diff --git a/sku.0/sys.server/compiled/game/script/base_class.java b/sku.0/sys.server/compiled/game/script/base_class.java
index 9b5a41d64..b1183dba5 100755
--- a/sku.0/sys.server/compiled/game/script/base_class.java
+++ b/sku.0/sys.server/compiled/game/script/base_class.java
@@ -22791,6 +22791,18 @@ public class base_class
*/
public static native float[] getBuildoutAreaSizeAndCenter( float x, float z, String sceneId, boolean ignoreInternal, boolean allowComposite );
+ /**
+ * Return the buildout area rectangle coords
+ * (x,z) position.
+ *
+ * returns: float array or null
+ * float[0] -> width
+ * float[1] -> height
+ * float[2] -> centerX
+ * float[3] -> centerZ
+ */
+ public static native float[] getBuildoutAreaRect(float x, float z, String sceneId, boolean allowComposite);
+
/**
* Notify the mount that its wearable-related visuals must be updated.
*
diff --git a/sku.0/sys.server/compiled/game/script/developer/buildout_utility.java b/sku.0/sys.server/compiled/game/script/developer/buildout_utility.java
index b49d52103..e4c882c90 100644
--- a/sku.0/sys.server/compiled/game/script/developer/buildout_utility.java
+++ b/sku.0/sys.server/compiled/game/script/developer/buildout_utility.java
@@ -1,54 +1,37 @@
package script.developer;
+import script.dictionary;
import script.library.sui;
import script.library.utils;
import script.location;
import script.obj_id;
+import script.transform;
import java.io.IOException;
-import java.io.PrintWriter;
-import java.nio.charset.StandardCharsets;
import java.util.Arrays;
-import java.util.List;
/**
* SWG Buildout Utility
* For World Building in the Release Game Client
* To Use: attach developer.buildout_utility to your player and say "info" for commands
- *
+ *
* Most usage will be creating an object either with this script or by some other means,
* targeting it, and saying "getBuildoutInfo" in spatial which will give you an SUI window
* of everything you need to type in to add that object to a buildout.
- *
+ *
* *************************************************
* This is a WORK IN PROGRESS
* I'm adding it now upon request to help a few people get the gist of buildouts.
* *************************************************
- *
+ *
* Authors: Aconite
*/
public class buildout_utility extends script.base_script {
- public buildout_utility()
- {
+ public buildout_utility() {
+
}
- // Only list planets in the SCENES array that are full size (16000x16000)
- // Only worlds at full size using -8192 to 8192 coordinates should be used otherwise the positioning will be off because the buildout names won't match to the correct positioning boxes.
- public static final String[] SCENES = {
- "tatooine",
- "yavin4",
- "mustafar",
- "endor",
- "talus",
- "corellia",
- "rori",
- "dathomir",
- "dantooine",
- "naboo",
- "lok"
- };
-
public int OnAttach(obj_id self) throws InterruptedException {
sendSystemMessageTestingOnly(self, "Buildout Utility Attached... say INFO for help.");
return SCRIPT_CONTINUE;
@@ -85,6 +68,10 @@ public class buildout_utility extends script.base_script {
sendConsoleMessage(self, "returns all buildout information for the specified object");
sendConsoleMessage(self, "\\#00ffff getObjects \\#.");
sendConsoleMessage(self, "returns all objects within 500m with buildout_utility.write objvar");
+ //sendConsoleMessage(self, "\\#00ffff setAllBuildOutObjVars \\#.");
+ //sendConsoleMessage(self, "finds all objects in the buildout area and attaches buildout_utility.write objvar if not already attached");
+ sendConsoleMessage(self, "\\#00ffff updateServerBuildout \\#.");
