText" />
<task type="Comm Player" id="3" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
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<data value="0" name="allowRepeats" />
<data value="theed_terrorist_aftermath_04" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="waypointName" />
<data value="We need to restock the medical droids with supplies. Go to the hospital, get more supplies, and bring them to the medical droid throughout the attack zone." name="Comm Message Text" />
<data value="object/mobile/naboo_major_franchels.iff" name="NPC Appearance Server Template" />
<task type="Retrieve Item" id="4" taskOnFail="false" >
<data value="Gather Medical Supplies" name="journalEntryTitle" />
<data value="Go gather medical supplies for the medical droids to use on victims of the terrorist attack. You'll find crates of supplies prepared and ready outside of the hospital." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="theed_terrorist_aftermath_05" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
<data value="-4971.2998046875" name="LocationX(m)" />
<data value="6" name="LocationY(m)" />
<data value="4159.7998046875" name="LocationZ(m)" />
<data value="Theed Hospital" name="waypointName" />
<data value="object/tangible/quest/naboo_theed_terrorist_medical_supplies.iff" name="Server Object Template" />
<data value="4" name="Count" />
<data value="Box of Medical Supplies" name="ItemName" />
<data value="100" name="LootDropPercent" />
<data value="Take the Medical Supplies" name="retrieveMenuText" />
<task type="Retrieve Item" id="5" taskOnFail="false" >
<data value="Bring the Medical Supplies to the Medical Droids" name="journalEntryTitle" />
<data value="Medical droids stand ready to aid anyone hurt in the terrorist attack zone. Bring the supplies you gathered to those droids." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="theed_terrorist_aftermath_06" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
<data value="-4671.7001953125" name="LocationX(m)" />
<data value="6" name="LocationY(m)" />
<data value="3976.10009765625" name="LocationZ(m)" />
<data value="Terrorist Attack Zone" name="waypointName" />
<data value="object/tangible/quest/naboo_theed_terrorist_medical_droid.iff" name="Server Object Template" />
<data value="6" name="Count" />
<data value="Medical Droid" name="ItemName" />
<data value="100" name="LootDropPercent" />
<data value="Give the Droid some Medical Supplies" name="retrieveMenuText" />
<task type="Wait for Signal" id="6" taskOnFail="false" >
<data value="Return to Major Franchels" name="journalEntryTitle" />
<data value="Report back to Major Franchels for further instructions." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="theed_terrorist_aftermath_07" name="taskName" />
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<data value="" name="musicOnActivate" />
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<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
<data value="-4705.7998046875" name="LocationX(m)" />
<data value="6" name="LocationY(m)" />
<data value="4017.69995117188" name="LocationZ(m)" />
<data value="Major Franchels" name="waypointName" />
<data value="theed_terrorist_aftermath_07" name="Signal Name" />
<data value="0" name="waitMarkerCreate" />
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<data value="" name="waitMarkerPlanetName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerX" />
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<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
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</task>
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</task>
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</task>
</tasks>
<list>
<data value="23" name="Level" />
<data value="solo" name="Type" />
<data value="Help with the Aftermath of the Terrorist Attack" name="journalEntryTitle" />
<data value="Help with the aftermath of the terrorist attack." name="journalEntryDescription" />
<data value="Legacy" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="quest_combat" name="Experience Type" />
<data value="8999" name="Experience Amount" />
<data value="Rebel" name="Faction Name" />
<data value="0" name="Faction Amount" />
<data value="9121" name="Bank Credits" />
<data value="" name="lootName" />
<data value="1" name="lootCount" />
<data value="" name="Item" />
<data value="1" name="CountItem" />
<data value="" name="Weapon" />
<data value="1" name="CountWeapon" />
<data value="0.1" name="Speed" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
<data value="" name="Armor" />
<data value="1" name="CountArmor" />
<data value="0.1" name="Quality" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
<data value="" name="journalEntryCompletionSummary" />
<data value="" name="Reward Badge" />
<data value="1" name="exclusivelootCount10" />
<data value="" name="exclusivelootName10" />
<data value="1" name="exclusivelootCount9" />
<data value="" name="exclusivelootName9" />
<data value="1" name="exclusivelootCount8" />
<data value="" name="exclusivelootName8" />
<data value="1" name="exclusivelootCount7" />
<data value="" name="exclusivelootName7" />
<data value="1" name="exclusivelootCount6" />
<data value="" name="exclusivelootName6" />
<data value="1" name="exclusivelootCount4" />
<data value="" name="exclusivelootName4" />
<data value="1" name="exclusivelootCount3" />
<data value="" name="exclusivelootName3" />
<data value="1" name="exclusivelootCount2" />
<data value="" name="exclusivelootName2" />
<data value="1" name="exclusivelootCount1" />
<data value="" name="exclusivelootName1" />
<data value="1" name="exclusivelootCount" />
<data value="" name="exclusivelootName" />
<data value="1" name="lootCount3" />
<data value="" name="lootName3" />
<data value="1" name="lootCount2" />
<data value="" name="lootName2" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="3" name="Tier" />
</list>
</quest>