mirror of
https://github.com/SWG-Source/dsrc.git
synced 2026-09-27 13:13:10 -04:00
who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,197 @@
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package script.conversation;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.ai_lib;
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import script.library.chat;
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import script.library.factions;
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import script.library.quests;
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public class fs_reflex1_prisoner extends script.base_script
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{
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public fs_reflex1_prisoner()
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{
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}
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public static String c_stringFile = "conversation/fs_reflex1_prisoner";
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public boolean fs_reflex1_prisoner_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException
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{
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return true;
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}
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public boolean fs_reflex1_prisoner_condition_combatNotReady(obj_id player, obj_id npc) throws InterruptedException
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{
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if (ai_lib.isInCombat(npc))
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{
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return true;
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}
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if (!hasObjVar(npc, "player"))
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{
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return true;
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}
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return false;
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}
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public boolean fs_reflex1_prisoner_condition_notCorrectPlayer(obj_id player, obj_id npc) throws InterruptedException
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{
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if (hasObjVar(npc, "player"))
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{
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obj_id target = getObjIdObjVar(npc, "player");
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if (target != player)
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{
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return true;
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}
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}
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else
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{
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return true;
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}
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return false;
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}
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public boolean fs_reflex1_prisoner_condition_isSafe(obj_id player, obj_id npc) throws InterruptedException
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{
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if (hasObjVar(npc, "safe"))
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{
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return true;
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}
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return false;
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}
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public boolean fs_reflex1_prisoner_condition_isInProgress(obj_id player, obj_id npc) throws InterruptedException
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{
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if (hasObjVar(npc, "in_progress"))
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{
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return true;
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}
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return false;
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}
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public boolean fs_reflex1_prisoner_condition_hasFailed(obj_id player, obj_id npc) throws InterruptedException
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{
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if (hasObjVar(player, "quest.fs_reflex1.failed"))
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{
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return true;
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}
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return false;
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}
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public void fs_reflex1_prisoner_action_complete_quest(obj_id player, obj_id npc) throws InterruptedException
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{
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setInvulnerable(npc, false);
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setObjVar(player, "quest.fs_reflex_rescue_quest_03.target", npc);
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setObjVar(player, "quest.fs_reflex_rescue_quest_04.parameter", 96.0f);
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quests.complete("fs_reflex_rescue_quest_02", player, true);
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setObjVar(npc, "in_progress", 1);
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}
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public int OnInitialize(obj_id self) throws InterruptedException
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{
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if ((!isMob(self)) || (isPlayer(self)))
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{
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detachScript(self, "npc.conversation.fs_reflex1_prisoner");
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}
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factions.setFaction(self, "fs_villager", false);
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setInvulnerable(self, true);
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setCondition(self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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public int OnAttach(obj_id self) throws InterruptedException
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{
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factions.setFaction(self, "fs_villager", false);
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setInvulnerable(self, true);
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setCondition(self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException
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{
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int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById(menu);
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menuInfoData.setServerNotify(false);
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setCondition(self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException
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{
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clearCondition(self, CONDITION_CONVERSABLE);
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detachScript(self, "npc.conversation.fs_reflex1_prisoner");
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return SCRIPT_CONTINUE;
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}
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public int handleTaskDestroyOnArrival(obj_id self, dictionary params) throws InterruptedException
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{
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destroyObject(self);
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return SCRIPT_CONTINUE;
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}
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public int handleTaskArrived(obj_id self, dictionary params) throws InterruptedException
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{
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setObjVar(self, "safe", 1);
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return SCRIPT_CONTINUE;
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}
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public int handleSetupPrisoner(obj_id self, dictionary params) throws InterruptedException
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{
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obj_id player = params.getObjId("player");
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setObjVar(self, "player", player);
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return SCRIPT_CONTINUE;
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}
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public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException
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{
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Object[] objects = new Object[responses.length];
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System.arraycopy(responses, 0, objects, 0, responses.length);
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return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
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}
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public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException
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{
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if (ai_lib.isInCombat(self) || ai_lib.isInCombat(player))
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{
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return SCRIPT_OVERRIDE;
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}
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if (fs_reflex1_prisoner_condition_notCorrectPlayer(player, self))
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{
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string_id message = new string_id(c_stringFile, "s_e4480cdc");
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chat.chat(self, message);
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return SCRIPT_CONTINUE;
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}
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if (fs_reflex1_prisoner_condition_isSafe(player, self))
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{
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string_id message = new string_id(c_stringFile, "s_1150de7c");
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chat.chat(self, message);
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return SCRIPT_CONTINUE;
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}
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if (fs_reflex1_prisoner_condition_isInProgress(player, self))
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{
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string_id message = new string_id(c_stringFile, "s_e9ddb716");
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chat.chat(self, message);
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return SCRIPT_CONTINUE;
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}
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if (fs_reflex1_prisoner_condition_hasFailed(player, self))
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{
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string_id message = new string_id(c_stringFile, "s_780bc309");
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chat.chat(self, message);
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return SCRIPT_CONTINUE;
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}
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if (fs_reflex1_prisoner_condition_combatNotReady(player, self))
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{
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string_id message = new string_id(c_stringFile, "s_f77ac89f");
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chat.chat(self, message);
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return SCRIPT_CONTINUE;
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}
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if (fs_reflex1_prisoner_condition__defaultCondition(player, self))
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{
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fs_reflex1_prisoner_action_complete_quest(player, self);
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string_id message = new string_id(c_stringFile, "s_2a6f5720");
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chat.chat(self, message);
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return SCRIPT_CONTINUE;
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}
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chat.chat(self, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException
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{
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if (!conversationId.equals("fs_reflex1_prisoner"))
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{
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return SCRIPT_CONTINUE;
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}
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int branchId = getIntObjVar(player, "conversation.fs_reflex1_prisoner.branchId");
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chat.chat(self, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
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removeObjVar(player, "conversation.fs_reflex1_prisoner.branchId");
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return SCRIPT_CONTINUE;
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}
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}
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