+ sendConsoleMessage(self, "finds everything in the buildout area that does not have a buildout ID and writes it to a .tab file in the Linux directory");
//sendConsoleMessage(self, "\\#00ffff writeBuildout \\#bfff00 \\#.");
//sendConsoleMessage(self, "writes all objects within 500m range with the buildout_utility.write objvar to a buildout formatted .csv file swg-main/linux/exe");
sendConsoleMessage(self, "\\#ffff00 ============ ============ ============ ============ \\#.");
@@ -119,36 +106,92 @@ public class buildout_utility extends script.base_script {
return SCRIPT_CONTINUE;
}
- List list = Arrays.asList(SCENES);
- if(!list.contains(getCurrentSceneName())) {
- sendSystemMessageTestingOnly(self, "You cannot use this feature in your current scene (likely due to world size mismatch).");
- return SCRIPT_CONTINUE;
+ StringBuilder sb = new StringBuilder();
+
+ sb.append("Buildout Information for Object: ").append(oid).append("\n\n");
+
+ if (hasObjVar(oid, "buildoutObjectId")) {
+ sb.append(getHeaderFormat("Object ID in Buildout File"));
+ sb.append("\t").append(getIntObjVar(oid, "buildoutObjectId"));
+ sb.append("\n\n");
}
- location wp = getLocation(oid);
- String buildout = getBuildoutAreaName(wp.x, wp.z);
- float coord_x = wp.x - getBuildoutRootCoords(buildout).x;
- float coord_z = wp.z - getBuildoutRootCoords(buildout).z;
- obj_id cell = wp.cell;
- float[] q = getQuaternion(oid);
- boolean isInBuilding = isIdValid(cell);
- obj_id container = null;
- if (isInBuilding) {
- container = getContainedBy(cell);
- }
- String message = "Buildout Information for Object: " + oid + "\n\n" +
- "Reminder, this currently supports EXTERIOR objects only. Interiors should probably be using a dungeon_spawner or interior spawn egg anyways." + "\n\n" +
- "template: " + getTemplateName(oid) + "\n\n" +
- "buildout: " + buildout + "\n\n" +
- "cell ID: " + cell + "\n\n" +
- "container: " + container + "\n\n" +
- "world coordinates (X, Y, Z): "+wp.x+", "+wp.y+", "+wp.z + "\n\n" +
- "buildout coordinates (X, Y, Z): " + coord_x+", "+wp.y+", "+coord_z+"\n\n" +
- "quaternion (qW, qX, qY, qZ): " + q[0] + ", " + q[1] + ", " + q[2] + ", " + q[3] + " \n\n" +
- "scripts: " + Arrays.toString(getScriptList(oid)) + "\n\n" +
- "objvars: " + getPackedObjvars(oid);
+ sb.append(getHeaderFormat("Server Template")).append("\t").append(getTemplateName(oid)).append("\n\n");
+ sb.append(getHeaderFormat("Shared Template")).append("\t").append(getSharedObjectTemplateName(oid)).append("\n\n");
- sui.msgbox(self, self, message, sui.OK_ONLY, "getBuildoutCoords", "noHanlder");
+ final location objectLoc = getLocation(oid);
+ location topLoc = getLocation(oid);
+ sb.append(getHeaderFormat("Buildout Area"));
+ if (isIdValid(getTopMostContainer(oid))) {
+ topLoc = getLocation(getTopMostContainer(oid));
+ }
+ final String buildoutAreaName = getBuildoutAreaName(topLoc.x, topLoc.z);
+ sb.append("\t").append(buildoutAreaName).append("\n\n");
+
+ sb.append(getHeaderFormat("Container"));
+ if (isIdValid(objectLoc.cell)) {
+ // if the cell has a buildout object ID, we need to display that instead
+ // because that's what actually goes in the buildout
+ if (hasObjVar(objectLoc.cell, "buildoutObjectId")) {
+ sb.append("\t").append(getIntObjVar(objectLoc.cell, "buildoutObjectId"));
+ } else {
+ sb.append("\t").append(objectLoc.cell);
+ }
+ } else {
+ sb.append("\t").append(0);
+ }
+ sb.append("\n\n");
+
+ // Cell Index
+ sb.append(getHeaderFormat("Cell Index"));
+ sb.append("\t").append(getCellIndex(objectLoc.cell));
+ sb.append("\n\n");
+
+ boolean isComposite = false;
+ // X Y Z coordinates
+ float[] buildout = getBuildoutAreaSizeAndCenter(objectLoc.x, objectLoc.z, objectLoc.area, false, false);
