From 51773759a8adcfdf3eec37f258353da7c0a66ea5 Mon Sep 17 00:00:00 2001 From: PrisonCamp Date: Tue, 11 Nov 2014 01:58:30 -0800 Subject: [PATCH] *Added OnAttach trigger in order to keep compatible with buildout tables --- .../game/script/systems/gcw/flip_banner.script | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/sku.0/sys.server/compiled/game/script/systems/gcw/flip_banner.script b/sku.0/sys.server/compiled/game/script/systems/gcw/flip_banner.script index 0f2641e56..522591a60 100644 --- a/sku.0/sys.server/compiled/game/script/systems/gcw/flip_banner.script +++ b/sku.0/sys.server/compiled/game/script/systems/gcw/flip_banner.script @@ -16,6 +16,18 @@ trigger OnInitialize() return SCRIPT_CONTINUE; } +//------------------------------------------------ +// OnAttach +//------------------------------------------------ + +trigger OnAttach() +{ +// messageTo( self, "spawnBanner", null, 1.f, false ); + messageTo( self, "checkBannerImpulse", null, 1.f, false ); + + return SCRIPT_CONTINUE; +} + //------------------------------------------------ // OnDestroy //------------------------------------------------