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Added god mode checks to all QA and testing scripts.
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@@ -1,41 +0,0 @@
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package script.working;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.pclib;
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import script.library.factions;
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import script.library.player_structure;
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import script.library.skill;
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public class royscript extends script.base_script
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{
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public royscript()
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{
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}
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public int OnSpeaking(obj_id self, String strText) throws InterruptedException
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{
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String[] strCommands = split(strText, ' ');
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if (strCommands[0].equals("setupImperialFaction"))
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{
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factions.addFactionStanding(self, factions.FACTION_IMPERIAL, 3000);
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sendSystemMessageTestingOnly(self, "Done");
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}
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if (strCommands[0].equals("makeInteresting"))
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{
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setCondition(getLookAtTarget(self), CONDITION_INTERESTING);
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sendSystemMessageTestingOnly(self, "Set condition");
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}
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if (strCommands[0].equals("setYaw"))
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{
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setYaw(self, 90);
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sendSystemMessageTestingOnly(self, "Set condition");
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}
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return SCRIPT_CONTINUE;
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}
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}
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