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who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,48 @@
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package script.object;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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public class destroy_message extends script.base_script
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{
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public destroy_message()
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{
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}
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public int OnIncapacitated(obj_id self, obj_id attacker) throws InterruptedException
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{
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sendMessages(self);
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return SCRIPT_CONTINUE;
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}
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public int OnDestroy(obj_id self) throws InterruptedException
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{
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sendMessages(self);
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return SCRIPT_CONTINUE;
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}
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public int OnObjectDisabled(obj_id self, obj_id killer) throws InterruptedException
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{
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sendMessages(self);
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return SCRIPT_CONTINUE;
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}
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public void sendMessages(obj_id object) throws InterruptedException
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{
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if (!hasObjVar(object, "destroyMessageList"))
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{
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return;
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}
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String[] destroyMessageNames = getStringArrayObjVar(object, "destroyMessageList.handlerNames");
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float[] destroyMessageDelays = getFloatArrayObjVar(object, "destroyMessageList.delays");
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obj_id[] destroyMessageRecipients = getObjIdArrayObjVar(object, "destroyMessageList.recipients");
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removeObjVar(object, "destroyMessageList");
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dictionary parms = new dictionary();
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parms.put("object", object);
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for (int i = 0; i < destroyMessageNames.length; i++)
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{
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messageTo(destroyMessageRecipients[i], destroyMessageNames[i], parms, destroyMessageDelays[i], isObjectPersisted(destroyMessageRecipients[i]));
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}
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}
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}
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