From 518be01e77e8a268589cb11fe28713ebcf3734f3 Mon Sep 17 00:00:00 2001 From: DarthArgus Date: Wed, 11 Nov 2015 20:24:50 -0600 Subject: [PATCH] REVERT THIS once the mail system works --- .../game/script/library/player_structure.scriptlib | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/sku.0/sys.server/compiled/game/script/library/player_structure.scriptlib b/sku.0/sys.server/compiled/game/script/library/player_structure.scriptlib index 4e654c5a2..a33442eff 100644 --- a/sku.0/sys.server/compiled/game/script/library/player_structure.scriptlib +++ b/sku.0/sys.server/compiled/game/script/library/player_structure.scriptlib @@ -3194,7 +3194,7 @@ void finalizePackUp(obj_id player, obj_id structure) + isAbandoned + "," + where.toString() + " into device (" + scd + ")"); - //if structure is in a city, we need to mail the mayor + /*//if structure is in a city, we need to mail the mayor if(city.isInCity(structure)) { int city_id = getCityAtLocation( getLocation( structure ), 0 ); @@ -3210,7 +3210,7 @@ void finalizePackUp(obj_id player, obj_id structure) prose.setTU(pp, structure_name); utils.sendMail(SELF_PACKUP_EMAIL_TITLE, pp, mayor, "Galactic Housing Authority"); - } + }*/ return; } @@ -3294,7 +3294,7 @@ void finalizeAbandonedStructurePackUp(obj_id player, obj_id structure) " (" + player + ") is ABOUT to pack abandoned structure (" + structure + ",abandoned=" + isAbandoned + "," + where.toString() + ") owned by player " + getPlayerName(structure_owner) + " (" + structure_owner + ")"); - //if structure is in a city, we need to mail the mayor + /*//if structure is in a city, we need to mail the mayor if(city.isInCity(structure)) { int city_id = getCityAtLocation( getLocation( structure ), 0 ); @@ -3310,7 +3310,7 @@ void finalizeAbandonedStructurePackUp(obj_id player, obj_id structure) prose.setTU(pp, structure_name); utils.sendMail(PACKUP_EMAIL_TITLE, pp, mayor, "Galactic Vacant Building Demolishing Movement"); - } + }*/ return; }