Reverted scripts back to initial state we received them

This commit is contained in:
Eric Barr
2014-03-31 10:01:52 -07:00
parent 69c310dde0
commit 4957f948b0
54 changed files with 46336 additions and 46336 deletions
@@ -107,7 +107,7 @@ int[] getValidSpawn(dictionary dctPlayerStats)
strFileName = "datatables/spawning/spawn_lists/" + strPlanet + "/" + strPlanet + "_" + strRegion + ".iff";
}
if(strFileName == null)
return null;
@@ -119,13 +119,13 @@ int[] getValidSpawn(dictionary dctPlayerStats)
int[] intGcwThresholds = null;
int[] intGcwScoreTypes = null;
string[] strGcwSpecificRegions = null;
if(dataTableHasColumn(strFileName, "intGCWFaction"))
{
intGcwFactions = dataTableGetIntColumn(strFileName, "intGCWFaction");
intGcwFactions = dataTableGetIntColumn(strFileName, "intGCWFaction");
intGcwThresholds = dataTableGetIntColumn(strFileName, "intGCWThreshold");
intGcwScoreTypes = dataTableGetIntColumn(strFileName, "intGCWScoreType");
strGcwSpecificRegions = dataTableGetStringColumn(strFileName, "strGCWSpecificRegion");
strGcwSpecificRegions = dataTableGetStringColumn(strFileName, "strGCWSpecificRegion");
}
boolean checkGCWStats = true;
@@ -136,31 +136,31 @@ int[] getValidSpawn(dictionary dctPlayerStats)
return null;
}
location currentLoc = getLocation(objPlayer);
if(intGcwFactions == null || intGcwThresholds == null || intGcwScoreTypes == null)
{
checkGCWStats = false;
}
resizeable int[] validTemplateIndices = new int[0];
if(validTemplateIndices == null)
return null;
for(int i = 0; i < strTemplates.length; ++i)
{
int intMinDifficulty = intMinDifficulties[i];
int intMaxDifficulty = intMaxDifficulties[i];
if(checkGCWStats)
{
int intGcwFaction = intGcwFactions[i];
int intGcwThreshold = intGcwThresholds[i];
int intGcwScoreType = intGcwScoreTypes[i];
string strSpecificRegion = strGcwSpecificRegions == null || strGcwSpecificRegions.length == 0 ? "" : strGcwSpecificRegions[i];
if(!checkGalacticCivilWarStandings(intGcwFaction, intGcwThreshold, intGcwScoreType, strSpecificRegion, currentLoc))
continue;
}
@@ -171,9 +171,9 @@ int[] getValidSpawn(dictionary dctPlayerStats)
// Skip any theaters we shouldn't be spawning.
if(!boolTheatersAllowed && strTemplates[i].indexOf("theater") > 0)
continue;
validTemplateIndices = utils.addElement(validTemplateIndices, i);
}
}
}
return validTemplateIndices;
@@ -402,7 +402,7 @@ dictionary chooseWeightedSpawnTemplate(int[] intDataIndex, string strRegionName,
dictionary dctSpawnInformation = new dictionary();
dctSpawnInformation.put("intIndex", intIndex);
dctSpawnInformation.put("strTemplate", strTemplates[intIndex]);
dctSpawnInformation.put("intMinDifficulty", intMinDifficulties[intIndex]);
dctSpawnInformation.put("intMaxDifficulty", intMaxDifficulties[intIndex]);
@@ -566,7 +566,7 @@ boolean canSpawn(obj_id objPlayer, location locSpawnLocation, boolean boolCheckF
return false;
}
if(hasObjVar(objPlayer, "spawning.locSpawnLocation"))
{
// check quantitities
@@ -625,7 +625,7 @@ boolean canSpawn(obj_id objPlayer, location locSpawnLocation, boolean boolCheckF
// LOG("spawn_base", "battlefield.getBattlefield In a city returning false from canspawn");
return false;
}
}
return true;
@@ -714,7 +714,7 @@ boolean isSpawningAllowed(location locTest)
if(locTest.area == INVALID_SPAWNING_AREAS[i])
return false;
}
return true;
}
@@ -753,7 +753,7 @@ void doSpawnEvent(dictionary params)
{
return;
}
obj_id objPlayer = params.getObjId("objPlayer");
if(!isIdValid(objPlayer))
@@ -818,7 +818,7 @@ void doSpawnEvent(dictionary params)
void doSpawnTemplate(obj_id self, dictionary params)
{
string strTemplate = params.getString("strTemplate");
int intIndex = params.getInt("intIndex");
@@ -919,14 +919,14 @@ boolean isGalaticCivilWarWinner(int faction, int threshold, int imperialScore)
return true;
else if (faction == 2 && threshold < (100 - imperialScore)) // Rebel
return true;
return false;
return false;
}
boolean checkGalacticCivilWarStandings(int gcwFaction, int gcwThreshold, int gcwScoreType, String gcwSpecificRegion, location loc)
{
if(gcwFaction > 0 && gcwThreshold > 0)
{
{
if(gcwScoreType == 0) // Based on Planet Score.
{
int ImperialScore = getGcwGroupImperialScorePercentile(toLower(getCurrentSceneName()));
@@ -965,7 +965,7 @@ boolean checkGalacticCivilWarStandings(int gcwFaction, int gcwThreshold, int gcw
int ImperialScore = getGcwImperialScorePercentile(toLower(gcwSpecificRegion));
return isGalaticCivilWarWinner(gcwFaction, gcwThreshold, ImperialScore);
return isGalaticCivilWarWinner(gcwFaction, gcwThreshold, ImperialScore);
}
else
@@ -974,6 +974,6 @@ boolean checkGalacticCivilWarStandings(int gcwFaction, int gcwThreshold, int gcw
}
}
return true;
}