This commit is contained in:
CekisSWG
2018-05-05 16:29:18 +01:00
9 changed files with 403 additions and 66 deletions

2
linux/default.cfg Normal file → Executable file
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@@ -1,3 +1,5 @@
####default.cfg
[TaskManager]
loginServerAddress=HOSTIP
clusterName=CLUSTERNAME

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@@ -1,8 +1,14 @@
###localOptions.cfg
[CentralServer]
chatServiceBindInterface=eth0
customerServiceBindInterface=eth0
clusterName=CLUSTERNAME
#metricsDataURL=http://192.168.0.95/serverstats
webUpdateIntervalSeconds=600
newbieTutorialEnabled=0
###new player tutorial. Set 1 to enable 0 to disable
newbieTutorialEnabled=1
###zones to enable a zone remove "#" to Disable a zone add "#"
startPlanet=tutorial
startPlanet=tatooine
startPlanet=naboo
@@ -48,6 +54,19 @@ metricsServerPort=0
[ChatServer]
centralServerAddress=HOSTIP
clusterName=CLUSTERNAME
gatewayServerIP=127.0.0.1
gatewayServerPort=5001
registrarHost=127.0.0.1
registrarPort=5000
[CommodityServer]
###Timers are to set allowed vendor inactivity and when vendors will be removed from the game (all values are in minutes).
minutesActiveToUnaccessed=43200
minutesEmptyToEndangered=21600
minutesUnaccessedToEndangered=7200
minutesEndangeredToRemoved=21600
minutesVendorAuctionTimer=43200
minutesVendorItemTimer=43200
[dbProcess]
centralServerAddress=HOSTIP
@@ -57,15 +76,22 @@ persisterThreads=1
[PlanetServer]
loadWholePlanet=1
###Uncomment loadWholePlanetMultiserver below to enable multiserver be sure to edit servercommon.cfg as well.
#loadWholePlanetMultiserver=1
numTutorialServers=1
[ConnectionServer]
adminAccountDataTable=datatables/admin/us_admin.iff
pingPort=44462
customerServiceBindInterface=eth0
chatServiceBindInterface=eth0
disableWorldSnapshot=0
validateClientVersion=1
validateClientVersion=0
validateStationKey=0
clientOverflowLimit=5242880
[LoginServer]
#adminAccountDataTable=datatables/admin/stella_admin.iff
validateClientVersion=1
validateStationKey=0
@@ -75,89 +101,181 @@ spawnersOn=1
npeSequencersActive=true
[GameServer]
#createZoneObjects=1
#javaOptions=-Xoss4096k
#javaOptions=-Xss4096k
#adminAccountDataTable=datatables/admin/stella_admin.iff
adminGodToAll=true
adminGodToAllGodLevel=50
##idleLogoutTimeSec sets the maximum time (in seconds) a character can be idle before being automatically logged off (LD).
idleLogoutTimeSec=300
suiListLimit=50
##handles items such as looted weapon and armor augmentations - looted augs are max 250 in stat value.
maxItemAttribBonus=250
createZoneObjects=1
centralServerAddress=HOSTIP
javaConsoleDebugMessages=0
javaEngineProfiling=0
adminAccountDataTable=datatables/admin/stella_admin.iff
# setting adminGodToAll to any other value than 'false' makes it TRUE!! Big security hole so be CAREFUL!
adminGodToAll=true
javaVMName=sun
maxGoldNetworkId=10000000
nameValidationAcceptAll=1
scriptWatcherWarnTime=5000
scriptWatcherInterruptTime=0
commoditiesMarketEnabled=0
createAppearances=0
commoditiesMarketEnabled=1
createAppearances=1
fatalOnGoldPobChange=0
#allowMasterObjectCreation=false
javaConsoleDebugMessages=0
reservedObjectIds=1000000
enablePreload=true
disableResources=1
# grantGift allows a player to radial the lifeday tree and get a lifeday present and badge. Can be set to any value to turn on, "false" to turn off.
enablePreload=false
#disableResources=0
#grantGift allows a player to radial the lifeday tree and get a lifeday present and badge.
grantGift=false
# these two settings control the max attachment value for bits and attachments.
# handles socket skill mod value maximums including SEA's - set high enough to handle items such as the jedi robe values
##these two settings control the max attachment value for bits and attachments.
