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Java 11.0.2 migration (#32)
* Code compiles - execution NOT tested * updating gitignore * Removed intellij settings files * Removed more intellij files * Added exclusion for JDK classes. * Fixed purchasing script for vendors that have listed coin types. * Updated script to not kick off until the entire preload is complete. * adds static name entry for Solo movie poster and tcg9 vendor entry * clean up empty and orphaned object templates * adds placeholder black market (static) spawns * corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors * Updated gitignore and removed intellij project files * Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src * Fixed appearance and template for terminal (#2) * Fixed appearance and template for terminal (#3) * Fixed appearance and template for terminal (#4) * Deleted another faulty/orphaned object template * Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges. * Fixed some unneeded java 11 changes
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@@ -114,11 +114,9 @@ public class qa_cube extends script.base_script
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checkInventory(player);
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boolean hasCube = false;
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obj_id[] invAndEquip = getInventoryAndEquipment(player);
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for (int i = 0; i < invAndEquip.length; i++)
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{
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String templateName = getTemplateName(invAndEquip[i]);
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if (templateName.equals("object/tangible/container/loot/som_cube.iff"))
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{
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for (obj_id obj_id : invAndEquip) {
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String templateName = getTemplateName(obj_id);
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if (templateName.equals("object/tangible/container/loot/som_cube.iff")) {
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hasCube = true;
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}
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}
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