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Added god mode checks to all QA and testing scripts.
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Regular → Executable
+7
@@ -34,6 +34,13 @@ public class mbogue_test extends script.base_script
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public static final String s_usageSpaceUnitSetTargetOrders = "Usage: spaceUnitSetTargetOrders <unitObjId> <int>";
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public static final String s_usageSpaceUnitSetSquad = "Usage: spaceUnitSetSquad <unitObjId> <int>";
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public static final String s_usageSpaceSquadAddPatrolPath = "Usage: spaceSquadAddPatrolPath <int>";
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public int OnAttach(obj_id self) throws InterruptedException
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{
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if (!isGod(self) || getGodLevel(self) < 50 || !isPlayer(self)) {
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detachScript(self, "test.mbogue_test");
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}
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return SCRIPT_CONTINUE;
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}
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public int OnSpeaking(obj_id self, String text) throws InterruptedException
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{
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if (isGod(self))
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