diff --git a/sku.0/sys.server/compiled/game/script/systems/spawning/spawn_base.script b/sku.0/sys.server/compiled/game/script/systems/spawning/spawn_base.script index 2f65fa1c1..bf161492d 100644 --- a/sku.0/sys.server/compiled/game/script/systems/spawning/spawn_base.script +++ b/sku.0/sys.server/compiled/game/script/systems/spawning/spawn_base.script @@ -48,7 +48,7 @@ const int PLAYER_TO_NPC_RATIO = 1; // for every 1 player, we decrease our max // END TESTING CONSTANTS; -public boolean boolFastSpawnEnabled = false; +const boolean boolFastSpawnEnabled = false; const int MAXIMUM_SPAWNING_RUN_TIME_RULES = 200; const float CREATURES_TO_PLAYERS_RATIO = 20;