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https://github.com/SWG-Source/dsrc.git
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who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,95 @@
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package script.ai;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.ai.ai_combat;
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import script.library.ai_lib;
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import script.library.combat;
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import script.library.pclib;
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import script.library.factions;
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import script.library.utils;
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import script.library.pet_lib;
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import script.library.scout;
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import script.library.colors;
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import script.library.xp;
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public class mount_combat extends script.systems.combat.combat_base
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{
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public mount_combat()
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{
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}
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public static final int RANGE_NEAR = 0;
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public static final int RANGE_MID_NEAR = 1;
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public static final int RANGE_MID_FAR = 2;
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public static final int RANGE_FAR = 3;
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public static final int COMBATMODE_NONE = 0;
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public static final int COMBATMODE_DEFAULT = 1;
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public static final int COMBATMODE_EQUIPPED = 2;
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public static final int COMBATMODE_SPECIAL = 3;
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public static final String CREATURE_TABLE = "datatables/mob/creatures.iff";
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public static final String ALERT_VOLUME_NAME = "alertTriggerVolume";
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public int aiCombatLoop(obj_id self, dictionary params) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int OnCreatureDamaged(obj_id self, obj_id attacker, obj_id weapon, int[] damage) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int defenderCombatAction(obj_id self, obj_id attacker, obj_id weapon, int combatResult) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int handleDefenderCombatAction(obj_id self, dictionary params) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int OnDefenderCombatAction(obj_id self, obj_id attacker, obj_id weapon, int combatResult) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int vocalizeEndCombat(obj_id self, dictionary params) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int postCombatPathHome(obj_id self, dictionary params) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int OnMovePathComplete(obj_id self) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int OnMoveMoving(obj_id self) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int OnBehaviorChange(obj_id self, int newBehavior, int oldBehavior, int[] changeFlags) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int OnTriggerVolumeEntered(obj_id self, String volumeName, obj_id breacher) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int OnIncapacitateTarget(obj_id self, obj_id target) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int OnAttach(obj_id self) throws InterruptedException
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{
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setWantSawAttackTriggers(self, false);
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return SCRIPT_CONTINUE;
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}
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public int OnDetach(obj_id self) throws InterruptedException
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{
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setWantSawAttackTriggers(self, true);
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return SCRIPT_CONTINUE;
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}
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}
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