##handles socket skill mod value maximums including SEA's - set high enough to handle items such as the jedi robe values
maxSocketSkillModBonus=999
maxObjectSkillModBonus=999
# handles items such as looted weapon and armor augmentations - looted augs are max 250 in stat value.
maxItemAttribBonus=250
# aiLoggingEnabled is very "chatty".. handle with care.
##aiLoggingEnabled is very "chatty".. handle with care.
aiLoggingEnabled=0
# idleLogoutTimeSec sets the maximum time (in seconds) a character can be idle before being automatically logged off.
idleLogoutTimeSec=300
# these three settings are used to display the invasion timer on the planetary map
##spawn limit override. Controls how many spawns on server.
serverSpawnLimit=60000
##harvester extraction bonus(50%)
harvesterExtractionRateMultiplier=5.0
##vet rewards
veteranDebugTriggerAll=1
veteranDebugEnableOverrideAccountAge=9999
flashSpeederReward=true
combatUpgradeReward=true
##Turn on or off Lifeday
lifeday=false
##Turn on or off Ewok Festival of Love
loveday=false
deleteEventProps=false
##Turns on or off Galactic Moon Festival
halloween=false
##Turns on or off cantina skits for April Fools Day.
foolsDay=false
##Turns on or off Empire day
empireday_ceremony=false
##Neutral mercenary support
enableCovertImperialMercenary=true
enableOvertImperialMercenary=true
enableCovertRebelMercenary=true
enableOvertRebelMercenary=true
##Hibernate
hibernateDistance=65.0
hibernateEnabled=true
hibernateProxies=true
##enable GCW invasion cities
##these three settings are used to display the invasion timer on the planetary map
gcwcitykeren=1
gcwcitybestine=1
gcwcitydearic=1
# these two settings are used to set invasions back to back to back with no delay between each invasion (gcwInvasionCycleTime)
##these two settings are used to set invasions back to back to back with no delay between each invasion (gcwInvasionCycleTime)
gcwInvasionCityMaximumRunning=1
gcwInvasionCycleTime=1
# this setting controls if all resources should be spawned or just some. Set to true for all.
spawnAllResources=false
#Events (Lifeday, Halloween, etc)
lifeday=false
loveday=false
deleteEventProps=true
halloween=false
foolsDay=false
empireday_ceremony=false
mountsEnabled=1
sendBreadcrumbs=1
sendPlayerTransform=1
useTemplates=1
[EventTeam]
# forceFoolsDay controls the cantina skits for April Fools Day.
forceFoolsDay=false
# gcwraid controls the GCW Raids for Theed, Coronet, Bestine and Anchorhead as well as the cheerleader events with associated quests (must be set to 'true' to have it turned on - any other value will disable it).
