[CentralServer] clusterName=CLUSTERNAME #metricsDataURL=http://192.168.0.95/serverstats webUpdateIntervalSeconds=600 newbieTutorialEnabled=0 startPlanet=tutorial startPlanet=tatooine startPlanet=naboo startPlanet=corellia startPlanet=rori startPlanet=talus startPlanet=yavin4 startPlanet=endor startPlanet=lok startPlanet=dantooine startPlanet=dathomir startPlanet=dungeon1 startPlanet=adventure1 startPlanet=space_corellia startPlanet=space_naboo startPlanet=space_tatooine startPlanet=space_lok startPlanet=space_dantooine startPlanet=space_dathomir startPlanet=space_yavin4 startPlanet=space_endor startPlanet=space_heavy1 startPlanet=space_light1 startPlanet=kashyyyk_main startPlanet=kashyyyk_pob_dungeons startPlanet=kashyyyk_south_dungeons startPlanet=kashyyyk_north_dungeons startPlanet=kashyyyk_rryatt_trail startPlanet=kashyyyk_hunting startPlanet=kashyyyk_dead_forest startPlanet=space_kashyyyk startPlanet=space_npe_falcon startPlanet=space_npe_falcon_2 startPlanet=space_npe_falcon_3 startPlanet=space_ord_mantell startPlanet=mustafar startPlanet=space_nova_orion startPlanet=adventure2 [ServerMetrics] metricsServerPort=0 [ChatServer] centralServerAddress=HOSTIP clusterName=CLUSTERNAME [dbProcess] centralServerAddress=HOSTIP sharedLoginMode=0 loaderThreads=1 persisterThreads=1 [PlanetServer] loadWholePlanet=1 numTutorialServers=1 [ConnectionServer] disableWorldSnapshot=0 validateClientVersion=1 validateStationKey=0 clientOverflowLimit=5242880 [LoginServer] validateClientVersion=1 validateStationKey=0 [ScriptFlags] liveSpaceServer=1 spawnersOn=1 npeSequencersActive=true [GameServer] #createZoneObjects=1 #javaOptions=-Xoss4096k #javaOptions=-Xss4096k centralServerAddress=HOSTIP javaConsoleDebugMessages=0 javaEngineProfiling=0 # setting adminGodToAll to any other value than 'false' makes it TRUE!! Big security hole so be CAREFUL! adminGodToAll=true javaVMName=sun maxGoldNetworkId=10000000 nameValidationAcceptAll=1 scriptWatcherWarnTime=5000 scriptWatcherInterruptTime=0 commoditiesMarketEnabled=0 createAppearances=0 fatalOnGoldPobChange=0 #allowMasterObjectCreation=false javaConsoleDebugMessages=0 reservedObjectIds=1000000 enablePreload=true disableResources=1 # grantGift allows a player to radial the lifeday tree and get a lifeday present and badge. Can be set to any value to turn on, "false" to turn off. grantGift=false # these two settings control the max attachment value for bits and attachments. # handles socket skill mod value maximums including SEA's - set high enough to handle items such as the jedi robe values maxSocketSkillModBonus=999 maxObjectSkillModBonus=999 # handles items such as looted weapon and armor augmentations - looted augs are max 250 in stat value. maxItemAttribBonus=250 # aiLoggingEnabled is very "chatty".. handle with care. aiLoggingEnabled=0 # idleLogoutTimeSec sets the maximum time (in seconds) a character can be idle before being automatically logged off. idleLogoutTimeSec=300 # these three settings are used to display the invasion timer on the planetary map gcwcitykeren=1 gcwcitybestine=1 gcwcitydearic=1 # these two settings are used to set invasions back to back to back with no delay between each invasion (gcwInvasionCycleTime) gcwInvasionCityMaximumRunning=1 gcwInvasionCycleTime=1 # this setting controls if all resources should be spawned or just some. Set to true for all. spawnAllResources=false #Events (Lifeday, Halloween, etc) lifeday=false loveday=false deleteEventProps=true halloween=false foolsDay=false empireday_ceremony=false [EventTeam] # forceFoolsDay controls the cantina skits for April Fools Day. forceFoolsDay=false # gcwraid controls the GCW Raids for Theed, Coronet, Bestine and Anchorhead as well as the cheerleader events with associated quests (must be set to 'true' to have it turned on - any other value will disable it). gcwraid=true # goldenTicket turns the golden ticket lottery event on (for entry to live) #goldenTicket=false # lotteryTicketsAvailable is the total number of golden tickets available for the golden ticket event #goldenTicketsAvailable=10 # goldenTicketDropChance is the chance for a golden ticket to drop (for the golden ticket event) - value must be between 0 (won't ever drop) and 100 (always drops) #goldenTicketDropChance=2 [SharedLog] logTarget=net:HOSTIP:44467 [SharedNetwork] oldestUnacknowledgedTimeout=0 noDataTimeout=1000000 #[SharedDebug/Profiler] #temporaryExpandAll=1 #displayPercentageMinimum=1 [Dungeon] Death_Watch=1 Corellian_Corvette_Neutral=1 Corellian_Corvette_Imperial=1 Corellian_Corvette_Rebel=1 serverSwitch=1 Geonosian=1 [SharedFoundation] frameRateLimit=10 fatalCallStackDepth=10 warningCallStackDepth=-1 debugReportLongFrames=0 debugReportLongFrameTimes=0 [CommodityServer] #timers are to set allowed vendor inactivity and when vendors will be removed from the game. minutesActiveToUnaccessed=43200 minutesEmptyToEndangered=21600 minutesUnaccessedToEndangered=7200 minutesEndangeredToRemoved=21600 minutesVendorAuctionTimer=43200 minutesVendorItemTimer=43200