who isn't sick of converting the freaking scripts? this negates the need

This commit is contained in:
DarthArgus
2015-11-24 09:27:45 -06:00
parent 2e64106bc8
commit bbee2d328c
11077 changed files with 2604347 additions and 3425075 deletions
@@ -0,0 +1,35 @@
package script.npe;
import script.*;
import script.base_class.*;
import script.combat_engine.*;
import java.util.Arrays;
import java.util.Hashtable;
import java.util.Vector;
import script.base_script;
import script.library.utils;
import script.library.space_utils;
import script.library.npe;
public class npe_notify_objects extends script.base_script
{
public npe_notify_objects()
{
}
public int OnReceivedItem(obj_id self, obj_id srcContainer, obj_id transferer, obj_id item) throws InterruptedException
{
if (isPlayer(item))
{
if (!utils.hasScriptVar(item, "npe.pop_objects"))
{
obj_id building = getTopMostContainer(item);
obj_id droid = utils.getObjIdScriptVar(building, "objDroidInvis");
string_id popObjects = new string_id("npe", "pop_objects");
npe.commTutorialPlayer(droid, item, 5, popObjects, "sound/vo_c3po_9b.snd", "object/mobile/c_3po.iff");
utils.setScriptVar(item, "npe.pop_objects", 1);
}
}
return SCRIPT_CONTINUE;
}
}