gcwraid=true
# goldenTicket turns the golden ticket lottery event on (for entry to live)
#goldenTicket=false
# lotteryTicketsAvailable is the total number of golden tickets available for the golden ticket event
#goldenTicketsAvailable=10
# goldenTicketDropChance is the chance for a golden ticket to drop (for the golden ticket event) - value must be between 0 (won't ever drop) and 100 (always drops)
#goldenTicketDropChance=2
##BONUS: XP
xpMultiplier=3
[SharedLog]
logTarget=net:HOSTIP:44467
##BONUS: CHRONICLES
chroniclesXpModifier=1.0
chroniclesQuestorGoldTokenChanceOverride=15
chroniclesChroniclerGoldTokenChanceOverride=15
chroniclesChroniclerSilverTokenNumModifier=2
chroniclesQuestorSilverTokenNumModifier=2
[SharedNetwork]
oldestUnacknowledgedTimeout=0
noDataTimeout=1000000
##BONUS: GCW
gcwPointBonus=5.0
gcwTokenBonus=5.0
#[SharedDebug/Profiler]
#temporaryExpandAll=1
#displayPercentageMinimum=1
##Controls what to enable disable on frog
[CharacterBuilder]
builderEnabled=1
skillsEnabled=1
creditsEnabled=1
buffsEnabled=1
resourcesEnabled=1
vehiclesEnabled=1
deedsEnabled=1
pahallEnabled=1
weaponsEnabled=1
armorEnabled=1
miscitemEnabled=1
shipsEnabled=1
craftingEnabled=1
resourcesEnabled=1
factionEnabled=1
StellaEnabled=1
jediEnabled=1
BestResourceEnabled=1
HeroicFlagEnabled=1
DraftSchematicsEnabled=1
[Dungeon]
##opens the Death Watch Bunker (makes everything spawn)
Death_Watch=1
##spawns the Corellian Corvette instances
Corellian_Corvette_Neutral=1
Corellian_Corvette_Imperial=1
Corellian_Corvette_Rebel=1
serverSwitch=1
##opens the Geonosian Bunker (makes everything spawn)
Geonosian=1
[EventTeam]
##gcwraid controls the GCW Raids for Theed, Coronet, Bestine and Anchorhead as well as the cheerleader events with associated quests.
gcwraid=true
anniversary=true
##goldenTicket turns the golden ticket lottery event on (for entry to live)
goldenTicket=true
##lotteryTicketsAvailable is the total number of golden tickets available for the golden ticket event
goldenTicketsAvailable=10
##goldenTicketDropChance is the chance for a golden ticket to drop (for the golden ticket event) - value must be between 0 (won't ever drop) and 100 (always drops)
goldenTicketDropChance=2
[Quest]
CraftingContract=true
CrowdPleaser=true
CommunityCraftingLimit=200
[BestineEvents]
PoliticianEventDuration=2592000
MuseumEventDuration=1209600
[SharedLog]
#logTarget=net:HOSTIP:44467
[SharedNetwork]
oldestUnacknowledgedTimeout=0
noDataTimeout=1000000
[SharedFoundation]
frameRateLimit=10
fatalCallStackDepth=10
@@ -173,4 +291,3 @@ minutesUnaccessedToEndangered=7200
minutesEndangeredToRemoved=21600
minutesVendorAuctionTimer=43200
minutesVendorItemTimer=43200

0
linux/local_machine_options.iff Normal file → Executable file
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3
linux/logServerTargets.cfg Normal file → Executable file
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@@ -1,3 +1,5 @@
#####logServerTargets.cfg
[SharedLog]
#logTarget=file:logs/log.txt{c-profile:c-CustomerService:c-stderr}
#logTarget=file:logs/customerService.log{c-!CustomerService}
@@ -10,4 +12,3 @@
#logTarget=file:logs/cts.txt{d-!CharacterTransfer:p+TransferServer:d+TransferServer:c+CharacterTransfer}
#logTarget=file:logs/commodities.txt{c-!CommoditiesServer}
#logTarget=file:logs/taskProcessDied.txt{c-!TaskProcessDied}
#logTarget=file:logs/live-lottery.txt{c-!live-lottery}

11
linux/metricsAuthentication.cfg Normal file → Executable file
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@@ -1,13 +1,2 @@
neverqst
192.168.0
111.111.111.222
1.1.222
111.111.2.255
127.0.0.1
1.1.1.9
64.37.152.62
64.37.154.225
64.37
10.10.3
10.66.60
68.109.163.10

223
linux/multiserver.cfg Executable file
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@@ -0,0 +1,223 @@
[PlanetServer]
preloadDataTableName=datatables/planet_server/preload_list_heavy.iff
[TaskManager]
#default maximumLoad is 3.0f
#this can be defined in taskmanager.cfg for node0, remote_taskmanager.cfg for other boxes
#gameserver - 1.0f
#connectionserver - 0.5f
#planetserver - 0.128f
#begin load distribution
