Avoided null pointer when attempting to add a trigger volume that does not exist for a player.

This commit is contained in:
Cekis
2018-03-23 16:02:39 -07:00
committed by CekisSWG
parent b6e88b9053
commit 0a1663e469
+4 -2
View File
@@ -2733,12 +2733,14 @@ public class buff_handler extends script.base_script
continue;
}
messageTo(groupMembers[j], "setGroupBuffs", data, 0f, false);
addTriggerVolumeEventSource("group_buff_breach", groupMembers[j]);
if(hasTriggerVolume(self, "group_buff_breach"))
addTriggerVolumeEventSource("group_buff_breach", groupMembers[j]);
}
continue;
}
messageTo(addedMembers[i], "setGroupBuffs", data, 0f, false);
addTriggerVolumeEventSource("group_buff_breach", addedMembers[i]);
if(hasTriggerVolume(self, "group_buff_breach"))
addTriggerVolumeEventSource("group_buff_breach", addedMembers[i]);
}
}
if (removedMembers != null && removedMembers.length > 0)