From 4eac2bfb90dd8c4a8989e98db2e8e3ba9fc26950 Mon Sep 17 00:00:00 2001 From: AconiteX <63141077+AconiteX@users.noreply.github.com> Date: Sat, 5 Jun 2021 08:47:28 -0400 Subject: [PATCH] GU 18.4 - Housing - Access Lock Permission List --- .../game/script/structure/locked_container.java | 16 ++++------------ 1 file changed, 4 insertions(+), 12 deletions(-) diff --git a/sku.0/sys.server/compiled/game/script/structure/locked_container.java b/sku.0/sys.server/compiled/game/script/structure/locked_container.java index 8d2f409e1..36666f417 100755 --- a/sku.0/sys.server/compiled/game/script/structure/locked_container.java +++ b/sku.0/sys.server/compiled/game/script/structure/locked_container.java @@ -74,7 +74,7 @@ public class locked_container extends script.base_script } public void addPlayerToAccess(obj_id container, obj_id player) throws InterruptedException { - if (!isIdValid(container) || !exists(container) || !isIdValid(player) || !exists(player)) + if (!isIdValid(container) || !exists(container) || !isIdValid(player)) { return; } @@ -82,7 +82,7 @@ public class locked_container extends script.base_script } public void removePlayerFromAccess(obj_id container, obj_id player) throws InterruptedException { - if (!isIdValid(container) || !exists(container) || !isIdValid(player) || !exists(player)) + if (!isIdValid(container) || !exists(container) || !isIdValid(player)) { return; } @@ -239,11 +239,7 @@ public class locked_container extends script.base_script if (sui.getIntButtonPressed(params) == sui.BP_OK) { String accessorName = sui.getInputBoxText(params); - obj_id target = utils.getNearbyPlayerByName(player, accessorName); - if (!isIdValid(target)) - { - target = getPlayerIdFromFirstName(accessorName); - } + obj_id target = getPlayerIdFromFirstName(accessorName); if (isIdValid(target)) { addPlayerToAccess(self, target); @@ -266,11 +262,7 @@ public class locked_container extends script.base_script if (sui.getIntButtonPressed(params) == sui.BP_OK) { String accessorName = sui.getInputBoxText(params); - obj_id target = utils.getNearbyPlayerByName(player, accessorName); - if (!isIdValid(target)) - { - target = getPlayerIdFromFirstName(accessorName); - } + obj_id target = getPlayerIdFromFirstName(accessorName); if (lockedBy == target) { return SCRIPT_CONTINUE;