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Fixed debug speak messages being shown to all players
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@@ -1584,7 +1584,8 @@ public class base_class
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private static native void _debugSpeakMsg(long object, String msg);
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public static void debugSpeakMsg(obj_id object, String msg)
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{
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_debugSpeakMsg(getLongWithNull(object), msg);
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if (isGod(object))
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_debugSpeakMsg(getLongWithNull(object), msg);
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}
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/**
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