diff --git a/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.java b/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.java index 38a77edbe..562b8acc1 100755 --- a/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.java +++ b/sku.0/sys.server/compiled/game/script/terminal/terminal_character_builder.java @@ -2639,41 +2639,20 @@ public class terminal_character_builder extends script.base_script sendSystemMessageTestingOnly(player, "XP38 Landspeeder Deed Issued."); break; case 6: - if (isGod(player)) - { - createObject("object/tangible/deed/vehicle_deed/barc_speeder_deed.iff", pInv, ""); - sendSystemMessageTestingOnly(player, "Barc Speeder Deed Issued."); - } - else - { - sendSystemMessageTestingOnly(player, "You Must be in God Mode to enjoy the BARC Speeder!"); - } + createObject("object/tangible/deed/vehicle_deed/barc_speeder_deed.iff", pInv, ""); + sendSystemMessageTestingOnly(player, "Barc Speeder Deed Issued."); break; case 7: - if (isGod(player)) - { - createObject("object/tangible/deed/vehicle_deed/landspeeder_av21_deed.iff", pInv, ""); - sendSystemMessageTestingOnly(player, "AV21 Deed Issued."); - } - else - { - sendSystemMessageTestingOnly(player, "You Must be in God Mode to enjoy the AV21 Speeder!"); - } + createObject("object/tangible/deed/vehicle_deed/landspeeder_av21_deed.iff", pInv, ""); + sendSystemMessageTestingOnly(player, "AV21 Deed Issued."); break; case 8: createObject("object/tangible/deed/vehicle_deed/landspeeder_x31_deed.iff", pInv, ""); sendSystemMessageTestingOnly(player, "X31 Deed Issued."); break; case 9: - if (isGod(player)) - { - createObject("object/tangible/deed/vehicle_deed/speederbike_flash_deed.iff", pInv, ""); - sendSystemMessageTestingOnly(player, "Flash Speeder Deed Issued."); - } - else - { - sendSystemMessageTestingOnly(player, "You Must be in God Mode to enjoy the Flash Speeder!"); - } + createObject("object/tangible/deed/vehicle_deed/speederbike_flash_deed.iff", pInv, ""); + sendSystemMessageTestingOnly(player, "Flash Speeder Deed Issued."); break; default: cleanScriptVars(player); @@ -6463,22 +6442,32 @@ public class terminal_character_builder extends script.base_script case 1: obj_id bufferId = player; float currentBuffTime = performance.inspireGetMaxDuration(player); - buff.applyBuff(player, "buildabuff_inspiration", 3600); + buff.applyBuff(player, "buildabuff_inspiration", 14400); utils.setScriptVar(player, "performance.buildabuff.buffComponentKeys", buffComponentKeys); utils.setScriptVar(player, "performance.buildabuff.buffComponentValues", buffComponentValues); utils.setScriptVar(player, "performance.buildabuff.bufferId", bufferId); - buff.applyBuff((player), "me_buff_health_2", 7200); - buff.applyBuff((player), "me_buff_action_3", 7200); - buff.applyBuff((player), "me_buff_strength_3", 7200); - buff.applyBuff((player), "me_buff_agility_3", 7200); - buff.applyBuff((player), "me_buff_precision_3", 7200); - buff.applyBuff((player), "me_buff_melee_gb_1", 7200); - buff.applyBuff((player), "me_buff_ranged_gb_1", 7200); - buff.applyBuff((player), "of_buff_def_9", 7200); - buff.applyBuff((player), "of_tactical_drop_6", 7200); - buff.applyBuff((player), "of_buff_def_9", 7200); + buff.applyBuff((player), "me_buff_health_2", 14400); + buff.applyBuff((player), "me_buff_action_3", 14400); + buff.applyBuff((player), "me_buff_strength_3", 14400); + buff.applyBuff((player), "me_buff_agility_3", 14400); + buff.applyBuff((player), "me_buff_precision_3", 14400); + buff.applyBuff((player), "me_buff_melee_gb_1", 14400); + buff.applyBuff((player), "me_buff_ranged_gb_1", 14400); + buff.applyBuff((player), "of_buff_def_9", 14400); + buff.applyBuff((player), "of_tactical_drop_6", 14400); + buff.applyBuff((player), "of_focus_fire_6", 14400); + buff.applyBuff((player), "aurilian_crystal_large", 14400); + buff.applyBuff((player), "sm_smuggled", 14400); + buff.applyBuff((player), "forceCrystalHealth", 14400); + buff.applyBuff((player), "forceCrystalForce", 14400); + buff.applyBuff((player), "muon_gold", 14400); + buff.applyBuff((player), "sm_smuggled", 14400); + buff.applyBuff((player), "event_ewok_drink", 14400); + buff.applyBuff((player), "event_ewok_berry", 14400); + buff.applyBuff((player), "vr_familiar_defense_8", 14400); + buff.applyBuff((player), "drink_flameout", 14400); break; default: cleanScriptVars(player);