Added null pointer check when weapon stats cannot be retrieved for a delayed attack.

This commit is contained in:
Cekis
2017-02-03 01:11:16 +00:00
parent ae09f64fd7
commit a8f86a02d2
@@ -481,7 +481,8 @@ public class combat_base extends script.base_script
return;
}
dictionary dctWeaponStats = utils.getDictionaryScriptVar(objWeapon, "dctWeaponStats");
utils.setScriptVar(egg, "dctWeaponStats", dctWeaponStats);
if(dctWeaponStatus)
utils.setScriptVar(egg, "dctWeaponStats", dctWeaponStats);
utils.setScriptVar(egg, "isAutoAimed", isAutoAimed);
doStandardDelayedAction(egg, target, attackName, actionData, instantHit);
}