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https://github.com/SWG-Source/dsrc.git
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who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,138 @@
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package script.ai;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.ai_lib;
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import script.library.chat;
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import script.library.prose;
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import script.library.utils;
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import script.library.xp;
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public class smuggler_buddy extends script.base_script
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{
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public smuggler_buddy()
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{
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}
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public static final float BUDDY_DURATION = 62.0f;
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public int OnAttach(obj_id self) throws InterruptedException
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{
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messageTo(self, "handleGreeting", null, 2.0f, false);
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messageTo(self, "handleRunAway", null, BUDDY_DURATION, false);
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setObjVar(self, "ai.pet", true);
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return SCRIPT_CONTINUE;
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}
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public int OnExitedCombat(obj_id self) throws InterruptedException
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{
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if (utils.hasScriptVar(self, "runningaway"))
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{
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return SCRIPT_CONTINUE;
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}
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messageTo(self, "handleNewTarget", null, 2.0f, false);
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return SCRIPT_CONTINUE;
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}
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public int handleGreeting(obj_id self, dictionary params) throws InterruptedException
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{
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obj_id master = getMaster(self);
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if (isIdValid(master))
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{
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String name = getFirstName(master);
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prose_package pp = new prose_package();
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pp = prose.setStringId(pp, new string_id("combat_effects", "smuggler_buddy_greeting"));
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pp = prose.setTU(pp, name);
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chat.chat(self, master, chat.CHAT_SAY, null, chat.ChatFlag_targetGroupOnly, pp);
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}
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return SCRIPT_CONTINUE;
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}
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public int handleNewTarget(obj_id self, dictionary params) throws InterruptedException
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{
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obj_id master = getMaster(self);
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if (isIdValid(master))
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{
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obj_id newTarget = getHateTarget(master);
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if (isIdValid(newTarget))
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{
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startCombat(self, newTarget);
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}
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else
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{
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messageTo(self, "handleRunAway", null, 2.0f, false);
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}
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}
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else
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{
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messageTo(self, "handleRunAway", null, 2.0f, false);
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}
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return SCRIPT_CONTINUE;
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}
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public int handleRunAway(obj_id self, dictionary params) throws InterruptedException
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{
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if (isDead(self))
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{
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messageTo(self, "handleCleanUp", null, 15.0f, false);
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return SCRIPT_CONTINUE;
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}
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if (utils.hasScriptVar(self, "runningaway"))
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{
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return SCRIPT_CONTINUE;
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}
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obj_id master = getMaster(self);
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if (isIdValid(master))
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{
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String name = getFirstName(master);
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prose_package pp = new prose_package();
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pp = prose.setStringId(pp, new string_id("combat_effects", "smuggler_buddy_goodbye"));
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pp = prose.setTU(pp, name);
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chat.chat(self, master, chat.CHAT_SAY, null, chat.ChatFlag_targetGroupOnly, pp);
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}
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stopCombat(self);
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setMaster(self, null);
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setInvulnerable(self, true);
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if (isIdValid(master))
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{
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ai_lib.pathAwayFrom(self, master);
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}
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utils.setScriptVar(self, "runningaway", 1);
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messageTo(self, "handleCleanUp", null, 15.0f, false);
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return SCRIPT_CONTINUE;
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}
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public int handleCleanUp(obj_id self, dictionary params) throws InterruptedException
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{
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destroyObject(self);
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return SCRIPT_CONTINUE;
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}
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public int OnIncapacitated(obj_id self, obj_id attacker) throws InterruptedException
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{
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obj_id weapon = getCurrentWeapon(self);
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if (isIdValid(weapon) && !isDefaultWeapon(weapon))
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{
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destroyObject(weapon);
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}
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obj_id cInv = utils.getInventoryContainer(self);
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if (isIdValid(cInv))
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{
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utils.emptyContainerExceptStorytellerLoot(cInv);
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}
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ai_lib.clearCombatData();
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setObjVar(self, xp.VAR_LANDED_DEATHBLOW, attacker);
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if (!kill(self))
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{
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obj_id[] haters = getHateList(self);
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if (haters.length > 0)
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{
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for (int i = 0; i < haters.length; i++)
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{
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removeHateTarget(haters[i], self);
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}
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}
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destroyObject(self);
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}
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clearCondition(self, CONDITION_INTERESTING);
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return SCRIPT_CONTINUE;
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}
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}
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