Files
clientdata_OLD/quest/npe_side_smuggle_2.qst
2018-04-24 13:27:52 -04:00

390 lines
27 KiB
XML
Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="19" >
<task type="Retrieve Item" id="14" taskOnFail="false" >
<data value="0" name="Time To Complete" />
<data value="Pick" name="retrieveMenuText" />
<data value="100" name="LootDropPercent" />
<data value="Unknown Spice Plant" name="ItemName" />
<data value="1" name="Count" />
<data value="object/tangible/quest/npe_spice_plant.iff" name="Server Object Template" />
<data value="" name="entranceWaypointName" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0" name="createEntranceWaypoint" />
<data value="Spice Plant" name="waypointName" />
<data value="greenhouse" name="buildingCellName" />
<data value="yavin4" name="interiorWaypointAppearance" />
<data value="150" name="LocationZ(m)" />
<data value="29.5" name="LocationY(m)" />
<data value="-151.399993896484" name="LocationX(m)" />
<data value="dungeon1" name="Planet" />
<data value="true" name="createWaypoint" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="parameter" />
<data value="" name="target" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="true" name="showSystemMessages" />
<data value="spice_collect" name="taskName" />
<data value="0" name="allowRepeats" />
<data value="" name="exclusionTasks" />
<data value="" name="prerequisiteTasks" />
<data value="true" name="isVisible" />
<data value="Pick a portion of the spice plant that Maghr Scutu wants." name="journalEntryDescription" />
<data value="Collect the Spice Plant in the Atrium" name="journalEntryTitle" />
<task type="Wait for Signal" id="13" taskOnFail="false" >
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="Time To Complete" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerX" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerPlanetName" />
<data value="" name="waitMarkerTemplate" />
<data value="0" name="waitMarkerCreate" />
<data value="npe_elevator_atrium_down" name="Signal Name" />
<data value="Elevator" name="waypointName" />
<data value="elevator" name="buildingCellName" />
<data value="yavin4" name="interiorWaypointAppearance" />
<data value="150" name="LocationZ(m)" />
<data value="29" name="LocationY(m)" />
<data value="-110" name="LocationX(m)" />
<data value="dungeon1" name="Planet" />
<data value="true" name="createWaypoint" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="parameter" />
<data value="" name="target" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="0" name="showSystemMessages" />
<data value="elevator_down" name="taskName" />
<data value="0" name="allowRepeats" />
<data value="" name="exclusionTasks" />
<data value="" name="prerequisiteTasks" />
<data value="true" name="isVisible" />
<data value="Use the elevator to return to the main level." name="journalEntryDescription" />
<data value="Use the Elevator to Return to the Main Level" name="journalEntryTitle" />
<task type="Wait for Signal" id="15" taskOnFail="false" >
<data value="0" name="Time To Complete" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerX" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerPlanetName" />
<data value="" name="waitMarkerTemplate" />
<data value="0" name="waitMarkerCreate" />
<data value="accessedSpace" name="Signal Name" />
<data value="" name="entranceWaypointName" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0" name="createEntranceWaypoint" />
<data value="Space Terminal" name="waypointName" />
<data value="hangarbay1" name="buildingCellName" />
<data value="yavin4" name="interiorWaypointAppearance" />
<data value="167.899993896484" name="LocationZ(m)" />
<data value="0.800000011920929" name="LocationY(m)" />
<data value="-102.400001525879" name="LocationX(m)" />
<data value="dungeon1" name="Planet" />
<data value="true" name="createWaypoint" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="parameter" />
<data value="" name="target" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="0" name="showSystemMessages" />
<data value="launch" name="taskName" />
<data value="0" name="allowRepeats" />
<data value="" name="exclusionTasks" />
<data value="" name="prerequisiteTasks" />
<data value="true" name="isVisible" />
<data value="Use the space terminal to launch into space." name="journalEntryDescription" />
<data value="Launch Into Space" name="journalEntryTitle" />
<task type="Grant Space Quest" id="16" taskOnFail="false" >
<data value="0" name="Time To Complete" />
<data value="false" name="ignoreSplit" />
<data value="patrol" name="questType" />
<data value="npe_smuggler_1" name="questToGrant" />
<data value="" name="entranceWaypointName" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0" name="createEntranceWaypoint" />
<data value="" name="waypointName" />
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="0.0" name="LocationZ(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationX(m)" />
<data value="tatooine" name="Planet" />
<data value="0" name="createWaypoint" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="parameter" />
<data value="" name="target" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="0" name="showSystemMessages" />
<data value="spaceQuest" name="taskName" />
<data value="0" name="allowRepeats" />
<data value="" name="exclusionTasks" />
<data value="" name="prerequisiteTasks" />
<data value="true" name="isVisible" />
<data value="Go to the rendezvous point and deliver the smuggled spice." name="journalEntryDescription" />
<data value="Deliver the Spice" name="journalEntryTitle" />
<task type="Wait for Signal" id="17" taskOnFail="true" >
<data value="0" name="Time To Complete" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerX" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerPlanetName" />
<data value="" name="waitMarkerTemplate" />
<data value="0" name="waitMarkerCreate" />
<data value="smuggle_failed" name="Signal Name" />
<data value="" name="entranceWaypointName" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0" name="createEntranceWaypoint" />
<data value="Maghr Scutu" name="waypointName" />
<data value="greenhouse" name="buildingCellName" />
<data value="yavin4" name="interiorWaypointAppearance" />
