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broken switches
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@@ -574,6 +574,7 @@ Vector getAvailableCloningFacilities(obj_id player)
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factionFacilityDist = dist;
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}
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}
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break;
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case CLONE_TYPE_PVP_REGION_ADVANCED_IMPERIAL:
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if(!factions.isImperial(player))
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break;
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