Added god mode checks to all QA and testing scripts.

This commit is contained in:
Cekis
2018-03-23 15:54:42 -07:00
committed by CekisSWG
parent dd98509fdb
commit 9f87cc4f19
135 changed files with 164 additions and 21358 deletions
+7
View File
@@ -34,6 +34,13 @@ public class mbogue_test extends script.base_script
public static final String s_usageSpaceUnitSetTargetOrders = "Usage: spaceUnitSetTargetOrders <unitObjId> <int>";
public static final String s_usageSpaceUnitSetSquad = "Usage: spaceUnitSetSquad <unitObjId> <int>";
public static final String s_usageSpaceSquadAddPatrolPath = "Usage: spaceSquadAddPatrolPath <int>";
public int OnAttach(obj_id self) throws InterruptedException
{
if (!isGod(self) || getGodLevel(self) < 50 || !isPlayer(self)) {
detachScript(self, "test.mbogue_test");
}
return SCRIPT_CONTINUE;
}
public int OnSpeaking(obj_id self, String text) throws InterruptedException
{
if (isGod(self))