#tatooine.4 (Bestine)
preferredNode="node0:SwgGameServer:preloadNumber=4 sceneID=tatooine groundScene"
#naboo.1 (Theed, GCW base, outside Keren)
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=naboo groundScene"
#tatooine.3 (North of Mos Taike, outside Mos Entha) : space_npe_falcon_2
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=tatooine groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_npe_falcon_2 groundScene"
#dantooine.3 (Mining Outpost) : dathomir.1 (N-trade outpost, singing mountain, imperial prison)
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=dantooine groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=dathomir groundScene"
preferredNode="node0:PlanetServer:sceneID=space_corellia watcherServicePort"
preferredNode="node0:ChatServer:ChatServer"
#tatooine.9 (Mos Eisley) : corellia.4 (Coronet, GCW base)
preferredNode="node0:SwgGameServer:preloadNumber=9 sceneID=tatooine groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=4 sceneID=corellia groundScene"
#endor.1 (N-Smuggler Outpost) : lok.2 (SW-Imperial Outpost)
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=endor groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=lok groundScene"
#yavin4.2 (S-Labor Outpost, Imperial Fortress) : rori.1 (N-outside Restuss)
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=yavin4 groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=rori groundScene"
preferredNode="node0:PlanetServer:sceneID=space_endor watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=space_yavin4 watcherServicePort"
# tutorial.1 (North) : rori.3 (Restuss)
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=tutorial groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=rori groundScene"
#endor.2 (S-Research Outpost) : naboo.6 (Keren)
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=endor groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=6 sceneID=naboo groundScene"
#tatooine.7 (Mos Espa) : dantooine.1 (NW)
preferredNode="node0:SwgGameServer:preloadNumber=7 sceneID=tatooine groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=dantooine groundScene"
preferredNode="node0:PlanetServer:sceneID=naboo watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=corellia watcherServicePort"
# dathomir.3 (Death Troopers) : space_ord_mantell : adventure2 (Hoth)
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=dathomir groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_ord_mantell groundScene"
preferredNode="node0:SwgGameServer:sceneID=adventure2 groundScene"
#talus.2 (NE-Nashal) : lok.3 (SE)
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=talus groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=lok groundScene"
#dungeon1.3 (Star Destroyer)
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=dungeon1 groundScene"
preferredNode="node0:PlanetServer:sceneID=space_corellia watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=space_lok watcherServicePort"
# adventure1 (Tusken King) : talus.3 (NW-Imperial Outpost)
preferredNode="node0:SwgGameServer:sceneID=adventure1 groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=talus groundScene"
#dantooine.2 (NE) : naboo.4 (S,E-Deeja Peak, outside Moenia)
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=dantooine groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=4 sceneID=naboo groundScene"
# talus.4 (Dearic) : tatooine.6 (Anchorhead)
preferredNode="node0:SwgGameServer:preloadNumber=4 sceneID=talus groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=6 sceneID=tatooine groundScene"
preferredNode="node0:PlanetServer:sceneID=space_npe_falcon_2 watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=space_ord_mantell watcherServicePort"
#space_corellia : space_lok : lok.1 (N-Nym's Stronghold) : kashyyyk_dead_forest
preferredNode="node0:SwgGameServer:sceneID=space_corellia groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_lok groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=lok groundScene"
preferredNode="node0:SwgGameServer:sceneID=kashyyyk_dead_forest groundScene"
