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https://github.com/SWG-Source/dsrc.git
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who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,189 @@
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package script.conversation;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.ai_lib;
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import script.library.chat;
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import script.library.groundquests;
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import script.library.utils;
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public class reset_ronnie extends script.base_script
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{
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public reset_ronnie()
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{
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}
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public static String c_stringFile = "conversation/reset_ronnie";
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public boolean reset_ronnie_condition__defaultCondition(obj_id player, obj_id npc) throws InterruptedException
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{
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return true;
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}
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public void reset_ronnie_action_clearQuests(obj_id player, obj_id npc) throws InterruptedException
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{
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String[] questList =
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{
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"rtp_c3po_01",
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"rtp_c3po_02",
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"rtp_qualdo_01",
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"rtp_wedge_01",
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"rtp_leia_01",
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"rtp_leia_02",
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"rtp_leia_03",
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"rtp_nien_nunb_01",
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"rtp_han_solo_01",
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"rtp_han_solo_02",
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"rtp_ackbar_01",
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"rtp_ackbar_02",
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"rtp_mon_mothma_01",
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"rtp_dodonna_01",
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"rtp_dodonna_02",
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"rtp_dodonna_03",
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"rtp_luke_01",
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"rtp_luke_02",
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"rtp_luke_03"
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};
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for (int i = 0; i < questList.length; i++)
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{
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String quest = questList[i];
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if (groundquests.isQuestActiveOrComplete(player, quest))
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{
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groundquests.clearQuest(player, quest);
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}
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}
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return;
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}
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public int reset_ronnie_handleBranch1(obj_id player, obj_id npc, string_id response) throws InterruptedException
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{
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if (response.equals("s_6"))
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{
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if (reset_ronnie_condition__defaultCondition(player, npc))
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{
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reset_ronnie_action_clearQuests(player, npc);
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string_id message = new string_id(c_stringFile, "s_8");
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utils.removeScriptVar(player, "conversation.reset_ronnie.branchId");
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npcEndConversationWithMessage(player, message);
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return SCRIPT_CONTINUE;
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}
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}
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if (response.equals("s_10"))
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{
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if (reset_ronnie_condition__defaultCondition(player, npc))
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{
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string_id message = new string_id(c_stringFile, "s_12");
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utils.removeScriptVar(player, "conversation.reset_ronnie.branchId");
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npcEndConversationWithMessage(player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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public int OnInitialize(obj_id self) throws InterruptedException
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{
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if ((!isTangible(self)) || (isPlayer(self)))
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{
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detachScript(self, "conversation.reset_ronnie");
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}
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setCondition(self, CONDITION_CONVERSABLE);
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ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL);
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setName(self, "Reset Ronnie");
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return SCRIPT_CONTINUE;
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}
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public int OnAttach(obj_id self) throws InterruptedException
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{
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setCondition(self, CONDITION_CONVERSABLE);
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ai_lib.setDefaultCalmBehavior(self, ai_lib.BEHAVIOR_SENTINEL);
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setName(self, "Reset Ronnie");
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return SCRIPT_CONTINUE;
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}
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public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info menuInfo) throws InterruptedException
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{
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int menu = menuInfo.addRootMenu(menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById(menu);
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menuInfoData.setServerNotify(false);
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setCondition(self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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public int OnIncapacitated(obj_id self, obj_id killer) throws InterruptedException
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{
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clearCondition(self, CONDITION_CONVERSABLE);
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detachScript(self, "conversation.reset_ronnie");
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return SCRIPT_CONTINUE;
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}
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public boolean npcStartConversation(obj_id player, obj_id npc, String convoName, string_id greetingId, prose_package greetingProse, string_id[] responses) throws InterruptedException
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{
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Object[] objects = new Object[responses.length];
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System.arraycopy(responses, 0, objects, 0, responses.length);
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return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
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}
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public int OnStartNpcConversation(obj_id self, obj_id player) throws InterruptedException
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{
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obj_id npc = self;
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if (ai_lib.isInCombat(npc) || ai_lib.isInCombat(player))
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{
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return SCRIPT_OVERRIDE;
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}
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if (reset_ronnie_condition__defaultCondition(player, npc))
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{
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string_id message = new string_id(c_stringFile, "s_4");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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boolean hasResponse0 = false;
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if (reset_ronnie_condition__defaultCondition(player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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boolean hasResponse1 = false;
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if (reset_ronnie_condition__defaultCondition(player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses[] = new string_id[numberOfResponses];
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if (hasResponse0)
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{
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responses[responseIndex++] = new string_id(c_stringFile, "s_6");
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}
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if (hasResponse1)
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{
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responses[responseIndex++] = new string_id(c_stringFile, "s_10");
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}
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utils.setScriptVar(player, "conversation.reset_ronnie.branchId", 1);
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npcStartConversation(player, npc, "reset_ronnie", message, responses);
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}
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else
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{
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chat.chat(npc, player, message);
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}
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return SCRIPT_CONTINUE;
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}
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chat.chat(npc, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException
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{
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if (!conversationId.equals("reset_ronnie"))
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{
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return SCRIPT_CONTINUE;
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}
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obj_id npc = self;
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int branchId = utils.getIntScriptVar(player, "conversation.reset_ronnie.branchId");
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if (branchId == 1 && reset_ronnie_handleBranch1(player, npc, response) == SCRIPT_CONTINUE)
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{
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return SCRIPT_CONTINUE;
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}
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chat.chat(npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
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utils.removeScriptVar(player, "conversation.reset_ronnie.branchId");
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return SCRIPT_CONTINUE;
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}
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}
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