Added god mode checks to all QA and testing scripts.

This commit is contained in:
Cekis
2018-03-23 15:54:42 -07:00
committed by CekisSWG
parent dd98509fdb
commit 9f87cc4f19
135 changed files with 164 additions and 21358 deletions
@@ -1,39 +0,0 @@
package script.working;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.regions;
public class dynamicregiontest extends script.base_script
{
public dynamicregiontest()
{
}
public int OnAttach(obj_id self) throws InterruptedException
{
createCircleRegion(getLocation(self), 2000, self.toString(), regions.PVP_REGION_TYPE_NORMAL, regions.BUILD_TRUE, regions.MUNI_FALSE, 600, 0, 50, regions.SPAWN_FALSE, regions.MISSION_NONE, false, false);
debugSpeakMsg(self, "made region called " + self.toString());
return SCRIPT_CONTINUE;
}
public int OnDestroy(obj_id self) throws InterruptedException
{
location locTest = getLocation(self);
String strPlanet = locTest.area;
region rgnRegion = getRegion(strPlanet, self.toString());
if (rgnRegion == null)
{
debugSpeakMsg(self, "Null region.. no good");
}
else
{
deleteRegion(rgnRegion);
}
return SCRIPT_CONTINUE;
}
}