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who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,57 @@
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package script.quest.task;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.quests;
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import script.library.utils;
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public class retrieve_schematic extends script.base_script
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{
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public retrieve_schematic()
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{
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}
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public int OnGrantedSchematic(obj_id self, int schematicCrc, boolean fromSkill) throws InterruptedException
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{
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String[] activeTasks = quests.getActiveQuestsWithScript("quest.task.retrieve_schematic", self);
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int i;
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for (i = 0; i < activeTasks.length; ++i)
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{
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LOG("newquests", "checking " + activeTasks[i]);
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boolean taskComplete = false;
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if (hasObjVar(self, "quest." + activeTasks[i] + ".target_object_template"))
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{
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String targetObjectTemplate = getStringObjVar(self, "quest." + activeTasks[i] + ".target_object_template");
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LOG("newquests", "the TARGET column is overidden by target_object_template(" + targetObjectTemplate + ")");
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if (schematicCrc == getStringCrc(targetObjectTemplate))
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{
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LOG("newquests", "this schematic(" + schematicCrc + ") is this retrieve_schematic task");
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taskComplete = true;
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}
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}
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else
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{
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String targetObjectTemplate = quests.getDataEntry(activeTasks[i], "TARGET");
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int targetObjectCrc = getStringCrc(targetObjectTemplate);
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LOG("newquests", "the data table for " + activeTasks[i] + " specifies the schematic " + targetObjectCrc + "(" + targetObjectTemplate + ") to complete this task. The player has received " + schematicCrc);
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if (schematicCrc == targetObjectCrc)
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{
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LOG("newquests", "this schematic(" + schematicCrc + ") is this retrieve_schematic task");
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taskComplete = true;
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}
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}
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if (taskComplete)
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{
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LOG("newquests", "This retrieve_schematic quest completing the task");
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quests.complete(activeTasks[i], self, true);
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break;
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}
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}
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return SCRIPT_CONTINUE;
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}
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}
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