Java 11.0.2 migration (#32)

* Code compiles - execution NOT tested

* updating gitignore

* Removed intellij settings files

* Removed more intellij files

* Added exclusion for JDK classes.

* Fixed purchasing script for vendors that have listed coin types.

* Updated script to not kick off until the entire preload is complete.

* adds static name entry for Solo movie poster and tcg9 vendor entry

* clean up empty and orphaned object templates

* adds placeholder black market (static) spawns

* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors

* Updated gitignore and removed intellij project files

* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src

* Fixed appearance and template for terminal (#2)

* Fixed appearance and template for terminal (#3)

* Fixed appearance and template for terminal (#4)

* Deleted another faulty/orphaned object template

* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.

* Fixed some unneeded java 11 changes
This commit is contained in:
Tekaoh
2019-04-18 18:31:52 -05:00
committed by GitHub
parent a4298e618f
commit 5c2e112349
1815 changed files with 36918 additions and 49649 deletions
@@ -715,33 +715,23 @@ public class ttyson_test extends script.base.remote_object_requester
{
LOG("newbie", "no items");
}
for (int i = 0; i < items.length; i++)
{
LOG("newbie", "NEWBIE STARTING EQUIP MAKING: " + items[i]);
for (String item : items) {
LOG("newbie", "NEWBIE STARTING EQUIP MAKING: " + item);
obj_id newItem = null;
if (items[i].startsWith("object/weapon/"))
{
newItem = weapons.createWeapon(items[i], bank, 0.75f);
}
else if (items[i].startsWith("object/tangible/medicine"))
{
if (item.startsWith("object/weapon/")) {
newItem = weapons.createWeapon(item, bank, 0.75f);
} else if (item.startsWith("object/tangible/medicine")) {
newItem = createObject("object/tangible/medicine/instant_stimpack/stimpack_noob.iff", bank, "");
if (isIdValid(newItem))
{
if (isIdValid(newItem)) {
setCount(newItem, 5);
setObjVar(newItem, "healing.power", 250);
}
} else {
newItem = createObject(item, bank, "");
}
else
{
newItem = createObject(items[i], bank, "");
}
if (!isIdValid(newItem))
{
LOG("newbie", "BAD: could not create newbie equipment item " + items[i]);
}
else
{
if (!isIdValid(newItem)) {
LOG("newbie", "BAD: could not create newbie equipment item " + item);
} else {
pclib.autoInsureItem(newItem);
}
}