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https://github.com/SWG-Source/dsrc.git
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who isn't sick of converting the freaking scripts? this negates the need
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@@ -0,0 +1,66 @@
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package script.quest.util;
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import script.*;
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import script.base_class.*;
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import script.combat_engine.*;
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import java.util.Arrays;
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import java.util.Hashtable;
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import java.util.Vector;
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import script.base_script;
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import script.library.quests;
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public class theater_spawner extends script.base_script
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{
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public theater_spawner()
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{
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}
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public static final String VAR_SPAWNER_CURRENT_POPULATION = "quest_spawner.current_pop";
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public static final String VAR_SPAWNED_BY = "quest_spawner.spawned_by";
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public int OnInitialize(obj_id self) throws InterruptedException
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{
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String spawner = getStringObjVar(self, "quest_spawner.type");
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if (spawner == null || spawner.length() < 1)
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{
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LOG("quest", "theater_spawner.OnInitialize -- spawner is null or empty");
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return SCRIPT_CONTINUE;
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}
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String datatable = getStringObjVar(self, "quest_spawner.datatable");
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if (datatable == null || datatable.length() < 1)
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{
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LOG("quest", "theater_spawner.OnInitialize -- datatable is null or empty");
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return SCRIPT_CONTINUE;
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}
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int index = dataTableSearchColumnForString(spawner, "type", datatable);
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if (index == -1)
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{
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LOG("quest", "theater_spawner.OnInitialize -- can't find spawner " + spawner + " within datatable " + datatable);
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return SCRIPT_CONTINUE;
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}
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dictionary row = dataTableGetRow(datatable, index);
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if (row == null)
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{
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LOG("quest", "theater_spawner.OnInitialize -- can't find data in row " + index + " for datatable " + datatable);
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return SCRIPT_CONTINUE;
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}
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int pulse = row.getInt("pulse");
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int max_spawn = row.getInt("max_spawn");
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int max_population = row.getInt("max_population");
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int expire = row.getInt("expire");
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setObjVar(self, "quest_spawner.pulse", pulse);
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setObjVar(self, "quest_spawner.max_spawn", max_spawn);
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setObjVar(self, "quest_spawner.max_pop", max_population);
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if (expire > 1)
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{
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setObjVar(self, "quest_spawner.time_expired", expire + getGameTime());
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}
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else
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{
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setObjVar(self, "quest_spawner.time_expired", 0);
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}
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detachScript(self, "quest.util.theater_spawner");
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attachScript(self, "quest.util.quest_spawner");
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messageTo(self, "msgQuestSpawnerPulse", null, 5.0f, false);
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return SCRIPT_CONTINUE;
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}
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}
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