Java 11.0.2 migration (#32)

* Code compiles - execution NOT tested

* updating gitignore

* Removed intellij settings files

* Removed more intellij files

* Added exclusion for JDK classes.

* Fixed purchasing script for vendors that have listed coin types.

* Updated script to not kick off until the entire preload is complete.

* adds static name entry for Solo movie poster and tcg9 vendor entry

* clean up empty and orphaned object templates

* adds placeholder black market (static) spawns

* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors

* Updated gitignore and removed intellij project files

* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src

* Fixed appearance and template for terminal (#2)

* Fixed appearance and template for terminal (#3)

* Fixed appearance and template for terminal (#4)

* Deleted another faulty/orphaned object template

* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.

* Fixed some unneeded java 11 changes
This commit is contained in:
Tekaoh
2019-04-18 18:31:52 -05:00
committed by GitHub
parent a4298e618f
commit 5c2e112349
1815 changed files with 36918 additions and 49649 deletions
@@ -223,7 +223,7 @@ public class mitigation extends script.base_script
hitData.damage = damageTotal;
hitData.success = true;
hitData.damageType = newWpnData.attackType;
int blockedDamage = combat.applyArmorProtection(self, lookAtTarget, newWpnData, hitData, 0f);
int blockedDamage = combat.applyArmorProtection(self, lookAtTarget, newWpnData, hitData, 0.0f);
testData += (i + 1) + "\t" + damageTotal + "\t" + blockedDamage + "\t" + WEAPON_DAMAGE_TYPE[newWpnData.attackType + 1] + "\n";
}
String topStrings = "Weapon OID: " + objWeapon + "\tAttack Location: " + MITIGATION_HIT_LOCATIONS[attackLocation] + "\tMinimum Damage: " + minDmg + "\tMaximum Damage: " + maxDmg + "\n\r";