who isn't sick of converting the freaking scripts? this negates the need

This commit is contained in:
DarthArgus
2015-11-24 09:27:45 -06:00
parent 2e64106bc8
commit bbee2d328c
11077 changed files with 2604347 additions and 3425075 deletions
@@ -0,0 +1,48 @@
package script.npc.skillteacher;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.skill;
public class universal_trainer extends script.base_script
{
public universal_trainer()
{
}
public static final String skill_table = "datatables/npc_customization/skill_table.iff";
public int OnAttach(obj_id self) throws InterruptedException
{
obj_id pants = createObject("object/tangible/wearables/pants/pants_s01.iff", self, "");
obj_id boots = createObject("object/tangible/wearables/boots/boots_s03.iff", self, "");
obj_id shirt = createObject("object/tangible/wearables/shirt/shirt_s15.iff", self, "");
String tbl_trainer_skills = "datatables/npc_customization/skill_table.iff";
Vector allSkills = new Vector();
allSkills.setSize(0);
int numCols = dataTableGetNumColumns(tbl_trainer_skills);
if (numCols < 1)
{
return SCRIPT_OVERRIDE;
}
for (int i = 0; i < numCols; i++)
{
String[] colData = dataTableGetStringColumnNoDefaults(tbl_trainer_skills, i);
if (colData != null && colData.length > 0)
{
allSkills = utils.concatArrays(allSkills, colData);
}
}
if (allSkills != null && allSkills.size() > 0)
{
utils.setBatchScriptVar(self, skill.SCRIPTVAR_SKILLS, allSkills);
}
attachScript(self, "npc.skillteacher.skillteacher");
return SCRIPT_CONTINUE;
}
}