diff --git a/sku.0/sys.server/compiled/game/script/base_class.java b/sku.0/sys.server/compiled/game/script/base_class.java index 1582f52d5..5fe2728a6 100644 --- a/sku.0/sys.server/compiled/game/script/base_class.java +++ b/sku.0/sys.server/compiled/game/script/base_class.java @@ -25355,7 +25355,7 @@ public class base_class source = object id of the thing sending the message - this can't be null. soundEffect = a sound effect file to play. displayTime = duration in seconds of the message. - Definition in priority order… + Definition in priority order > 0 -- Timed message has the highest priority. < 0 -- Untimed message 0 -- Player taunt with the display time calculated on the client by the length of the string (default behavior).