From 8e3179f3d53e47345c840518b5fca4a2a952e82a Mon Sep 17 00:00:00 2001 From: DarthArgus Date: Fri, 30 Oct 2015 13:19:14 -0500 Subject: [PATCH] fixing borked scripts --- sku.0/sys.server/compiled/game/script/combat_engine.java | 2 +- .../game/script/content_tools/content_generation.script | 2 +- .../compiled/game/script/event/dianoga_dumpster.script | 2 +- .../event/housepackup/sarlacc_furniture_terminal.script | 2 +- .../compiled/game/script/gm/space_dungeon_utility.script | 2 +- .../game/script/item/tool/reverse_engineering_tool.script | 2 +- .../compiled/game/script/library/beast_lib.scriptlib | 4 ++-- .../compiled/game/script/library/collection.scriptlib | 2 +- .../compiled/game/script/library/combat.scriptlib | 4 ++-- .../compiled/game/script/library/factions.scriptlib | 2 +- sku.0/sys.server/compiled/game/script/library/hq.scriptlib | 2 +- .../compiled/game/script/library/instance.scriptlib | 6 +++--- sku.0/sys.server/compiled/game/script/library/poi.scriptlib | 2 +- .../compiled/game/script/library/static_item.scriptlib | 6 +++--- .../compiled/game/script/library/stealth.scriptlib | 6 +++--- .../compiled/game/script/library/storyteller.scriptlib | 0 .../script/npc/skillteacher/theater_trainer_spawner.script | 0 .../compiled/game/script/player/veteran_rewards.script | 0 .../script/space/content_tools/content_generation.script | 2 +- .../script/systems/event_perk/promoter_hotel_spawner.script | 0 .../game/script/systems/storyteller/blueprint.script | 0 .../game/script/systems/storyteller/blueprint_blank.script | 0 .../game/script/systems/storyteller/npc_token.script | 0 .../compiled/game/script/test/qaprofession.script | 2 +- .../game/script/theme_park/dathomir/set_level_80.script | 0 .../game/script/theme_park/imperial/retreatspawner.script | 0 .../game/script/theme_park/meatlump/target_map_puzzle.java | 0 27 files changed, 25 insertions(+), 25 deletions(-) mode change 100755 => 100644 sku.0/sys.server/compiled/game/script/library/storyteller.scriptlib mode change 100755 => 100644 sku.0/sys.server/compiled/game/script/npc/skillteacher/theater_trainer_spawner.script mode change 100755 => 100644 sku.0/sys.server/compiled/game/script/player/veteran_rewards.script mode change 100755 => 100644 sku.0/sys.server/compiled/game/script/systems/event_perk/promoter_hotel_spawner.script mode change 100755 => 100644 sku.0/sys.server/compiled/game/script/systems/storyteller/blueprint.script mode change 100755 => 100644 sku.0/sys.server/compiled/game/script/systems/storyteller/blueprint_blank.script mode change 100755 => 100644 sku.0/sys.server/compiled/game/script/systems/storyteller/npc_token.script mode change 100755 => 100644 sku.0/sys.server/compiled/game/script/theme_park/dathomir/set_level_80.script mode change 100755 => 100644 sku.0/sys.server/compiled/game/script/theme_park/imperial/retreatspawner.script mode change 100755 => 100644 sku.0/sys.server/compiled/game/script/theme_park/meatlump/target_map_puzzle.java diff --git a/sku.0/sys.server/compiled/game/script/combat_engine.java b/sku.0/sys.server/compiled/game/script/combat_engine.java index 52c450aa6..ddb91930d 100644 --- a/sku.0/sys.server/compiled/game/script/combat_engine.java +++ b/sku.0/sys.server/compiled/game/script/combat_engine.java @@ -906,7 +906,7 @@ public class combat_engine attacker.aims=3; } String strAimMod = getWeaponStringType(weapon.weaponType); - strAimMod.concat("_aim"); + strAimMod = strAimMod.concat("_aim"); int intBaseAimMod = base_class.getSkillStatisticModifier(attacker.id, "aim"); aimsMod = attacker.aims * (base_class.getSkillStatisticModifier(attacker.id, strAimMod)+intBaseAimMod); diff --git a/sku.0/sys.server/compiled/game/script/content_tools/content_generation.script b/sku.0/sys.server/compiled/game/script/content_tools/content_generation.script index ee4fbc46a..990f11f8f 100644 --- a/sku.0/sys.server/compiled/game/script/content_tools/content_generation.script +++ b/sku.0/sys.server/compiled/game/script/content_tools/content_generation.script @@ -1223,7 +1223,7 @@ messageHandler makeSpaceStation() { for(int intI = 0; intI< strAdditionalScripts.length; intI++) { - if(strAdditionalScripts!="") + if(strAdditionalScripts[intI]!