+ if (buildout == null || buildout.length < 3) {
+ isComposite = true;
+ buildout = getBuildoutAreaRect(objectLoc.x, objectLoc.z, objectLoc.area, true);
+ }
+ sb.append(getHeaderFormat("Object to Parent Coordinates (for Buildout) [pX, pY, pZ]"));
+ if (isIdValid(objectLoc.cell)) {
+ sb.append("\t").append(objectLoc.x).append(",\n");
+ sb.append("\t").append(objectLoc.y).append(",\n");
+ sb.append("\t").append(objectLoc.z).append(",\n");
+ } else {
+ if (isComposite) {
+ sb.append("\t").append((objectLoc.x - buildout[0])).append(",\n");
+ sb.append("\t").append(objectLoc.y).append(",\n");
+ sb.append("\t").append((objectLoc.z - buildout[2]));
+ } else {
+ sb.append("\t").append((objectLoc.x - (buildout[2] - (buildout[0] / 2)))).append(",\n");
+ sb.append("\t").append(objectLoc.y).append(",\n");
+ sb.append("\t").append((objectLoc.z - (buildout[3] - (buildout[1] / 2))));
+ }
+ }
+ sb.append("\n\n");
+
+ final float[] quaternion = getQuaternion(oid);
+ sb.append(getHeaderFormat("Quaternion [qW, qX, qY, qZ]"));
+ sb.append("\t").append(quaternion[0]).append(",\n");
+ sb.append("\t").append(quaternion[1]).append(",\n");
+ sb.append("\t").append(quaternion[2]).append(",\n");
+ sb.append("\t").append(quaternion[3]);
+ sb.append("\n\n");
+
+ sb.append(getHeaderFormat("Scripts"));
+ sb.append(Arrays.toString(getScriptList(oid)));
+ sb.append("\n\n");
+
+ sb.append(getHeaderFormat("ObjVars"));
+ sb.append(getPackedObjvars(oid));
+ sb.append("\n\n");
+
+ final int pid = sui.msgbox(self, self, sb.toString(), sui.OK_ONLY, "getBuildoutInfo", sui.MSG_INFORMATION, "noHandler");
+ setSUIProperty(pid, "Prompt.lblPrompt", "Editable", "true");
+ setSUIProperty(pid, "Prompt.lblPrompt", "GetsInput", "true");
+ flushSUIPage(pid);
// ===========================================================================
// ===== writeBuildout
@@ -208,7 +251,7 @@ public class buildout_utility extends script.base_script {
count++;
}
- String header = "Listing all objects within 500m with buildout_utility.write objvar \n Total object count: "+count+"\n\n";
+ String header = "Listing all objects within 500m with buildout_utility.write objvar \n Total object count: " + count + "\n\n";
sui.msgbox(self, self, header + Arrays.toString(objects), sui.OK_ONLY, "getObjects", "noHandler");
// ===========================================================================
@@ -245,19 +288,124 @@ public class buildout_utility extends script.base_script {
obj_id object = createObject(command2, me);
setObjVar(object, "buildout_utility.write", 1);
- if(isValidId(object)) {
+ if (isValidId(object)) {
sendSystemMessageTestingOnly(self, "createObject: Success, new object OID is " + object);
} else {
sendSystemMessageTestingOnly(self, "createObject: ERROR creating object. Check your template spelling.");
}
+ return SCRIPT_CONTINUE;
+ } else if (command1.equalsIgnoreCase("getBuildoutAreaRect")) {
+ location loc = getLocation(self);
+ float[] rect = getBuildoutAreaRect(loc.x, loc.z, loc.area, true);
+ sendSystemMessageTestingOnly(self, "Area Rect (as x0, x1, y0, y1) is: " + rect[0] + ", " + rect[1] + ", " + rect[2] + ", " + rect[3]);
+ } else if (command1.equalsIgnoreCase("getYaw")) {
+ sendSystemMessageTestingOnly(self, "Yaw is: " + getYaw(getTarget(self)));
+ } else if (command1.equalsIgnoreCase("setYaw")) {
+ setYaw(getTarget(self), Float.parseFloat(command2));
+ } else if (command1.equalsIgnoreCase("getTransform")) {
+ transform t = getTransform_o2p(getTarget(self));
+ sendSystemMessageTestingOnly(self, t.getLocalFrameI_p().toString());
+ sendSystemMessageTestingOnly(self, t.getLocalFrameJ_p().toString());