#dathomir.2 (South-Science outpost, nightsister stronghold, Aurilia) : space_npe_falcon_3
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=dathomir groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_npe_falcon_3 groundScene"
preferredNode="node0:PlanetServer:sceneID=kashyyyk_main watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=kashyyyk_dead_forest watcherServicePort"
#space_endor : dathomir.4 (Death Troopers) : kashyyyk_pob_dungeons
preferredNode="node0:SwgGameServer:sceneID=space_endor groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=4 sceneID=dathomir groundScene"
preferredNode="node0:SwgGameServer:sceneID=kashyyyk_pob_dungeons groundScene"
#yavin4.1 (N-Mining Outpost)
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=yavin4 groundScene"
#dantooine.5 (South Central-Pirate Outpost) : dungeon1.1 (Corellian Corvette, Tansarii Station, Gamma Station, IG-88, Axkva Min, Exar Kun)
preferredNode="node0:SwgGameServer:preloadNumber=5 sceneID=dantooine groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=dungeon1 groundScene"
preferredNode="node0:PlanetServer:sceneID=kashyyyk_rryatt_trail watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=kashyyyk_pob_dungeons watcherServicePort"
#space_tatooine : space_naboo : rori.2 (S-Narmle)
preferredNode="node0:SwgGameServer:sceneID=space_tatooine groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_naboo groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=rori groundScene"
preferredNode="node0:PlanetServer:sceneID=space_tatooine watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=space_naboo watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=kashyyyk_south_dungeons watcherServicePort"
#space_dantooine : space_light1 : kashyyyk_rryatt_trail
preferredNode="node0:SwgGameServer:sceneID=space_dantooine groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_light1 groundScene"
preferredNode="node0:SwgGameServer:sceneID=kashyyyk_rryatt_trail groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=4 sceneID=endor groundScene"
preferredNode="node0:PlanetServer:sceneID=space_dantooine watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=space_light1 watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=adventure2 watcherServicePort"
#tatooine.1 (SW-Wayfar,Jabba) : space_kashyyyk : space_dathomir
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=tatooine groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_kashyyyk groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_dathomir groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=yavin4 groundScene"
preferredNode="node0:PlanetServer:sceneID=space_heavy1 watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=space_kashyyyk watcherServicePort"
# dungeon1.4 (Star Destroyer, IG-88, Axkva Min, Exar Kun) : talus.1 (S-outside Dearic, GCW base) : space_yavin4
preferredNode="node0:SwgGameServer:preloadNumber=4 sceneID=dungeon1 groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=talus groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_yavin4 groundScene"
preferredNode="node0:PlanetServer:sceneID=adventure1 watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=rori watcherServicePort"
#space_heavy1 : tatooine.11 (Mos Taike, outside Mos Entha) : dantooine.4 (SW-Imperial Outpost)
preferredNode="node0:SwgGameServer:sceneID=space_heavy1 groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=11 sceneID=tatooine groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=4 sceneID=dantooine groundScene"
preferredNode="node0:PlanetServer:sceneID=space_npe_falcon_3 watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=yavin4 watcherServicePort"
#mustafar.2 (Right, Mensix Mining Outpost) : space_nova_orion : tatooine.8 (outside Mos Espa, Fort Tusken)
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=mustafar groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_nova_orion groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=8 sceneID=tatooine groundScene"
preferredNode="node0:PlanetServer:sceneID=space_npe_falcon watcherServicePort"
