// ======================================================================
//
// collection_reward_capacitor_01_mk5.tpf
// generated with SwgDraftSchematicEditor -- DO NOT EDIT THIS FILE!
//
// ======================================================================

@base object/draft_schematic/base/base_draft_schematic.iff

@class draft_schematic_object_template 7

itemsPerContainer = 0
category = CT_space
craftedObjectTemplate = "object/tangible/ship/crafted/reactor/collection_reward_reactor_01_mk5.iff"
slots = [
	[
	optional = false,
	name = "craft_item_ingredients_n" "casing",
	options = [
		[ingredientType=IT_resourceClass, ingredients = [[name="craft_item_ingredients_n" "casing", ingredient="steel", count=1250]], complexity = 0, skillCommand = "unskilled"]],
	optionalSkillCommand = "",
	complexity = 0,
	appearance = "" ],
	[
	optional = false,
	name = "craft_item_ingredients_n" "capacitor_charge_core",
	options = [
		[ingredientType=IT_resourceClass, ingredients = [[name="craft_item_ingredients_n" "capacitor_charge_core", ingredient="copper", count=1250]], complexity = 0, skillCommand = "unskilled"]],
	optionalSkillCommand = "",
	complexity = 0,
	appearance = "" ],
	[
	optional = false,
	name = "craft_item_ingredients_n" "cooling_agent",
	options = [
		[ingredientType=IT_resourceClass, ingredients = [[name="craft_item_ingredients_n" "cooling_agent", ingredient="gas_inert", count=1250]], complexity = 0, skillCommand = "unskilled"]],
	optionalSkillCommand = "",
	complexity = 0,
	appearance = "" ],
	[
	optional = true,
	name = "craft_item_ingredients_n" "capacitor_upgrade",
	options = [
		[ingredientType=IT_templateGeneric, ingredients = [[name="craft_item_ingredients_n" "capacitor_upgrade", ingredient="object/tangible/ship/crafted/capacitor/base_capacitor_subcomponent_mk5.iff", count=1]], complexity = 0, skillCommand = "unskilled"]],
	optionalSkillCommand = "",
	complexity = 0,
	appearance = "" ],
	[
	optional = false,
	name = "craft_item_ingredients_n" "capacitor_outer_shielding",
	options = [
		[ingredientType=IT_resourceClass, ingredients = [[name="craft_item_ingredients_n" "capacitor_outer_shielding", ingredient="ore", count=1250]], complexity = 0, skillCommand = "unskilled"]],
	optionalSkillCommand = "",
	complexity = 0,
	appearance = "" ]]
skillCommands = ["unskilled"]
manufactureScripts = [ "systems.crafting.space.capacitor.crafting_basic_capacitor" ]

@class intangible_object_template 1

@class object_template 8

xpPoints = [[type = XP_shipwright, level = 0, value = 0]]
complexity = 36
sharedTemplate = "object/draft_schematic/space/capacitor/shared_collection_reward_capacitor_01_mk5"
volume = 1