+ sendSystemMessageTestingOnly(self, t.getLocalFrameK_p().toString());
+ } else if (command1.equalsIgnoreCase("updateServerBuildout")) {
+ //get the current buildout area
+ location here = getLocation(self);
+ obj_id containingBuilding = getTopMostContainer(self);
+ if (isIdValid(containingBuilding)) {
+ here = getLocation(containingBuilding);
+ }
+ String buildoutAreaName = getBuildoutAreaName(here.x, here.z, getCurrentSceneName());
+ String sceneName = getCurrentSceneName();
+ sendSystemMessageTestingOnly(self, "Updating buildout for " + buildoutAreaName);
+ //updateServerBuildout(self, sceneName, buildoutAreaName);
+ return SCRIPT_CONTINUE;
+ } else if (command1.equalsIgnoreCase("setAllBuildOutObjVars")) {
+ obj_id[] objects = utils.getAllObjectsInBuildoutArea(self);
+
+ int count = 0;
+ int addedCount = 0; // Count of objects we added objVar to
+
+ for (obj_id i : objects) {
+ //skip player
+ if (i == self) {
+ continue;
+ }
+ count++;
+
+ // Check if the object has buildout objvar
+ if (!hasObjVar(i, "buildout_utility.write")) {
+ // Set the objvar on the object
+ setObjVar(i, "buildout_utility.write", 1); // add objVar
+ addedCount++;
+ }
+ }
+ sendSystemMessageTestingOnly(self, "Added buildout_utility.write to " + addedCount + " out of " + count + " total objects in buildout");
+ } else if (command1.equalsIgnoreCase("move")) {
+ if (!tok.hasMoreTokens()) {
+ sendSystemMessageTestingOnly(self, "SYNTAX: move ");
+ return SCRIPT_CONTINUE;
+ }
+
+ // parse floats from the command tokens
+ float moveX = 0f;
+ float moveY = 0f;
+ float moveZ = 0f;
+ try {
+ moveX = Float.parseFloat(command2); // we already had command2 as nextToken()
+ if (tok.hasMoreTokens()) {
+ moveY = Float.parseFloat(tok.nextToken());
+ }
+ if (tok.hasMoreTokens()) {
+ moveZ = Float.parseFloat(tok.nextToken());
+ }
+ } catch (Exception e) {
+ sendSystemMessageTestingOnly(self, "Error parsing move coordinates. Usage: move ");
+ return SCRIPT_CONTINUE;
+ }
+
+ // get the target object
+ obj_id target = getTarget(self);
+ if (!isIdValid(target)) {
+ sendSystemMessageTestingOnly(self, "You have no valid target!");
+ return SCRIPT_CONTINUE;
+ }
+
+ // get the target’s current location and move it
+ location currentLoc = getLocation(target);
+ currentLoc.x += moveX;
+ currentLoc.y += moveY;
+ currentLoc.z += moveZ;
+
+ // set the target’s new location
+ setLocation(target, currentLoc);
+
+ sendSystemMessageTestingOnly(self, "Moved target by (" + moveX + ", " + moveY + ", " + moveZ + ")");
return SCRIPT_CONTINUE;
}
+
return SCRIPT_CONTINUE;
}
+ public static int getCellIndex(obj_id cell) {
+ if (isIdValid(cell)) {
+ return Arrays.asList(getCellIds(getTopMostContainer(cell))).indexOf(cell);
+ }
+ return 0;
+ }
+
+ public static boolean isWorldCoordinateOffset(String scene) {
+ dictionary d = dataTableGetRow("datatables/buildout/buildout_scenes.iff", scene);
+ return d != null && d.getInt("adjust_map_coordinates") > 0;
+ }
+
+ public static String getHeaderFormat(String header) {
+ return "\\#00FFFF" + header + ":\\#.\n";
+ }
+
// ===========================================================================
// ===== getBuildoutRootCoords
+ // - BMC: 05/07/2025 - keeping this function here as some other code may still be using it.
// ===========================================================================
public static location getBuildoutRootCoords(String buildoutAreaName) throws InterruptedException {
String buildoutAreaNumber = buildoutAreaName.substring(buildoutAreaName.length() - 3);
@@ -395,5 +543,4 @@ public class buildout_utility extends script.base_script {
return new location(0f, 0f, 0f);
}
}
-
-}
\ No newline at end of file
+}