diff --git a/sku.0/sys.server/compiled/game/script/systems/event_perk/promoter_hotel_spawner.java b/sku.0/sys.server/compiled/game/script/systems/event_perk/promoter_hotel_spawner.java index 65b6c0d3c..88101f8ae 100755 --- a/sku.0/sys.server/compiled/game/script/systems/event_perk/promoter_hotel_spawner.java +++ b/sku.0/sys.server/compiled/game/script/systems/event_perk/promoter_hotel_spawner.java @@ -28,8 +28,8 @@ public class promoter_hotel_spawner extends script.base_script return SCRIPT_CONTINUE; } // there's a special NPC (Zekka Thyne) in the Coronet hotel so avoid spawning the promoter on top of him. - // there's also Pex (an elite storyteller vendor) in the Theed hotel so avoid spawning the promoter on top of him too. - if(myCity != null && (myCity.equals("coronet") || myCity.equals("narmle") || myCity.equals("theed"))) { + // there's also Pex (an elite storyteller vendor) in the Theed and Bestine hotels so avoid spawning the promoter on top of him too. + if(myCity != null && (myCity.equals("coronet") || myCity.equals("narmle") || myCity.equals("theed") || myCity.equals("bestine"))) { spawnPoint.x = -25.3f; spawnPoint.y = 1.6f; spawnPoint.z = -5.5f;