preferredNode="node0:PlanetServer:sceneID=space_nova_orion watcherServicePort"
#kashyyyk_north_dungeons : mustafar.3 (Left)
preferredNode="node0:SwgGameServer:sceneID=kashyyyk_north_dungeons groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=mustafar groundScene"
preferredNode="node0:PlanetServer:sceneID=tutorial watcherServicePort"
#mustafar.1 (Dungeons) : tatooine.2 (Mos Entha)
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=mustafar groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=tatooine groundScene"
preferredNode="node0:PlanetServer:sceneID=mustafar watcherServicePort"
#dungeon1.2 (Tansarii Station, Gamma Station, Nova Orion Station, IG-88, Axkva Min, Exar Kun, Meatlump bunker) : #naboo.3 (N of Theed & Moenia in SE)
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=dungeon1 groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=naboo groundScene"
preferredNode="node0:PlanetServer:sceneID=talus watcherServicePort"
#dantooine.7 (SE) : kashyyyk_main
preferredNode="node0:SwgGameServer:preloadNumber=7 sceneID=dantooine groundScene"
preferredNode="node0:SwgGameServer:sceneID=kashyyyk_main groundScene"
preferredNode="node0:PlanetServer:sceneID=dantooine watcherServicePort"
#endor.3 (Death Watch Bunker)
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=endor groundScene"
#dantooine.6 (outside Mining Outpost)
preferredNode="node0:SwgGameServer:preloadNumber=6 sceneID=dantooine groundScene"
preferredNode="node0:PlanetServer:sceneID=dathomir watcherServicePort"
#corellia.1 (tyrena, doaba guerfel) : space_npe_falcon
preferredNode="node0:SwgGameServer:preloadNumber=1 sceneID=corellia groundScene"
preferredNode="node0:SwgGameServer:sceneID=space_npe_falcon groundScene"
preferredNode="node0:PlanetServer:sceneID=dungeon1 watcherServicePort"
#naboo.5 (Kaadara, outside Kaadara) : tutorial.2 (South)
preferredNode="node0:SwgGameServer:preloadNumber=5 sceneID=naboo groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=tutorial groundScene"
preferredNode="node0:PlanetServer:sceneID=space_dathomir watcherServicePort"
#corellia.3 (kor vella) : kashyyyk_south_dungeons
preferredNode="node0:SwgGameServer:preloadNumber=3 sceneID=corellia groundScene"
preferredNode="node0:SwgGameServer:sceneID=kashyyyk_south_dungeons groundScene"
preferredNode="node0:PlanetServer:sceneID=kashyyyk_north_dungeons watcherServicePort"
#corellia.5 (outside coronet) : corellia.2 (bela vistal/vreni island)
preferredNode="node0:SwgGameServer:preloadNumber=5 sceneID=corellia groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=corellia groundScene"
preferredNode="node0:PlanetServer:sceneID=kashyyyk_hunting watcherServicePort"
#kashyyyk_hunting : naboo.2 (S of Theed-Lake Retreat)
preferredNode="node0:SwgGameServer:sceneID=kashyyyk_hunting groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=2 sceneID=naboo groundScene"
preferredNode="node0:PlanetServer:sceneID=endor watcherServicePort"
#tatooine.5 (outside Mos Eisley) : tatooine.10 (outside Bestine)
preferredNode="node0:SwgGameServer:preloadNumber=5 sceneID=tatooine groundScene"
preferredNode="node0:SwgGameServer:preloadNumber=10 sceneID=tatooine groundScene"
preferredNode="node0:PlanetServer:sceneID=lok watcherServicePort"

2
linux/nodes.cfg Executable file
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[TaskManager]
node0=HOSTIP

13
linux/serverNetwork.cfg Normal file → Executable file
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@@ -1,3 +1,10 @@
####serverNetworks.cfg
##If you have few players on your server you can change the incomingBufferSize
##To something lower to preserve memory like 2194304 for just a few players.
##Default is 4194304
[SharedNetwork]
pooledPacketMax=32000
incomingBufferSize=4194304
@@ -11,8 +18,4 @@ oldestUnacknowledgedTimeout=120000
byteCountWarnThreshold=1000000
reportMessages=0
logBackloggedPacketThreshold=0
#congestionWindowMinimum=0
enableFlushAndConfirmAllData=0
#maxOutstandingPackets=4000
#overflowLimit=0
enableFlushAndConfirmAllData=0

0
linux/taskmanager.rc Normal file → Executable file
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