From 2dde42a86f20e951f37c477a19fe28c6a007b532 Mon Sep 17 00:00:00 2001 From: AconiteGodOfSWG <63141077+AconiteGodOfSWG@users.noreply.github.com> Date: Mon, 2 Nov 2020 15:24:36 -0500 Subject: [PATCH] Fix vendor initializing if container objects exist Fix #158 --- sku.0/sys.server/compiled/game/script/npc/vendor/vendor.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/sku.0/sys.server/compiled/game/script/npc/vendor/vendor.java b/sku.0/sys.server/compiled/game/script/npc/vendor/vendor.java index 35c6dc3b6..99a015348 100755 --- a/sku.0/sys.server/compiled/game/script/npc/vendor/vendor.java +++ b/sku.0/sys.server/compiled/game/script/npc/vendor/vendor.java @@ -36,6 +36,10 @@ public class vendor extends script.base_script { return SCRIPT_CONTINUE; } + if (hasObjVar(self, VENDOR_CONTAINER_LIST_OBJVAR)) + { + return SCRIPT_CONTINUE; + } if (isDead(self)) { return SCRIPT_CONTINUE;