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synced 2026-08-01 01:15:59 -04:00
who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,70 @@
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package script.powerup;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.powerup;
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import script.library.utils;
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import script.library.prose;
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public class weapon extends script.base_script
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{
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public weapon()
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{
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}
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public static final string_id MNU_REMOVE_POWERUP = new string_id("powerup", "mnu_remove_powerup");
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public static final string_id PROSE_REMOVE_POWERUP = new string_id("powerup", "prose_remove_powerup");
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public int OnApplyPowerup(obj_id self, obj_id player, obj_id target) throws InterruptedException
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{
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return SCRIPT_OVERRIDE;
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}
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public int OnAttach(obj_id self) throws InterruptedException
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{
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LOG("powerup", "powerup.weapon.onAttach");
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if (hasObjVar(self, powerup.VAR_POWERUP_USES_LEFT))
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{
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LOG("powerup", "powerup.weapon.onAttach found the objvar" + powerup.VAR_POWERUP_USES_LEFT);
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setCondition(self, CONDITION_MAGIC_ITEM);
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}
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else if (setObjVar(self, powerup.VAR_POWERUP_USES_LEFT, powerup.DEFAULT_USE_COUNT))
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{
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setCondition(self, CONDITION_MAGIC_ITEM);
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}
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return SCRIPT_CONTINUE;
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}
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public int OnGetAttributes(obj_id self, obj_id player, String[] names, String[] attribs) throws InterruptedException
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{
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powerup.getWeaponAttributes(player, self, names, attribs, true);
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return SCRIPT_CONTINUE;
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}
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public int OnObjectMenuRequest(obj_id self, obj_id player, menu_info mi) throws InterruptedException
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{
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if (utils.isNestedWithin(self, player))
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{
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mi.addRootMenu(menu_info_types.SERVER_MENU9, MNU_REMOVE_POWERUP);
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}
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return SCRIPT_CONTINUE;
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}
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public int OnObjectMenuSelect(obj_id self, obj_id player, int item) throws InterruptedException
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{
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LOG("powerup", "Selected cleanup item " + item);
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if (item == menu_info_types.SERVER_MENU9)
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{
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LOG("powerup", "Selected cleanup.");
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if (utils.isNestedWithin(self, player))
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{
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if (powerup.cleanupWeaponPowerup(self))
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{
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prose_package ppRemovePowerup = prose.getPackage(PROSE_REMOVE_POWERUP, self);
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sendSystemMessageProse(player, ppRemovePowerup);
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}
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}
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}
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return SCRIPT_CONTINUE;
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}
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}
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