who isn't sick of converting the freaking scripts? this negates the need

This commit is contained in:
DarthArgus
2015-11-24 09:27:45 -06:00
parent 2e64106bc8
commit bbee2d328c
11077 changed files with 2604347 additions and 3425075 deletions
@@ -0,0 +1,47 @@
package script.npe;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
public class hutt_minion extends script.base_script
{
public hutt_minion()
{
}
public int OnAttach(obj_id self) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int OnInitialize(obj_id self) throws InterruptedException
{
return SCRIPT_CONTINUE;
}
public int OnLoiterMoving(obj_id self) throws InterruptedException
{
stop(self);
return SCRIPT_CONTINUE;
}
public int OnDeath(obj_id self, obj_id killer, obj_id corpseId) throws InterruptedException
{
obj_id parent = utils.getObjIdScriptVar(self, "objParent");
messageTo(parent, "huttMinionDied", null, 0, true);
return SCRIPT_CONTINUE;
}
public int OnCreatureDamaged(obj_id self, obj_id attacker, obj_id weapon, int[] damage) throws InterruptedException
{
if (utils.hasScriptVar(self, "npe.invuln"))
{
int currentHealth = getHealth(self);
int maxHealth = getMaxHealth(self);
setHealth(self, maxHealth);
}
return SCRIPT_CONTINUE;
}
}