Added god mode checks to all QA and testing scripts.

This commit is contained in:
Cekis
2018-03-23 15:54:42 -07:00
committed by CekisSWG
parent dd98509fdb
commit 9f87cc4f19
135 changed files with 164 additions and 21358 deletions
@@ -1,41 +0,0 @@
package script.working.toad;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.regions;
public class top extends script.base_script
{
public top()
{
}
public int OnHearSpeech(obj_id self, obj_id speaker, String text) throws InterruptedException
{
if (!hasObjVar(speaker, "gm"))
{
return SCRIPT_CONTINUE;
}
if (text.equals("test"))
{
location here = getLocation(self);
obj_id bldg = getTopMostContainer(self);
debugSpeakMsg(self, "I'm contained by " + bldg);
location there = getLocation(bldg);
location target = new location();
region[] rgnFoos = getRegionsWithGeographicalAtPoint(there, regions.GEO_CITY);
if (rgnFoos == null)
{
debugSpeakMsg(self, "NULL FOOS");
return SCRIPT_CONTINUE;
}
region quest = rgnFoos[0];
}
return SCRIPT_CONTINUE;
}
}