From 3d8f7b3e265556ecfa0efa54982451d448751cc6 Mon Sep 17 00:00:00 2001 From: Cekis Date: Fri, 20 Jan 2017 18:54:48 +0000 Subject: [PATCH] Fixed issue when player unpacks their house without items in it. --- .../compiled/game/script/library/player_structure.java | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/sku.0/sys.server/compiled/game/script/library/player_structure.java b/sku.0/sys.server/compiled/game/script/library/player_structure.java index c38b5d0d8..4f5013bea 100755 --- a/sku.0/sys.server/compiled/game/script/library/player_structure.java +++ b/sku.0/sys.server/compiled/game/script/library/player_structure.java @@ -2520,8 +2520,10 @@ public class player_structure extends script.base_script city.addStructureToCity(house); trace.log("housepackup", "%TU unpacked their house (" + house + ") from structure control device ( " + scd + ") to new location " + loc.toString(), owner, trace.TL_CS_LOG); obj_id[] houseContents = trial.getAllObjectsInDungeon(house); - for (obj_id houseContent : houseContents) { - messageTo(houseContent, "OnUnpack", null, 1.0f, false); + if(houseContents != null) { + for (obj_id houseContent : houseContents) { + messageTo(houseContent, "OnUnpack", null, 1.0f, false); + } } return true; }