<data value="139.199996948242" name="LocationZ(m)" />
<data value="31" name="LocationY(m)" />
<data value="-106.699996948242" name="LocationX(m)" />
<data value="dungeon1" name="Planet" />
<data value="true" name="createWaypoint" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="parameter" />
<data value="" name="target" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="0" name="showSystemMessages" />
<data value="failed" name="taskName" />
<data value="0" name="allowRepeats" />
<data value="" name="exclusionTasks" />
<data value="" name="prerequisiteTasks" />
<data value="true" name="isVisible" />
<data value="Return to Maghr Scutu that you have failed." name="journalEntryDescription" />
<data value="Return to Maghr Scutu and Report your Failure" name="journalEntryTitle" />
<task type="Immediately Clear Quest" id="18" taskOnFail="false" >
<data value="" name="entranceWaypointName" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0" name="createEntranceWaypoint" />
<data value="" name="waypointName" />
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="0.0" name="LocationZ(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationX(m)" />
<data value="tatooine" name="Planet" />
<data value="0" name="createWaypoint" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="quest/npe_side_smuggle_2" name="grantQuestOnComplete" />
<data value="" name="parameter" />
<data value="" name="target" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="0" name="showSystemMessages" />
<data value="" name="taskName" />
<data value="0" name="allowRepeats" />
<data value="" name="exclusionTasks" />
<data value="" name="prerequisiteTasks" />
<data value="false" name="isVisible" />
<data value="" name="journalEntryDescription" />
<data value="" name="journalEntryTitle" />
</task>
</task>
<task type="Wait for Signal" id="9" taskOnFail="false" >
<data value="0" name="waitMarkerZ" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerX" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerPlanetName" />
<data value="" name="waitMarkerTemplate" />
<data value="0" name="waitMarkerCreate" />
<data value="npe_side_smuggle_return_signal" name="Signal Name" />
<data value="Tarand" name="waypointName" />
<data value="131.600006103516" name="LocationZ(m)" />
<data value="0.00999999977648258" name="LocationY(m)" />
<data value="-137.699996948242" name="LocationX(m)" />
<data value="dungeon1" name="Planet" />
<data value="true" name="createWaypoint" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="quest/npe_pointer_secretary" name="grantQuestOnComplete" />
<data value="" name="parameter" />
<data value="" name="target" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="false" name="showSystemMessages" />
<data value="npe_side_smuggle_return_signal" name="taskName" />
<data value="0" name="allowRepeats" />
<data value="" name="exclusionTasks" />
<data value="" name="prerequisiteTasks" />
<data value="true" name="isVisible" />
<data value="You have delivered the spice. Now, return to Tarand for your reward." name="journalEntryDescription" />
<data value="Land and Return to Tarand in the Cantina" name="journalEntryTitle" />
<data value="cantina" name="buildingCellName" />
<data value="" name="buildingServerTemplateName" />
<data value="yavin4" name="interiorWaypointAppearance" />
<data value="0" name="Time To Complete" />
<task type="Immediately Complete Quest" id="11" taskOnFail="false" >
<data value="Smuggling the goods" name="journalEntryTitle" />
<data value="You were rewarded 250 credits for your help." name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
<data value="" name="entranceWaypointName" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0" name="createEntranceWaypoint" />
</task>
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
<data value="" name="entranceWaypointName" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0" name="createEntranceWaypoint" />
</task>
</task>
</task>
</task>
</task>
</tasks>
<list>
<data value="Smuggling" name="journalEntryTitle" />
<data value="Tarand Crowe wants you to deliver a package of smuggled goods for him." name="journalEntryDescription" />
<data value="Tansarii Point Station" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
<data value="5" name="Level" />
<data value="solo" name="Type" />
<data value="0.1" name="Quality" />
<data value="1" name="CountArmor" />
<data value="" name="Armor" />
<data value="0.1" name="Elemental Value" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Speed" />
<data value="1" name="CountWeapon" />
<data value="" name="Weapon" />
<data value="1" name="CountItem" />
<data value="" name="Item" />
<data value="1" name="lootCount" />
<data value="" name="lootName" />
<data value="500" name="Bank Credits" />
<data value="0" name="Faction Amount" />
<data value="Rebel" name="Faction Name" />
<data value="0" name="Experience Amount" />
<data value="quest_general" name="Experience Type" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="" name="journalEntryCompletionSummary" />
<data value="" name="Reward Badge" />
<data value="1" name="exclusivelootCount10" />
<data value="" name="exclusivelootName10" />
<data value="1" name="exclusivelootCount9" />
<data value="" name="exclusivelootName9" />
<data value="1" name="exclusivelootCount8" />
<data value="" name="exclusivelootName8" />
<data value="1" name="exclusivelootCount7" />
<data value="" name="exclusivelootName7" />
<data value="1" name="exclusivelootCount6" />
<data value="" name="exclusivelootName6" />
<data value="1" name="exclusivelootCount4" />
<data value="" name="exclusivelootName4" />
<data value="1" name="exclusivelootCount3" />
<data value="" name="exclusivelootName3" />
<data value="1" name="exclusivelootCount2" />
<data value="" name="exclusivelootName2" />
<data value="1" name="exclusivelootCount1" />
<data value="" name="exclusivelootName1" />
<data value="1" name="exclusivelootCount" />
<data value="" name="exclusivelootName" />
<data value="1" name="lootCount3" />
<data value="" name="lootName3" />
<data value="1" name="lootCount2" />
<data value="" name="lootName2" />
<data value="2" name="Tier" />
</list>
</quest>