="") { attachScript(objStation, strAdditionalScripts[intI]); } diff --git a/sku.0/sys.server/compiled/game/script/event/dianoga_dumpster.script b/sku.0/sys.server/compiled/game/script/event/dianoga_dumpster.script index 2f48f986d..e58ef1bd2 100644 --- a/sku.0/sys.server/compiled/game/script/event/dianoga_dumpster.script +++ b/sku.0/sys.server/compiled/game/script/event/dianoga_dumpster.script @@ -1170,7 +1170,7 @@ string getSarlaccCollectionColumn(obj_id self) for(int i = 0; i < foodList.length-1; i++) { - if(foodList[i] == null || foodList.equals("")) + if(foodList[i] == null || foodList[i].equals("")) continue; allEdibles.add(foodList[i]); diff --git a/sku.0/sys.server/compiled/game/script/event/housepackup/sarlacc_furniture_terminal.script b/sku.0/sys.server/compiled/game/script/event/housepackup/sarlacc_furniture_terminal.script index d23e3696f..45b2d8cfc 100644 --- a/sku.0/sys.server/compiled/game/script/event/housepackup/sarlacc_furniture_terminal.script +++ b/sku.0/sys.server/compiled/game/script/event/housepackup/sarlacc_furniture_terminal.script @@ -1243,7 +1243,7 @@ string getSarlaccCollectionColumn(obj_id self) for(int i = 0; i < foodList.length-1; i++) { - if(foodList[i] == null || foodList.equals("")) + if(foodList[i] == null || foodList[i].equals("")) continue; allEdibles.add(foodList[i]); diff --git a/sku.0/sys.server/compiled/game/script/gm/space_dungeon_utility.script b/sku.0/sys.server/compiled/game/script/gm/space_dungeon_utility.script index 8f9f39229..58e67d5dd 100644 --- a/sku.0/sys.server/compiled/game/script/gm/space_dungeon_utility.script +++ b/sku.0/sys.server/compiled/game/script/gm/space_dungeon_utility.script @@ -33,7 +33,7 @@ trigger OnSpeaking(string text) i++; } - text.toLowerCase(); + text = text.toLowerCase(); if (text.startsWith("dungeonticket")) { diff --git a/sku.0/sys.server/compiled/game/script/item/tool/reverse_engineering_tool.script b/sku.0/sys.server/compiled/game/script/item/tool/reverse_engineering_tool.script index 88be14667..db8988bf6 100644 --- a/sku.0/sys.server/compiled/game/script/item/tool/reverse_engineering_tool.script +++ b/sku.0/sys.server/compiled/game/script/item/tool/reverse_engineering_tool.script @@ -1033,7 +1033,7 @@ void prependModNameToObject(obj_id object, string modSIDreference) string[] parsedString = split(baseName, ':'); - if(!modName.startsWith("[") && !modName.startsWith("@") && !modName.equals("") && !modName.equals(null) && parsedString.length > 1) + if(!modName.startsWith("[") && !modName.startsWith("@") && !modName.equals("") && parsedString.length > 1) { string stfFile = parsedString[0]; string reference = parsedString[1]; diff --git a/sku.0/sys.server/compiled/game/script/library/beast_lib.scriptlib b/sku.0/sys.server/compiled/game/script/library/beast_lib.scriptlib index e23a5ee40..cf5ed72ac 100644 --- a/sku.0/sys.server/compiled/game/script/library/beast_lib.scriptlib +++ b/sku.0/sys.server/compiled/game/script/library/beast_lib.scriptlib @@ -3718,7 +3718,7 @@ boolean canPerformCommand(obj_id player, obj_id pet, string command) string[] abilityList = getTrainedSkills(pet); for(int i=0;i -1 ) { utils.setScriptVar(self, "delegate.pid", pid); diff --git a/sku.0/sys.server/compiled/game/script/library/hq.scriptlib b/sku.0/sys.server/compiled/game/script/library/hq.scriptlib index 77d25fd19..5ce4c2c50 100644 --- a/sku.0/sys.server/compiled/game/script/library/hq.scriptlib +++ b/sku.0/sys.server/compiled/game/script/library/hq.scriptlib @@ -356,7 +356,7 @@ obj_id[] spawnExterior(obj_id hq, string tbl) string colName = dataTableGetColumnName(tbl, i); string[] locs = dataTableGetStringColumnNoDefaults(tbl, i); - if ( locs != null && !locs.equals("") ) + if ( locs != null) { for ( int n = 0; n < locs.length; n++ ) { diff --git a/sku.0/sys.server/compiled/game/script/library/instance.scriptlib b/sku.0/sys.server/compiled/game/script/library/instance.scriptlib index 465464edc..edf3fbe5d 100644 --- a/sku.0/sys.server/compiled/game/script/library/instance.scriptlib +++ b/sku.0/sys.server/compiled/game/script/library/instance.scriptlib @@ -493,10 +493,10 @@ void removeFromPlayerList(obj_id instance_id, obj_id player, int group) for (int i=0;i