####serverNetworks.cfg ##If you have few players on your server you can change the incomingBufferSize ##To something lower to preserve memory like 2194304 for just a few players. ##Default is 4194304 [SharedNetwork] pooledPacketMax=32000 incomingBufferSize=4194304 outgoingBufferSize=4194304 maxRawPacketSize=500 maxOutstandingBytes=4194304 fragmentSize=500 pooledPacketSize=256 packetHistoryMax=512 oldestUnacknowledgedTimeout=120000 byteCountWarnThreshold=1000000 reportMessages=0 logBackloggedPacketThreshold=0 enableFlushAndConfirmAllData=0 #congestionWindowMinimum=0 #maxOutstandingPackets=4000 #overflowLimit=0